Files
lmms/include/effect.h
2006-08-15 14:16:42 +00:00

210 lines
3.3 KiB
C++

/*
* effect.h - base class for effects
*
* Copyright (c) 2006 Danny McRae <khjklujn/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
*/
#ifndef _EFFECT_H
#define _EFFECT_H
#include "ladspa_manager.h"
#ifdef LADSPA_SUPPORT
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef QT4
#include <QtCore/QMutex>
#else
#include<qmutex.h>
#endif
#include "qt3support.h"
#include "engine.h"
#include "mixer.h"
class effect: public engineObject
{
public:
effect( engine * _engine );
virtual ~effect();
virtual bool FASTCALL processAudioBuffer(
surroundSampleFrame * _buf, const fpab_t _frames );
inline ch_cnt_t getProcessorCount( void )
{
return( m_processors );
}
inline void setProcessorCount( ch_cnt_t _processors )
{
m_processors = _processors;
}
inline bool isOkay( void )
{
return( m_okay );
}
inline void setOkay( bool _state )
{
m_okay = _state;
}
inline bool isRunning( void )
{
return( m_running );
}
inline void startRunning( void )
{
m_bufferCount = 0;
m_running = TRUE;
}
inline void stopRunning( void )
{
m_running = FALSE;
}
inline bool isBypassed( void )
{
return( m_bypass );
}
inline void setBypass( bool _mode )
{
m_bypass = _mode;
}
inline Uint32 getTimeout( void )
{
return( m_silenceTimeout );
}
inline void setTimeout( Uint32 _time_out )
{
m_silenceTimeout = _time_out;
}
inline float getWetLevel( void )
{
return( m_wetDry );
}
inline float getDryLevel( void )
{
return( 1.0f - m_wetDry );
}
inline void setWetLevel( float _wet )
{
m_wetDry = _wet;
}
inline const QString & getName( void )
{
return( m_name );
}
inline void setName( QString _name )
{
m_name = _name;
}
inline float getGate( void )
{
return( m_gate );
}
void FASTCALL setGate( float _level );
inline Uint32 getBufferCount( void )
{
return( m_bufferCount );
}
inline void resetBufferCount( void )
{
m_bufferCount = 0;
}
inline void incrementBufferCount( void )
{
m_bufferCount++;
}
inline bool tryLock( void )
{
return( m_processLock.tryLock() );
}
inline void lock( void )
{
m_processLock.lock();
}
inline void unlock( void )
{
m_processLock.unlock();
}
inline bool dontRun( void )
{
return( m_noRun );
}
inline void setDontRun( bool _state )
{
m_noRun = _state;
}
private:
QString m_name;
ch_cnt_t m_processors;
bool m_okay;
bool m_noRun;
bool m_running;
bool m_bypass;
Uint32 m_bufferCount;
Uint32 m_silenceTimeout;
float m_wetDry;
float m_gate;
QMutex m_processLock;
};
#endif
#endif