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Summary: * `NULL` -> `nullptr` * `gui` -> Function `getGUI()` * `pluginFactory` -> Function `getPluginFactory()` * `assert` (redefinition) -> using `NDEBUG` instead, which standard `assert` respects. * `powf` (C stdlib symbol clash) -> removed and all expansions replaced with calls to `std::pow`. * `exp10` (nonstandard function symbol clash) -> removed and all expansions replaced with calls to `std::pow`. * `PATH_DEV_DSP` -> File-scope QString of identical name and value. * `VST_SNC_SHM_KEY_FILE` -> constexpr char* with identical name and value. * `MM_ALLOC` and `MM_FREE` -> Functions with identical name and implementation. * `INVAL`, `OUTVAL`, etc. for automation nodes -> Functions with identical names and implementations. * BandLimitedWave.h: All integer constant macros replaced with constexpr ints of same name and value. * `FAST_RAND_MAX` -> constexpr int of same name and value. * `QSTR_TO_STDSTR` -> Function with identical name and equivalent implementation. * `CCONST` -> constexpr function template with identical name and implementation. * `F_OPEN_UTF8` -> Function with identical name and equivalent implementation. * `LADSPA_PATH_SEPARATOR` -> constexpr char with identical name and value. * `UI_CTRL_KEY` -> constexpr char* with identical name and value. * `ALIGN_SIZE` -> Renamed to `LMMS_ALIGN_SIZE` and converted from a macro to a constexpr size_t. * `JACK_MIDI_BUFFER_MAX` -> constexpr size_t with identical name and value. * versioninfo.h: `PLATFORM`, `MACHINE` and `COMPILER_VERSION` -> prefixed with `LMMS_BUILDCONF_` and converted from macros to constexpr char* literals. * Header guard _OSCILLOSCOPE -> renamed to OSCILLOSCOPE_H * Header guard _TIME_DISPLAY_WIDGET -> renamed to TIME_DISPLAY_WIDGET_H * C-style typecasts in DrumSynth.cpp have been replaced with `static_cast`. * constexpr numerical constants are initialized with assignment notation instead of curly brace intializers. * In portsmf, `Alg_seq::operator[]` will throw an exception instead of returning null if the operator index is out of range. Additionally, in many places, global constants that were declared as `const T foo = bar;` were changed from const to constexpr, leaving them const and making them potentially evaluable at compile time. Some macros that only appeared in single source files and were unused in those files have been removed entirely.
411 lines
8.3 KiB
C++
411 lines
8.3 KiB
C++
/*
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* PatchesDialog.cpp - display GIG patches (based on Sf2 patches_dialog.cpp)
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*
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* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail/dot/com>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#include "PatchesDialog.h"
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#include <QHeaderView>
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// Custom list-view item (as for numerical sort purposes...)
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class PatchItem : public QTreeWidgetItem
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{
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public:
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// Constructor.
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PatchItem( QTreeWidget *pListView,
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QTreeWidgetItem *pItemAfter )
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: QTreeWidgetItem( pListView, pItemAfter ) {}
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// Sort/compare overriden method.
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bool operator< ( const QTreeWidgetItem& other ) const
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{
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int iColumn = QTreeWidgetItem::treeWidget()->sortColumn();
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const QString& s1 = text( iColumn );
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const QString& s2 = other.text( iColumn );
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if( iColumn == 0 || iColumn == 2 )
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{
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return s1.toInt() < s2.toInt();
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}
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else
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{
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return s1 < s2;
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}
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}
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};
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// Constructor.
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PatchesDialog::PatchesDialog( QWidget * pParent, Qt::WindowFlags wflags )
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: QDialog( pParent, wflags )
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{
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// Setup UI struct...
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setupUi( this );
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m_pSynth = nullptr;
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m_iChan = 0;
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m_iBank = 0;
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m_iProg = 0;
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// Soundfonts list view...
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QHeaderView * pHeader = m_progListView->header();
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pHeader->setDefaultAlignment( Qt::AlignLeft );
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pHeader->setSectionsMovable( false );
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pHeader->setStretchLastSection( true );
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m_progListView->resizeColumnToContents( 0 ); // Prog.
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// Initial sort order...
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m_bankListView->sortItems( 0, Qt::AscendingOrder );
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m_progListView->sortItems( 0, Qt::AscendingOrder );
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// UI connections...
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QObject::connect( m_bankListView,
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SIGNAL( currentItemChanged( QTreeWidgetItem *,QTreeWidgetItem * ) ),
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SLOT( bankChanged() ) );
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QObject::connect( m_progListView,
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SIGNAL( currentItemChanged( QTreeWidgetItem *, QTreeWidgetItem * ) ),
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SLOT( progChanged( QTreeWidgetItem *, QTreeWidgetItem * ) ) );
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QObject::connect( m_progListView,
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SIGNAL( itemActivated( QTreeWidgetItem *, int ) ),
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SLOT( accept() ) );
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QObject::connect( m_okButton,
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SIGNAL( clicked() ),
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SLOT( accept() ) );
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QObject::connect( m_cancelButton,
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SIGNAL( clicked() ),
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SLOT( reject() ) );
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}
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// Destructor.
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PatchesDialog::~PatchesDialog()
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{
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}
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// Dialog setup loader.
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void PatchesDialog::setup( GigInstance * pSynth, int iChan,
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const QString & chanName,
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LcdSpinBoxModel * bankModel,
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LcdSpinBoxModel * progModel,
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QLabel * patchLabel )
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{
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// We'll going to changes the whole thing...
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m_dirty = 0;
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m_bankModel = bankModel;
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m_progModel = progModel;
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m_patchLabel = patchLabel;
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// Set the proper caption...
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setWindowTitle( chanName + " - GIG patches" );
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// set m_pSynth to NULL so we don't trigger any progChanged events
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m_pSynth = nullptr;
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// Load bank list from actual synth stack...
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m_bankListView->setSortingEnabled( false );
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m_bankListView->clear();
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// now it should be safe to set internal stuff
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m_pSynth = pSynth;
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m_iChan = iChan;
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//fluid_preset_t preset;
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QTreeWidgetItem * pBankItem = nullptr;
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// Currently just use zero as the only bank
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int iBankDefault = -1;
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int iProgDefault = -1;
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gig::Instrument * pInstrument = m_pSynth->gig.GetFirstInstrument();
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while( pInstrument )
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{
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int iBank = pInstrument->MIDIBank;
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int iProg = pInstrument->MIDIProgram;
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if ( !findBankItem( iBank ) )
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{
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pBankItem = new PatchItem( m_bankListView, pBankItem );
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if( pBankItem )
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{
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pBankItem->setText( 0, QString::number( iBank ) );
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if( iBankDefault == -1 )
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{
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iBankDefault = iBank;
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iProgDefault = iProg;
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}
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}
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}
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pInstrument = m_pSynth->gig.GetNextInstrument();
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}
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m_bankListView->setSortingEnabled( true );
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// Set the selected bank.
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if( iBankDefault != -1 )
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{
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m_iBank = iBankDefault;
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}
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pBankItem = findBankItem( m_iBank );
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m_bankListView->setCurrentItem( pBankItem );
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m_bankListView->scrollToItem( pBankItem );
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bankChanged();
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// Set the selected program.
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if( iProgDefault != -1 )
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{
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m_iProg = iProgDefault;
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}
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QTreeWidgetItem * pProgItem = findProgItem( m_iProg );
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m_progListView->setCurrentItem( pProgItem );
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m_progListView->scrollToItem( pProgItem );
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}
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// Stabilize current state form.
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void PatchesDialog::stabilizeForm()
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{
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m_okButton->setEnabled( validateForm() );
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}
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// Validate form fields.
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bool PatchesDialog::validateForm()
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{
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bool bValid = true;
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bValid = bValid && ( m_bankListView->currentItem() != nullptr );
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bValid = bValid && ( m_progListView->currentItem() != nullptr );
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return bValid;
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}
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// Realize a bank-program selection preset.
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void PatchesDialog::setBankProg( int iBank, int iProg )
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{
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if( m_pSynth == nullptr )
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{
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return;
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}
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}
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// Validate form fields and accept it valid.
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void PatchesDialog::accept()
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{
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if( validateForm() )
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{
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// Unload from current selected dialog items.
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int iBank = ( m_bankListView->currentItem() )->text( 0 ).toInt();
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int iProg = ( m_progListView->currentItem() )->text( 0 ).toInt();
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// And set it right away...
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setBankProg( iBank, iProg );
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if( m_dirty > 0 )
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{
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m_bankModel->setValue( iBank );
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m_progModel->setValue( iProg );
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m_patchLabel->setText( m_progListView->
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currentItem()->text( 1 ) );
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}
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// We got it.
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QDialog::accept();
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}
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}
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// Reject settings (Cancel button slot).
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void PatchesDialog::reject()
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{
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// Reset selection to initial selection, if applicable...
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if( m_dirty > 0 )
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{
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setBankProg( m_bankModel->value(), m_progModel->value() );
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}
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// Done (hopefully nothing).
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QDialog::reject();
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}
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// Find the bank item of given bank number id.
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QTreeWidgetItem * PatchesDialog::findBankItem( int iBank )
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{
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QList<QTreeWidgetItem *> banks
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= m_bankListView->findItems(
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QString::number( iBank ), Qt::MatchExactly, 0 );
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QListIterator<QTreeWidgetItem *> iter( banks );
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if( iter.hasNext() )
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{
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return iter.next();
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}
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else
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{
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return nullptr;
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}
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}
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// Find the program item of given program number id.
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QTreeWidgetItem *PatchesDialog::findProgItem( int iProg )
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{
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QList<QTreeWidgetItem *> progs
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= m_progListView->findItems(
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QString::number( iProg ), Qt::MatchExactly, 0 );
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QListIterator<QTreeWidgetItem *> iter( progs );
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if( iter.hasNext() )
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{
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return iter.next();
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}
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else
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{
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return nullptr;
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}
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}
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// Bank change slot.
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void PatchesDialog::bankChanged()
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{
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if( m_pSynth == nullptr )
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{
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return;
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}
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QTreeWidgetItem * pBankItem = m_bankListView->currentItem();
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if( pBankItem == nullptr )
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{
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return;
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}
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int iBankSelected = pBankItem->text( 0 ).toInt();
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// Clear up the program listview.
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m_progListView->setSortingEnabled( false );
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m_progListView->clear();
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QTreeWidgetItem * pProgItem = nullptr;
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gig::Instrument * pInstrument = m_pSynth->gig.GetFirstInstrument();
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while( pInstrument )
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{
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QString name = QString::fromStdString( pInstrument->pInfo->Name );
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if( name == "" )
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{
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name = "<no name>";
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}
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int iBank = pInstrument->MIDIBank;
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int iProg = pInstrument->MIDIProgram;
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if( iBank == iBankSelected && !findProgItem( iProg ) )
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{
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pProgItem = new PatchItem( m_progListView, pProgItem );
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if( pProgItem )
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{
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pProgItem->setText( 0, QString::number( iProg ) );
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pProgItem->setText( 1, name );
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}
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}
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pInstrument = m_pSynth->gig.GetNextInstrument();
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}
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m_progListView->setSortingEnabled( true );
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// Stabilize the form.
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stabilizeForm();
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}
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// Program change slot.
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void PatchesDialog::progChanged( QTreeWidgetItem * curr, QTreeWidgetItem * prev )
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{
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if( m_pSynth == nullptr || curr == nullptr )
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{
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return;
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}
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// Which preview state...
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if( validateForm() )
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{
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// Set current selection.
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int iBank = ( m_bankListView->currentItem() )->text( 0 ).toInt();
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int iProg = curr->text( 0 ).toInt();
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// And set it right away...
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setBankProg( iBank, iProg );
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// Now we're dirty nuff.
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m_dirty++;
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}
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// Stabilize the form.
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stabilizeForm();
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}
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