Files
lmms/plugins/nes/Nes.cpp
Levin Oehlmann f742710758 Macro cleanup (#6095)
Summary:

* `NULL` -> `nullptr`
* `gui` -> Function `getGUI()`
* `pluginFactory` -> Function `getPluginFactory()`
* `assert` (redefinition) -> using `NDEBUG` instead, which standard `assert` respects.
* `powf` (C stdlib symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `exp10` (nonstandard function symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `PATH_DEV_DSP` -> File-scope QString of identical name and value.
* `VST_SNC_SHM_KEY_FILE` -> constexpr char* with identical name and value.
* `MM_ALLOC` and `MM_FREE` -> Functions with identical name and implementation.
* `INVAL`, `OUTVAL`, etc. for automation nodes -> Functions with identical names and implementations.
* BandLimitedWave.h: All integer constant macros replaced with constexpr ints of same name and value.
* `FAST_RAND_MAX` -> constexpr int of same name and value.
* `QSTR_TO_STDSTR` -> Function with identical name and equivalent implementation.
* `CCONST` -> constexpr function template with identical name and implementation.
* `F_OPEN_UTF8` -> Function with identical name and equivalent implementation.
* `LADSPA_PATH_SEPARATOR` -> constexpr char with identical name and value.
* `UI_CTRL_KEY` -> constexpr char* with identical name and value.
* `ALIGN_SIZE` -> Renamed to `LMMS_ALIGN_SIZE` and converted from a macro to a constexpr size_t.
* `JACK_MIDI_BUFFER_MAX` -> constexpr size_t with identical name and value.
* versioninfo.h: `PLATFORM`, `MACHINE` and `COMPILER_VERSION` -> prefixed with `LMMS_BUILDCONF_` and converted from macros to constexpr char* literals.
* Header guard _OSCILLOSCOPE -> renamed to OSCILLOSCOPE_H
* Header guard _TIME_DISPLAY_WIDGET -> renamed to TIME_DISPLAY_WIDGET_H
* C-style typecasts in DrumSynth.cpp have been replaced with `static_cast`.
* constexpr numerical constants are initialized with assignment notation instead of curly brace intializers.
* In portsmf, `Alg_seq::operator[]` will throw an exception instead of returning null if the operator index is out of range.

Additionally, in many places, global constants that were declared as `const T foo = bar;` were changed from const to constexpr, leaving them const and making them potentially evaluable at compile time.

Some macros that only appeared in single source files and were unused in those files have been removed entirely.
2021-09-30 18:01:27 +02:00

930 lines
26 KiB
C++

/* Nes.cpp - A NES instrument plugin for LMMS
*
* Copyright (c) 2014 Vesa Kivimäki
* Copyright (c) 2004-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include <QDomElement>
#include "Nes.h"
#include "AudioEngine.h"
#include "Engine.h"
#include "InstrumentTrack.h"
#include "ToolTip.h"
#include "Song.h"
#include "lmms_math.h"
#include "interpolation.h"
#include "Oscillator.h"
#include "embed.h"
#include "plugin_export.h"
extern "C"
{
Plugin::Descriptor PLUGIN_EXPORT nes_plugin_descriptor =
{
STRINGIFY( PLUGIN_NAME ),
"Nescaline",
QT_TRANSLATE_NOOP( "PluginBrowser",
"A NES-like synthesizer" ),
"Vesa Kivimäki <contact/dot/diizy/at/nbl/dot/fi>",
0x0100,
Plugin::Instrument,
new PluginPixmapLoader( "logo" ),
nullptr,
nullptr,
} ;
}
NesObject::NesObject( NesInstrument * nes, const sample_rate_t samplerate, NotePlayHandle * nph ) :
m_parent( nes ),
m_samplerate( samplerate ),
m_nph( nph )
{
m_pitchUpdateCounter = 0;
m_pitchUpdateFreq = wavelength( 60.0f );
m_LFSR = LFSR_INIT;
m_ch1Counter = 0;
m_ch2Counter = 0;
m_ch3Counter = 0;
m_ch4Counter = 0;
m_ch1EnvCounter = 0;
m_ch2EnvCounter = 0;
m_ch4EnvCounter = 0;
m_ch1EnvValue = 15;
m_ch2EnvValue = 15;
m_ch4EnvValue = 15;
m_ch1SweepCounter = 0;
m_ch2SweepCounter = 0;
m_ch4SweepCounter = 0;
m_12Last = 0.0f;
m_34Last = 0.0f;
m_maxWlen = wavelength( MIN_FREQ );
m_nsf = NES_SIMPLE_FILTER * ( m_samplerate / 44100.0 );
m_lastNoteFreq = 0;
m_lastNoiseFreq = -1.0f; // value that is always different than noisefreq so it gets updated at start
m_vibratoPhase = 0;
updatePitch();
}
NesObject::~NesObject()
{
}
void NesObject::renderOutput( sampleFrame * buf, fpp_t frames )
{
////////////////////////////////
// //
// variables for processing //
// //
////////////////////////////////
bool ch1Enabled = m_parent->m_ch1Enabled.value();
bool ch2Enabled = m_parent->m_ch2Enabled.value();
bool ch3Enabled = m_parent->m_ch3Enabled.value();
bool ch4Enabled = m_parent->m_ch4Enabled.value();
float ch1DutyCycle = DUTY_CYCLE[ m_parent->m_ch1DutyCycle.value() ];
int ch1EnvLen = wavelength( floorf( 240.0 / ( m_parent->m_ch1EnvLen.value() + 1 ) ) );
bool ch1EnvLoop = m_parent->m_ch1EnvLooped.value();
float ch2DutyCycle = DUTY_CYCLE[ m_parent->m_ch2DutyCycle.value() ];
int ch2EnvLen = wavelength( floorf( 240.0 / ( m_parent->m_ch2EnvLen.value() + 1 ) ) );
bool ch2EnvLoop = m_parent->m_ch2EnvLooped.value();
int ch4EnvLen = wavelength( floorf( 240.0 / ( m_parent->m_ch4EnvLen.value() + 1 ) ) );
bool ch4EnvLoop = m_parent->m_ch4EnvLooped.value();
// processing variables for operators
int ch1;
int ch2;
int ch3;
int ch4;
// levels for generators (used for dc offset compensation)
int ch1Level;
int ch2Level;
int ch3Level;
int ch4Level;
int ch1SweepRate = wavelength( floorf( 120.0 / ( m_parent->m_ch1SweepRate.value() + 1 ) ) );
int ch2SweepRate = wavelength( floorf( 120.0 / ( m_parent->m_ch2SweepRate.value() + 1 ) ) );
int ch4SweepRate = wavelength( floorf( 60.0f / ( 8.0f - qAbs( m_parent->m_ch4Sweep.value() ) ) ) );
int ch1Sweep = static_cast<int>( m_parent->m_ch1SweepAmt.value() * -1.0 );
int ch2Sweep = static_cast<int>( m_parent->m_ch2SweepAmt.value() * -1.0 );
int ch4Sweep = 0;
if( m_parent->m_ch4Sweep.value() != 0.0f )
{
ch4Sweep = m_parent->m_ch4Sweep.value() > 0.0f
? -1
: 1;
}
// the amounts are inverted so we correct them here
if( ch1Sweep > 0 )
{
ch1Sweep = 8 - ch1Sweep;
}
if( ch1Sweep < 0 )
{
ch1Sweep = -8 - ch1Sweep;
}
if( ch2Sweep > 0 )
{
ch2Sweep = 8 - ch2Sweep;
}
if( ch2Sweep < 0 )
{
ch2Sweep = -8 - ch2Sweep;
}
// start framebuffer loop
for( f_cnt_t f = 0; f < frames; f++ )
{
////////////////////////////////
// //
// pitch update //
// //
////////////////////////////////
m_pitchUpdateCounter++;
if( m_pitchUpdateCounter >= m_pitchUpdateFreq )
{
updatePitch();
m_pitchUpdateCounter = 0;
}
////////////////////////////////
// //
// channel 1 //
// //
////////////////////////////////
// render pulse wave
if( m_wlen1 <= m_maxWlen && m_wlen1 >= MIN_WLEN && ch1Enabled )
{
ch1Level = m_parent->m_ch1EnvEnabled.value()
? static_cast<int>( ( m_parent->m_ch1Volume.value() * m_ch1EnvValue ) / 15.0 )
: static_cast<int>( m_parent->m_ch1Volume.value() );
ch1 = m_ch1Counter > m_wlen1 * ch1DutyCycle
? 0
: ch1Level;
}
else ch1 = ch1Level = 0;
// update sweep
m_ch1SweepCounter++;
if( m_ch1SweepCounter >= ch1SweepRate )
{
m_ch1SweepCounter = 0;
if( m_parent->m_ch1SweepEnabled.value() && m_wlen1 <= m_maxWlen && m_wlen1 >= MIN_WLEN )
{
// check if the sweep goes up or down
if( ch1Sweep > 0 )
{
m_wlen1 += m_wlen1 >> qAbs( ch1Sweep );
}
if( ch1Sweep < 0 )
{
m_wlen1 -= m_wlen1 >> qAbs( ch1Sweep );
m_wlen1--; // additional minus 1 for ch1 only
}
}
}
// update framecounters
m_ch1Counter++;
m_ch1Counter = m_wlen1 ? m_ch1Counter % m_wlen1 : 0;
m_ch1EnvCounter++;
if( m_ch1EnvCounter >= ch1EnvLen )
{
m_ch1EnvCounter = 0;
m_ch1EnvValue--;
if( m_ch1EnvValue < 0 )
{
m_ch1EnvValue = ch1EnvLoop ? 15 : 0;
}
}
////////////////////////////////
// //
// channel 2 //
// //
////////////////////////////////
// render pulse wave
if( m_wlen2 <= m_maxWlen && m_wlen2 >= MIN_WLEN && ch2Enabled )
{
ch2Level = m_parent->m_ch2EnvEnabled.value()
? static_cast<int>( ( m_parent->m_ch2Volume.value() * m_ch2EnvValue ) / 15.0 )
: static_cast<int>( m_parent->m_ch2Volume.value() );
ch2 = m_ch2Counter > m_wlen2 * ch2DutyCycle
? 0
: ch2Level;
}
else ch2 = ch2Level = 0;
// update sweep
m_ch2SweepCounter++;
if( m_ch2SweepCounter >= ch2SweepRate )
{
m_ch2SweepCounter = 0;
if( m_parent->m_ch2SweepEnabled.value() && m_wlen2 <= m_maxWlen && m_wlen2 >= MIN_WLEN )
{
// check if the sweep goes up or down
if( ch2Sweep > 0 )
{
m_wlen2 += m_wlen2 >> qAbs( ch2Sweep );
}
if( ch2Sweep < 0 )
{
m_wlen2 -= m_wlen2 >> qAbs( ch2Sweep );
}
}
}
// update framecounters
m_ch2Counter++;
m_ch2Counter = m_wlen2 ? m_ch2Counter % m_wlen2 : 0;
m_ch2EnvCounter++;
if( m_ch2EnvCounter >= ch2EnvLen )
{
m_ch2EnvCounter = 0;
m_ch2EnvValue--;
if( m_ch2EnvValue < 0 )
{
m_ch2EnvValue = ch2EnvLoop
? 15
: 0;
}
}
////////////////////////////////
// //
// channel 3 //
// //
////////////////////////////////
// make sure we don't overflow
m_ch3Counter = m_wlen3 ? m_ch3Counter % m_wlen3 : 0;
// render triangle wave
if( m_wlen3 <= m_maxWlen && ch3Enabled )
{
ch3Level = static_cast<int>( m_parent->m_ch3Volume.value() );
ch3 = m_wlen3 ? TRIANGLE_WAVETABLE[ ( m_ch3Counter * 32 ) / m_wlen3 ] : 0;
ch3 = ( ch3 * ch3Level ) / 15;
}
else ch3 = ch3Level = 0;
m_ch3Counter++;
////////////////////////////////
// //
// channel 4 //
// //
////////////////////////////////
// render pseudo noise
if( ch4Enabled )
{
ch4Level = m_parent->m_ch4EnvEnabled.value()
? ( static_cast<int>( m_parent->m_ch4Volume.value() ) * m_ch4EnvValue ) / 15
: static_cast<int>( m_parent->m_ch4Volume.value() );
ch4 = LFSR()
? ch4Level
: 0;
}
else ch4 = ch4Level = 0;
// update framecounters
m_ch4Counter++;
if( m_ch4Counter >= m_wlen4 )
{
m_ch4Counter = 0;
updateLFSR( m_parent->m_ch4NoiseMode.value() );
}
m_ch4EnvCounter++;
if( m_ch4EnvCounter >= ch4EnvLen )
{
m_ch4EnvCounter = 0;
m_ch4EnvValue--;
if( m_ch4EnvValue < 0 )
{
m_ch4EnvValue = ch4EnvLoop
? 15
: 0;
}
}
m_ch4SweepCounter++;
if( m_ch4SweepCounter >= ch4SweepRate )
{
m_ch4SweepCounter = 0;
if( ch4Sweep != 0 )
{
int freqN = nearestNoiseFreq( static_cast<float>( m_samplerate ) / m_wlen4 );
freqN = qBound( 0, freqN + ch4Sweep, 15 );
m_wlen4 = wavelength( NOISE_FREQS[ freqN ] );
if( m_wlen4 == 0 && ch4Sweep == 1 ) // a workaround for sweep getting stuck on 0 wavelength
{
while( m_wlen4 == 0 )
{
m_wlen4 = wavelength( NOISE_FREQS[ ++freqN ] );
}
}
}
}
////////////////////////////////
// //
// final stage - mixing //
// //
////////////////////////////////
float pin1 = static_cast<float>( ch1 + ch2 );
// add dithering noise
pin1 *= 1.0 + ( Oscillator::noiseSample( 0.0f ) * DITHER_AMP );
pin1 = pin1 / 30.0f;
pin1 = signedPow( pin1, NES_DIST );
pin1 = pin1 * 2.0f - 1.0f;
// simple first order iir filter, to simulate the frequency response falloff in nes analog audio output
pin1 = linearInterpolate( pin1, m_12Last, m_nsf );
m_12Last = pin1;
// compensate DC offset
pin1 += 1.0f - signedPow( static_cast<float>( ch1Level + ch2Level ) / 30.0f, NES_DIST );
pin1 *= NES_MIXING_12;
float pin2 = static_cast<float>( ch3 + ch4 );
// add dithering noise
pin2 *= 1.0 + ( Oscillator::noiseSample( 0.0f ) * DITHER_AMP );
pin2 = pin2 / 30.0f;
pin2 = signedPow( pin2, NES_DIST );
pin2 = pin2 * 2.0f - 1.0f;
// simple first order iir filter, to simulate the frequency response falloff in nes analog audio output
pin2 = linearInterpolate( pin2, m_34Last, m_nsf );
m_34Last = pin2;
// compensate DC offset
pin2 += 1.0f - signedPow( static_cast<float>( ch3Level + ch4Level ) / 30.0f, NES_DIST );
pin2 *= NES_MIXING_34;
const float mixdown = ( pin1 + pin2 ) * NES_MIXING_ALL * m_parent->m_masterVol.value();
buf[f][0] = mixdown;
buf[f][1] = mixdown;
} // end framebuffer loop
}
void NesObject::updateVibrato( float * freq )
{
float vibratoAmt = floorf( m_parent->m_vibrato.value() ) / 15.0f;
m_vibratoPhase++;
m_vibratoPhase %= 32;
float vibratoRatio = 1.0f + ( static_cast<float>( TRIANGLE_WAVETABLE[ m_vibratoPhase ] ) * 0.02f * vibratoAmt );
*freq *= vibratoRatio;
}
void NesObject::updatePitch()
{
float freq = m_nph->frequency();
// if vibrato is active, update vibrato
if( m_parent->m_vibrato.value() > 0 )
{
updateVibrato( &freq );
}
// check if frequency has changed, if so, update wavelengths of ch1-3
if( freq != m_lastNoteFreq )
{
m_wlen1 = wavelength( freq * m_parent->m_freq1 );
m_wlen2 = wavelength( freq * m_parent->m_freq2 );
m_wlen3 = wavelength( freq * m_parent->m_freq3 );
}
// noise channel can use either note freq or preset freqs
if( m_parent->m_ch4NoiseFreqMode.value() && freq != m_lastNoteFreq )
{
float f = freq * 2.0f;
if( m_parent->m_ch4NoiseQuantize.value() ) // note freq can be quantized to the preset freqs
{
f = NOISE_FREQS[ nearestNoiseFreq( f ) ];
}
m_wlen4 = wavelength( f );
}
if( ! m_parent->m_ch4NoiseFreqMode.value() && m_lastNoiseFreq != m_parent->m_ch4NoiseFreq.value() )
{
m_wlen4 = wavelength( NOISE_FREQS[ 15 - static_cast<int>( m_parent->m_ch4NoiseFreq.value() ) ] );
m_lastNoiseFreq = m_parent->m_ch4NoiseFreq.value();
}
m_lastNoteFreq = freq;
}
NesInstrument::NesInstrument( InstrumentTrack * instrumentTrack ) :
Instrument( instrumentTrack, &nes_plugin_descriptor ),
m_ch1Enabled( true, this ),
m_ch1Crs( 0.f, -24.f, 24.f, 1.f, this, tr( "Channel 1 coarse detune" ) ),
m_ch1Volume( 15.f, 0.f, 15.f, 1.f, this, tr( "Channel 1 volume" ) ),
m_ch1EnvEnabled( false, this ),
m_ch1EnvLooped( false, this ),
m_ch1EnvLen( 0.f, 0.f, 15.f, 1.f, this, tr( "Channel 1 envelope length" ) ),
m_ch1DutyCycle( 0, 0, 3, this, tr( "Channel 1 duty cycle" ) ),
m_ch1SweepEnabled( false, this ),
m_ch1SweepAmt( 0.f, -7.f, 7.f, 1.f, this, tr( "Channel 1 sweep amount" ) ),
m_ch1SweepRate( 0.f, 0.f, 7.f, 1.f, this, tr( "Channel 1 sweep rate" ) ),
m_ch2Enabled( true, this ),
m_ch2Crs( 0.f, -24.f, 24.f, 1.f, this, tr( "Channel 2 Coarse detune" ) ),
m_ch2Volume( 15.f, 0.f, 15.f, 1.f, this, tr( "Channel 2 Volume" ) ),
m_ch2EnvEnabled( false, this ),
m_ch2EnvLooped( false, this ),
m_ch2EnvLen( 0.f, 0.f, 15.f, 1.f, this, tr( "Channel 2 envelope length" ) ),
m_ch2DutyCycle( 2, 0, 3, this, tr( "Channel 2 duty cycle" ) ),
m_ch2SweepEnabled( false, this ),
m_ch2SweepAmt( 0.f, -7.f, 7.f, 1.f, this, tr( "Channel 2 sweep amount" ) ),
m_ch2SweepRate( 0.f, 0.f, 7.f, 1.f, this, tr( "Channel 2 sweep rate" ) ),
//channel 3
m_ch3Enabled( true, this ),
m_ch3Crs( 0.f, -24.f, 24.f, 1.f, this, tr( "Channel 3 coarse detune" ) ),
m_ch3Volume( 15.f, 0.f, 15.f, 1.f, this, tr( "Channel 3 volume" ) ),
//channel 4
m_ch4Enabled( false, this ),
m_ch4Volume( 15.f, 0.f, 15.f, 1.f, this, tr( "Channel 4 volume" ) ),
m_ch4EnvEnabled( false, this ),
m_ch4EnvLooped( false, this ),
m_ch4EnvLen( 0.f, 0.f, 15.f, 1.f, this, tr( "Channel 4 envelope length" ) ),
m_ch4NoiseMode( false, this ),
m_ch4NoiseFreqMode( false, this ),
m_ch4NoiseFreq( 0.f, 0.f, 15.f, 1.f, this, tr( "Channel 4 noise frequency" ) ),
m_ch4Sweep( 0.f, -7.f, 7.f, 1.f, this, tr( "Channel 4 noise frequency sweep" ) ),
m_ch4NoiseQuantize( true, this ),
//master
m_masterVol( 1.0f, 0.0f, 2.0f, 0.01f, this, tr( "Master volume" ) ),
m_vibrato( 0.0f, 0.0f, 15.0f, 1.0f, this, tr( "Vibrato" ) )
{
connect( &m_ch1Crs, SIGNAL( dataChanged() ), this, SLOT( updateFreq1() ), Qt::DirectConnection );
connect( &m_ch2Crs, SIGNAL( dataChanged() ), this, SLOT( updateFreq2() ), Qt::DirectConnection );
connect( &m_ch3Crs, SIGNAL( dataChanged() ), this, SLOT( updateFreq3() ), Qt::DirectConnection );
updateFreq1();
updateFreq2();
updateFreq3();
}
NesInstrument::~NesInstrument()
{
}
void NesInstrument::playNote( NotePlayHandle * n, sampleFrame * workingBuffer )
{
const fpp_t frames = n->framesLeftForCurrentPeriod();
const f_cnt_t offset = n->noteOffset();
if ( n->totalFramesPlayed() == 0 || n->m_pluginData == nullptr )
{
NesObject * nes = new NesObject( this, Engine::audioEngine()->processingSampleRate(), n );
n->m_pluginData = nes;
}
NesObject * nes = static_cast<NesObject *>( n->m_pluginData );
nes->renderOutput( workingBuffer + offset, frames );
applyRelease( workingBuffer, n );
instrumentTrack()->processAudioBuffer( workingBuffer, frames + offset, n );
}
void NesInstrument::deleteNotePluginData( NotePlayHandle * n )
{
delete static_cast<NesObject *>( n->m_pluginData );
}
void NesInstrument::saveSettings( QDomDocument & doc, QDomElement & element )
{
m_ch1Enabled.saveSettings( doc, element, "on1" );
m_ch1Crs.saveSettings( doc, element, "crs1" );
m_ch1Volume.saveSettings( doc, element, "vol1" );
m_ch1EnvEnabled.saveSettings( doc, element, "envon1" );
m_ch1EnvLooped.saveSettings( doc, element, "envloop1" );
m_ch1EnvLen.saveSettings( doc, element, "envlen1" );
m_ch1DutyCycle.saveSettings( doc, element, "dc1" );
m_ch1SweepEnabled.saveSettings( doc, element, "sweep1" );
m_ch1SweepAmt.saveSettings( doc, element, "swamt1" );
m_ch1SweepRate.saveSettings( doc, element, "swrate1" );
// channel 2
m_ch2Enabled.saveSettings( doc, element, "on2" );
m_ch2Crs.saveSettings( doc, element, "crs2" );
m_ch2Volume.saveSettings( doc, element, "vol2" );
m_ch2EnvEnabled.saveSettings( doc, element, "envon2" );
m_ch2EnvLooped.saveSettings( doc, element, "envloop2" );
m_ch2EnvLen.saveSettings( doc, element, "envlen2" );
m_ch2DutyCycle.saveSettings( doc, element, "dc2" );
m_ch2SweepEnabled.saveSettings( doc, element, "sweep2" );
m_ch2SweepAmt.saveSettings( doc, element, "swamt2" );
m_ch2SweepRate.saveSettings( doc, element, "swrate2" );
//channel 3
m_ch3Enabled.saveSettings( doc, element, "on3" );
m_ch3Crs.saveSettings( doc, element, "crs3" );
m_ch3Volume.saveSettings( doc, element, "vol3" );
//channel 4
m_ch4Enabled.saveSettings( doc, element, "on4" );
m_ch4Volume.saveSettings( doc, element, "vol4" );
m_ch4EnvEnabled.saveSettings( doc, element, "envon4" );
m_ch4EnvLooped.saveSettings( doc, element, "envloop4" );
m_ch4EnvLen.saveSettings( doc, element, "envlen4" );
m_ch4NoiseMode.saveSettings( doc, element, "nmode4" );
m_ch4NoiseFreqMode.saveSettings( doc, element, "nfrqmode4" );
m_ch4NoiseFreq.saveSettings( doc, element, "nfreq4" );
m_ch4NoiseQuantize.saveSettings( doc, element, "nq4" );
m_ch4Sweep.saveSettings( doc, element, "nswp4" );
//master
m_masterVol.saveSettings( doc, element, "vol" );
m_vibrato.saveSettings( doc, element, "vibr" );
}
void NesInstrument::loadSettings( const QDomElement & element )
{
m_ch1Enabled.loadSettings( element, "on1" );
m_ch1Crs.loadSettings( element, "crs1" );
m_ch1Volume.loadSettings( element, "vol1" );
m_ch1EnvEnabled.loadSettings( element, "envon1" );
m_ch1EnvLooped.loadSettings( element, "envloop1" );
m_ch1EnvLen.loadSettings( element, "envlen1" );
m_ch1DutyCycle.loadSettings( element, "dc1" );
m_ch1SweepEnabled.loadSettings( element, "sweep1" );
m_ch1SweepAmt.loadSettings( element, "swamt1" );
m_ch1SweepRate.loadSettings( element, "swrate1" );
// channel 2
m_ch2Enabled.loadSettings( element, "on2" );
m_ch2Crs.loadSettings( element, "crs2" );
m_ch2Volume.loadSettings( element, "vol2" );
m_ch2EnvEnabled.loadSettings( element, "envon2" );
m_ch2EnvLooped.loadSettings( element, "envloop2" );
m_ch2EnvLen.loadSettings( element, "envlen2" );
m_ch2DutyCycle.loadSettings( element, "dc2" );
m_ch2SweepEnabled.loadSettings( element, "sweep2" );
m_ch2SweepAmt.loadSettings( element, "swamt2" );
m_ch2SweepRate.loadSettings( element, "swrate2" );
//channel 3
m_ch3Enabled.loadSettings( element, "on3" );
m_ch3Crs.loadSettings( element, "crs3" );
m_ch3Volume.loadSettings( element, "vol3" );
//channel 4
m_ch4Enabled.loadSettings( element, "on4" );
m_ch4Volume.loadSettings( element, "vol4" );
m_ch4EnvEnabled.loadSettings( element, "envon4" );
m_ch4EnvLooped.loadSettings( element, "envloop4" );
m_ch4EnvLen.loadSettings( element, "envlen4" );
m_ch4NoiseMode.loadSettings( element, "nmode4" );
m_ch4NoiseFreqMode.loadSettings( element, "nfrqmode4" );
m_ch4NoiseFreq.loadSettings( element, "nfreq4" );
m_ch4NoiseQuantize.loadSettings( element, "nq4" );
m_ch4Sweep.loadSettings( element, "nswp4" );
//master
m_masterVol.loadSettings( element, "vol" );
m_vibrato.loadSettings( element, "vibr" );
}
QString NesInstrument::nodeName() const
{
return( nes_plugin_descriptor.name );
}
PluginView * NesInstrument::instantiateView( QWidget * parent )
{
return( new NesInstrumentView( this, parent ) );
}
void NesInstrument::updateFreq1()
{
m_freq1 = powf( 2, m_ch1Crs.value() / 12.0f );
}
void NesInstrument::updateFreq2()
{
m_freq2 = powf( 2, m_ch2Crs.value() / 12.0f );
}
void NesInstrument::updateFreq3()
{
m_freq3 = powf( 2, m_ch3Crs.value() / 12.0f );
}
QPixmap * NesInstrumentView::s_artwork = nullptr;
NesInstrumentView::NesInstrumentView( Instrument * instrument, QWidget * parent ) :
InstrumentViewFixedSize( instrument, parent )
{
setAutoFillBackground( true );
QPalette pal;
if( s_artwork == nullptr )
{
s_artwork = new QPixmap( PLUGIN_NAME::getIconPixmap( "artwork" ) );
}
pal.setBrush( backgroundRole(), *s_artwork );
setPalette( pal );
const int KNOB_Y1 = 24;
const int KNOB_Y2 = 81;
const int KNOB_Y3 = 138;
const int KNOB_Y4 = 195;
const int KNOB_X1 = 12;
const int KNOB_X2 = 46;
const int KNOB_X3 = 84;
const int KNOB_X4 = 117;
const int KNOB_X5 = 151;
const int KNOB_X6 = 172;
const int KNOB_X7 = 206;
// channel 1
makeknob( m_ch1VolumeKnob, KNOB_X1, KNOB_Y1, tr( "Volume" ), "", "" )
makeknob( m_ch1CrsKnob, KNOB_X2, KNOB_Y1, tr( "Coarse detune" ), "", "" )
makeknob( m_ch1EnvLenKnob, KNOB_X3, KNOB_Y1, tr( "Envelope length" ), "", "" )
makenesled( m_ch1EnabledBtn, KNOB_X1, KNOB_Y1 - 12, tr( "Enable channel 1" ) )
makenesled( m_ch1EnvEnabledBtn, KNOB_X3, KNOB_Y1 - 12, tr( "Enable envelope 1" ) )
makenesled( m_ch1EnvLoopedBtn, 129, KNOB_Y1 - 12, tr( "Enable envelope 1 loop" ) )
makenesled( m_ch1SweepEnabledBtn, KNOB_X6, KNOB_Y1 - 12, tr( "Enable sweep 1" ) )
makeknob( m_ch1SweepAmtKnob, KNOB_X6, KNOB_Y1, tr( "Sweep amount" ), "", "" )
makeknob( m_ch1SweepRateKnob, KNOB_X7, KNOB_Y1, tr( "Sweep rate" ), "", "" )
int dcx = 117;
makedcled( ch1_dc1, dcx, 42, tr( "12.5% Duty cycle" ), "nesdc1_on" )
dcx += 13;
makedcled( ch1_dc2, dcx, 42, tr( "25% Duty cycle" ), "nesdc2_on" )
dcx += 13;
makedcled( ch1_dc3, dcx, 42, tr( "50% Duty cycle" ), "nesdc3_on" )
dcx += 13;
makedcled( ch1_dc4, dcx, 42, tr( "75% Duty cycle" ), "nesdc4_on" )
m_ch1DutyCycleGrp = new automatableButtonGroup( this );
m_ch1DutyCycleGrp -> addButton( ch1_dc1 );
m_ch1DutyCycleGrp -> addButton( ch1_dc2 );
m_ch1DutyCycleGrp -> addButton( ch1_dc3 );
m_ch1DutyCycleGrp -> addButton( ch1_dc4 );
// channel 2
makeknob( m_ch2VolumeKnob, KNOB_X1, KNOB_Y2, tr( "Volume" ), "", "" )
makeknob( m_ch2CrsKnob, KNOB_X2, KNOB_Y2, tr( "Coarse detune" ), "", "" )
makeknob( m_ch2EnvLenKnob, KNOB_X3, KNOB_Y2, tr( "Envelope length" ), "", "" )
makenesled( m_ch2EnabledBtn, KNOB_X1, KNOB_Y2 - 12, tr( "Enable channel 2" ) )
makenesled( m_ch2EnvEnabledBtn, KNOB_X3, KNOB_Y2 - 12, tr( "Enable envelope 2" ) )
makenesled( m_ch2EnvLoopedBtn, 129, KNOB_Y2 - 12, tr( "Enable envelope 2 loop" ) )
makenesled( m_ch2SweepEnabledBtn, KNOB_X6, KNOB_Y2 - 12, tr( "Enable sweep 2" ) )
makeknob( m_ch2SweepAmtKnob, KNOB_X6, KNOB_Y2, tr( "Sweep amount" ), "", "" )
makeknob( m_ch2SweepRateKnob, KNOB_X7, KNOB_Y2, tr( "Sweep rate" ), "", "" )
dcx = 117;
makedcled( ch2_dc1, dcx, 99, tr( "12.5% Duty cycle" ), "nesdc1_on" )
dcx += 13;
makedcled( ch2_dc2, dcx, 99, tr( "25% Duty cycle" ), "nesdc2_on" )
dcx += 13;
makedcled( ch2_dc3, dcx, 99, tr( "50% Duty cycle" ), "nesdc3_on" )
dcx += 13;
makedcled( ch2_dc4, dcx, 99, tr( "75% Duty cycle" ), "nesdc4_on" )
m_ch2DutyCycleGrp = new automatableButtonGroup( this );
m_ch2DutyCycleGrp -> addButton( ch2_dc1 );
m_ch2DutyCycleGrp -> addButton( ch2_dc2 );
m_ch2DutyCycleGrp -> addButton( ch2_dc3 );
m_ch2DutyCycleGrp -> addButton( ch2_dc4 );
//channel 3
makenesled( m_ch3EnabledBtn, KNOB_X1, KNOB_Y3 - 12, tr( "Enable channel 3" ) )
makeknob( m_ch3VolumeKnob, KNOB_X1, KNOB_Y3, tr( "Volume" ), "", "" )
makeknob( m_ch3CrsKnob, KNOB_X2, KNOB_Y3, tr( "Coarse detune" ), "", "" )
//channel 4
makeknob( m_ch4VolumeKnob, KNOB_X1, KNOB_Y4, tr( "Volume" ), "", "" )
makeknob( m_ch4NoiseFreqKnob, KNOB_X2, KNOB_Y4, tr( "Noise Frequency" ), "", "" )
makeknob( m_ch4EnvLenKnob, KNOB_X3, KNOB_Y4, tr( "Envelope length" ), "", "" )
makeknob( m_ch4SweepKnob, KNOB_X4, KNOB_Y4, tr( "Frequency sweep" ), "", "" )
makenesled( m_ch4EnabledBtn, KNOB_X1, KNOB_Y4 - 12, tr( "Enable channel 4" ) )
makenesled( m_ch4EnvEnabledBtn, KNOB_X3, KNOB_Y4 - 12, tr( "Enable envelope 4" ) )
makenesled( m_ch4EnvLoopedBtn, 129, KNOB_Y4 - 12, tr( "Enable envelope 4 loop" ) )
makenesled( m_ch4NoiseQuantizeBtn, 162, KNOB_Y4 - 12, tr( "Quantize noise frequency when using note frequency" ) )
makenesled( m_ch4NoiseFreqModeBtn, 148, 203, tr( "Use note frequency for noise" ) )
makenesled( m_ch4NoiseModeBtn, 148, 224, tr( "Noise mode" ) )
//master
makeknob( m_masterVolKnob, KNOB_X4, KNOB_Y3, tr( "Master volume" ), "", "" )
makeknob( m_vibratoKnob, KNOB_X5, KNOB_Y3, tr( "Vibrato" ), "", "" )
}
NesInstrumentView::~NesInstrumentView()
{
}
void NesInstrumentView::modelChanged()
{
NesInstrument * nes = castModel<NesInstrument>();
m_ch1EnabledBtn->setModel( &nes->m_ch1Enabled );
m_ch1CrsKnob->setModel( &nes->m_ch1Crs );
m_ch1VolumeKnob->setModel( &nes->m_ch1Volume );
m_ch1EnvEnabledBtn->setModel( &nes->m_ch1EnvEnabled );
m_ch1EnvLoopedBtn->setModel( &nes->m_ch1EnvLooped );
m_ch1EnvLenKnob->setModel( &nes->m_ch1EnvLen );
m_ch1DutyCycleGrp->setModel( &nes->m_ch1DutyCycle );
m_ch1SweepEnabledBtn->setModel( &nes->m_ch1SweepEnabled );
m_ch1SweepAmtKnob->setModel( &nes->m_ch1SweepAmt );
m_ch1SweepRateKnob->setModel( &nes->m_ch1SweepRate );
// channel 2
m_ch2EnabledBtn->setModel( &nes->m_ch2Enabled );
m_ch2CrsKnob->setModel( &nes->m_ch2Crs );
m_ch2VolumeKnob->setModel( &nes->m_ch2Volume );
m_ch2EnvEnabledBtn->setModel( &nes->m_ch2EnvEnabled );
m_ch2EnvLoopedBtn->setModel( &nes->m_ch2EnvLooped );
m_ch2EnvLenKnob->setModel( &nes->m_ch2EnvLen );
m_ch2DutyCycleGrp->setModel( &nes->m_ch2DutyCycle );
m_ch2SweepEnabledBtn->setModel( &nes->m_ch2SweepEnabled );
m_ch2SweepAmtKnob->setModel( &nes->m_ch2SweepAmt );
m_ch2SweepRateKnob->setModel( &nes->m_ch2SweepRate );
//channel 3
m_ch3EnabledBtn->setModel( &nes->m_ch3Enabled );
m_ch3CrsKnob->setModel( &nes->m_ch3Crs );
m_ch3VolumeKnob->setModel( &nes->m_ch3Volume );
//channel 4
m_ch4EnabledBtn->setModel( &nes->m_ch4Enabled );
m_ch4VolumeKnob->setModel( &nes->m_ch4Volume );
m_ch4EnvEnabledBtn->setModel( &nes->m_ch4EnvEnabled );
m_ch4EnvLoopedBtn->setModel( &nes->m_ch4EnvLooped );
m_ch4EnvLenKnob->setModel( &nes->m_ch4EnvLen );
m_ch4NoiseModeBtn->setModel( &nes->m_ch4NoiseMode );
m_ch4NoiseFreqModeBtn->setModel( &nes->m_ch4NoiseFreqMode );
m_ch4NoiseFreqKnob->setModel( &nes->m_ch4NoiseFreq );
m_ch4SweepKnob->setModel( &nes->m_ch4Sweep );
m_ch4NoiseQuantizeBtn->setModel( &nes->m_ch4NoiseQuantize );
//master
m_masterVolKnob->setModel( &nes->m_masterVol );
m_vibratoKnob->setModel( &nes->m_vibrato );
}
extern "C"
{
// necessary for getting instance out of shared lib
PLUGIN_EXPORT Plugin * lmms_plugin_main( Model *m, void * _data )
{
return( new NesInstrument( static_cast<InstrumentTrack *>( m ) ) );
}
}