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These methods are used to fetch the automated value of a model at a given MidiTime These are still untested but that shouldn't be a problem since they aren't actually used by anything yet... but I'll be doing some testing and bugfixing (if needed) for them later. These will be an important step in making sampletracks eventually be reliably playable from any position, and more generically, being able to reliably convert MidiTime to real time. Of course they can be useful for other things too (not sure what though, yet).
204 lines
4.7 KiB
C++
204 lines
4.7 KiB
C++
/*
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* AutomationPattern.h - declaration of class AutomationPattern, which contains
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* all information about an automation pattern
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*
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* Copyright (c) 2008-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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* Copyright (c) 2006-2008 Javier Serrano Polo <jasp00/at/users.sourceforge.net>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef AUTOMATION_PATTERN_H
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#define AUTOMATION_PATTERN_H
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#include <QtCore/QMap>
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#include <QtCore/QPointer>
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#include "track.h"
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class AutomationTrack;
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class MidiTime;
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class EXPORT AutomationPattern : public trackContentObject
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{
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Q_OBJECT
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public:
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enum ProgressionTypes
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{
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DiscreteProgression,
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LinearProgression,
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CubicHermiteProgression
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} ;
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typedef QMap<int, float> timeMap;
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typedef QVector<QPointer<AutomatableModel> > objectVector;
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AutomationPattern( AutomationTrack * _auto_track );
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AutomationPattern( const AutomationPattern & _pat_to_copy );
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virtual ~AutomationPattern();
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void addObject( AutomatableModel * _obj, bool _search_dup = true );
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const AutomatableModel * firstObject() const;
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// progression-type stuff
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inline ProgressionTypes progressionType() const
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{
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return m_progressionType;
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}
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void setProgressionType( ProgressionTypes _new_progression_type );
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inline float getTension() const
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{
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return m_tension;
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}
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void setTension( QString _new_tension );
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virtual MidiTime length() const;
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MidiTime putValue( const MidiTime & _time, const float _value,
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const bool _quant_pos = true );
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void removeValue( const MidiTime & _time,
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const bool _quant_pos = true );
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MidiTime setDragValue( const MidiTime & _time, const float _value,
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const bool _quant_pos = true );
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void applyDragValue();
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bool isDragging() const
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{
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return m_dragging;
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}
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inline const timeMap & getTimeMap() const
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{
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return m_timeMap;
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}
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inline timeMap & getTimeMap()
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{
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return m_timeMap;
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}
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inline const timeMap & getTangents() const
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{
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return m_tangents;
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}
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inline timeMap & getTangents()
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{
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return m_tangents;
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}
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inline float getMin() const
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{
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return firstObject()->minValue<float>();
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}
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inline float getMax() const
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{
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return firstObject()->maxValue<float>();
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}
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inline bool hasAutomation() const
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{
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return m_timeMap.isEmpty() == false;
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}
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float valueAt( const MidiTime & _time ) const;
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float *valuesAfter( const MidiTime & _time ) const;
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const QString name() const;
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// settings-management
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virtual void saveSettings( QDomDocument & _doc, QDomElement & _parent );
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virtual void loadSettings( const QDomElement & _this );
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static inline const QString classNodeName()
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{
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return "automationpattern";
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}
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inline virtual QString nodeName() const
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{
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return classNodeName();
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}
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void processMidiTime( const MidiTime & _time );
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virtual trackContentObjectView * createView( trackView * _tv );
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static bool isAutomated( const AutomatableModel * _m );
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static QVector<AutomationPattern *> patternsForModel( const AutomatableModel * _m );
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static AutomationPattern * globalAutomationPattern( AutomatableModel * _m );
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static void resolveAllIDs();
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bool isRecording() const
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{
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return m_isRecording;
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}
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void setRecording( const bool b )
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{
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m_isRecording = b;
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}
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public slots:
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void clear();
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void openInAutomationEditor();
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void objectDestroyed( jo_id_t );
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private:
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void cleanObjects();
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void generateTangents();
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void generateTangents( timeMap::const_iterator it, int numToGenerate );
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float valueAt( timeMap::const_iterator v, int offset ) const;
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AutomationTrack * m_autoTrack;
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QVector<jo_id_t> m_idsToResolve;
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objectVector m_objects;
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timeMap m_timeMap; // actual values
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timeMap m_oldTimeMap; // old values for storing the values before setDragValue() is called.
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timeMap m_tangents; // slope at each point for calculating spline
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float m_tension;
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bool m_hasAutomation;
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ProgressionTypes m_progressionType;
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bool m_dragging;
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bool m_isRecording;
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float m_lastRecordedValue;
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static const float DEFAULT_MIN_VALUE;
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static const float DEFAULT_MAX_VALUE;
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friend class AutomationPatternView;
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} ;
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#endif
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