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lmms/plugins/dynamics_processor/dynamics_processor_controls.h

99 lines
2.2 KiB
C++

/*
* dynamics_processor_controls.h - controls for dynamics_processor-effect
*
* Copyright (c) 2014 Vesa Kivimäki <contact/dot/diizy/at/nbl/dot/fi>
* Copyright (c) 2008 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef DYNPROC_CONTROLS_H
#define DYNPROC_CONTROLS_H
#include "EffectControls.h"
#include "dynamics_processor_control_dialog.h"
#include "Knob.h"
#include "Graph.h"
class dynProcEffect;
class dynProcControls : public EffectControls
{
Q_OBJECT
public:
enum StereoModes
{
SM_Maximum,
SM_Average,
SM_Unlinked,
NumStereoModes
};
dynProcControls( dynProcEffect * _eff );
virtual ~dynProcControls()
{
}
virtual void saveSettings( QDomDocument & _doc, QDomElement & _parent );
virtual void loadSettings( const QDomElement & _this );
inline virtual QString nodeName() const
{
return( "dynamicsprocessor_controls" );
}
virtual void setDefaultShape();
virtual int controlCount()
{
return( 6 );
}
virtual EffectControlDialog * createView()
{
return( new dynProcControlDialog( this ) );
}
private slots:
void samplesChanged( int, int );
void sampleRateChanged();
void resetClicked();
void smoothClicked();
void addOneClicked();
void subOneClicked();
private:
dynProcEffect * m_effect;
FloatModel m_inputModel;
FloatModel m_outputModel;
FloatModel m_attackModel;
FloatModel m_releaseModel;
graphModel m_wavegraphModel;
IntModel m_stereomodeModel;
friend class dynProcControlDialog;
friend class dynProcEffect;
} ;
#endif