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git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@1120 0778d3d1-df1d-0410-868b-ea421aaaa00d
377 lines
8.6 KiB
C++
377 lines
8.6 KiB
C++
/*
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* instrument_track.h - declaration of class instrumentTrack, a track + window
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* which holds an instrument-plugin
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*
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* Copyright (c) 2004-2008 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef _INSTRUMENT_TRACK_H
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#define _INSTRUMENT_TRACK_H
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#include <QtGui/QPushButton>
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#include "audio_port.h"
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#include "automatable_model.h"
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#include "instrument_functions.h"
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#include "instrument_sound_shaping.h"
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#include "lcd_spinbox.h"
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#include "midi_event_processor.h"
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#include "midi_port.h"
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#include "mixer.h"
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#include "piano.h"
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#include "effect_chain.h"
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#include "tab_widget.h"
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#include "track.h"
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class QLineEdit;
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template<class T> class QQueue;
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class arpeggiatorView;
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class chordCreatorView;
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class effectRackView;
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class instrumentSoundShapingView;
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class fadeButton;
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class instrument;
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class instrumentTrackButton;
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class instrumentTrackWindow;
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class instrumentMidiIOView;
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class midiPortMenu;
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class notePlayHandle;
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class pluginView;
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class presetPreviewPlayHandle;
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class volumeKnob;
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class EXPORT instrumentTrack : public track, public midiEventProcessor
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{
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Q_OBJECT
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mapPropertyFromModel(int,getVolume,setVolume,m_volumeModel);
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public:
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instrumentTrack( trackContainer * _tc );
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virtual ~instrumentTrack();
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// used by instrument
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void processAudioBuffer( sampleFrame * _buf, const fpp_t _frames,
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notePlayHandle * _n );
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virtual void processInEvent( const midiEvent & _me,
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const midiTime & _time,
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bool _lock = TRUE );
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virtual void processOutEvent( const midiEvent & _me,
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const midiTime & _time );
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f_cnt_t beatLen( notePlayHandle * _n ) const;
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// for capturing note-play-events -> need that for arpeggio,
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// filter and so on
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void playNote( notePlayHandle * _n, bool _try_parallelizing,
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sampleFrame * _working_buffer );
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QString instrumentName( void ) const;
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inline const instrument * getInstrument( void ) const
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{
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return( m_instrument );
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}
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void deleteNotePluginData( notePlayHandle * _n );
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// name-stuff
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virtual void setName( const QString & _new_name );
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int masterKey( notePlayHandle * _n ) const;
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// play everything in given frame-range - creates note-play-handles
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virtual bool play( const midiTime & _start, const fpp_t _frames,
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const f_cnt_t _frame_base,
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Sint16 _tco_num = -1 );
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// create new view for me
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virtual trackView * createView( trackContainerView * _tcv );
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// create new track-content-object = pattern
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virtual trackContentObject * createTCO( const midiTime & _pos );
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// called by track
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virtual void saveTrackSpecificSettings( QDomDocument & _doc,
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QDomElement & _parent );
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virtual void loadTrackSpecificSettings( const QDomElement & _this );
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using track::setJournalling;
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// load instrument whose name matches given one
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instrument * loadInstrument( const QString & _instrument_name );
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inline audioPort * getAudioPort( void )
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{
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return( &m_audioPort );
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}
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intModel * baseNoteModel( void )
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{
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return( &m_baseNoteModel );
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}
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piano * getPiano( void )
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{
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return( &m_piano );
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}
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bool arpeggiatorEnabled( void ) const
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{
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return( m_arpeggiator.m_arpEnabledModel.value() );
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}
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virtual QString displayName( void ) const;
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signals:
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void instrumentChanged( void );
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void newNote( void );
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void noteDone( const note & _n );
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void nameChanged( void );
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protected:
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virtual QString nodeName( void ) const
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{
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return( "instrumenttrack" );
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}
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// invalidates all note-play-handles linked to this instrument
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void invalidateAllMyNPH( void );
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protected slots:
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void updateBaseNote( void );
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private:
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audioPort m_audioPort;
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midiPort m_midiPort;
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notePlayHandle * m_notes[NumKeys];
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intModel m_baseNoteModel;
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QList<notePlayHandle *> m_processHandles;
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floatModel m_volumeModel;
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floatModel m_panningModel;
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lcdSpinBoxModel m_effectChannelModel;
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instrument * m_instrument;
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instrumentSoundShaping m_soundShaping;
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arpeggiator m_arpeggiator;
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chordCreator m_chordCreator;
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piano m_piano;
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friend class instrumentTrackView;
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friend class instrumentTrackWindow;
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friend class notePlayHandle;
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friend class presetPreviewPlayHandle;
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friend class flpImport;
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} ;
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class instrumentTrackView : public trackView
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{
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Q_OBJECT
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public:
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instrumentTrackView( instrumentTrack * _it, trackContainerView * _tc );
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virtual ~instrumentTrackView();
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instrumentTrackWindow * getInstrumentTrackWindow( void );
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instrumentTrack * model( void )
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{
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return( castModel<instrumentTrack>() );
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}
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const instrumentTrack * model( void ) const
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{
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return( castModel<instrumentTrack>() );
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}
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void freeInstrumentTrackWindow( void );
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static void cleanupWindowPool( void );
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private slots:
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void toggledInstrumentTrackButton( bool _on );
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void activityIndicatorPressed( void );
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void activityIndicatorReleased( void );
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void midiInSelected( void );
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void midiOutSelected( void );
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void midiConfigChanged( void );
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private:
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instrumentTrackWindow * m_window;
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static QQueue<instrumentTrackWindow *> s_windows;
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// widgets in track-settings-widget
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volumeKnob * m_tswVolumeKnob;
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fadeButton * m_tswActivityIndicator;
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instrumentTrackButton * m_tswInstrumentTrackButton;
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QMenu * m_tswMidiMenu;
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midiPortMenu * m_readablePortsMenu;
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midiPortMenu * m_writablePortsMenu;
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QAction * m_midiInputAction;
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QAction * m_midiOutputAction;
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friend class instrumentTrackButton;
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friend class instrumentTrackWindow;
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} ;
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class instrumentTrackWindow : public QWidget, public modelView,
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public serializingObjectHook
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{
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Q_OBJECT
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public:
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instrumentTrackWindow( instrumentTrackView * _tv );
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virtual ~instrumentTrackWindow();
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// parent for all internal tab-widgets
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QWidget * tabWidgetParent( void )
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{
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return( m_tabWidget );
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}
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instrumentTrack * model( void )
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{
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return( castModel<instrumentTrack>() );
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}
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const instrumentTrack * model( void ) const
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{
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return( castModel<instrumentTrack>() );
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}
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void setInstrumentTrackView( instrumentTrackView * _tv )
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{
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m_itv = _tv;
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}
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public slots:
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void textChanged( const QString & _new_name );
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void toggledInstrumentTrackButton( bool _on );
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void updateName( void );
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void updateInstrumentView( void );
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protected:
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// capture close-events for toggling instrument-track-button
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virtual void closeEvent( QCloseEvent * _ce );
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virtual void dragEnterEvent( QDragEnterEvent * _dee );
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virtual void dropEvent( QDropEvent * _de );
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virtual void focusInEvent( QFocusEvent * _fe );
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virtual void saveSettings( QDomDocument & _doc, QDomElement & _this );
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virtual void loadSettings( const QDomElement & _this );
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protected slots:
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void saveSettingsBtnClicked( void );
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private:
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virtual void modelChanged( void );
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instrumentTrack * m_track;
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instrumentTrackView * m_itv;
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// widgets on the top of an instrument-track-window
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tabWidget * m_generalSettingsWidget;
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QLineEdit * m_instrumentNameLE;
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volumeKnob * m_volumeKnob;
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knob * m_panningKnob;
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lcdSpinBox * m_effectChannelNumber;
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QPushButton * m_saveSettingsBtn;
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// tab-widget with all children
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tabWidget * m_tabWidget;
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pluginView * m_instrumentView;
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instrumentSoundShapingView * m_ssView;
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chordCreatorView * m_chordView;
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arpeggiatorView * m_arpView;
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instrumentMidiIOView * m_midiView;
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effectRackView * m_effectView;
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// test-piano at the bottom of every instrument-settings-window
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pianoView * m_pianoView;
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friend class instrumentTrackButton;
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friend class instrumentView;
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} ;
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class instrumentTrackButton : public QPushButton
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{
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public:
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instrumentTrackButton( instrumentTrackView * _instrument_track_view );
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virtual ~instrumentTrackButton();
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protected:
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// since we want to draw a special label (instrument- and instrument-
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// name) on our button, we have to re-implement this for doing so
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virtual void paintEvent( QPaintEvent * _pe );
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// allow drops on this button - we simply forward them to
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// instrument-track
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virtual void dragEnterEvent( QDragEnterEvent * _dee );
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virtual void dropEvent( QDropEvent * _de );
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private:
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instrumentTrackView * m_instrumentTrackView;
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} ;
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#endif
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