Files
lmms/include/AutomationPattern.h
Levin Oehlmann f742710758 Macro cleanup (#6095)
Summary:

* `NULL` -> `nullptr`
* `gui` -> Function `getGUI()`
* `pluginFactory` -> Function `getPluginFactory()`
* `assert` (redefinition) -> using `NDEBUG` instead, which standard `assert` respects.
* `powf` (C stdlib symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `exp10` (nonstandard function symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `PATH_DEV_DSP` -> File-scope QString of identical name and value.
* `VST_SNC_SHM_KEY_FILE` -> constexpr char* with identical name and value.
* `MM_ALLOC` and `MM_FREE` -> Functions with identical name and implementation.
* `INVAL`, `OUTVAL`, etc. for automation nodes -> Functions with identical names and implementations.
* BandLimitedWave.h: All integer constant macros replaced with constexpr ints of same name and value.
* `FAST_RAND_MAX` -> constexpr int of same name and value.
* `QSTR_TO_STDSTR` -> Function with identical name and equivalent implementation.
* `CCONST` -> constexpr function template with identical name and implementation.
* `F_OPEN_UTF8` -> Function with identical name and equivalent implementation.
* `LADSPA_PATH_SEPARATOR` -> constexpr char with identical name and value.
* `UI_CTRL_KEY` -> constexpr char* with identical name and value.
* `ALIGN_SIZE` -> Renamed to `LMMS_ALIGN_SIZE` and converted from a macro to a constexpr size_t.
* `JACK_MIDI_BUFFER_MAX` -> constexpr size_t with identical name and value.
* versioninfo.h: `PLATFORM`, `MACHINE` and `COMPILER_VERSION` -> prefixed with `LMMS_BUILDCONF_` and converted from macros to constexpr char* literals.
* Header guard _OSCILLOSCOPE -> renamed to OSCILLOSCOPE_H
* Header guard _TIME_DISPLAY_WIDGET -> renamed to TIME_DISPLAY_WIDGET_H
* C-style typecasts in DrumSynth.cpp have been replaced with `static_cast`.
* constexpr numerical constants are initialized with assignment notation instead of curly brace intializers.
* In portsmf, `Alg_seq::operator[]` will throw an exception instead of returning null if the operator index is out of range.

Additionally, in many places, global constants that were declared as `const T foo = bar;` were changed from const to constexpr, leaving them const and making them potentially evaluable at compile time.

Some macros that only appeared in single source files and were unused in those files have been removed entirely.
2021-09-30 18:01:27 +02:00

246 lines
6.1 KiB
C++

/*
* AutomationPattern.h - declaration of class AutomationPattern, which contains
* all information about an automation pattern
*
* Copyright (c) 2008-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
* Copyright (c) 2006-2008 Javier Serrano Polo <jasp00/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef AUTOMATION_PATTERN_H
#define AUTOMATION_PATTERN_H
#include <QtCore/QMap>
#include <QtCore/QPointer>
#include "AutomationNode.h"
#include "TrackContentObject.h"
class AutomationTrack;
class TimePos;
class LMMS_EXPORT AutomationPattern : public TrackContentObject
{
Q_OBJECT
public:
enum ProgressionTypes
{
DiscreteProgression,
LinearProgression,
CubicHermiteProgression
} ;
typedef QMap<int, AutomationNode> timeMap;
typedef QVector<QPointer<AutomatableModel>> objectVector;
using TimemapIterator = timeMap::const_iterator;
AutomationPattern( AutomationTrack * _auto_track );
AutomationPattern( const AutomationPattern & _pat_to_copy );
virtual ~AutomationPattern() = default;
bool addObject( AutomatableModel * _obj, bool _search_dup = true );
const AutomatableModel * firstObject() const;
const objectVector& objects() const;
// progression-type stuff
inline ProgressionTypes progressionType() const
{
return m_progressionType;
}
void setProgressionType( ProgressionTypes _new_progression_type );
inline float getTension() const
{
return m_tension;
}
void setTension( QString _new_tension );
TimePos timeMapLength() const;
void updateLength();
TimePos putValue(
const TimePos & time,
const float value,
const bool quantPos = true,
const bool ignoreSurroundingPoints = true
);
TimePos putValues(
const TimePos & time,
const float inValue,
const float outValue,
const bool quantPos = true,
const bool ignoreSurroundingPoints = true
);
void removeNode(const TimePos & time);
void removeNodes(const int tick0, const int tick1);
void resetNodes(const int tick0, const int tick1);
void recordValue(TimePos time, float value);
TimePos setDragValue( const TimePos & time,
const float value,
const bool quantPos = true,
const bool controlKey = false );
void applyDragValue();
bool isDragging() const
{
return m_dragging;
}
inline const timeMap & getTimeMap() const
{
return m_timeMap;
}
inline timeMap & getTimeMap()
{
return m_timeMap;
}
inline float getMin() const
{
return firstObject()->minValue<float>();
}
inline float getMax() const
{
return firstObject()->maxValue<float>();
}
inline bool hasAutomation() const
{
return m_timeMap.isEmpty() == false;
}
float valueAt( const TimePos & _time ) const;
float *valuesAfter( const TimePos & _time ) const;
const QString name() const;
// settings-management
void saveSettings( QDomDocument & _doc, QDomElement & _parent ) override;
void loadSettings( const QDomElement & _this ) override;
static const QString classNodeName() { return "automationpattern"; }
QString nodeName() const override { return classNodeName(); }
TrackContentObjectView * createView( TrackView * _tv ) override;
static bool isAutomated( const AutomatableModel * _m );
static QVector<AutomationPattern *> patternsForModel( const AutomatableModel * _m );
static AutomationPattern * globalAutomationPattern( AutomatableModel * _m );
static void resolveAllIDs();
bool isRecording() const { return m_isRecording; }
void setRecording( const bool b ) { m_isRecording = b; }
static int quantization() { return s_quantization; }
static void setQuantization(int q) { s_quantization = q; }
public slots:
void clear();
void objectDestroyed( jo_id_t );
void flipY( int min, int max );
void flipY();
void flipX( int length = -1 );
private:
void cleanObjects();
void generateTangents();
void generateTangents(timeMap::iterator it, int numToGenerate);
float valueAt( timeMap::const_iterator v, int offset ) const;
// Mutex to make methods involving automation patterns thread safe
// Mutable so we can lock it from const objects
mutable QMutex m_patternMutex;
AutomationTrack * m_autoTrack;
QVector<jo_id_t> m_idsToResolve;
objectVector m_objects;
timeMap m_timeMap; // actual values
timeMap m_oldTimeMap; // old values for storing the values before setDragValue() is called.
float m_tension;
bool m_hasAutomation;
ProgressionTypes m_progressionType;
bool m_dragging;
bool m_dragKeepOutValue; // Should we keep the current dragged node's outValue?
float m_dragOutValue; // The outValue of the dragged node's
bool m_isRecording;
float m_lastRecordedValue;
static int s_quantization;
static const float DEFAULT_MIN_VALUE;
static const float DEFAULT_MAX_VALUE;
friend class AutomationPatternView;
friend class AutomationNode;
} ;
//Short-hand functions to access node values in an automation pattern;
// replacement for CPP macros with the same purpose; could be refactored
// further in the future.
inline float INVAL(AutomationPattern::TimemapIterator it)
{
return it->getInValue();
}
inline float OUTVAL(AutomationPattern::TimemapIterator it)
{
return it->getOutValue();
}
inline float OFFSET(AutomationPattern::TimemapIterator it)
{
return it->getValueOffset();
}
inline float INTAN(AutomationPattern::TimemapIterator it)
{
return it->getInTangent();
}
inline float OUTTAN(AutomationPattern::TimemapIterator it)
{
return it->getOutTangent();
}
inline int POS(AutomationPattern::TimemapIterator it)
{
return it.key();
}
#endif