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lmms/include/play_handle.h

104 lines
2.1 KiB
C++

/*
* play_handle.h - base-class playHandle which is needed by
* LMMS-Player-Engine
*
* Copyright (c) 2004-2008 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef _PLAY_HANDLE_H
#define _PLAY_HANDLE_H
#include <QtCore/QVector>
#include "types.h"
class track;
class playHandle
{
public:
enum types
{
NotePlayHandle,
InstrumentPlayHandle,
SamplePlayHandle,
PresetPreviewHandle
} ;
playHandle( const types _type, f_cnt_t _offset = 0 ) :
m_type( _type ),
m_offset( _offset )
{
}
virtual inline ~playHandle()
{
}
inline types type( void ) const
{
return( m_type );
}
virtual void play( bool _try_parallelizing,
sampleFrame * _working_buffer ) = 0;
virtual bool done( void ) const = 0;
// returns how many frames this play-handle is aligned ahead, i.e.
// at which position it is inserted in the according buffer
inline f_cnt_t offset( void ) const
{
return ( m_offset );
}
inline void setOffset( f_cnt_t _offset )
{
m_offset = _offset;
}
virtual bool isFromTrack( const track * _track ) const = 0;
virtual bool supportsParallelizing( void ) const
{
return( FALSE );
}
virtual void waitForWorkerThread( void )
{
}
private:
types m_type;
f_cnt_t m_offset;
} ;
typedef QVector<playHandle *> playHandleVector;
typedef QVector<const playHandle *> constPlayHandleVector;
#endif