mirror of
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Summary: * `NULL` -> `nullptr` * `gui` -> Function `getGUI()` * `pluginFactory` -> Function `getPluginFactory()` * `assert` (redefinition) -> using `NDEBUG` instead, which standard `assert` respects. * `powf` (C stdlib symbol clash) -> removed and all expansions replaced with calls to `std::pow`. * `exp10` (nonstandard function symbol clash) -> removed and all expansions replaced with calls to `std::pow`. * `PATH_DEV_DSP` -> File-scope QString of identical name and value. * `VST_SNC_SHM_KEY_FILE` -> constexpr char* with identical name and value. * `MM_ALLOC` and `MM_FREE` -> Functions with identical name and implementation. * `INVAL`, `OUTVAL`, etc. for automation nodes -> Functions with identical names and implementations. * BandLimitedWave.h: All integer constant macros replaced with constexpr ints of same name and value. * `FAST_RAND_MAX` -> constexpr int of same name and value. * `QSTR_TO_STDSTR` -> Function with identical name and equivalent implementation. * `CCONST` -> constexpr function template with identical name and implementation. * `F_OPEN_UTF8` -> Function with identical name and equivalent implementation. * `LADSPA_PATH_SEPARATOR` -> constexpr char with identical name and value. * `UI_CTRL_KEY` -> constexpr char* with identical name and value. * `ALIGN_SIZE` -> Renamed to `LMMS_ALIGN_SIZE` and converted from a macro to a constexpr size_t. * `JACK_MIDI_BUFFER_MAX` -> constexpr size_t with identical name and value. * versioninfo.h: `PLATFORM`, `MACHINE` and `COMPILER_VERSION` -> prefixed with `LMMS_BUILDCONF_` and converted from macros to constexpr char* literals. * Header guard _OSCILLOSCOPE -> renamed to OSCILLOSCOPE_H * Header guard _TIME_DISPLAY_WIDGET -> renamed to TIME_DISPLAY_WIDGET_H * C-style typecasts in DrumSynth.cpp have been replaced with `static_cast`. * constexpr numerical constants are initialized with assignment notation instead of curly brace intializers. * In portsmf, `Alg_seq::operator[]` will throw an exception instead of returning null if the operator index is out of range. Additionally, in many places, global constants that were declared as `const T foo = bar;` were changed from const to constexpr, leaving them const and making them potentially evaluable at compile time. Some macros that only appeared in single source files and were unused in those files have been removed entirely.
1400 lines
34 KiB
C++
1400 lines
34 KiB
C++
/*
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* GigPlayer.cpp - a GIG player using libgig (based on Sf2 player plugin)
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*
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* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail/dot/com>
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* Copyright (c) 2009-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* A few lines of code taken from LinuxSampler (also GPLv2) where noted:
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* Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck
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* Copyright (C) 2005-2008 Christian Schoenebeck
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* Copyright (C) 2009-2010 Christian Schoenebeck and Grigor Iliev
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#include "GigPlayer.h"
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#include <cstring>
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#include <QDebug>
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#include <QLayout>
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#include <QLabel>
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#include <QDomDocument>
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#include "AudioEngine.h"
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#include "ConfigManager.h"
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#include "endian_handling.h"
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#include "Engine.h"
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#include "FileDialog.h"
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#include "InstrumentTrack.h"
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#include "InstrumentPlayHandle.h"
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#include "Knob.h"
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#include "NotePlayHandle.h"
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#include "PathUtil.h"
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#include "SampleBuffer.h"
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#include "Song.h"
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#include "PatchesDialog.h"
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#include "ToolTip.h"
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#include "LcdSpinBox.h"
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#include "embed.h"
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#include "plugin_export.h"
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extern "C"
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{
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Plugin::Descriptor PLUGIN_EXPORT gigplayer_plugin_descriptor =
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{
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STRINGIFY( PLUGIN_NAME ),
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"GIG Player",
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QT_TRANSLATE_NOOP( "PluginBrowser", "Player for GIG files" ),
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"Garrett Wilson <g/at/floft/dot/net>",
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0x0100,
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Plugin::Instrument,
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new PluginPixmapLoader( "logo" ),
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"gig",
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nullptr,
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} ;
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}
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GigInstrument::GigInstrument( InstrumentTrack * _instrument_track ) :
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Instrument( _instrument_track, &gigplayer_plugin_descriptor ),
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m_instance( nullptr ),
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m_instrument( nullptr ),
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m_filename( "" ),
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m_bankNum( 0, 0, 999, this, tr( "Bank" ) ),
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m_patchNum( 0, 0, 127, this, tr( "Patch" ) ),
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m_gain( 1.0f, 0.0f, 5.0f, 0.01f, this, tr( "Gain" ) ),
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m_interpolation( SRC_LINEAR ),
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m_RandomSeed( 0 ),
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m_currentKeyDimension( 0 )
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{
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InstrumentPlayHandle * iph = new InstrumentPlayHandle( this, _instrument_track );
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Engine::audioEngine()->addPlayHandle( iph );
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updateSampleRate();
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connect( &m_bankNum, SIGNAL( dataChanged() ), this, SLOT( updatePatch() ) );
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connect( &m_patchNum, SIGNAL( dataChanged() ), this, SLOT( updatePatch() ) );
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connect( Engine::audioEngine(), SIGNAL( sampleRateChanged() ), this, SLOT( updateSampleRate() ) );
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}
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GigInstrument::~GigInstrument()
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{
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Engine::audioEngine()->removePlayHandlesOfTypes( instrumentTrack(),
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PlayHandle::TypeNotePlayHandle
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| PlayHandle::TypeInstrumentPlayHandle );
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freeInstance();
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}
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void GigInstrument::saveSettings( QDomDocument & _doc, QDomElement & _this )
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{
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_this.setAttribute( "src", m_filename );
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m_patchNum.saveSettings( _doc, _this, "patch" );
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m_bankNum.saveSettings( _doc, _this, "bank" );
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m_gain.saveSettings( _doc, _this, "gain" );
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}
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void GigInstrument::loadSettings( const QDomElement & _this )
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{
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openFile( _this.attribute( "src" ), false );
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m_patchNum.loadSettings( _this, "patch" );
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m_bankNum.loadSettings( _this, "bank" );
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m_gain.loadSettings( _this, "gain" );
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updatePatch();
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}
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void GigInstrument::loadFile( const QString & _file )
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{
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if( !_file.isEmpty() && QFileInfo( _file ).exists() )
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{
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openFile( _file, false );
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updatePatch();
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updateSampleRate();
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}
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}
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AutomatableModel * GigInstrument::childModel( const QString & _modelName )
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{
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if( _modelName == "bank" )
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{
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return &m_bankNum;
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}
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else if( _modelName == "patch" )
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{
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return &m_patchNum;
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}
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qCritical() << "requested unknown model " << _modelName;
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return nullptr;
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}
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QString GigInstrument::nodeName() const
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{
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return gigplayer_plugin_descriptor.name;
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}
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void GigInstrument::freeInstance()
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{
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QMutexLocker synthLock( &m_synthMutex );
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QMutexLocker notesLock( &m_notesMutex );
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if( m_instance != nullptr )
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{
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delete m_instance;
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m_instance = nullptr;
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// If we're changing instruments, we got to make sure that we
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// remove all pointers to the old samples and don't try accessing
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// that instrument again
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m_instrument = nullptr;
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m_notes.clear();
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}
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}
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void GigInstrument::openFile( const QString & _gigFile, bool updateTrackName )
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{
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emit fileLoading();
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// Remove the current instrument if one is selected
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freeInstance();
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{
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QMutexLocker locker( &m_synthMutex );
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try
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{
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m_instance = new GigInstance( PathUtil::toAbsolute( _gigFile ) );
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m_filename = PathUtil::toShortestRelative( _gigFile );
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}
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catch( ... )
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{
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m_instance = nullptr;
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m_filename = "";
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}
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}
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emit fileChanged();
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if( updateTrackName == true )
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{
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instrumentTrack()->setName(PathUtil::cleanName( _gigFile ) );
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updatePatch();
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}
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}
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void GigInstrument::updatePatch()
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{
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if( m_bankNum.value() >= 0 && m_patchNum.value() >= 0 )
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{
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getInstrument();
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}
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}
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QString GigInstrument::getCurrentPatchName()
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{
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QMutexLocker locker( &m_synthMutex );
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if( m_instance == nullptr )
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{
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return "";
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}
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int iBankSelected = m_bankNum.value();
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int iProgSelected = m_patchNum.value();
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gig::Instrument * pInstrument = m_instance->gig.GetFirstInstrument();
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while( pInstrument != nullptr )
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{
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int iBank = pInstrument->MIDIBank;
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int iProg = pInstrument->MIDIProgram;
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if( iBank == iBankSelected && iProg == iProgSelected )
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{
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QString name = QString::fromStdString( pInstrument->pInfo->Name );
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if( name == "" )
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{
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name = "<no name>";
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}
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return name;
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}
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pInstrument = m_instance->gig.GetNextInstrument();
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}
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return "";
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}
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// A key has been pressed
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void GigInstrument::playNote( NotePlayHandle * _n, sampleFrame * )
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{
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const float LOG440 = 2.643452676f;
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const f_cnt_t tfp = _n->totalFramesPlayed();
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int midiNote = (int) floor( 12.0 * ( log2( _n->unpitchedFrequency() ) - LOG440 ) - 4.0 );
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// out of range?
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if( midiNote <= 0 || midiNote >= 128 )
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{
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return;
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}
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if( tfp == 0 )
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{
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GIGPluginData * pluginData = new GIGPluginData;
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pluginData->midiNote = midiNote;
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_n->m_pluginData = pluginData;
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const int baseVelocity = instrumentTrack()->midiPort()->baseVelocity();
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const uint velocity = _n->midiVelocity( baseVelocity );
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QMutexLocker locker( &m_notesMutex );
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m_notes.push_back( GigNote( midiNote, velocity, _n->unpitchedFrequency(), pluginData ) );
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}
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}
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// Process the notes and output a certain number of frames (e.g. 256, set in
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// the preferences)
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void GigInstrument::play( sampleFrame * _working_buffer )
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{
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const fpp_t frames = Engine::audioEngine()->framesPerPeriod();
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const int rate = Engine::audioEngine()->processingSampleRate();
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// Initialize to zeros
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std::memset( &_working_buffer[0][0], 0, DEFAULT_CHANNELS * frames * sizeof( float ) );
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m_synthMutex.lock();
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m_notesMutex.lock();
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if( m_instance == nullptr || m_instrument == nullptr )
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{
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m_synthMutex.unlock();
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m_notesMutex.unlock();
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return;
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}
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for( QList<GigNote>::iterator it = m_notes.begin(); it != m_notes.end(); ++it )
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{
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// Process notes in the KeyUp state, adding release samples if desired
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if( it->state == KeyUp )
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{
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// If there are no samples, we're done
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if( it->samples.empty() )
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{
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it->state = Completed;
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}
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else
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{
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it->state = PlayingKeyUp;
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// Notify each sample that the key has been released
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for( QList<GigSample>::iterator sample = it->samples.begin();
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sample != it->samples.end(); ++sample )
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{
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sample->adsr.keyup();
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}
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// Add release samples if available
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if( it->release == true )
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{
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addSamples( *it, true );
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}
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}
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}
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// Process notes in the KeyDown state, adding samples for the notes
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else if( it->state == KeyDown )
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{
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it->state = PlayingKeyDown;
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addSamples( *it, false );
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}
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// Delete ended samples
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for( QList<GigSample>::iterator sample = it->samples.begin();
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sample != it->samples.end(); ++sample )
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{
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// Delete if the ADSR for a sample is complete for normal
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// notes, or if a release sample, then if we've reached
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// the end of the sample
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if( sample->sample == nullptr || sample->adsr.done() ||
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( it->isRelease == true &&
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sample->pos >= sample->sample->SamplesTotal - 1 ) )
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{
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sample = it->samples.erase( sample );
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if( sample == it->samples.end() )
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{
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break;
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}
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}
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}
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// Delete ended notes (either in the completed state or all the samples ended)
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if( it->state == Completed || it->samples.empty() )
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{
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it = m_notes.erase( it );
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if( it == m_notes.end() )
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{
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break;
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}
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}
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}
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// Fill buffer with portions of the note samples
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for( QList<GigNote>::iterator it = m_notes.begin(); it != m_notes.end(); ++it )
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{
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// Only process the notes if we're in a playing state
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if( !( it->state == PlayingKeyDown ||
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it->state == PlayingKeyUp ) )
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{
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continue;
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}
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for( QList<GigSample>::iterator sample = it->samples.begin();
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sample != it->samples.end(); ++sample )
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{
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if( sample->sample == nullptr || sample->region == nullptr )
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{
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continue;
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}
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// Will change if resampling
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bool resample = false;
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f_cnt_t samples = frames; // How many to grab
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f_cnt_t used = frames; // How many we used
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float freq_factor = 1.0; // How to resample
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// Resample to be the correct pitch when the sample provided isn't
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// solely for this one note (e.g. one or two samples per octave) or
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// we are processing at a different sample rate
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if( sample->region->PitchTrack == true || rate != sample->sample->SamplesPerSecond )
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{
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resample = true;
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// Factor just for resampling
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freq_factor = 1.0 * rate / sample->sample->SamplesPerSecond;
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// Factor for pitch shifting as well as resampling
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if( sample->region->PitchTrack == true )
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{
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freq_factor *= sample->freqFactor;
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}
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// We need a bit of margin so we don't get glitching
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samples = frames / freq_factor + MARGIN[m_interpolation];
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}
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// Load this note's data
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sampleFrame sampleData[samples];
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loadSample( *sample, sampleData, samples );
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// Apply ADSR using a copy so if we don't use these samples when
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// resampling, the ADSR doesn't get messed up
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ADSR copy = sample->adsr;
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for( f_cnt_t i = 0; i < samples; ++i )
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{
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float amplitude = copy.value();
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sampleData[i][0] *= amplitude;
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sampleData[i][1] *= amplitude;
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}
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// Output the data resampling if needed
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if( resample == true )
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{
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sampleFrame convertBuf[frames];
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// Only output if resampling is successful (note that "used" is output)
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if( sample->convertSampleRate( *sampleData, *convertBuf, samples, frames,
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freq_factor, used ) )
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{
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for( f_cnt_t i = 0; i < frames; ++i )
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{
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_working_buffer[i][0] += convertBuf[i][0];
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_working_buffer[i][1] += convertBuf[i][1];
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}
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}
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}
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else
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{
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for( f_cnt_t i = 0; i < frames; ++i )
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{
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_working_buffer[i][0] += sampleData[i][0];
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_working_buffer[i][1] += sampleData[i][1];
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}
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}
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// Update note position with how many samples we actually used
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sample->pos += used;
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sample->adsr.inc( used );
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}
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}
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m_notesMutex.unlock();
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m_synthMutex.unlock();
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// Set gain properly based on volume control
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for( f_cnt_t i = 0; i < frames; ++i )
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{
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_working_buffer[i][0] *= m_gain.value();
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_working_buffer[i][1] *= m_gain.value();
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}
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instrumentTrack()->processAudioBuffer( _working_buffer, frames, nullptr );
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}
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void GigInstrument::loadSample( GigSample& sample, sampleFrame* sampleData, f_cnt_t samples )
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{
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if( sampleData == nullptr || samples < 1 )
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{
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return;
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}
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// Determine if we need to loop part of this sample
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bool loop = false;
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gig::loop_type_t loopType = gig::loop_type_normal;
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f_cnt_t loopStart = 0;
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f_cnt_t loopLength = 0;
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if( sample.region->pSampleLoops != nullptr )
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{
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for( uint32_t i = 0; i < sample.region->SampleLoops; ++i )
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{
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loop = true;
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loopType = static_cast<gig::loop_type_t>( sample.region->pSampleLoops[i].LoopType );
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loopStart = sample.region->pSampleLoops[i].LoopStart;
|
|
loopLength = sample.region->pSampleLoops[i].LoopLength;
|
|
|
|
// Currently only support at max one loop
|
|
break;
|
|
}
|
|
}
|
|
|
|
unsigned long allocationsize = samples * sample.sample->FrameSize;
|
|
int8_t buffer[allocationsize];
|
|
|
|
// Load the sample in different ways depending on if we're looping or not
|
|
if( loop == true && ( sample.pos >= loopStart || sample.pos + samples > loopStart ) )
|
|
{
|
|
// Calculate the new position based on the type of loop
|
|
if( loopType == gig::loop_type_bidirectional )
|
|
{
|
|
sample.pos = getPingPongIndex( sample.pos, loopStart, loopStart + loopLength );
|
|
}
|
|
else
|
|
{
|
|
sample.pos = getLoopedIndex( sample.pos, loopStart, loopStart + loopLength );
|
|
// TODO: also implement loop_type_backward support
|
|
}
|
|
|
|
sample.sample->SetPos( sample.pos );
|
|
|
|
// Load the samples (based on gig::Sample::ReadAndLoop) even around the end
|
|
// of a loop boundary wrapping to the beginning of the loop region
|
|
long samplestoread = samples;
|
|
long samplestoloopend = 0;
|
|
long readsamples = 0;
|
|
long totalreadsamples = 0;
|
|
long loopEnd = loopStart + loopLength;
|
|
|
|
do
|
|
{
|
|
samplestoloopend = loopEnd - sample.sample->GetPos();
|
|
readsamples = sample.sample->Read( &buffer[totalreadsamples * sample.sample->FrameSize],
|
|
std::min( samplestoread, samplestoloopend ) );
|
|
samplestoread -= readsamples;
|
|
totalreadsamples += readsamples;
|
|
|
|
if( readsamples >= samplestoloopend )
|
|
{
|
|
sample.sample->SetPos( loopStart );
|
|
}
|
|
}
|
|
while( samplestoread > 0 && readsamples > 0 );
|
|
}
|
|
else
|
|
{
|
|
sample.sample->SetPos( sample.pos );
|
|
|
|
unsigned long size = sample.sample->Read( &buffer, samples ) * sample.sample->FrameSize;
|
|
std::memset( (int8_t*) &buffer + size, 0, allocationsize - size );
|
|
}
|
|
|
|
// Convert from 16 or 24 bit into 32-bit float
|
|
if( sample.sample->BitDepth == 24 ) // 24 bit
|
|
{
|
|
uint8_t * pInt = reinterpret_cast<uint8_t*>( &buffer );
|
|
|
|
for( f_cnt_t i = 0; i < samples; ++i )
|
|
{
|
|
// libgig gives 24-bit data as little endian, so we must
|
|
// convert if on a big endian system
|
|
int32_t valueLeft = swap32IfBE(
|
|
( pInt[ 3 * sample.sample->Channels * i ] << 8 ) |
|
|
( pInt[ 3 * sample.sample->Channels * i + 1 ] << 16 ) |
|
|
( pInt[ 3 * sample.sample->Channels * i + 2 ] << 24 ) );
|
|
|
|
// Store the notes to this buffer before saving to output
|
|
// so we can fade them out as needed
|
|
sampleData[i][0] = 1.0 / 0x100000000 * sample.attenuation * valueLeft;
|
|
|
|
if( sample.sample->Channels == 1 )
|
|
{
|
|
sampleData[i][1] = sampleData[i][0];
|
|
}
|
|
else
|
|
{
|
|
int32_t valueRight = swap32IfBE(
|
|
( pInt[ 3 * sample.sample->Channels * i + 3 ] << 8 ) |
|
|
( pInt[ 3 * sample.sample->Channels * i + 4 ] << 16 ) |
|
|
( pInt[ 3 * sample.sample->Channels * i + 5 ] << 24 ) );
|
|
|
|
sampleData[i][1] = 1.0 / 0x100000000 * sample.attenuation * valueRight;
|
|
}
|
|
}
|
|
}
|
|
else // 16 bit
|
|
{
|
|
int16_t * pInt = reinterpret_cast<int16_t*>( &buffer );
|
|
|
|
for( f_cnt_t i = 0; i < samples; ++i )
|
|
{
|
|
sampleData[i][0] = 1.0 / 0x10000 *
|
|
pInt[ sample.sample->Channels * i ] * sample.attenuation;
|
|
|
|
if( sample.sample->Channels == 1 )
|
|
{
|
|
sampleData[i][1] = sampleData[i][0];
|
|
}
|
|
else
|
|
{
|
|
sampleData[i][1] = 1.0 / 0x10000 *
|
|
pInt[ sample.sample->Channels * i + 1 ] * sample.attenuation;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
// These two loop index functions taken from SampleBuffer.cpp
|
|
f_cnt_t GigInstrument::getLoopedIndex( f_cnt_t index, f_cnt_t startf, f_cnt_t endf ) const
|
|
{
|
|
if( index < endf )
|
|
{
|
|
return index;
|
|
}
|
|
|
|
return startf + ( index - startf )
|
|
% ( endf - startf );
|
|
}
|
|
|
|
|
|
|
|
|
|
f_cnt_t GigInstrument::getPingPongIndex( f_cnt_t index, f_cnt_t startf, f_cnt_t endf ) const
|
|
{
|
|
if( index < endf )
|
|
{
|
|
return index;
|
|
}
|
|
|
|
const f_cnt_t looplen = endf - startf;
|
|
const f_cnt_t looppos = ( index - endf ) % ( looplen * 2 );
|
|
|
|
return ( looppos < looplen )
|
|
? endf - looppos
|
|
: startf + ( looppos - looplen );
|
|
}
|
|
|
|
|
|
|
|
|
|
// A key has been released
|
|
void GigInstrument::deleteNotePluginData( NotePlayHandle * _n )
|
|
{
|
|
GIGPluginData * pluginData = static_cast<GIGPluginData *>( _n->m_pluginData );
|
|
QMutexLocker locker( &m_notesMutex );
|
|
|
|
// Mark the note as being released, but only if it was playing or was just
|
|
// pressed (i.e., not if the key was already released)
|
|
for( QList<GigNote>::iterator i = m_notes.begin(); i != m_notes.end(); ++i )
|
|
{
|
|
// Find the note by matching pointers to the plugin data
|
|
if( i->handle == pluginData &&
|
|
( i->state == KeyDown || i->state == PlayingKeyDown ) )
|
|
{
|
|
i->state = KeyUp;
|
|
}
|
|
}
|
|
|
|
// TODO: not sample exact? What about in the middle of us writing out the sample?
|
|
|
|
delete pluginData;
|
|
}
|
|
|
|
|
|
|
|
|
|
PluginView * GigInstrument::instantiateView( QWidget * _parent )
|
|
{
|
|
return new GigInstrumentView( this, _parent );
|
|
}
|
|
|
|
|
|
|
|
|
|
// Add the desired samples (either the normal samples or the release samples)
|
|
// to the GigNote
|
|
//
|
|
// Note: not thread safe since libgig stores current region position data in
|
|
// the instrument object
|
|
void GigInstrument::addSamples( GigNote & gignote, bool wantReleaseSample )
|
|
{
|
|
// Change key dimension, e.g. change samples based on what key is pressed
|
|
// in a certain range. From LinuxSampler
|
|
if( wantReleaseSample == true &&
|
|
gignote.midiNote >= m_instrument->DimensionKeyRange.low &&
|
|
gignote.midiNote <= m_instrument->DimensionKeyRange.high )
|
|
{
|
|
m_currentKeyDimension = float( gignote.midiNote -
|
|
m_instrument->DimensionKeyRange.low ) / (
|
|
m_instrument->DimensionKeyRange.high -
|
|
m_instrument->DimensionKeyRange.low + 1 );
|
|
}
|
|
|
|
gig::Region* pRegion = m_instrument->GetFirstRegion();
|
|
|
|
while( pRegion != nullptr )
|
|
{
|
|
Dimension dim = getDimensions( pRegion, gignote.velocity, wantReleaseSample );
|
|
gig::DimensionRegion * pDimRegion = pRegion->GetDimensionRegionByValue( dim.DimValues );
|
|
gig::Sample * pSample = pDimRegion->pSample;
|
|
|
|
// If this is a release sample, the note won't ever be
|
|
// released, so we handle it differently
|
|
gignote.isRelease = wantReleaseSample;
|
|
|
|
// Does this note have release samples? Set this only on the original
|
|
// notes and not when we get the release samples.
|
|
if( wantReleaseSample != true )
|
|
{
|
|
gignote.release = dim.release;
|
|
}
|
|
|
|
if( pSample != nullptr && pSample->SamplesTotal != 0 )
|
|
{
|
|
int keyLow = pRegion->KeyRange.low;
|
|
int keyHigh = pRegion->KeyRange.high;
|
|
|
|
if( gignote.midiNote >= keyLow && gignote.midiNote <= keyHigh )
|
|
{
|
|
float attenuation = pDimRegion->GetVelocityAttenuation( gignote.velocity );
|
|
float length = (float) pSample->SamplesTotal / Engine::audioEngine()->processingSampleRate();
|
|
|
|
// TODO: sample panning? crossfade different layers?
|
|
|
|
if( wantReleaseSample == true )
|
|
{
|
|
// From LinuxSampler, not sure how it was created
|
|
attenuation *= 1 - 0.01053 * ( 256 >> pDimRegion->ReleaseTriggerDecay ) * length;
|
|
}
|
|
else
|
|
{
|
|
attenuation *= pDimRegion->SampleAttenuation;
|
|
}
|
|
|
|
gignote.samples.push_back( GigSample( pSample, pDimRegion,
|
|
attenuation, m_interpolation, gignote.frequency ) );
|
|
}
|
|
}
|
|
|
|
pRegion = m_instrument->GetNextRegion();
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
// Based on our input parameters, generate a "dimension" that specifies which
|
|
// note we wish to select from the GIG file with libgig. libgig will use this
|
|
// information to select the sample.
|
|
Dimension GigInstrument::getDimensions( gig::Region * pRegion, int velocity, bool release )
|
|
{
|
|
Dimension dim;
|
|
|
|
if( pRegion == nullptr )
|
|
{
|
|
return dim;
|
|
}
|
|
|
|
for( int i = pRegion->Dimensions - 1; i >= 0; --i )
|
|
{
|
|
switch( pRegion->pDimensionDefinitions[i].dimension )
|
|
{
|
|
case gig::dimension_layer:
|
|
// TODO: implement this
|
|
dim.DimValues[i] = 0;
|
|
break;
|
|
case gig::dimension_velocity:
|
|
dim.DimValues[i] = velocity;
|
|
break;
|
|
case gig::dimension_releasetrigger:
|
|
dim.release = true;
|
|
dim.DimValues[i] = (uint) release;
|
|
break;
|
|
case gig::dimension_keyboard:
|
|
dim.DimValues[i] = (uint) ( m_currentKeyDimension * pRegion->pDimensionDefinitions[i].zones );
|
|
break;
|
|
case gig::dimension_roundrobin:
|
|
case gig::dimension_roundrobinkeyboard:
|
|
// TODO: implement this
|
|
dim.DimValues[i] = 0;
|
|
break;
|
|
case gig::dimension_random:
|
|
// From LinuxSampler, untested
|
|
m_RandomSeed = m_RandomSeed * 1103515245 + 12345;
|
|
dim.DimValues[i] = uint(
|
|
m_RandomSeed / 4294967296.0f * pRegion->pDimensionDefinitions[i].bits );
|
|
break;
|
|
case gig::dimension_samplechannel:
|
|
case gig::dimension_channelaftertouch:
|
|
case gig::dimension_modwheel:
|
|
case gig::dimension_breath:
|
|
case gig::dimension_foot:
|
|
case gig::dimension_portamentotime:
|
|
case gig::dimension_effect1:
|
|
case gig::dimension_effect2:
|
|
case gig::dimension_genpurpose1:
|
|
case gig::dimension_genpurpose2:
|
|
case gig::dimension_genpurpose3:
|
|
case gig::dimension_genpurpose4:
|
|
case gig::dimension_sustainpedal:
|
|
case gig::dimension_portamento:
|
|
case gig::dimension_sostenutopedal:
|
|
case gig::dimension_softpedal:
|
|
case gig::dimension_genpurpose5:
|
|
case gig::dimension_genpurpose6:
|
|
case gig::dimension_genpurpose7:
|
|
case gig::dimension_genpurpose8:
|
|
case gig::dimension_effect1depth:
|
|
case gig::dimension_effect2depth:
|
|
case gig::dimension_effect3depth:
|
|
case gig::dimension_effect4depth:
|
|
case gig::dimension_effect5depth:
|
|
case gig::dimension_none:
|
|
default:
|
|
dim.DimValues[i] = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return dim;
|
|
}
|
|
|
|
|
|
|
|
|
|
// Get the selected instrument from the GIG file we opened if we haven't gotten
|
|
// it already. This is based on the bank and patch numbers.
|
|
void GigInstrument::getInstrument()
|
|
{
|
|
// Find instrument
|
|
int iBankSelected = m_bankNum.value();
|
|
int iProgSelected = m_patchNum.value();
|
|
|
|
QMutexLocker locker( &m_synthMutex );
|
|
|
|
if( m_instance != nullptr )
|
|
{
|
|
gig::Instrument * pInstrument = m_instance->gig.GetFirstInstrument();
|
|
|
|
while( pInstrument != nullptr )
|
|
{
|
|
int iBank = pInstrument->MIDIBank;
|
|
int iProg = pInstrument->MIDIProgram;
|
|
|
|
if( iBank == iBankSelected && iProg == iProgSelected )
|
|
{
|
|
break;
|
|
}
|
|
|
|
pInstrument = m_instance->gig.GetNextInstrument();
|
|
}
|
|
|
|
m_instrument = pInstrument;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
// Since the sample rate changes when we start an export, clear all the
|
|
// currently-playing notes when we get this signal. Then, the export won't
|
|
// include leftover notes that were playing in the program.
|
|
void GigInstrument::updateSampleRate()
|
|
{
|
|
QMutexLocker locker( &m_notesMutex );
|
|
m_notes.clear();
|
|
}
|
|
|
|
|
|
|
|
|
|
class gigKnob : public Knob
|
|
{
|
|
public:
|
|
gigKnob( QWidget * _parent ) :
|
|
Knob( knobBright_26, _parent )
|
|
{
|
|
setFixedSize( 31, 38 );
|
|
}
|
|
} ;
|
|
|
|
|
|
|
|
|
|
GigInstrumentView::GigInstrumentView( Instrument * _instrument, QWidget * _parent ) :
|
|
InstrumentViewFixedSize( _instrument, _parent )
|
|
{
|
|
GigInstrument * k = castModel<GigInstrument>();
|
|
|
|
connect( &k->m_bankNum, SIGNAL( dataChanged() ), this, SLOT( updatePatchName() ) );
|
|
connect( &k->m_patchNum, SIGNAL( dataChanged() ), this, SLOT( updatePatchName() ) );
|
|
|
|
// File Button
|
|
m_fileDialogButton = new PixmapButton( this );
|
|
m_fileDialogButton->setCursor( QCursor( Qt::PointingHandCursor ) );
|
|
m_fileDialogButton->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "fileselect_on" ) );
|
|
m_fileDialogButton->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "fileselect_off" ) );
|
|
m_fileDialogButton->move( 223, 68 );
|
|
|
|
connect( m_fileDialogButton, SIGNAL( clicked() ), this, SLOT( showFileDialog() ) );
|
|
|
|
ToolTip::add( m_fileDialogButton, tr( "Open GIG file" ) );
|
|
|
|
// Patch Button
|
|
m_patchDialogButton = new PixmapButton( this );
|
|
m_patchDialogButton->setCursor( QCursor( Qt::PointingHandCursor ) );
|
|
m_patchDialogButton->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "patches_on" ) );
|
|
m_patchDialogButton->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "patches_off" ) );
|
|
m_patchDialogButton->setEnabled( false );
|
|
m_patchDialogButton->move( 223, 94 );
|
|
|
|
connect( m_patchDialogButton, SIGNAL( clicked() ), this, SLOT( showPatchDialog() ) );
|
|
|
|
ToolTip::add( m_patchDialogButton, tr( "Choose patch" ) );
|
|
|
|
// LCDs
|
|
m_bankNumLcd = new LcdSpinBox( 3, "21pink", this );
|
|
m_bankNumLcd->move( 111, 150 );
|
|
|
|
m_patchNumLcd = new LcdSpinBox( 3, "21pink", this );
|
|
m_patchNumLcd->move( 161, 150 );
|
|
|
|
// Next row
|
|
m_filenameLabel = new QLabel( this );
|
|
m_filenameLabel->setGeometry( 61, 70, 156, 14 );
|
|
m_patchLabel = new QLabel( this );
|
|
m_patchLabel->setGeometry( 61, 94, 156, 14 );
|
|
|
|
// Gain
|
|
m_gainKnob = new gigKnob( this );
|
|
m_gainKnob->setHintText( tr( "Gain:" ) + " ", "" );
|
|
m_gainKnob->move( 32, 140 );
|
|
|
|
setAutoFillBackground( true );
|
|
QPalette pal;
|
|
pal.setBrush( backgroundRole(), PLUGIN_NAME::getIconPixmap( "artwork" ) );
|
|
setPalette( pal );
|
|
|
|
updateFilename();
|
|
}
|
|
|
|
|
|
|
|
|
|
GigInstrumentView::~GigInstrumentView()
|
|
{
|
|
}
|
|
|
|
|
|
|
|
|
|
void GigInstrumentView::modelChanged()
|
|
{
|
|
GigInstrument * k = castModel<GigInstrument>();
|
|
m_bankNumLcd->setModel( &k->m_bankNum );
|
|
m_patchNumLcd->setModel( &k->m_patchNum );
|
|
|
|
m_gainKnob->setModel( &k->m_gain );
|
|
|
|
connect( k, SIGNAL( fileChanged() ), this, SLOT( updateFilename() ) );
|
|
connect( k, SIGNAL( fileLoading() ), this, SLOT( invalidateFile() ) );
|
|
|
|
updateFilename();
|
|
}
|
|
|
|
|
|
|
|
|
|
void GigInstrumentView::updateFilename()
|
|
{
|
|
GigInstrument * i = castModel<GigInstrument>();
|
|
QFontMetrics fm( m_filenameLabel->font() );
|
|
QString file = i->m_filename.endsWith( ".gig", Qt::CaseInsensitive ) ?
|
|
i->m_filename.left( i->m_filename.length() - 4 ) :
|
|
i->m_filename;
|
|
m_filenameLabel->setText( fm.elidedText( file, Qt::ElideLeft, m_filenameLabel->width() ) );
|
|
|
|
m_patchDialogButton->setEnabled( !i->m_filename.isEmpty() );
|
|
|
|
updatePatchName();
|
|
update();
|
|
}
|
|
|
|
|
|
|
|
|
|
void GigInstrumentView::updatePatchName()
|
|
{
|
|
GigInstrument * i = castModel<GigInstrument>();
|
|
QFontMetrics fm( font() );
|
|
QString patch = i->getCurrentPatchName();
|
|
m_patchLabel->setText( fm.elidedText( patch, Qt::ElideLeft, m_patchLabel->width() ) );
|
|
|
|
update();
|
|
}
|
|
|
|
|
|
|
|
|
|
void GigInstrumentView::invalidateFile()
|
|
{
|
|
m_patchDialogButton->setEnabled( false );
|
|
}
|
|
|
|
|
|
|
|
|
|
void GigInstrumentView::showFileDialog()
|
|
{
|
|
GigInstrument * k = castModel<GigInstrument>();
|
|
|
|
FileDialog ofd( nullptr, tr( "Open GIG file" ) );
|
|
ofd.setFileMode( FileDialog::ExistingFiles );
|
|
|
|
QStringList types;
|
|
types << tr( "GIG Files (*.gig)" );
|
|
ofd.setNameFilters( types );
|
|
|
|
if( k->m_filename != "" )
|
|
{
|
|
QString f = PathUtil::toAbsolute( k->m_filename );
|
|
ofd.setDirectory( QFileInfo( f ).absolutePath() );
|
|
ofd.selectFile( QFileInfo( f ).fileName() );
|
|
}
|
|
else
|
|
{
|
|
ofd.setDirectory( ConfigManager::inst()->gigDir() );
|
|
}
|
|
|
|
m_fileDialogButton->setEnabled( false );
|
|
|
|
if( ofd.exec() == QDialog::Accepted && !ofd.selectedFiles().isEmpty() )
|
|
{
|
|
QString f = ofd.selectedFiles()[0];
|
|
|
|
if( f != "" )
|
|
{
|
|
k->openFile( f );
|
|
Engine::getSong()->setModified();
|
|
}
|
|
}
|
|
|
|
m_fileDialogButton->setEnabled( true );
|
|
}
|
|
|
|
|
|
|
|
|
|
void GigInstrumentView::showPatchDialog()
|
|
{
|
|
GigInstrument * k = castModel<GigInstrument>();
|
|
PatchesDialog pd( this );
|
|
pd.setup( k->m_instance, 1, k->instrumentTrack()->name(), &k->m_bankNum, &k->m_patchNum, m_patchLabel );
|
|
pd.exec();
|
|
}
|
|
|
|
|
|
|
|
|
|
// Store information related to playing a sample from the GIG file
|
|
GigSample::GigSample( gig::Sample * pSample, gig::DimensionRegion * pDimRegion,
|
|
float attenuation, int interpolation, float desiredFreq )
|
|
: sample( pSample ), region( pDimRegion ), attenuation( attenuation ),
|
|
pos( 0 ), interpolation( interpolation ), srcState( nullptr ),
|
|
sampleFreq( 0 ), freqFactor( 1 )
|
|
{
|
|
if( sample != nullptr && region != nullptr )
|
|
{
|
|
// Note: we don't create the libsamplerate object here since we always
|
|
// also call the copy constructor when appending to the end of the
|
|
// QList. We'll create it only in the copy constructor so we only have
|
|
// to create it once.
|
|
|
|
// Calculate note pitch and frequency factor only if we're actually
|
|
// going to be changing the pitch of the notes
|
|
if( region->PitchTrack == true )
|
|
{
|
|
// Calculate what frequency the provided sample is
|
|
sampleFreq = 440.0 * powf( 2, 1.0 / 12 * (
|
|
1.0 * region->UnityNote - 69 -
|
|
0.01 * region->FineTune ) );
|
|
freqFactor = sampleFreq / desiredFreq;
|
|
}
|
|
|
|
// The sample rate we pass in is affected by how we are going to be
|
|
// resampling the note so that a 1.5 second release ends up being 1.5
|
|
// seconds after resampling
|
|
adsr = ADSR( region, sample->SamplesPerSecond / freqFactor );
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
GigSample::~GigSample()
|
|
{
|
|
if( srcState != nullptr )
|
|
{
|
|
src_delete( srcState );
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
GigSample::GigSample( const GigSample& g )
|
|
: sample( g.sample ), region( g.region ), attenuation( g.attenuation ),
|
|
adsr( g.adsr ), pos( g.pos ), interpolation( g.interpolation ),
|
|
srcState( nullptr ), sampleFreq( g.sampleFreq ), freqFactor( g.freqFactor )
|
|
{
|
|
// On the copy, we want to create the object
|
|
updateSampleRate();
|
|
}
|
|
|
|
|
|
|
|
|
|
GigSample& GigSample::operator=( const GigSample& g )
|
|
{
|
|
sample = g.sample;
|
|
region= g.region;
|
|
attenuation = g.attenuation;
|
|
adsr = g.adsr;
|
|
pos = g.pos;
|
|
interpolation = g.interpolation;
|
|
srcState = nullptr;
|
|
sampleFreq = g.sampleFreq;
|
|
freqFactor = g.freqFactor;
|
|
|
|
if( g.srcState != nullptr )
|
|
{
|
|
updateSampleRate();
|
|
}
|
|
|
|
return *this;
|
|
}
|
|
|
|
|
|
|
|
|
|
void GigSample::updateSampleRate()
|
|
{
|
|
if( srcState != nullptr )
|
|
{
|
|
src_delete( srcState );
|
|
}
|
|
|
|
int error = 0;
|
|
srcState = src_new( interpolation, DEFAULT_CHANNELS, &error );
|
|
|
|
if( srcState == nullptr || error != 0 )
|
|
{
|
|
qCritical( "error while creating libsamplerate data structure in GigSample" );
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
bool GigSample::convertSampleRate( sampleFrame & oldBuf, sampleFrame & newBuf,
|
|
f_cnt_t oldSize, f_cnt_t newSize, float freq_factor, f_cnt_t& used )
|
|
{
|
|
if( srcState == nullptr )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
SRC_DATA src_data;
|
|
src_data.data_in = &oldBuf[0];
|
|
src_data.data_out = &newBuf[0];
|
|
src_data.input_frames = oldSize;
|
|
src_data.output_frames = newSize;
|
|
src_data.src_ratio = freq_factor;
|
|
src_data.end_of_input = 0;
|
|
|
|
// We don't need to lock this assuming that we're only outputting the
|
|
// samples in one thread
|
|
int error = src_process( srcState, &src_data );
|
|
|
|
used = src_data.input_frames_used;
|
|
|
|
if( error != 0 )
|
|
{
|
|
qCritical( "GigInstrument: error while resampling: %s", src_strerror( error ) );
|
|
return false;
|
|
}
|
|
|
|
if( oldSize != 0 && src_data.output_frames_gen == 0 )
|
|
{
|
|
qCritical( "GigInstrument: could not resample, no frames generated" );
|
|
return false;
|
|
}
|
|
|
|
if( src_data.output_frames_gen > 0 && src_data.output_frames_gen < newSize )
|
|
{
|
|
qCritical() << "GigInstrument: not enough frames, wanted"
|
|
<< newSize << "generated" << src_data.output_frames_gen;
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
|
|
ADSR::ADSR()
|
|
: preattack( 0 ), attack( 0 ), decay1( 0 ), decay2( 0 ), infiniteSustain( false ),
|
|
sustain( 0 ), release( 0 ),
|
|
amplitude( 0 ), isAttack( true ), isRelease( false ), isDone( false ),
|
|
attackPosition( 0 ), attackLength( 0 ), decayLength( 0 ),
|
|
releasePosition( 0 ), releaseLength( 0 )
|
|
{
|
|
}
|
|
|
|
|
|
|
|
|
|
// Create the ADSR envelope from the settings in the GIG file
|
|
ADSR::ADSR( gig::DimensionRegion * region, int sampleRate )
|
|
: preattack( 0 ), attack( 0 ), decay1( 0 ), decay2( 0 ), infiniteSustain( false ),
|
|
sustain( 0 ), release( 0 ),
|
|
amplitude( 0 ), isAttack( true ), isRelease( false ), isDone( false ),
|
|
attackPosition( 0 ), attackLength( 0 ), decayLength( 0 ),
|
|
releasePosition( 0 ), releaseLength( 0 )
|
|
{
|
|
if( region != nullptr )
|
|
{
|
|
// Parameters from GIG file
|
|
preattack = 1.0 * region->EG1PreAttack / 1000; // EG1PreAttack is 0-1000 permille
|
|
attack = region->EG1Attack;
|
|
decay1 = region->EG1Decay1;
|
|
decay2 = region->EG1Decay2;
|
|
infiniteSustain = region->EG1InfiniteSustain;
|
|
sustain = 1.0 * region->EG1Sustain / 1000; // EG1Sustain is 0-1000 permille
|
|
release = region->EG1Release;
|
|
|
|
// Simple ADSR using positions in sample
|
|
amplitude = preattack;
|
|
attackLength = attack * sampleRate;
|
|
decayLength = decay1 * sampleRate; // TODO: ignoring decay2 for now
|
|
releaseLength = release * sampleRate;
|
|
|
|
// If there is no attack or decay, start at the sustain amplitude
|
|
if( attackLength == 0 && decayLength == 0 )
|
|
{
|
|
amplitude = sustain;
|
|
}
|
|
// If there is no attack, start at the full amplitude
|
|
else if( attackLength == 0 )
|
|
{
|
|
amplitude = 1.0;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
// Next time we get the amplitude, we'll be releasing the note
|
|
void ADSR::keyup()
|
|
{
|
|
isRelease = true;
|
|
}
|
|
|
|
|
|
|
|
|
|
// Can we delete the sample now?
|
|
bool ADSR::done()
|
|
{
|
|
return isDone;
|
|
}
|
|
|
|
|
|
|
|
|
|
// Return the current amplitude and increment internal positions
|
|
float ADSR::value()
|
|
{
|
|
float currentAmplitude = amplitude;
|
|
|
|
// If we're done, don't output any signal
|
|
if( isDone == true )
|
|
{
|
|
return 0;
|
|
}
|
|
// If we're still in the attack phase, release from the current volume
|
|
// instead of jumping to the sustain volume and fading out
|
|
else if( isAttack == true && isRelease == true )
|
|
{
|
|
sustain = amplitude;
|
|
isAttack = false;
|
|
}
|
|
|
|
// If we're in the attack phase, start at the preattack amplitude and
|
|
// increase to the full before decreasing to sustain
|
|
if( isAttack == true )
|
|
{
|
|
if( attackPosition < attackLength )
|
|
{
|
|
amplitude = preattack + ( 1.0 - preattack ) / attackLength * attackPosition;
|
|
}
|
|
else if( attackPosition < attackLength + decayLength )
|
|
{
|
|
amplitude = 1.0 - ( 1.0 - sustain ) / decayLength * ( attackPosition - attackLength );
|
|
}
|
|
else
|
|
{
|
|
isAttack = false;
|
|
}
|
|
|
|
++attackPosition;
|
|
}
|
|
// If we're in the sustain phase, decrease from sustain to zero
|
|
else if( isRelease == true )
|
|
{
|
|
// Maybe not the best way of doing this, but it appears to be about right
|
|
// Satisfies f(0) = sustain and f(releaseLength) = very small
|
|
amplitude = ( sustain + 1e-3 ) * expf( -5.0 / releaseLength * releasePosition ) - 1e-3;
|
|
|
|
// Don't have an infinite exponential decay
|
|
if( amplitude <= 0 || releasePosition >= releaseLength )
|
|
{
|
|
amplitude = 0;
|
|
isDone = true;
|
|
}
|
|
|
|
++releasePosition;
|
|
}
|
|
|
|
return currentAmplitude;
|
|
}
|
|
|
|
|
|
|
|
|
|
// Increment internal positions a certain number of times
|
|
void ADSR::inc( f_cnt_t num )
|
|
{
|
|
for( f_cnt_t i = 0; i < num; ++i )
|
|
{
|
|
value();
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
extern "C"
|
|
{
|
|
|
|
// necessary for getting instance out of shared lib
|
|
PLUGIN_EXPORT Plugin * lmms_plugin_main( Model *m, void * )
|
|
{
|
|
return new GigInstrument( static_cast<InstrumentTrack *>( m ) );
|
|
}
|
|
|
|
}
|