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git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/branches/lmms-mv@726 0778d3d1-df1d-0410-868b-ea421aaaa00d
206 lines
3.8 KiB
C++
206 lines
3.8 KiB
C++
/*
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Scape.cc
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Copyright 2004-7 Tim Goetze <tim@quitte.de>
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http://quitte.de/dsp/
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*/
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/*
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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02111-1307, USA or point your web browser to http://www.gnu.org.
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*/
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#include "basics.h"
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#include "Scape.h"
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#include "Descriptor.h"
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void
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Scape::activate()
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{
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time = 0;
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fb = 0;
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for (int i = 0; i < 4; ++i)
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svf[i].reset(),
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svf[i].set_out (SVF::Band),
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hipass[i].set_f (250. / fs);
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svf[3].set_out (SVF::Low),
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delay.reset();
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period = 0;
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}
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static double
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dividers [] = {
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1 /* 0 sentinel */,
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1, 0.5, 0.66666666666666666667, 0.75
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};
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float
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frandom2()
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{
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float f = frandom();
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return f * f * f;
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}
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template <sample_func_t F>
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void
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Scape::one_cycle (int frames)
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{
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d_sample * s = ports[0];
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// double one_over_n = 1 / (double) frames;
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/* delay times */
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double t1 = fs * 60. / getport(1);
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int div = (int) getport(2);
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double t2 = t1 * dividers[div];
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fb = getport(3);
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double dry = getport(4);
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dry = dry * dry;
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double blend = getport(5);
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d_sample * dl = ports[6];
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d_sample * dr = ports[7];
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DSP::FPTruncateMode truncate;
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while (frames)
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{
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/* flip 'renormal' addition constant */
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normal = -normal;
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/* retune filters */
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if (period <= 1)
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{
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period = t2 * .5;
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float f, q;
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f = frandom2();
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svf[0].set_f_Q (300 + 300 * f / fs, .3);
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svf[3].set_f_Q (300 + 600 * 2 * f / fs, .6);
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f = frandom2();
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q = f;
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svf[1].set_f_Q (400 + 2400 * f / fs, q);
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q = 1 - f;
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svf[2].set_f_Q (400 + 2400 * f / fs, q);
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}
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int n = min ((int) period, frames);
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if (n < 1)
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{
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/* not reached */
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#ifdef DEBUG
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fprintf (stderr, "Scape: %d - %d/%d frames, t2 = %.3f?!?\n", (int) period, n, frames, t2);
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#endif
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return;
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}
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/* sample loop */
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for (int i = 0; i < n; ++i)
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{
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d_sample x = s[i] + normal;
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d_sample x1 = delay.get_at (t1);
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d_sample x2 = delay.get_at (t2);
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delay.put (x + fb * x1 + normal);
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x = dry * x + .2 * svf[0].process (x) + .6 * svf[3].process(x);
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x1 = svf[1].process (x1 - normal);
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x2 = svf[2].process (x2 - normal);
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x1 = hipass[1].process (x1);
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x2 = hipass[2].process (x2);
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d_sample x1l, x1r, x2l, x2r;
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x1l = fabs (lfo[0].get());
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x1r = 1 - x1l;
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x2r = fabs (lfo[1].get());
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x2l = 1 - x2r;
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F (dl, i, x + blend * (x1 * x1l + x2 * x2l), adding_gain);
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F (dr, i, x + blend * (x2 * x2r + x1 * x1r), adding_gain);
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}
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frames -= n;
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period -= n;
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s += n;
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dl += n;
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dr += n;
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}
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}
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/* //////////////////////////////////////////////////////////////////////// */
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PortInfo
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Scape::port_info [] =
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{
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{
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"in",
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INPUT | AUDIO,
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{BOUNDED, -1, 1}
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}, {
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"bpm",
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INPUT | CONTROL,
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{BOUNDED | DEFAULT_LOW, 30, 240}
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}, {
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"divider",
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INPUT | CONTROL,
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{BOUNDED | INTEGER | DEFAULT_MIN, 2, 4}
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}, {
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"feedback",
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INPUT | CONTROL,
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{BOUNDED | DEFAULT_LOW, 0, 1}
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}, {
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"dry",
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INPUT | CONTROL,
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{BOUNDED | DEFAULT_LOW, 0, 1}
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}, {
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"blend",
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INPUT | CONTROL,
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{BOUNDED | DEFAULT_HIGH, 0, 1}
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}, {
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"out:l",
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OUTPUT | AUDIO,
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{0}
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}, {
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"out:r",
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OUTPUT | AUDIO,
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{0}
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}
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};
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template <> void
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Descriptor<Scape>::setup()
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{
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UniqueID = 2588;
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Label = "Scape";
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Properties = HARD_RT;
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Name = CAPS "Scape - Stereo delay + Filters";
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Maker = "Tim Goetze <tim@quitte.de>";
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Copyright = "GPL, 2004-7";
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/* fill port info and vtable */
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autogen();
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}
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