Files
lmms/plugins/sfxr/sfxr.cpp
Tobias Doerffel 4cee046909 Added initial Qt5 support
LMMS now properly builds and runs with Qt5. Various deprecated functions
had to be replaced like QString::toAscii()/fromAscii(). Also occurences
of FALSE/TRUE have been replaced with false/true.

LmmsStyle now derives from QProxyStyle and sets a style instance as base
style (Plastique for Qt4, Fusion for Qt5).

MOC files are not included anymore but added as regular source files.

What's missing is support for embedding VST plugins into a subwindow
inside LMMS on Linux/X11 due to missing QX11EmbedContainer class in Qt5.

Build instructions can be found in INSTALL.Qt5

Minimum version requirement for Qt4 has been raised to 4.6.0 for best
API compatibility between Qt4 and Qt5.
2014-08-14 17:34:49 +02:00

1130 lines
32 KiB
C++

/*
* sfxr.cpp - port of sfxr to LMMS
* Originally written by Tomas Pettersson. For the original license,
* please read readme.txt in this directory
*
* Copyright (c) 2014 Wong Cho Ching
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*/
#include <cstdlib>
#include <time.h>
#define rnd(n) (rand()%(n+1))
#define PI 3.14159265f
float frnd(float range)
{
return (float)rnd(10000)/10000*range;
}
#include <QDomElement>
#include "sfxr.h"
#include "engine.h"
#include "InstrumentTrack.h"
#include "knob.h"
#include "NotePlayHandle.h"
#include "pixmap_button.h"
#include "templates.h"
#include "tooltip.h"
#include "song.h"
#include "MidiEvent.h"
#include "MidiTime.h"
#include "embed.cpp"
extern "C"
{
Plugin::Descriptor PLUGIN_EXPORT sfxr_plugin_descriptor =
{
STRINGIFY( PLUGIN_NAME ),
"sfxr",
QT_TRANSLATE_NOOP( "pluginBrowser",
"LMMS port of sfxr" ),
"Wong Cho Ching",
0x0100,
Plugin::Instrument,
new PluginPixmapLoader( "logo" ),
NULL,
NULL
} ;
}
SfxrSynth::SfxrSynth( const sfxrInstrument * s ):
s(s),
playing_sample( true )
{
resetSample( false );
}
SfxrSynth::~SfxrSynth()
{
}
void SfxrSynth::resetSample( bool restart )
{
if(!restart)
{
phase=0;
}
fperiod=100.0/(s->m_startFreqModel.value()*s->m_startFreqModel.value()+0.001);
period=(int)fperiod;
fmaxperiod=100.0/(s->m_minFreqModel.value()*s->m_minFreqModel.value()+0.001);
fslide=1.0-pow((double)s->m_slideModel.value(), 3.0)*0.01;
fdslide=-pow((double)s->m_dSlideModel.value(), 3.0)*0.000001;
square_duty=0.5f-s->m_sqrDutyModel.value()*0.5f;
square_slide=-s->m_sqrSweepModel.value()*0.00005f;
if(s->m_changeAmtModel.value()>=0.0f)
arp_mod=1.0-pow((double)s->m_changeAmtModel.value(), 2.0)*0.9;
else
arp_mod=1.0+pow((double)s->m_changeAmtModel.value(), 2.0)*10.0;
arp_time=0;
arp_limit=(int)(pow(1.0f-s->m_changeSpeedModel.value(), 2.0f)*20000+32);
if(s->m_changeSpeedModel.value()==1.0f)
arp_limit=0;
if(!restart)
{
// reset filter
fltp=0.0f;
fltdp=0.0f;
fltw=pow(s->m_lpFilCutModel.value(), 3.0f)*0.1f;
fltw_d=1.0f+s->m_lpFilCutSweepModel.value()*0.0001f;
fltdmp=5.0f/(1.0f+pow(s->m_lpFilResoModel.value(), 2.0f)*20.0f)*(0.01f+fltw);
if(fltdmp>0.8f) fltdmp=0.8f;
fltphp=0.0f;
flthp=pow(s->m_hpFilCutModel.value(), 2.0f)*0.1f;
flthp_d=1.0+s->m_hpFilCutSweepModel.value()*0.0003f;
// reset vibrato
vib_phase=0.0f;
vib_speed=pow(s->m_vibSpeedModel.value(), 2.0f)*0.01f;
vib_amp=s->m_vibDepthModel.value()*0.5f;
// reset envelope
env_vol=0.0f;
env_stage=0;
env_time=0;
env_length[0]=(int)(s->m_attModel.value()*s->m_attModel.value()*100000.0f);
env_length[1]=(int)(s->m_holdModel.value()*s->m_holdModel.value()*100000.0f);
env_length[2]=(int)(s->m_decModel.value()*s->m_decModel.value()*100000.0f);
fphase=pow(s->m_phaserOffsetModel.value(), 2.0f)*1020.0f;
if(s->m_phaserOffsetModel.value()<0.0f) fphase=-fphase;
fdphase=pow(s->m_phaserSweepModel.value(), 2.0f)*1.0f;
if(s->m_phaserSweepModel.value()<0.0f) fdphase=-fdphase;
iphase=abs((int)fphase);
ipp=0;
for(int i=0;i<1024;i++)
phaser_buffer[i]=0.0f;
for(int i=0;i<32;i++)
noise_buffer[i]=frnd(2.0f)-1.0f;
rep_time=0;
rep_limit=(int)(pow(1.0f-s->m_repeatSpeedModel.value(), 2.0f)*20000+32);
if(s->m_repeatSpeedModel.value()==0.0f)
rep_limit=0;
}
}
void SfxrSynth::update( sampleFrame * buffer, const int32_t frameNum )
{
for(int i=0;i<frameNum;i++)
{
if(!playing_sample)
{
for( ch_cnt_t j=0; j < DEFAULT_CHANNELS; j++ )
{
buffer[i][j]=0.0f;
}
}
rep_time++;
if(rep_limit!=0 && rep_time>=rep_limit)
{
rep_limit=0;
resetSample(true);
}
// frequency envelopes/arpeggios
arp_time++;
if(arp_limit!=0 && arp_time>=arp_limit)
{
arp_limit=0;
fperiod*=arp_mod;
}
fslide+=fdslide;
fperiod*=fslide;
if(fperiod>fmaxperiod)
{
fperiod=fmaxperiod;
if(s->m_minFreqModel.value()>0.0f)
playing_sample=false;
}
float rfperiod=fperiod;
if(vib_amp>0.0f)
{
vib_phase+=vib_speed;
rfperiod=fperiod*(1.0+sin(vib_phase)*vib_amp);
}
period=(int)rfperiod;
if(period<8) period=8;
square_duty+=square_slide;
if(square_duty<0.0f) square_duty=0.0f;
if(square_duty>0.5f) square_duty=0.5f;
// volume envelope
env_time++;
if(env_time>env_length[env_stage])
{
env_time=0;
env_stage++;
if(env_stage==3)
playing_sample=false;
}
if(env_stage==0)
env_vol=(float)env_time/env_length[0];
if(env_stage==1)
env_vol=1.0f+pow(1.0f-(float)env_time/env_length[1], 1.0f)*2.0f*s->m_susModel.value();
if(env_stage==2)
env_vol=1.0f-(float)env_time/env_length[2];
// phaser step
fphase+=fdphase;
iphase=abs((int)fphase);
if(iphase>1023) iphase=1023;
if(flthp_d!=0.0f)
{
flthp*=flthp_d;
if(flthp<0.00001f) flthp=0.00001f;
if(flthp>0.1f) flthp=0.1f;
}
float ssample=0.0f;
for(int si=0;si<8;si++) // 8x supersampling
{
float sample=0.0f;
phase++;
if(phase>=period)
{
// phase=0;
phase%=period;
if(s->m_waveFormModel.value()==3)
for(int i=0;i<32;i++)
noise_buffer[i]=frnd(2.0f)-1.0f;
}
// base waveform
float fp=(float)phase/period;
switch(s->m_waveFormModel.value())
{
case 0: // square
if(fp<square_duty)
sample=0.5f;
else
sample=-0.5f;
break;
case 1: // sawtooth
sample=1.0f-fp*2;
break;
case 2: // sine
sample=(float)sin(fp*2*PI);
break;
case 3: // noise
sample=noise_buffer[phase*32/period];
break;
}
// lp filter
float pp=fltp;
fltw*=fltw_d;
if(fltw<0.0f) fltw=0.0f;
if(fltw>0.1f) fltw=0.1f;
if(s->m_lpFilCutModel.value()!=1.0f)
{
fltdp+=(sample-fltp)*fltw;
fltdp-=fltdp*fltdmp;
}
else
{
fltp=sample;
fltdp=0.0f;
}
fltp+=fltdp;
// hp filter
fltphp+=fltp-pp;
fltphp-=fltphp*flthp;
sample=fltphp;
// phaser
phaser_buffer[ipp&1023]=sample;
sample+=phaser_buffer[(ipp-iphase+1024)&1023];
ipp=(ipp+1)&1023;
// final accumulation and envelope application
ssample+=sample*env_vol;
}
//ssample=ssample/8*master_vol;
//ssample*=2.0f*sound_vol;
ssample*=0.025f;
if(buffer!=NULL)
{
if(ssample>1.0f) ssample=1.0f;
if(ssample<-1.0f) ssample=-1.0f;
for( ch_cnt_t j=0; j<DEFAULT_CHANNELS; j++ )
{
buffer[i][j]=ssample;
}
}
}
}
bool SfxrSynth::isPlaying() const
{
return playing_sample;
}
sfxrInstrument::sfxrInstrument( InstrumentTrack * _instrument_track ) :
Instrument( _instrument_track, &sfxr_plugin_descriptor ),
m_attModel(0.0f, this, "Attack Time"),
m_holdModel(0.3f, this, "Sustain Time"),
m_susModel(0.0f, this, "Sustain Punch"),
m_decModel(0.4f, this, "Decay Time"),
m_startFreqModel(0.3f, this, "Start Frequency"),
m_minFreqModel(0.0f, this, "Min Frequency"),
m_slideModel(0.0f, this, "Slide"),
m_dSlideModel(0.0f, this, "Delta Slide"),
m_vibDepthModel(0.0f, this, "Vibrato Depth"),
m_vibSpeedModel(0.0f, this, "Vibrato Speed"),
m_changeAmtModel(0.0f, this, "Change Amount"),
m_changeSpeedModel(0.0f, this, "Change Speed"),
m_sqrDutyModel(0.0f, this, "Squre Duty"),
m_sqrSweepModel(0.0f, this, "Squre Sweep"),
m_repeatSpeedModel(0.0f, this, "Repeat Speed"),
m_phaserOffsetModel(0.0f, this, "Phaser Offset"),
m_phaserSweepModel(0.0f, this, "Phaser Sweep"),
m_lpFilCutModel(1.0f, this, "LP Filter Cutoff"),
m_lpFilCutSweepModel(0.0f, this, "LP Filter Cutoff Sweep"),
m_lpFilResoModel(0.0f, this, "LP Filter Resonance"),
m_hpFilCutModel(0.0f, this, "HP Filter Cutoff"),
m_hpFilCutSweepModel(0.0f, this, "HP Filter Cutoff Sweep"),
m_waveFormModel( SQR_WAVE, 0, WAVES_NUM-1, this, tr( "Wave Form" ) )
{
}
sfxrInstrument::~sfxrInstrument()
{
}
void sfxrInstrument::saveSettings( QDomDocument & _doc, QDomElement & _this )
{
_this.setAttribute( "version", "1" );
m_attModel.saveSettings( _doc, _this, "att" );
m_holdModel.saveSettings( _doc, _this, "hold" );
m_susModel.saveSettings( _doc, _this, "sus" );
m_decModel.saveSettings( _doc, _this, "dec" );
m_startFreqModel.saveSettings( _doc, _this, "startFreq" );
m_minFreqModel.saveSettings( _doc, _this, "minFreq" );
m_slideModel.saveSettings( _doc, _this, "slide" );
m_dSlideModel.saveSettings( _doc, _this, "dSlide" );
m_vibDepthModel.saveSettings( _doc, _this, "vibDepth" );
m_vibSpeedModel.saveSettings( _doc, _this, "vibSpeed" );
m_changeAmtModel.saveSettings( _doc, _this, "changeAmt" );
m_changeSpeedModel.saveSettings( _doc, _this, "changeSpeed" );
m_sqrDutyModel.saveSettings( _doc, _this, "sqrDuty" );
m_sqrSweepModel.saveSettings( _doc, _this, "sqrSweep" );
m_repeatSpeedModel.saveSettings( _doc, _this, "repeatSpeed" );
m_phaserOffsetModel.saveSettings( _doc, _this, "phaserOffset" );
m_phaserSweepModel.saveSettings( _doc, _this, "phaserSweep" );
m_lpFilCutModel.saveSettings( _doc, _this, "lpFilCut" );
m_lpFilCutSweepModel.saveSettings( _doc, _this, "lpFilCutSweep" );
m_lpFilResoModel.saveSettings( _doc, _this, "lpFilReso" );
m_hpFilCutModel.saveSettings( _doc, _this, "hpFilCut" );
m_hpFilCutSweepModel.saveSettings( _doc, _this, "hpFilCutSweep" );
m_waveFormModel.saveSettings( _doc, _this, "waveForm" );
}
void sfxrInstrument::loadSettings( const QDomElement & _this )
{
m_attModel.loadSettings(_this, "att" );
m_holdModel.loadSettings( _this, "hold" );
m_susModel.loadSettings( _this, "sus" );
m_decModel.loadSettings( _this, "dec" );
m_startFreqModel.loadSettings( _this, "startFreq" );
m_minFreqModel.loadSettings( _this, "minFreq" );
m_slideModel.loadSettings( _this, "slide" );
m_dSlideModel.loadSettings( _this, "dSlide" );
m_vibDepthModel.loadSettings( _this, "vibDepth" );
m_vibSpeedModel.loadSettings( _this, "vibSpeed" );
m_changeAmtModel.loadSettings( _this, "changeAmt" );
m_changeSpeedModel.loadSettings( _this, "changeSpeed" );
m_sqrDutyModel.loadSettings( _this, "sqrDuty" );
m_sqrSweepModel.loadSettings( _this, "sqrSweep" );
m_repeatSpeedModel.loadSettings( _this, "repeatSpeed" );
m_phaserOffsetModel.loadSettings( _this, "phaserOffset" );
m_phaserSweepModel.loadSettings( _this, "phaserSweep" );
m_lpFilCutModel.loadSettings( _this, "lpFilCut" );
m_lpFilCutSweepModel.loadSettings( _this, "lpFilCutSweep" );
m_lpFilResoModel.loadSettings( _this, "lpFilReso" );
m_hpFilCutModel.loadSettings( _this, "hpFilCut" );
m_hpFilCutSweepModel.loadSettings( _this, "hpFilCutSweep" );
m_waveFormModel.loadSettings( _this, "waveForm" );
}
QString sfxrInstrument::nodeName() const
{
return( sfxr_plugin_descriptor.name );
}
void sfxrInstrument::playNote( NotePlayHandle * _n, sampleFrame * _working_buffer )
{
float currentSampleRate = engine::mixer()->processingSampleRate();
fpp_t frameNum = _n->framesLeftForCurrentPeriod();
const f_cnt_t offset = _n->noteOffset();
if ( _n->totalFramesPlayed() == 0 || _n->m_pluginData == NULL )
{
_n->m_pluginData = new SfxrSynth( this );
}
else if( static_cast<SfxrSynth*>(_n->m_pluginData)->isPlaying() == false )
{
_n->noteOff();
return;
}
int32_t pitchedFrameNum = (_n->frequency()/BaseFreq)*frameNum;
pitchedFrameNum /= ( currentSampleRate / 44100 );
// debug code
// qDebug( "pFN %d", pitchedFrameNum );
sampleFrame * pitchedBuffer = new sampleFrame[pitchedFrameNum];
static_cast<SfxrSynth*>(_n->m_pluginData)->update( pitchedBuffer, pitchedFrameNum );
for( fpp_t i=0; i<frameNum; i++ )
{
for( ch_cnt_t j=0; j<DEFAULT_CHANNELS; j++ )
{
_working_buffer[i+offset][j] = pitchedBuffer[i*pitchedFrameNum/frameNum][j];
}
}
delete[] pitchedBuffer;
applyRelease( _working_buffer, _n );
instrumentTrack()->processAudioBuffer( _working_buffer, frameNum + offset, _n );
}
void sfxrInstrument::deleteNotePluginData( NotePlayHandle * _n )
{
delete static_cast<SfxrSynth *>( _n->m_pluginData );
}
PluginView * sfxrInstrument::instantiateView( QWidget * _parent )
{
return( new sfxrInstrumentView( this, _parent ) );
}
void sfxrInstrument::resetModels()
{
m_attModel.reset();
m_holdModel.reset();
m_susModel.reset();
m_decModel.reset();
m_startFreqModel.reset();
m_minFreqModel.reset();
m_slideModel.reset();
m_dSlideModel.reset();
m_vibDepthModel.reset();
m_vibSpeedModel.reset();
m_changeAmtModel.reset();
m_changeSpeedModel.reset();
m_sqrDutyModel.reset();
m_sqrSweepModel.reset();
m_repeatSpeedModel.reset();
m_phaserOffsetModel.reset();
m_phaserSweepModel.reset();
m_lpFilCutModel.reset();
m_lpFilCutSweepModel.reset();
m_lpFilResoModel.reset();
m_hpFilCutModel.reset();
m_hpFilCutSweepModel.reset();
m_waveFormModel.reset();
}
class sfxrKnob : public knob
{
public:
sfxrKnob( QWidget * _parent ) :
knob( knobStyled, _parent )
{
setFixedSize( 20, 20 );
setCenterPointX( 10.0 );
setCenterPointY( 10.0 );
setTotalAngle( 270.0 );
setLineWidth( 1 );
}
};
#define createKnob( _knob, _x, _y, _name )\
_knob = new sfxrKnob( this ); \
_knob->setHintText( tr( _name ":" ), "" ); \
_knob->move( _x, _y ); \
toolTip::add( _knob, tr( _name ) );
#define createButton( _button, _x, _y, _name, _resName )\
_button = new pixmapButton( this, tr( _name ) );\
_button->move( _x, _y );\
_button->setActiveGraphic( embed::getIconPixmap( _resName "_active" ) );\
_button->setInactiveGraphic( embed::getIconPixmap( _resName "_inactive" ) );\
toolTip::add( _button, tr( _name ) );
#define createButtonLocalGraphic( _button, _x, _y, _name, _resName )\
_button = new pixmapButton( this, tr( _name ) );\
_button->move( _x, _y );\
_button->setActiveGraphic( PLUGIN_NAME::getIconPixmap( _resName "_active" ) );\
_button->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( _resName "_inactive" ) );\
toolTip::add( _button, tr( _name ) );
sfxrInstrumentView::sfxrInstrumentView( Instrument * _instrument,
QWidget * _parent ) :
InstrumentView( _instrument, _parent )
{
srand(time(NULL));
setAutoFillBackground( true );
QPalette pal;
pal.setBrush( backgroundRole(), PLUGIN_NAME::getIconPixmap( "artwork" ) );
setPalette( pal );
createKnob(m_attKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*0, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*0, "Attack Time");
createKnob(m_holdKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*1, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*0, "Sustain Time");
createKnob(m_susKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*2, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*0, "Sustain Punch");
createKnob(m_decKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*3, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*0, "Decay Time");
m_attKnob ->setObjectName( "envKnob" );
m_holdKnob ->setObjectName( "envKnob" );
m_susKnob ->setObjectName( "envKnob" );
m_decKnob ->setObjectName( "envKnob" );
createKnob(m_startFreqKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*0, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*1, "Start Frequency");
createKnob(m_minFreqKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*1, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*1, "Min Frequency");
createKnob(m_slideKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*2, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*1, "Slide");
createKnob(m_dSlideKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*3, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*1, "Delta Slide");
createKnob(m_vibDepthKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*4, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*1, "Vibrato Depth");
createKnob(m_vibSpeedKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*5, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*1, "Vibrato Speed");
m_startFreqKnob ->setObjectName( "freqKnob" );
m_minFreqKnob ->setObjectName( "freqKnob" );
m_slideKnob ->setObjectName( "freqKnob" );
m_dSlideKnob ->setObjectName( "freqKnob" );
m_vibDepthKnob ->setObjectName( "freqKnob" );
m_vibSpeedKnob ->setObjectName( "freqKnob" );
createKnob(m_changeAmtKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*0, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*2, "Change Amount");
createKnob(m_changeSpeedKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*1, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*2, "Change Speed");
m_changeAmtKnob ->setObjectName( "changeKnob" );
m_changeSpeedKnob ->setObjectName( "changeKnob" );
createKnob(m_sqrDutyKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*3, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*2, "Squre Duty(Square wave only)");
createKnob(m_sqrSweepKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*4, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*2, "Squre Sweep(Square wave only)");
m_sqrDutyKnob ->setObjectName( "sqrKnob" );
m_sqrSweepKnob ->setObjectName( "sqrKnob" );
createKnob(m_repeatSpeedKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*0, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*3, "Repeat Speed");
m_repeatSpeedKnob ->setObjectName( "repeatKnob" );
createKnob(m_phaserOffsetKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*3, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*3, "Phaser Offset");
createKnob(m_phaserSweepKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*4, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*3, "Phaser Sweep");
m_phaserOffsetKnob ->setObjectName( "phaserKnob" );
m_phaserSweepKnob ->setObjectName( "phaserKnob" );
createKnob(m_lpFilCutKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*0, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*4, "LP Filter Cutoff");
createKnob(m_lpFilCutSweepKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*1, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*4, "LP Filter Cutoff Sweep");
createKnob(m_lpFilResoKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*2, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*4, "LP Filter Resonance");
createKnob(m_hpFilCutKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*3, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*4, "HP Filter Cutoff");
createKnob(m_hpFilCutSweepKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*4, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*4, "HP Filter Cutoff Sweep");
m_lpFilCutKnob ->setObjectName( "filterKnob" );
m_lpFilCutSweepKnob ->setObjectName( "filterKnob" );
m_lpFilResoKnob ->setObjectName( "filterKnob" );
m_hpFilCutKnob ->setObjectName( "filterKnob" );
m_hpFilCutSweepKnob ->setObjectName( "filterKnob" );
createButtonLocalGraphic(m_sqrWaveBtn, KNOBS_BASE_X+WAVEFORM_BUTTON_WIDTH*0, WAVEFORM_BASE_Y, "Square Wave", "sfxr_square_wave");
createButtonLocalGraphic(m_sawWaveBtn, KNOBS_BASE_X+WAVEFORM_BUTTON_WIDTH*1, WAVEFORM_BASE_Y, "Saw Wave", "sfxr_saw_wave");
createButtonLocalGraphic(m_sinWaveBtn, KNOBS_BASE_X+WAVEFORM_BUTTON_WIDTH*2, WAVEFORM_BASE_Y, "Sine Wave", "sfxr_sin_wave");
createButtonLocalGraphic(m_noiseWaveBtn, KNOBS_BASE_X+WAVEFORM_BUTTON_WIDTH*3, WAVEFORM_BASE_Y, "Noise", "sfxr_white_noise_wave");
m_waveBtnGroup = new automatableButtonGroup( this );
m_waveBtnGroup->addButton(m_sqrWaveBtn);
m_waveBtnGroup->addButton(m_sawWaveBtn);
m_waveBtnGroup->addButton(m_sinWaveBtn);
m_waveBtnGroup->addButton(m_noiseWaveBtn);
createButtonLocalGraphic(m_pickupBtn, GENERATOR_BASE_X+GENERATOR_BUTTON_WIDTH*0, GENERATOR_BASE_Y, "Generate pick up/coin sfx", "pickup");
createButtonLocalGraphic(m_laserBtn, GENERATOR_BASE_X+GENERATOR_BUTTON_WIDTH*1, GENERATOR_BASE_Y, "Generate laser/shoot sfx", "laser");
createButtonLocalGraphic(m_explosionBtn, GENERATOR_BASE_X+GENERATOR_BUTTON_WIDTH*2, GENERATOR_BASE_Y, "Generate explosion sfx", "explosion");
createButtonLocalGraphic(m_powerupBtn, GENERATOR_BASE_X+GENERATOR_BUTTON_WIDTH*3, GENERATOR_BASE_Y, "Generate power up sfx", "powerup");
createButtonLocalGraphic(m_hitBtn, GENERATOR_BASE_X+GENERATOR_BUTTON_WIDTH*4, GENERATOR_BASE_Y, "Generate hit/hurt sfx", "hit");
createButtonLocalGraphic(m_jumpBtn, GENERATOR_BASE_X+GENERATOR_BUTTON_WIDTH*5, GENERATOR_BASE_Y, "Generate jump sfx", "jump");
createButtonLocalGraphic(m_blipBtn, GENERATOR_BASE_X+GENERATOR_BUTTON_WIDTH*6, GENERATOR_BASE_Y, "Generate blip/select sfx", "blip");
connect( m_pickupBtn, SIGNAL ( clicked() ), this, SLOT ( genPickup() ) );
connect( m_laserBtn, SIGNAL ( clicked() ), this, SLOT ( genLaser() ) );
connect( m_explosionBtn, SIGNAL ( clicked() ), this, SLOT ( genExplosion() ) );
connect( m_powerupBtn, SIGNAL ( clicked() ), this, SLOT ( genPowerup() ) );
connect( m_hitBtn, SIGNAL ( clicked() ), this, SLOT ( genHit() ) );
connect( m_jumpBtn, SIGNAL ( clicked() ), this, SLOT ( genJump() ) );
connect( m_blipBtn, SIGNAL ( clicked() ), this, SLOT ( genBlip() ) );
createButtonLocalGraphic(m_randomizeBtn, RAND_BUTTON_X, RAND_BUTTON_Y, "Generate random sfx", "randomize");
createButtonLocalGraphic(m_mutateBtn, MUTA_BUTTON_X, MUTA_BUTTON_Y, "Mutate sfx", "mutate");
connect( m_randomizeBtn, SIGNAL ( clicked() ), this, SLOT ( randomize() ) );
connect( m_mutateBtn, SIGNAL ( clicked() ), this, SLOT ( mutate() ) );
//preview sound on generator/random/mutate button clicked
/* // disabled for now
connect( m_pickupBtn, SIGNAL ( clicked() ), this, SLOT ( previewSound() ) );
connect( m_laserBtn, SIGNAL ( clicked() ), this, SLOT ( previewSound() ) );
connect( m_explosionBtn, SIGNAL ( clicked() ), this, SLOT ( previewSound() ) );
connect( m_powerupBtn, SIGNAL ( clicked() ), this, SLOT ( previewSound() ) );
connect( m_hitBtn, SIGNAL ( clicked() ), this, SLOT ( previewSound() ) );
connect( m_jumpBtn, SIGNAL ( clicked() ), this, SLOT ( previewSound() ) );
connect( m_blipBtn, SIGNAL ( clicked() ), this, SLOT ( previewSound() ) );
connect( m_randomizeBtn, SIGNAL ( clicked() ), this, SLOT ( previewSound() ) );
connect( m_mutateBtn, SIGNAL ( clicked() ), this, SLOT ( previewSound() ) );
*/
}
void sfxrInstrumentView::modelChanged()
{
sfxrInstrument * s = castModel<sfxrInstrument>();
m_attKnob->setModel( &s->m_attModel );
m_holdKnob->setModel( &s->m_holdModel );
m_susKnob->setModel( &s->m_susModel );
m_decKnob->setModel( &s->m_decModel );
m_startFreqKnob->setModel( &s->m_startFreqModel );
m_minFreqKnob->setModel( &s->m_minFreqModel );
m_slideKnob->setModel( &s->m_slideModel );
m_dSlideKnob->setModel( &s->m_dSlideModel );
m_vibDepthKnob->setModel( &s->m_vibDepthModel );
m_vibSpeedKnob->setModel( &s->m_vibSpeedModel );
m_changeAmtKnob->setModel( &s->m_changeAmtModel );
m_changeSpeedKnob->setModel( &s->m_changeSpeedModel );
m_sqrDutyKnob->setModel( &s->m_sqrDutyModel );
m_sqrSweepKnob->setModel( &s->m_sqrSweepModel );
m_repeatSpeedKnob->setModel( &s->m_repeatSpeedModel );
m_phaserOffsetKnob->setModel( &s->m_phaserOffsetModel );
m_phaserSweepKnob->setModel( &s->m_phaserSweepModel );
m_lpFilCutKnob->setModel( &s->m_lpFilCutModel );
m_lpFilCutSweepKnob->setModel( &s->m_lpFilCutSweepModel );
m_lpFilResoKnob->setModel( &s->m_lpFilResoModel );
m_hpFilCutKnob->setModel( &s->m_hpFilCutModel );
m_hpFilCutSweepKnob->setModel( &s->m_hpFilCutSweepModel );
m_waveBtnGroup->setModel( &s->m_waveFormModel );
}
void sfxrInstrumentView::genPickup()
{
sfxrInstrument * s = castModel<sfxrInstrument>();
s->resetModels();
s->m_startFreqModel.setValue( 0.4f+frnd(0.5f) );
s->m_attModel.setValue( 0.0f );
s->m_holdModel.setValue( frnd(0.1f) );
s->m_decModel.setValue( 0.1f+frnd(0.4f) );
s->m_susModel.setValue( 0.3f+frnd(0.3f) );
if(rnd(1))
{
s->m_changeSpeedModel.setValue( 0.5f+frnd(0.2f) );
s->m_changeAmtModel.setValue( 0.2f+frnd(0.4f) );
}
}
void sfxrInstrumentView::genLaser()
{
sfxrInstrument * s = castModel<sfxrInstrument>();
s->resetModels();
s->m_waveFormModel.setValue( rnd(2) );
if(s->m_waveFormModel.value()==2 && rnd(1))
s->m_waveFormModel.setValue( rnd(1) );
s->m_startFreqModel.setValue( 0.5f+frnd(0.5f) );
s->m_minFreqModel.setValue( s->m_startFreqModel.value()-0.2f-frnd(0.6f) );
if(s->m_minFreqModel.value()<0.2f)
{
s->m_minFreqModel.setValue(0.2f);
}
s->m_slideModel.setValue( -0.15f-frnd(0.2f) );
if(rnd(2)==0)
{
s->m_startFreqModel.setValue( 0.3f+frnd(0.6f) );
s->m_minFreqModel.setValue( frnd(0.1f) );
s->m_slideModel.setValue( -0.35f-frnd(0.3f) );
}
if(rnd(1))
{
s->m_sqrDutyModel.setValue( frnd(0.5f) );
s->m_sqrSweepModel.setValue( 0.2f );
}
else
{
s->m_sqrDutyModel.setValue( 0.4f+frnd(0.5f) );
s->m_sqrSweepModel.setValue( -frnd(0.7f) );
}
s->m_attModel.setValue( 0.0f );
s->m_holdModel.setValue( 0.1f+frnd(0.2f) );
s->m_decModel.setValue( frnd(0.4f) );
if(rnd(1))
{
s->m_susModel.setValue( frnd(0.3f) );
}
if(rnd(2)==0)
{
s->m_phaserOffsetModel.setValue( frnd(0.2f) );
s->m_phaserSweepModel.setValue( -frnd(0.2f) );
}
if(rnd(1))
s->m_hpFilCutModel.setValue( frnd(0.3f) );
}
void sfxrInstrumentView::genExplosion()
{
sfxrInstrument * s = castModel<sfxrInstrument>();
s->resetModels();
s->m_waveFormModel.setValue( 3 );
if(rnd(1))
{
s->m_startFreqModel.setValue( 0.1f+frnd(0.4f) );
s->m_slideModel.setValue( -0.1f+frnd(0.4f) );
}
else
{
s->m_startFreqModel.setValue( 0.2f+frnd(0.7f) );
s->m_slideModel.setValue( -0.2f-frnd(0.2f) );
}
s->m_startFreqModel.setValue( s->m_startFreqModel.value()*s->m_startFreqModel.value() );
if(rnd(4)==0)
{
s->m_slideModel.setValue( 0.0f );
}
if(rnd(2)==0)
{
s->m_repeatSpeedModel.setValue( 0.3f+frnd(0.5f) );
}
s->m_attModel.setValue( 0.0f );
s->m_holdModel.setValue( 0.1f+frnd(0.3f) );
s->m_decModel.setValue( 0.5f );
if(rnd(1)==0)
{
s->m_phaserOffsetModel.setValue( -0.3f+frnd(0.9f) );
s->m_phaserSweepModel.setValue( -frnd(0.3f) );
}
s->m_susModel.setValue( 0.2f+frnd(0.6f) );
if(rnd(1))
{
s->m_vibDepthModel.setValue( frnd(0.7f) );
s->m_vibSpeedModel.setValue( frnd(0.6f) );
}
if(rnd(2)==0)
{
s->m_changeSpeedModel.setValue( 0.6f+frnd(0.3f) );
s->m_changeAmtModel.setValue( 0.8f-frnd(1.6f) );
}
}
void sfxrInstrumentView::genPowerup()
{
sfxrInstrument * s = castModel<sfxrInstrument>();
s->resetModels();
if(rnd(1))
s->m_waveFormModel.setValue( 1 );
else
s->m_sqrDutyModel.setValue( frnd(0.6f) );
if(rnd(1))
{
s->m_startFreqModel.setValue( 0.2f+frnd(0.3f) );
s->m_slideModel.setValue( 0.1f+frnd(0.4f) );
s->m_repeatSpeedModel.setValue( 0.4f+frnd(0.4f) );
}
else
{
s->m_startFreqModel.setValue( 0.2f+frnd(0.3f) );
s->m_slideModel.setValue( 0.05f+frnd(0.2f) );
if(rnd(1))
{
s->m_vibDepthModel.setValue( frnd(0.7f) );
s->m_vibSpeedModel.setValue( frnd(0.6f) );
}
}
s->m_attModel.setValue( 0.0f );
s->m_holdModel.setValue( frnd(0.4f) );
s->m_decModel.setValue( 0.1f+frnd(0.4f) );
}
void sfxrInstrumentView::genHit()
{
sfxrInstrument * s = castModel<sfxrInstrument>();
s->resetModels();
s->m_waveFormModel.setValue( rnd(2) );
if(s->m_waveFormModel.value()==2)
{
s->m_waveFormModel.setValue( 3 );
}
if(s->m_waveFormModel.value()==0)
{
s->m_sqrDutyModel.setValue( frnd(0.6f) );
}
s->m_startFreqModel.setValue( 0.2f+frnd(0.6f) );
s->m_slideModel.setValue( -0.3f-frnd(0.4f) );
s->m_attModel.setValue( 0.0f );
s->m_holdModel.setValue( frnd(0.1f) );
s->m_decModel.setValue( 0.1f+frnd(0.2f) );
if(rnd(1))
{
s->m_hpFilCutModel.setValue( frnd(0.3f) );
}
}
void sfxrInstrumentView::genJump()
{
sfxrInstrument * s = castModel<sfxrInstrument>();
s->resetModels();
s->m_waveFormModel.setValue( 0 );
s->m_sqrDutyModel.setValue( frnd(0.6f) );
s->m_startFreqModel.setValue( 0.3f+frnd(0.3f) );
s->m_slideModel.setValue( 0.1f+frnd(0.2f) );
s->m_attModel.setValue( 0.0f );
s->m_holdModel.setValue( 0.1f+frnd(0.3f) );
s->m_decModel.setValue( 0.1f+frnd(0.2f) );
if(rnd(1))
{
s->m_hpFilCutModel.setValue( frnd(0.3f) );
}
if(rnd(1))
{
s->m_lpFilCutModel.setValue( 1.0f-frnd(0.6f) );
}
}
void sfxrInstrumentView::genBlip()
{
sfxrInstrument * s = castModel<sfxrInstrument>();
s->resetModels();
s->m_waveFormModel.setValue( rnd(1) );
if( s->m_waveFormModel.value()==0 )
{
s->m_sqrDutyModel.setValue( frnd(0.6f) );
}
s->m_startFreqModel.setValue( 0.2f+frnd(0.4f) );
s->m_attModel.setValue( 0.0f );
s->m_holdModel.setValue( 0.1f+frnd(0.1f) );
s->m_decModel.setValue( frnd(0.2f) );
s->m_hpFilCutModel.setValue( 0.1f );
}
void sfxrInstrumentView::randomize()
{
sfxrInstrument * s = castModel<sfxrInstrument>();
s->m_startFreqModel.setValue( pow(frnd(2.0f)-1.0f, 2.0f) );
if(rnd(1))
{
s->m_startFreqModel.setValue( pow(frnd(2.0f)-1.0f, 3.0f)+0.5f );
}
s->m_minFreqModel.setValue( 0.0f );
s->m_slideModel.setValue( pow(frnd(2.0f)-1.0f, 5.0f) );
if( s->m_startFreqModel.value()>0.7f && s->m_slideModel.value()>0.2f )
{
s->m_slideModel.setValue( -s->m_slideModel.value() );
}
if( s->m_startFreqModel.value()<0.2f && s->m_slideModel.value()<-0.05f )
{
s->m_slideModel.setValue( -s->m_slideModel.value() );
}
s->m_dSlideModel.setValue( pow(frnd(2.0f)-1.0f, 3.0f) );
s->m_sqrDutyModel.setValue( frnd(2.0f)-1.0f );
s->m_sqrSweepModel.setValue( pow(frnd(2.0f)-1.0f, 3.0f) );
s->m_vibDepthModel.setValue( pow(frnd(2.0f)-1.0f, 3.0f) );
s->m_vibSpeedModel.setValue( frnd(2.0f)-1.0f );
//s->m_vibDelayModel.setValue( frnd(2.0f)-1.0f );
s->m_attModel.setValue( pow(frnd(2.0f)-1.0f, 3.0f) );
s->m_holdModel.setValue( pow(frnd(2.0f)-1.0f, 2.0f) );
s->m_decModel.setValue( frnd(2.0f)-1.0f );
s->m_susModel.setValue( pow(frnd(0.8f), 2.0f) );
if(s->m_attModel.value()+s->m_holdModel.value()+s->m_decModel.value()<0.2f)
{
s->m_holdModel.setValue( s->m_holdModel.value()+0.2f+frnd(0.3f) );
s->m_decModel.setValue( s->m_decModel.value()+0.2f+frnd(0.3f) );
}
s->m_lpFilResoModel.setValue( frnd(2.0f)-1.0f );
s->m_lpFilCutModel.setValue( 1.0f-pow(frnd(1.0f), 3.0f) );
s->m_lpFilCutSweepModel.setValue( pow(frnd(2.0f)-1.0f, 3.0f) );
if(s->m_lpFilCutModel.value()<0.1f && s->m_lpFilCutSweepModel.value()<-0.05f)
{
s->m_lpFilCutSweepModel.setValue( -s->m_lpFilCutSweepModel.value() );
}
s->m_hpFilCutModel.setValue( pow(frnd(1.0f), 5.0f) );
s->m_hpFilCutSweepModel.setValue( pow(frnd(2.0f)-1.0f, 5.0f) );
s->m_phaserOffsetModel.setValue( pow(frnd(2.0f)-1.0f, 3.0f) );
s->m_phaserSweepModel.setValue( pow(frnd(2.0f)-1.0f, 3.0f) );
s->m_repeatSpeedModel.setValue( frnd(2.0f)-1.0f );
s->m_changeSpeedModel.setValue( frnd(2.0f)-1.0f );
s->m_changeAmtModel.setValue( frnd(2.0f)-1.0f );
}
void sfxrInstrumentView::mutate()
{
sfxrInstrument * s = castModel<sfxrInstrument>();
if(rnd(1)) s->m_startFreqModel.setValue( s->m_startFreqModel.value()+frnd(0.1f)-0.05f );
// if(rnd(1)) s->m_minFreqModel.setValue( s->m_minFreqModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_slideModel.setValue( s->m_slideModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_dSlideModel.setValue( s->m_dSlideModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_sqrDutyModel.setValue( s->m_sqrDutyModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_sqrSweepModel.setValue( s->m_sqrSweepModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_vibDepthModel.setValue( s->m_vibDepthModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_vibSpeedModel.setValue( s->m_vibSpeedModel.value()+frnd(0.1f)-0.05f );
// if(rnd(1)) s->m_vibDelayModel.setValue( s->m_vibDelayModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_attModel.setValue( s->m_attModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_holdModel.setValue( s->m_holdModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_decModel.setValue( s->m_decModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_susModel.setValue( s->m_susModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_lpFilResoModel.setValue( s->m_lpFilResoModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_lpFilCutModel.setValue( s->m_lpFilCutModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_lpFilCutSweepModel.setValue( s->m_lpFilCutSweepModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_hpFilCutModel.setValue( s->m_hpFilCutModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_hpFilCutSweepModel.setValue( s->m_hpFilCutSweepModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_phaserOffsetModel.setValue( s->m_phaserOffsetModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_phaserSweepModel.setValue( s->m_phaserSweepModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_repeatSpeedModel.setValue( s->m_repeatSpeedModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_changeSpeedModel.setValue( s->m_changeSpeedModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_changeAmtModel.setValue( s->m_changeAmtModel.value()+frnd(0.1f)-0.05f );
}
void sfxrInstrumentView::previewSound()
{
sfxrInstrument* s = castModel<sfxrInstrument>();
InstrumentTrack* it = s->instrumentTrack();
it->silenceAllNotes();
it->processInEvent( MidiEvent( MidiNoteOn, 0, it->baseNoteModel()->value(), MidiDefaultVelocity ) );
}
extern "C"
{
// necessary for getting instance out of shared lib
Plugin * PLUGIN_EXPORT lmms_plugin_main( Model*, void* data )
{
return new sfxrInstrument( static_cast<InstrumentTrack *>( data ) );
}
}