Files
lmms/include/fx_mixer.h
2008-06-08 11:30:47 +00:00

95 lines
2.1 KiB
C++

/*
* fx_mixer.h - effect-mixer for LMMS
*
* Copyright (c) 2008 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef _FX_MIXER_H
#define _FX_MIXER_H
#include "mv_base.h"
#include "mixer.h"
#include "effect_chain.h"
#include "journalling_object.h"
const int NumFxChannels = 64;
struct fxChannel
{
fxChannel( model * _parent );
~fxChannel();
effectChain m_fxChain;
bool m_used;
bool m_stillRunning;
float m_peakLeft;
float m_peakRight;
sampleFrame * m_buffer;
boolModel m_muteModel;
boolModel m_soloModel;
floatModel m_volumeModel;
QString m_name;
QMutex m_lock;
} ;
class fxMixer : public journallingObject, public model
{
public:
fxMixer();
virtual ~fxMixer();
void mixToChannel( const sampleFrame * _buf, fx_ch_t _ch );
void processChannel( fx_ch_t _ch );
void prepareMasterMix( void );
const surroundSampleFrame * masterMix( void );
void clear( void );
virtual void saveSettings( QDomDocument & _doc, QDomElement & _parent );
virtual void loadSettings( const QDomElement & _this );
virtual QString nodeName( void ) const
{
return( "fxmixer" );
}
private:
fxChannel * m_fxChannels[NumFxChannels+1]; // +1 = master
surroundSampleFrame * m_out;
friend class mixerWorkerThread;
friend class fxMixerView;
} ;
#endif