Files
lmms/plugins/SpectrumAnalyzer/SaProcessor.h
Martin Pavelek da73ddd242 Spectrum analyzer update (#5160)
* advanced config: expose hidden constants to user screen
* advanced config: add support for FFT window overlapping
* waterfall: display at native resolution on high-DPI screens
* waterfall: add cursor and improve label density
* FFT: fix normalization so that 0 dBFS matches full-scale sinewave
* FFT: decouple data acquisition from processing and display
* FFT: separate lock for reallocation (to avoid some needless waiting)
* moved ranges and other constants to a separate file
* debug: better performance measurements
* minor fixes
* build the ringbuffer library as part of LMMS core
2019-11-21 14:44:18 +01:00

161 lines
6.3 KiB
C++

/* SaProcessor.h - declaration of SaProcessor class.
*
* Copyright (c) 2019 Martin Pavelek <he29/dot/HS/at/gmail/dot/com>
*
* Based partially on Eq plugin code,
* Copyright (c) 2014 David French <dave/dot/french3/at/googlemail/dot/com>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef SAPROCESSOR_H
#define SAPROCESSOR_H
#include <atomic>
#include <QColor>
#include <QMutex>
#include <vector>
#include "fft_helpers.h"
#include "SaControls.h"
template<class T>
class LocklessRingBuffer;
//! Receives audio data, runs FFT analysis and stores the result.
class SaProcessor
{
public:
explicit SaProcessor(const SaControls *controls);
virtual ~SaProcessor();
// analysis thread and a method to terminate it
void analyze(LocklessRingBuffer<sampleFrame> &ring_buffer);
void terminate() {m_terminate = true;}
// inform processor if any processing is actually required
void setSpectrumActive(bool active);
void setWaterfallActive(bool active);
void flipRequest() {m_flipRequest = true;} // request refresh of history buffer
// configuration is taken from models in SaControls; some changes require
// an exlicit update request (reallocation and window rebuild)
void reallocateBuffers();
void rebuildWindow();
void clear();
void clearHistory();
const float *getSpectrumL() const {return m_normSpectrumL.data();}
const float *getSpectrumR() const {return m_normSpectrumR.data();}
const uchar *getHistory() const {return m_history.data();}
// information about results and unit conversion helpers
unsigned int inBlockSize() const {return m_inBlockSize;}
unsigned int binCount() const; //!< size of output (frequency domain) data block
bool spectrumNotEmpty(); //!< check if result buffers contain any non-zero values
unsigned int waterfallWidth() const; //!< binCount value capped at 3840 (for display)
unsigned int waterfallHeight() const {return m_waterfallHeight;}
bool waterfallNotEmpty() const {return m_waterfallNotEmpty;}
float binToFreq(unsigned int bin_index) const;
float binBandwidth() const;
float freqToXPixel(float frequency, unsigned int width) const;
float xPixelToFreq(float x, unsigned int width) const;
float ampToYPixel(float amplitude, unsigned int height) const;
float yPixelToAmp(float y, unsigned int height) const;
unsigned int getSampleRate() const;
float getNyquistFreq() const;
float getFreqRangeMin(bool linear = false) const;
float getFreqRangeMax() const;
float getAmpRangeMin(bool linear = false) const;
float getAmpRangeMax() const;
// Reallocation lock prevents the processor from changing size of its buffers.
// It is used to keep consistent bin-to-frequency mapping while drawing the
// spectrum and to make sure reading side does not find itself out of bounds.
// The processor is meanwhile free to work on another block.
QMutex m_reallocationAccess;
// Data access lock prevents the processor from changing both size and content
// of its buffers. It is used when writing to a result buffer, or when a friendly
// class reads them and needs guaranteed data consistency.
// It causes FFT analysis to be paused, so this lock should be used sparingly.
// If using both locks at the same time, reallocation lock MUST be acquired first.
QMutex m_dataAccess;
private:
const SaControls *m_controls;
// thread communication and control
bool m_terminate;
// currently valid configuration
unsigned int m_zeroPadFactor = 2; //!< use n-steps bigger FFT for given block size
std::atomic<unsigned int> m_inBlockSize;//!< size of input (time domain) data block
unsigned int m_fftBlockSize; //!< size of padded block for FFT processing
unsigned int m_sampleRate;
// data buffers (roughly in the order of processing, from input to output)
unsigned int m_framesFilledUp;
std::vector<float> m_bufferL; //!< time domain samples (left)
std::vector<float> m_bufferR; //!< time domain samples (right)
std::vector<float> m_fftWindow; //!< precomputed window function coefficients
std::vector<float> m_filteredBufferL; //!< time domain samples with window function applied (left)
std::vector<float> m_filteredBufferR; //!< time domain samples with window function applied (right)
fftwf_plan m_fftPlanL;
fftwf_plan m_fftPlanR;
fftwf_complex *m_spectrumL; //!< frequency domain samples (complex) (left)
fftwf_complex *m_spectrumR; //!< frequency domain samples (complex) (right)
std::vector<float> m_absSpectrumL; //!< frequency domain samples (absolute) (left)
std::vector<float> m_absSpectrumR; //!< frequency domain samples (absolute) (right)
std::vector<float> m_normSpectrumL; //!< frequency domain samples (normalized) (left)
std::vector<float> m_normSpectrumR; //!< frequency domain samples (normalized) (right)
// spectrum history for waterfall: new normSpectrum lines are added on top
std::vector<uchar> m_history_work; //!< local history buffer for render
std::vector<uchar> m_history; //!< public buffer for reading
bool m_flipRequest; //!< update public buffer only when requested
std::atomic<unsigned int> m_waterfallHeight; //!< number of stored lines in history buffer
// Note: high values may make it harder to see transients.
const unsigned int m_waterfallMaxWidth = 3840;
// book keeping
bool m_spectrumActive;
bool m_waterfallActive;
std::atomic<unsigned int> m_waterfallNotEmpty; //!< number of lines remaining visible on display
bool m_reallocating;
// merge L and R channels and apply gamma correction to make a spectrogram pixel
QRgb makePixel(float left, float right) const;
#ifdef SA_DEBUG
unsigned int m_last_dump_time;
unsigned int m_dump_count;
float m_sum_execution;
float m_max_execution;
#endif
};
#endif // SAPROCESSOR_H