Files
lmms/include/Engine.h
Levin Oehlmann f742710758 Macro cleanup (#6095)
Summary:

* `NULL` -> `nullptr`
* `gui` -> Function `getGUI()`
* `pluginFactory` -> Function `getPluginFactory()`
* `assert` (redefinition) -> using `NDEBUG` instead, which standard `assert` respects.
* `powf` (C stdlib symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `exp10` (nonstandard function symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `PATH_DEV_DSP` -> File-scope QString of identical name and value.
* `VST_SNC_SHM_KEY_FILE` -> constexpr char* with identical name and value.
* `MM_ALLOC` and `MM_FREE` -> Functions with identical name and implementation.
* `INVAL`, `OUTVAL`, etc. for automation nodes -> Functions with identical names and implementations.
* BandLimitedWave.h: All integer constant macros replaced with constexpr ints of same name and value.
* `FAST_RAND_MAX` -> constexpr int of same name and value.
* `QSTR_TO_STDSTR` -> Function with identical name and equivalent implementation.
* `CCONST` -> constexpr function template with identical name and implementation.
* `F_OPEN_UTF8` -> Function with identical name and equivalent implementation.
* `LADSPA_PATH_SEPARATOR` -> constexpr char with identical name and value.
* `UI_CTRL_KEY` -> constexpr char* with identical name and value.
* `ALIGN_SIZE` -> Renamed to `LMMS_ALIGN_SIZE` and converted from a macro to a constexpr size_t.
* `JACK_MIDI_BUFFER_MAX` -> constexpr size_t with identical name and value.
* versioninfo.h: `PLATFORM`, `MACHINE` and `COMPILER_VERSION` -> prefixed with `LMMS_BUILDCONF_` and converted from macros to constexpr char* literals.
* Header guard _OSCILLOSCOPE -> renamed to OSCILLOSCOPE_H
* Header guard _TIME_DISPLAY_WIDGET -> renamed to TIME_DISPLAY_WIDGET_H
* C-style typecasts in DrumSynth.cpp have been replaced with `static_cast`.
* constexpr numerical constants are initialized with assignment notation instead of curly brace intializers.
* In portsmf, `Alg_seq::operator[]` will throw an exception instead of returning null if the operator index is out of range.

Additionally, in many places, global constants that were declared as `const T foo = bar;` were changed from const to constexpr, leaving them const and making them potentially evaluable at compile time.

Some macros that only appeared in single source files and were unused in those files have been removed entirely.
2021-09-30 18:01:27 +02:00

164 lines
3.6 KiB
C++

/*
* Engine.h - engine-system of LMMS
*
* Copyright (c) 2006-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef ENGINE_H
#define ENGINE_H
#include <QtCore/QString>
#include <QtCore/QObject>
#include "lmmsconfig.h"
#include "lmms_export.h"
#include "lmms_basics.h"
class AudioEngine;
class BBTrackContainer;
class FxMixer;
class ProjectJournal;
class Song;
class Ladspa2LMMS;
// Note: This class is called 'LmmsCore' instead of 'Engine' because of naming
// conflicts caused by ZynAddSubFX. See https://github.com/LMMS/lmms/issues/2269
// and https://github.com/LMMS/lmms/pull/2118 for more details.
//
// The workaround was to rename Lmms' Engine so that it has a different symbol
// name in the object files, but typedef it back to 'Engine' and keep it inside
// of Engine.h so that the rest of the codebase can be oblivious to this issue
// (and it could be fixed without changing every single file).
class LmmsCore;
typedef LmmsCore Engine;
class LMMS_EXPORT LmmsCore : public QObject
{
Q_OBJECT
public:
static void init( bool renderOnly );
static void destroy();
// core
static AudioEngine *audioEngine()
{
return s_audioEngine;
}
static FxMixer * fxMixer()
{
return s_fxMixer;
}
static Song * getSong()
{
return s_song;
}
static BBTrackContainer * getBBTrackContainer()
{
return s_bbTrackContainer;
}
static ProjectJournal * projectJournal()
{
return s_projectJournal;
}
static bool ignorePluginBlacklist();
#ifdef LMMS_HAVE_LV2
static class Lv2Manager * getLv2Manager()
{
return s_lv2Manager;
}
#endif
static Ladspa2LMMS * getLADSPAManager()
{
return s_ladspaManager;
}
static float framesPerTick()
{
return s_framesPerTick;
}
static float framesPerTick(sample_rate_t sample_rate);
static void updateFramesPerTick();
static inline LmmsCore * inst()
{
if( s_instanceOfMe == nullptr )
{
s_instanceOfMe = new LmmsCore();
}
return s_instanceOfMe;
}
static void setDndPluginKey(void* newKey);
static void* pickDndPluginKey();
signals:
void initProgress(const QString &msg);
private:
// small helper function which sets the pointer to NULL before actually deleting
// the object it refers to
template<class T>
static inline void deleteHelper( T * * ptr )
{
T * tmp = *ptr;
*ptr = nullptr;
delete tmp;
}
static float s_framesPerTick;
// core
static AudioEngine *s_audioEngine;
static FxMixer * s_fxMixer;
static Song * s_song;
static BBTrackContainer * s_bbTrackContainer;
static ProjectJournal * s_projectJournal;
#ifdef LMMS_HAVE_LV2
static class Lv2Manager* s_lv2Manager;
#endif
static Ladspa2LMMS * s_ladspaManager;
static void* s_dndPluginKey;
// even though most methods are static, an instance is needed for Qt slots/signals
static LmmsCore * s_instanceOfMe;
friend class GuiApplication;
};
#endif