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Summary: * `NULL` -> `nullptr` * `gui` -> Function `getGUI()` * `pluginFactory` -> Function `getPluginFactory()` * `assert` (redefinition) -> using `NDEBUG` instead, which standard `assert` respects. * `powf` (C stdlib symbol clash) -> removed and all expansions replaced with calls to `std::pow`. * `exp10` (nonstandard function symbol clash) -> removed and all expansions replaced with calls to `std::pow`. * `PATH_DEV_DSP` -> File-scope QString of identical name and value. * `VST_SNC_SHM_KEY_FILE` -> constexpr char* with identical name and value. * `MM_ALLOC` and `MM_FREE` -> Functions with identical name and implementation. * `INVAL`, `OUTVAL`, etc. for automation nodes -> Functions with identical names and implementations. * BandLimitedWave.h: All integer constant macros replaced with constexpr ints of same name and value. * `FAST_RAND_MAX` -> constexpr int of same name and value. * `QSTR_TO_STDSTR` -> Function with identical name and equivalent implementation. * `CCONST` -> constexpr function template with identical name and implementation. * `F_OPEN_UTF8` -> Function with identical name and equivalent implementation. * `LADSPA_PATH_SEPARATOR` -> constexpr char with identical name and value. * `UI_CTRL_KEY` -> constexpr char* with identical name and value. * `ALIGN_SIZE` -> Renamed to `LMMS_ALIGN_SIZE` and converted from a macro to a constexpr size_t. * `JACK_MIDI_BUFFER_MAX` -> constexpr size_t with identical name and value. * versioninfo.h: `PLATFORM`, `MACHINE` and `COMPILER_VERSION` -> prefixed with `LMMS_BUILDCONF_` and converted from macros to constexpr char* literals. * Header guard _OSCILLOSCOPE -> renamed to OSCILLOSCOPE_H * Header guard _TIME_DISPLAY_WIDGET -> renamed to TIME_DISPLAY_WIDGET_H * C-style typecasts in DrumSynth.cpp have been replaced with `static_cast`. * constexpr numerical constants are initialized with assignment notation instead of curly brace intializers. * In portsmf, `Alg_seq::operator[]` will throw an exception instead of returning null if the operator index is out of range. Additionally, in many places, global constants that were declared as `const T foo = bar;` were changed from const to constexpr, leaving them const and making them potentially evaluable at compile time. Some macros that only appeared in single source files and were unused in those files have been removed entirely.
63 lines
1.7 KiB
C++
63 lines
1.7 KiB
C++
/*
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* VstSyncData.h - type declarations needed for VST to lmms host sync
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*
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* Copyright (c) 2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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* Copyright (c) 2013 Mike Choi <rdavidian71/at/gmail/dot/com>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef VST_SYNC_DATA_H
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#define VST_SYNC_DATA_H
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// VST sync frequency (in ms), how often will be VST plugin synced
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// keep it power of two if possible (not used by now)
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//#define VST_SNC_TIMER 1
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// When defined, latency should be subtracted from song PPQ position
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//#define VST_SNC_LATENCY
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// define file for ftok as shared memory shmget key
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constexpr const char* VST_SNC_SHM_KEY_FILE = "/dev/null";
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//constexpr int64_t VST_SNC_SHM_RND_KEY = 3561653564469;
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struct VstSyncData
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{
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double ppqPos;
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int timeSigNumer;
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int timeSigDenom;
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bool isPlaying;
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bool isCycle;
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bool hasSHM;
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float cycleStart;
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float cycleEnd;
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bool m_playbackJumped;
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int m_bufferSize;
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int m_sampleRate;
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int m_bpm;
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#ifdef VST_SNC_LATENCY
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float m_latency;
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#endif
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} ;
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#endif
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