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* Give our threads names It helps with debugging. * Use Q_OBJECT macro to automatically name threads. By default, QThread sets its name based on the Qt meta class. To get an accurate metaclass, the class which inherits QThread must declare Q_OBJECT in its header. Futhermore, Qt's MOC requires that a Qt type be the primary base class when declaring Q_OBJECT, hence the order of base classes has been rearranged for some classes.
84 lines
1.9 KiB
C++
84 lines
1.9 KiB
C++
/*
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* AudioSndio.h - base-class that implements sndio audio support
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*
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* Copyright (c) 2010-2016 jackmsr@openbsd.net
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* Copyright (c) 2016-2017 David Carlier <devnexen@gmail.com>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef _AUDIO_SNDIO_H
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#define _AUDIO_SNDIO_H
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#include "lmmsconfig.h"
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#ifdef LMMS_HAVE_SNDIO
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#include <QThread>
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#include <sndio.h>
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#include "AudioDevice.h"
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#include "AudioDeviceSetupWidget.h"
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class LcdSpinBox;
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class QLineEdit;
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class AudioSndio : public QThread, public AudioDevice
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{
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Q_OBJECT
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public:
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AudioSndio( bool & _success_ful, Mixer * _mixer );
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virtual ~AudioSndio();
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inline static QString name( void )
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{
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return QT_TRANSLATE_NOOP( "setupWidget", "sndio" );
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}
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class setupWidget : public AudioDeviceSetupWidget
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{
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public:
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setupWidget( QWidget * _parent );
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virtual ~setupWidget();
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virtual void saveSettings( void );
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private:
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QLineEdit * m_device;
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LcdSpinBox * m_channels;
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} ;
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private:
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virtual void startProcessing( void );
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virtual void stopProcessing( void );
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virtual void applyQualitySettings( void );
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virtual void run( void );
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struct sio_hdl *m_hdl;
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struct sio_par m_par;
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bool m_convertEndian;
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} ;
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#endif /* LMMS_HAVE_SNDIO */
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#endif /* _AUDIO_SNDIO_H */
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