Files
lmms/include/SamplePlayHandle.h
David CARLIER dac59a5fa0 C++11 inheritance updates
Add `override` and remove `virtual` where applicable
2019-10-31 20:05:33 +01:00

98 lines
2.1 KiB
C++

/*
* SamplePlayHandle.h - play-handle for playing a sample
*
* Copyright (c) 2005-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef SAMPLE_PLAY_HANDLE_H
#define SAMPLE_PLAY_HANDLE_H
#include "SampleBuffer.h"
#include "AutomatableModel.h"
#include "PlayHandle.h"
class BBTrack;
class SampleTCO;
class Track;
class AudioPort;
class SamplePlayHandle : public PlayHandle
{
public:
SamplePlayHandle( SampleBuffer* sampleBuffer , bool ownAudioPort = true );
SamplePlayHandle( const QString& sampleFile );
SamplePlayHandle( SampleTCO* tco );
virtual ~SamplePlayHandle();
inline bool affinityMatters() const override
{
return true;
}
void play( sampleFrame * buffer ) override;
bool isFinished() const override;
bool isFromTrack( const Track * _track ) const override;
f_cnt_t totalFrames() const;
inline f_cnt_t framesDone() const
{
return( m_frame );
}
void setDoneMayReturnTrue( bool _enable )
{
m_doneMayReturnTrue = _enable;
}
void setBBTrack( BBTrack * _bb_track )
{
m_bbTrack = _bb_track;
}
void setVolumeModel( FloatModel * _model )
{
m_volumeModel = _model;
}
private:
SampleBuffer * m_sampleBuffer;
bool m_doneMayReturnTrue;
f_cnt_t m_frame;
SampleBuffer::handleState m_state;
const bool m_ownAudioPort;
FloatModel m_defaultVolumeModel;
FloatModel * m_volumeModel;
Track * m_track;
BBTrack * m_bbTrack;
} ;
#endif