Files
lmms/plugins/dynamics_processor/dynamics_processor.cpp
Levin Oehlmann f742710758 Macro cleanup (#6095)
Summary:

* `NULL` -> `nullptr`
* `gui` -> Function `getGUI()`
* `pluginFactory` -> Function `getPluginFactory()`
* `assert` (redefinition) -> using `NDEBUG` instead, which standard `assert` respects.
* `powf` (C stdlib symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `exp10` (nonstandard function symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `PATH_DEV_DSP` -> File-scope QString of identical name and value.
* `VST_SNC_SHM_KEY_FILE` -> constexpr char* with identical name and value.
* `MM_ALLOC` and `MM_FREE` -> Functions with identical name and implementation.
* `INVAL`, `OUTVAL`, etc. for automation nodes -> Functions with identical names and implementations.
* BandLimitedWave.h: All integer constant macros replaced with constexpr ints of same name and value.
* `FAST_RAND_MAX` -> constexpr int of same name and value.
* `QSTR_TO_STDSTR` -> Function with identical name and equivalent implementation.
* `CCONST` -> constexpr function template with identical name and implementation.
* `F_OPEN_UTF8` -> Function with identical name and equivalent implementation.
* `LADSPA_PATH_SEPARATOR` -> constexpr char with identical name and value.
* `UI_CTRL_KEY` -> constexpr char* with identical name and value.
* `ALIGN_SIZE` -> Renamed to `LMMS_ALIGN_SIZE` and converted from a macro to a constexpr size_t.
* `JACK_MIDI_BUFFER_MAX` -> constexpr size_t with identical name and value.
* versioninfo.h: `PLATFORM`, `MACHINE` and `COMPILER_VERSION` -> prefixed with `LMMS_BUILDCONF_` and converted from macros to constexpr char* literals.
* Header guard _OSCILLOSCOPE -> renamed to OSCILLOSCOPE_H
* Header guard _TIME_DISPLAY_WIDGET -> renamed to TIME_DISPLAY_WIDGET_H
* C-style typecasts in DrumSynth.cpp have been replaced with `static_cast`.
* constexpr numerical constants are initialized with assignment notation instead of curly brace intializers.
* In portsmf, `Alg_seq::operator[]` will throw an exception instead of returning null if the operator index is out of range.

Additionally, in many places, global constants that were declared as `const T foo = bar;` were changed from const to constexpr, leaving them const and making them potentially evaluable at compile time.

Some macros that only appeared in single source files and were unused in those files have been removed entirely.
2021-09-30 18:01:27 +02:00

246 lines
5.8 KiB
C++

/*
* dynamics_processor.cpp - dynamics_processor effect-plugin
*
* Copyright (c) 2014 Vesa Kivimäki <contact/dot/diizy/at/nbl/dot/fi>
* Copyright (c) 2006-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include "dynamics_processor.h"
#include "lmms_math.h"
#include "interpolation.h"
#include "embed.h"
#include "plugin_export.h"
extern "C"
{
Plugin::Descriptor PLUGIN_EXPORT dynamicsprocessor_plugin_descriptor =
{
STRINGIFY( PLUGIN_NAME ),
"Dynamics Processor",
QT_TRANSLATE_NOOP( "PluginBrowser",
"plugin for processing dynamics in a flexible way" ),
"Vesa Kivimäki <contact/dot/diizy/at/nbl/dot/fi>",
0x0100,
Plugin::Effect,
new PluginPixmapLoader("logo"),
nullptr,
nullptr,
} ;
}
const float DYN_NOISE_FLOOR = 0.00001f; // -100dBFS noise floor
const double DNF_LOG = 5.0;
dynProcEffect::dynProcEffect( Model * _parent,
const Descriptor::SubPluginFeatures::Key * _key ) :
Effect( &dynamicsprocessor_plugin_descriptor, _parent, _key ),
m_dpControls( this )
{
m_currentPeak[0] = m_currentPeak[1] = DYN_NOISE_FLOOR;
m_rms[0] = new RmsHelper( 64 * Engine::audioEngine()->processingSampleRate() / 44100 );
m_rms[1] = new RmsHelper( 64 * Engine::audioEngine()->processingSampleRate() / 44100 );
calcAttack();
calcRelease();
}
dynProcEffect::~dynProcEffect()
{
delete m_rms[0];
delete m_rms[1];
}
inline void dynProcEffect::calcAttack()
{
m_attCoeff = std::pow(10.f, ( DNF_LOG / ( m_dpControls.m_attackModel.value() * 0.001 ) ) / Engine::audioEngine()->processingSampleRate() );
}
inline void dynProcEffect::calcRelease()
{
m_relCoeff = std::pow(10.f, ( -DNF_LOG / ( m_dpControls.m_releaseModel.value() * 0.001 ) ) / Engine::audioEngine()->processingSampleRate() );
}
bool dynProcEffect::processAudioBuffer( sampleFrame * _buf,
const fpp_t _frames )
{
if( !isEnabled() || !isRunning () )
{
//apparently we can't keep running after the decay value runs out so we'll just set the peaks to zero
m_currentPeak[0] = m_currentPeak[1] = DYN_NOISE_FLOOR;
return( false );
}
//qDebug( "%f %f", m_currentPeak[0], m_currentPeak[1] );
// variables for effect
int i = 0;
float sm_peak[2] = { 0.0f, 0.0f };
float gain;
double out_sum = 0.0;
const float d = dryLevel();
const float w = wetLevel();
const int stereoMode = m_dpControls.m_stereomodeModel.value();
const float inputGain = m_dpControls.m_inputModel.value();
const float outputGain = m_dpControls.m_outputModel.value();
const float * samples = m_dpControls.m_wavegraphModel.samples();
// debug code
// qDebug( "peaks %f %f", m_currentPeak[0], m_currentPeak[1] );
if( m_needsUpdate )
{
m_rms[0]->setSize( 64 * Engine::audioEngine()->processingSampleRate() / 44100 );
m_rms[1]->setSize( 64 * Engine::audioEngine()->processingSampleRate() / 44100 );
calcAttack();
calcRelease();
m_needsUpdate = false;
}
else
{
if( m_dpControls.m_attackModel.isValueChanged() )
{
calcAttack();
}
if( m_dpControls.m_releaseModel.isValueChanged() )
{
calcRelease();
}
}
for( fpp_t f = 0; f < _frames; ++f )
{
double s[2] = { _buf[f][0], _buf[f][1] };
// apply input gain
s[0] *= inputGain;
s[1] *= inputGain;
// update peak values
for ( i=0; i <= 1; i++ )
{
const double t = m_rms[i]->update( s[i] );
if( t > m_currentPeak[i] )
{
m_currentPeak[i] = qMin( m_currentPeak[i] * m_attCoeff, t );
}
else
if( t < m_currentPeak[i] )
{
m_currentPeak[i] = qMax( m_currentPeak[i] * m_relCoeff, t );
}
m_currentPeak[i] = qBound( DYN_NOISE_FLOOR, m_currentPeak[i], 10.0f );
}
// account for stereo mode
switch( stereoMode )
{
case dynProcControls::SM_Maximum:
{
sm_peak[0] = sm_peak[1] = qMax( m_currentPeak[0], m_currentPeak[1] );
break;
}
case dynProcControls::SM_Average:
{
sm_peak[0] = sm_peak[1] = ( m_currentPeak[0] + m_currentPeak[1] ) * 0.5;
break;
}
case dynProcControls::SM_Unlinked:
{
sm_peak[0] = m_currentPeak[0];
sm_peak[1] = m_currentPeak[1];
break;
}
}
// start effect
for ( i=0; i <= 1; i++ )
{
const int lookup = static_cast<int>( sm_peak[i] * 200.0f );
const float frac = fraction( sm_peak[i] * 200.0f );
if( sm_peak[i] > DYN_NOISE_FLOOR )
{
if ( lookup < 1 )
{
gain = frac * samples[0];
}
else
if ( lookup < 200 )
{
gain = linearInterpolate( samples[ lookup - 1 ],
samples[ lookup ], frac );
}
else
{
gain = samples[199];
};
s[i] *= gain;
s[i] /= sm_peak[i];
}
}
// apply output gain
s[0] *= outputGain;
s[1] *= outputGain;
// mix wet/dry signals
_buf[f][0] = d * _buf[f][0] + w * s[0];
_buf[f][1] = d * _buf[f][1] + w * s[1];
out_sum += _buf[f][0] * _buf[f][0] + _buf[f][1] * _buf[f][1];
}
checkGate( out_sum / _frames );
return( isRunning() );
}
extern "C"
{
// necessary for getting instance out of shared lib
PLUGIN_EXPORT Plugin * lmms_plugin_main( Model * _parent, void * _data )
{
return( new dynProcEffect( _parent,
static_cast<const Plugin::Descriptor::SubPluginFeatures::Key *>(
_data ) ) );
}
}