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Summary: * `NULL` -> `nullptr` * `gui` -> Function `getGUI()` * `pluginFactory` -> Function `getPluginFactory()` * `assert` (redefinition) -> using `NDEBUG` instead, which standard `assert` respects. * `powf` (C stdlib symbol clash) -> removed and all expansions replaced with calls to `std::pow`. * `exp10` (nonstandard function symbol clash) -> removed and all expansions replaced with calls to `std::pow`. * `PATH_DEV_DSP` -> File-scope QString of identical name and value. * `VST_SNC_SHM_KEY_FILE` -> constexpr char* with identical name and value. * `MM_ALLOC` and `MM_FREE` -> Functions with identical name and implementation. * `INVAL`, `OUTVAL`, etc. for automation nodes -> Functions with identical names and implementations. * BandLimitedWave.h: All integer constant macros replaced with constexpr ints of same name and value. * `FAST_RAND_MAX` -> constexpr int of same name and value. * `QSTR_TO_STDSTR` -> Function with identical name and equivalent implementation. * `CCONST` -> constexpr function template with identical name and implementation. * `F_OPEN_UTF8` -> Function with identical name and equivalent implementation. * `LADSPA_PATH_SEPARATOR` -> constexpr char with identical name and value. * `UI_CTRL_KEY` -> constexpr char* with identical name and value. * `ALIGN_SIZE` -> Renamed to `LMMS_ALIGN_SIZE` and converted from a macro to a constexpr size_t. * `JACK_MIDI_BUFFER_MAX` -> constexpr size_t with identical name and value. * versioninfo.h: `PLATFORM`, `MACHINE` and `COMPILER_VERSION` -> prefixed with `LMMS_BUILDCONF_` and converted from macros to constexpr char* literals. * Header guard _OSCILLOSCOPE -> renamed to OSCILLOSCOPE_H * Header guard _TIME_DISPLAY_WIDGET -> renamed to TIME_DISPLAY_WIDGET_H * C-style typecasts in DrumSynth.cpp have been replaced with `static_cast`. * constexpr numerical constants are initialized with assignment notation instead of curly brace intializers. * In portsmf, `Alg_seq::operator[]` will throw an exception instead of returning null if the operator index is out of range. Additionally, in many places, global constants that were declared as `const T foo = bar;` were changed from const to constexpr, leaving them const and making them potentially evaluable at compile time. Some macros that only appeared in single source files and were unused in those files have been removed entirely.
120 lines
2.8 KiB
C++
120 lines
2.8 KiB
C++
/*
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* AudioEngineWorkerThread.h - declaration of class AudioEngineWorkerThread
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*
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* Copyright (c) 2009-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef AUDIO_ENGINE_WORKER_THREAD_H
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#define AUDIO_ENGINE_WORKER_THREAD_H
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#include <QtCore/QThread>
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#include <atomic>
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class AudioEngine;
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class QWaitCondition;
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class ThreadableJob;
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class AudioEngineWorkerThread : public QThread
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{
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Q_OBJECT
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public:
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// internal representation of the job queue - all functions are thread-safe
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class JobQueue
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{
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public:
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enum OperationMode
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{
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Static, // no jobs added while processing queue
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Dynamic // jobs can be added while processing queue
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} ;
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static constexpr size_t JOB_QUEUE_SIZE = 8192;
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JobQueue() :
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m_items(),
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m_writeIndex( 0 ),
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m_itemsDone( 0 ),
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m_opMode( Static )
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{
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std::fill(m_items, m_items + JOB_QUEUE_SIZE, nullptr);
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}
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void reset( OperationMode _opMode );
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void addJob( ThreadableJob * _job );
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void run();
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void wait();
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private:
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std::atomic<ThreadableJob*> m_items[JOB_QUEUE_SIZE];
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std::atomic_int m_writeIndex;
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std::atomic_int m_itemsDone;
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OperationMode m_opMode;
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} ;
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AudioEngineWorkerThread( AudioEngine* audioEngine );
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virtual ~AudioEngineWorkerThread();
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virtual void quit();
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static void resetJobQueue( JobQueue::OperationMode _opMode =
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JobQueue::Static )
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{
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globalJobQueue.reset( _opMode );
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}
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static void addJob( ThreadableJob * _job )
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{
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globalJobQueue.addJob( _job );
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}
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// a convenient helper function allowing to pass a container with pointers
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// to ThreadableJob objects
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template<typename T>
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static void fillJobQueue( const T & _vec,
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JobQueue::OperationMode _opMode = JobQueue::Static )
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{
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resetJobQueue( _opMode );
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for( typename T::ConstIterator it = _vec.begin(); it != _vec.end(); ++it )
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{
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addJob( *it );
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}
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}
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static void startAndWaitForJobs();
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private:
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void run() override;
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static JobQueue globalJobQueue;
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static QWaitCondition * queueReadyWaitCond;
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static QList<AudioEngineWorkerThread *> workerThreads;
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volatile bool m_quit;
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} ;
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#endif
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