Files
lmms/plugins/sfxr/sfxr.cpp
Levin Oehlmann f742710758 Macro cleanup (#6095)
Summary:

* `NULL` -> `nullptr`
* `gui` -> Function `getGUI()`
* `pluginFactory` -> Function `getPluginFactory()`
* `assert` (redefinition) -> using `NDEBUG` instead, which standard `assert` respects.
* `powf` (C stdlib symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `exp10` (nonstandard function symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `PATH_DEV_DSP` -> File-scope QString of identical name and value.
* `VST_SNC_SHM_KEY_FILE` -> constexpr char* with identical name and value.
* `MM_ALLOC` and `MM_FREE` -> Functions with identical name and implementation.
* `INVAL`, `OUTVAL`, etc. for automation nodes -> Functions with identical names and implementations.
* BandLimitedWave.h: All integer constant macros replaced with constexpr ints of same name and value.
* `FAST_RAND_MAX` -> constexpr int of same name and value.
* `QSTR_TO_STDSTR` -> Function with identical name and equivalent implementation.
* `CCONST` -> constexpr function template with identical name and implementation.
* `F_OPEN_UTF8` -> Function with identical name and equivalent implementation.
* `LADSPA_PATH_SEPARATOR` -> constexpr char with identical name and value.
* `UI_CTRL_KEY` -> constexpr char* with identical name and value.
* `ALIGN_SIZE` -> Renamed to `LMMS_ALIGN_SIZE` and converted from a macro to a constexpr size_t.
* `JACK_MIDI_BUFFER_MAX` -> constexpr size_t with identical name and value.
* versioninfo.h: `PLATFORM`, `MACHINE` and `COMPILER_VERSION` -> prefixed with `LMMS_BUILDCONF_` and converted from macros to constexpr char* literals.
* Header guard _OSCILLOSCOPE -> renamed to OSCILLOSCOPE_H
* Header guard _TIME_DISPLAY_WIDGET -> renamed to TIME_DISPLAY_WIDGET_H
* C-style typecasts in DrumSynth.cpp have been replaced with `static_cast`.
* constexpr numerical constants are initialized with assignment notation instead of curly brace intializers.
* In portsmf, `Alg_seq::operator[]` will throw an exception instead of returning null if the operator index is out of range.

Additionally, in many places, global constants that were declared as `const T foo = bar;` were changed from const to constexpr, leaving them const and making them potentially evaluable at compile time.

Some macros that only appeared in single source files and were unused in those files have been removed entirely.
2021-09-30 18:01:27 +02:00

1136 lines
32 KiB
C++

/*
* sfxr.cpp - port of sfxr to LMMS
* Originally written by Tomas Pettersson. For the original license,
* please read readme.txt in this directory
*
* Copyright (c) 2014 Wong Cho Ching
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*/
#include <cstdlib>
#include <time.h>
#define rnd(n) (rand()%(n+1))
#define PI 3.14159265f
float frnd(float range)
{
return (float)rnd(10000)/10000*range;
}
#include <cmath>
#include <QDomElement>
#include "sfxr.h"
#include "AudioEngine.h"
#include "Engine.h"
#include "InstrumentTrack.h"
#include "Knob.h"
#include "lmms_constants.h"
#include "NotePlayHandle.h"
#include "PixmapButton.h"
#include "ToolTip.h"
#include "Song.h"
#include "MidiEvent.h"
#include "embed.h"
#include "plugin_export.h"
extern "C"
{
Plugin::Descriptor PLUGIN_EXPORT sfxr_plugin_descriptor =
{
STRINGIFY( PLUGIN_NAME ),
"sfxr",
QT_TRANSLATE_NOOP( "PluginBrowser",
"LMMS port of sfxr" ),
"Wong Cho Ching",
0x0100,
Plugin::Instrument,
new PluginPixmapLoader( "logo" ),
nullptr,
nullptr,
} ;
}
SfxrSynth::SfxrSynth( const sfxrInstrument * s ):
s(s),
playing_sample( true )
{
resetSample( false );
}
SfxrSynth::~SfxrSynth()
{
}
void SfxrSynth::resetSample( bool restart )
{
if(!restart)
{
phase=0;
}
fperiod=100.0/(s->m_startFreqModel.value()*s->m_startFreqModel.value()+0.001);
period=(int)fperiod;
fmaxperiod=100.0/(s->m_minFreqModel.value()*s->m_minFreqModel.value()+0.001);
fslide=1.0-pow((double)s->m_slideModel.value(), 3.0)*0.01;
fdslide=-pow((double)s->m_dSlideModel.value(), 3.0)*0.000001;
square_duty=0.5f-s->m_sqrDutyModel.value()*0.5f;
square_slide=-s->m_sqrSweepModel.value()*0.00005f;
if(s->m_changeAmtModel.value()>=0.0f)
arp_mod=1.0-pow((double)s->m_changeAmtModel.value(), 2.0)*0.9;
else
arp_mod=1.0+pow((double)s->m_changeAmtModel.value(), 2.0)*10.0;
arp_time=0;
arp_limit=(int)(pow(1.0f-s->m_changeSpeedModel.value(), 2.0f)*20000+32);
if(s->m_changeSpeedModel.value()==1.0f)
arp_limit=0;
if(!restart)
{
// reset filter
fltp=0.0f;
fltdp=0.0f;
fltw=pow(s->m_lpFilCutModel.value(), 3.0f)*0.1f;
fltw_d=1.0f+s->m_lpFilCutSweepModel.value()*0.0001f;
fltdmp=5.0f/(1.0f+pow(s->m_lpFilResoModel.value(), 2.0f)*20.0f)*(0.01f+fltw);
if(fltdmp>0.8f) fltdmp=0.8f;
fltphp=0.0f;
flthp=pow(s->m_hpFilCutModel.value(), 2.0f)*0.1f;
flthp_d=1.0+s->m_hpFilCutSweepModel.value()*0.0003f;
// reset vibrato
vib_phase=0.0f;
vib_speed=pow(s->m_vibSpeedModel.value(), 2.0f)*0.01f;
vib_amp=s->m_vibDepthModel.value()*0.5f;
// reset envelope
env_vol=0.0f;
env_stage=0;
env_time=0;
env_length[0]=(int)(s->m_attModel.value()*s->m_attModel.value()*99999.0f)+1;
env_length[1]=(int)(s->m_holdModel.value()*s->m_holdModel.value()*99999.0f)+1;
env_length[2]=(int)(s->m_decModel.value()*s->m_decModel.value()*99999.0f)+1;
fphase=pow(s->m_phaserOffsetModel.value(), 2.0f)*1020.0f;
if(s->m_phaserOffsetModel.value()<0.0f) fphase=-fphase;
fdphase=pow(s->m_phaserSweepModel.value(), 2.0f)*1.0f;
if(s->m_phaserSweepModel.value()<0.0f) fdphase=-fdphase;
iphase=abs((int)fphase);
ipp=0;
for(int i=0;i<1024;i++)
phaser_buffer[i]=0.0f;
for(int i=0;i<32;i++)
noise_buffer[i]=frnd(2.0f)-1.0f;
rep_time=0;
rep_limit=(int)(pow(1.0f-s->m_repeatSpeedModel.value(), 2.0f)*20000+32);
if(s->m_repeatSpeedModel.value()==0.0f)
rep_limit=0;
}
}
void SfxrSynth::update( sampleFrame * buffer, const int32_t frameNum )
{
for(int i=0;i<frameNum;i++)
{
if(!playing_sample)
{
for( ch_cnt_t j=0; j < DEFAULT_CHANNELS; j++ )
{
buffer[i][j]=0.0f;
}
}
rep_time++;
if(rep_limit!=0 && rep_time>=rep_limit)
{
rep_limit=0;
resetSample(true);
}
// frequency envelopes/arpeggios
arp_time++;
if(arp_limit!=0 && arp_time>=arp_limit)
{
arp_limit=0;
fperiod*=arp_mod;
}
fslide+=fdslide;
fperiod*=fslide;
if(fperiod>fmaxperiod)
{
fperiod=fmaxperiod;
if(s->m_minFreqModel.value()>0.0f)
playing_sample=false;
}
float rfperiod=fperiod;
if(vib_amp>0.0f)
{
vib_phase+=vib_speed;
rfperiod=fperiod*(1.0+sin(vib_phase)*vib_amp);
}
period=(int)rfperiod;
if(period<8) period=8;
square_duty+=square_slide;
if(square_duty<0.0f) square_duty=0.0f;
if(square_duty>0.5f) square_duty=0.5f;
// volume envelope
env_time++;
if(env_time>env_length[env_stage])
{
env_time=0;
env_stage++;
if(env_stage==3)
playing_sample=false;
}
if(env_stage==0)
env_vol=(float)env_time/env_length[0];
if(env_stage==1)
env_vol=1.0f+pow(1.0f-(float)env_time/env_length[1], 1.0f)*2.0f*s->m_susModel.value();
if(env_stage==2)
env_vol=1.0f-(float)env_time/env_length[2];
// phaser step
fphase+=fdphase;
iphase=abs((int)fphase);
if(iphase>1023) iphase=1023;
if(flthp_d!=0.0f)
{
flthp*=flthp_d;
if(flthp<0.00001f) flthp=0.00001f;
if(flthp>0.1f) flthp=0.1f;
}
float ssample=0.0f;
for(int si=0;si<8;si++) // 8x supersampling
{
float sample=0.0f;
phase++;
if(phase>=period)
{
// phase=0;
phase%=period;
if(s->m_waveFormModel.value()==3)
for(int i=0;i<32;i++)
noise_buffer[i]=frnd(2.0f)-1.0f;
}
// base waveform
float fp=(float)phase/period;
switch(s->m_waveFormModel.value())
{
case 0: // square
if(fp<square_duty)
sample=0.5f;
else
sample=-0.5f;
break;
case 1: // sawtooth
sample=1.0f-fp*2;
break;
case 2: // sine
sample=(float)sin(fp*2*PI);
break;
case 3: // noise
sample=noise_buffer[phase*32/period];
break;
}
// lp filter
float pp=fltp;
fltw*=fltw_d;
if(fltw<0.0f) fltw=0.0f;
if(fltw>0.1f) fltw=0.1f;
if(s->m_lpFilCutModel.value()!=1.0f)
{
fltdp+=(sample-fltp)*fltw;
fltdp-=fltdp*fltdmp;
}
else
{
fltp=sample;
fltdp=0.0f;
}
fltp+=fltdp;
// hp filter
fltphp+=fltp-pp;
fltphp-=fltphp*flthp;
sample=fltphp;
// phaser
phaser_buffer[ipp&1023]=sample;
sample+=phaser_buffer[(ipp-iphase+1024)&1023];
ipp=(ipp+1)&1023;
// final accumulation and envelope application
ssample+=sample*env_vol;
}
//ssample=ssample/8*master_vol;
//ssample*=2.0f*sound_vol;
ssample*=0.025f;
if(buffer!=nullptr)
{
if(ssample>1.0f) ssample=1.0f;
if(ssample<-1.0f) ssample=-1.0f;
for( ch_cnt_t j=0; j<DEFAULT_CHANNELS; j++ )
{
buffer[i][j]=ssample;
}
}
}
}
bool SfxrSynth::isPlaying() const
{
return playing_sample;
}
sfxrInstrument::sfxrInstrument( InstrumentTrack * _instrument_track ) :
Instrument( _instrument_track, &sfxr_plugin_descriptor ),
m_attModel(0.0f, this, "Attack Time"),
m_holdModel(0.3f, this, "Sustain Time"),
m_susModel(0.0f, this, "Sustain Punch"),
m_decModel(0.4f, this, "Decay Time"),
m_startFreqModel(0.3f, this, "Start Frequency"),
m_minFreqModel(0.0f, this, "Min Frequency"),
m_slideModel(0.0f, this, "Slide"),
m_dSlideModel(0.0f, this, "Delta Slide"),
m_vibDepthModel(0.0f, this, "Vibrato Depth"),
m_vibSpeedModel(0.0f, this, "Vibrato Speed"),
m_changeAmtModel(0.0f, this, "Change Amount"),
m_changeSpeedModel(0.0f, this, "Change Speed"),
m_sqrDutyModel(0.0f, this, "Square Duty"),
m_sqrSweepModel(0.0f, this, "Duty Sweep"),
m_repeatSpeedModel(0.0f, this, "Repeat Speed"),
m_phaserOffsetModel(0.0f, this, "Phaser Offset"),
m_phaserSweepModel(0.0f, this, "Phaser Sweep"),
m_lpFilCutModel(1.0f, this, "LP Filter Cutoff"),
m_lpFilCutSweepModel(0.0f, this, "LP Filter Cutoff Sweep"),
m_lpFilResoModel(0.0f, this, "LP Filter Resonance"),
m_hpFilCutModel(0.0f, this, "HP Filter Cutoff"),
m_hpFilCutSweepModel(0.0f, this, "HP Filter Cutoff Sweep"),
m_waveFormModel( SQR_WAVE, 0, WAVES_NUM-1, this, tr( "Wave" ) )
{
}
sfxrInstrument::~sfxrInstrument()
{
}
void sfxrInstrument::saveSettings( QDomDocument & _doc, QDomElement & _this )
{
_this.setAttribute( "version", "1" );
m_attModel.saveSettings( _doc, _this, "att" );
m_holdModel.saveSettings( _doc, _this, "hold" );
m_susModel.saveSettings( _doc, _this, "sus" );
m_decModel.saveSettings( _doc, _this, "dec" );
m_startFreqModel.saveSettings( _doc, _this, "startFreq" );
m_minFreqModel.saveSettings( _doc, _this, "minFreq" );
m_slideModel.saveSettings( _doc, _this, "slide" );
m_dSlideModel.saveSettings( _doc, _this, "dSlide" );
m_vibDepthModel.saveSettings( _doc, _this, "vibDepth" );
m_vibSpeedModel.saveSettings( _doc, _this, "vibSpeed" );
m_changeAmtModel.saveSettings( _doc, _this, "changeAmt" );
m_changeSpeedModel.saveSettings( _doc, _this, "changeSpeed" );
m_sqrDutyModel.saveSettings( _doc, _this, "sqrDuty" );
m_sqrSweepModel.saveSettings( _doc, _this, "sqrSweep" );
m_repeatSpeedModel.saveSettings( _doc, _this, "repeatSpeed" );
m_phaserOffsetModel.saveSettings( _doc, _this, "phaserOffset" );
m_phaserSweepModel.saveSettings( _doc, _this, "phaserSweep" );
m_lpFilCutModel.saveSettings( _doc, _this, "lpFilCut" );
m_lpFilCutSweepModel.saveSettings( _doc, _this, "lpFilCutSweep" );
m_lpFilResoModel.saveSettings( _doc, _this, "lpFilReso" );
m_hpFilCutModel.saveSettings( _doc, _this, "hpFilCut" );
m_hpFilCutSweepModel.saveSettings( _doc, _this, "hpFilCutSweep" );
m_waveFormModel.saveSettings( _doc, _this, "waveForm" );
}
void sfxrInstrument::loadSettings( const QDomElement & _this )
{
m_attModel.loadSettings(_this, "att" );
m_holdModel.loadSettings( _this, "hold" );
m_susModel.loadSettings( _this, "sus" );
m_decModel.loadSettings( _this, "dec" );
m_startFreqModel.loadSettings( _this, "startFreq" );
m_minFreqModel.loadSettings( _this, "minFreq" );
m_slideModel.loadSettings( _this, "slide" );
m_dSlideModel.loadSettings( _this, "dSlide" );
m_vibDepthModel.loadSettings( _this, "vibDepth" );
m_vibSpeedModel.loadSettings( _this, "vibSpeed" );
m_changeAmtModel.loadSettings( _this, "changeAmt" );
m_changeSpeedModel.loadSettings( _this, "changeSpeed" );
m_sqrDutyModel.loadSettings( _this, "sqrDuty" );
m_sqrSweepModel.loadSettings( _this, "sqrSweep" );
m_repeatSpeedModel.loadSettings( _this, "repeatSpeed" );
m_phaserOffsetModel.loadSettings( _this, "phaserOffset" );
m_phaserSweepModel.loadSettings( _this, "phaserSweep" );
m_lpFilCutModel.loadSettings( _this, "lpFilCut" );
m_lpFilCutSweepModel.loadSettings( _this, "lpFilCutSweep" );
m_lpFilResoModel.loadSettings( _this, "lpFilReso" );
m_hpFilCutModel.loadSettings( _this, "hpFilCut" );
m_hpFilCutSweepModel.loadSettings( _this, "hpFilCutSweep" );
m_waveFormModel.loadSettings( _this, "waveForm" );
}
QString sfxrInstrument::nodeName() const
{
return( sfxr_plugin_descriptor.name );
}
void sfxrInstrument::playNote( NotePlayHandle * _n, sampleFrame * _working_buffer )
{
float currentSampleRate = Engine::audioEngine()->processingSampleRate();
fpp_t frameNum = _n->framesLeftForCurrentPeriod();
const f_cnt_t offset = _n->noteOffset();
if ( _n->totalFramesPlayed() == 0 || _n->m_pluginData == nullptr )
{
_n->m_pluginData = new SfxrSynth( this );
}
else if( static_cast<SfxrSynth*>(_n->m_pluginData)->isPlaying() == false )
{
memset(_working_buffer + offset, 0, sizeof(sampleFrame) * frameNum);
_n->noteOff();
return;
}
const auto baseFreq = instrumentTrack()->baseFreq();
int32_t pitchedFrameNum = (_n->frequency() / baseFreq) * frameNum;
pitchedFrameNum /= ( currentSampleRate / 44100 );
// debug code
// qDebug( "pFN %d", pitchedFrameNum );
sampleFrame * pitchedBuffer = new sampleFrame[pitchedFrameNum];
static_cast<SfxrSynth*>(_n->m_pluginData)->update( pitchedBuffer, pitchedFrameNum );
for( fpp_t i=0; i<frameNum; i++ )
{
for( ch_cnt_t j=0; j<DEFAULT_CHANNELS; j++ )
{
_working_buffer[i+offset][j] = pitchedBuffer[i*pitchedFrameNum/frameNum][j];
}
}
delete[] pitchedBuffer;
applyRelease( _working_buffer, _n );
instrumentTrack()->processAudioBuffer( _working_buffer, frameNum + offset, _n );
}
void sfxrInstrument::deleteNotePluginData( NotePlayHandle * _n )
{
delete static_cast<SfxrSynth *>( _n->m_pluginData );
}
PluginView * sfxrInstrument::instantiateView( QWidget * _parent )
{
return( new sfxrInstrumentView( this, _parent ) );
}
void sfxrInstrument::resetModels()
{
m_attModel.reset();
m_holdModel.reset();
m_susModel.reset();
m_decModel.reset();
m_startFreqModel.reset();
m_minFreqModel.reset();
m_slideModel.reset();
m_dSlideModel.reset();
m_vibDepthModel.reset();
m_vibSpeedModel.reset();
m_changeAmtModel.reset();
m_changeSpeedModel.reset();
m_sqrDutyModel.reset();
m_sqrSweepModel.reset();
m_repeatSpeedModel.reset();
m_phaserOffsetModel.reset();
m_phaserSweepModel.reset();
m_lpFilCutModel.reset();
m_lpFilCutSweepModel.reset();
m_lpFilResoModel.reset();
m_hpFilCutModel.reset();
m_hpFilCutSweepModel.reset();
m_waveFormModel.reset();
}
class sfxrKnob : public Knob
{
public:
sfxrKnob( QWidget * _parent ) :
Knob( knobStyled, _parent )
{
setFixedSize( 20, 20 );
setCenterPointX( 10.0 );
setCenterPointY( 10.0 );
setTotalAngle( 270.0 );
setLineWidth( 1 );
}
};
#define createKnob( _knob, _x, _y, _name )\
_knob = new sfxrKnob( this ); \
_knob->setHintText( tr( _name ":" ), "" ); \
_knob->move( _x, _y ); \
ToolTip::add( _knob, tr( _name ) );
#define createButton( _button, _x, _y, _name, _resName )\
_button = new PixmapButton( this, tr( _name ) );\
_button->move( _x, _y );\
_button->setActiveGraphic( embed::getIconPixmap( _resName "_active" ) );\
_button->setInactiveGraphic( embed::getIconPixmap( _resName "_inactive" ) );\
ToolTip::add( _button, tr( _name ) );
#define createButtonLocalGraphic( _button, _x, _y, _name, _resName )\
_button = new PixmapButton( this, tr( _name ) );\
_button->move( _x, _y );\
_button->setActiveGraphic( PLUGIN_NAME::getIconPixmap( _resName "_active" ) );\
_button->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( _resName "_inactive" ) );\
ToolTip::add( _button, tr( _name ) );
sfxrInstrumentView::sfxrInstrumentView( Instrument * _instrument,
QWidget * _parent ) :
InstrumentViewFixedSize( _instrument, _parent )
{
srand(time(nullptr));
setAutoFillBackground( true );
QPalette pal;
pal.setBrush( backgroundRole(), PLUGIN_NAME::getIconPixmap( "artwork" ) );
setPalette( pal );
createKnob(m_attKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*0, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*0, "Attack Time");
createKnob(m_holdKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*1, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*0, "Sustain Time");
createKnob(m_susKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*2, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*0, "Sustain Punch");
createKnob(m_decKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*3, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*0, "Decay Time");
m_attKnob ->setObjectName( "envKnob" );
m_holdKnob ->setObjectName( "envKnob" );
m_susKnob ->setObjectName( "envKnob" );
m_decKnob ->setObjectName( "envKnob" );
createKnob(m_startFreqKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*0, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*1, "Start Frequency");
createKnob(m_minFreqKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*1, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*1, "Min Frequency");
createKnob(m_slideKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*2, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*1, "Slide");
createKnob(m_dSlideKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*3, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*1, "Delta Slide");
createKnob(m_vibDepthKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*4, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*1, "Vibrato Depth");
createKnob(m_vibSpeedKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*5, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*1, "Vibrato Speed");
m_startFreqKnob ->setObjectName( "freqKnob" );
m_minFreqKnob ->setObjectName( "freqKnob" );
m_slideKnob ->setObjectName( "freqKnob" );
m_dSlideKnob ->setObjectName( "freqKnob" );
m_vibDepthKnob ->setObjectName( "freqKnob" );
m_vibSpeedKnob ->setObjectName( "freqKnob" );
createKnob(m_changeAmtKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*0, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*2, "Change Amount");
createKnob(m_changeSpeedKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*1, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*2, "Change Speed");
m_changeAmtKnob ->setObjectName( "changeKnob" );
m_changeSpeedKnob ->setObjectName( "changeKnob" );
createKnob(m_sqrDutyKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*3, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*2, "Square Duty (Square wave only)");
createKnob(m_sqrSweepKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*4, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*2, "Duty Sweep (Square wave only)");
m_sqrDutyKnob ->setObjectName( "sqrKnob" );
m_sqrSweepKnob ->setObjectName( "sqrKnob" );
createKnob(m_repeatSpeedKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*0, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*3, "Repeat Speed");
m_repeatSpeedKnob ->setObjectName( "repeatKnob" );
createKnob(m_phaserOffsetKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*3, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*3, "Phaser Offset");
createKnob(m_phaserSweepKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*4, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*3, "Phaser Sweep");
m_phaserOffsetKnob ->setObjectName( "phaserKnob" );
m_phaserSweepKnob ->setObjectName( "phaserKnob" );
createKnob(m_lpFilCutKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*0, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*4, "LP Filter Cutoff");
createKnob(m_lpFilCutSweepKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*1, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*4, "LP Filter Cutoff Sweep");
createKnob(m_lpFilResoKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*2, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*4, "LP Filter Resonance");
createKnob(m_hpFilCutKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*3, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*4, "HP Filter Cutoff");
createKnob(m_hpFilCutSweepKnob, KNOBS_BASE_X+KNOB_BLOCK_SIZE_X*4, KNOBS_BASE_Y+KNOB_BLOCK_SIZE_Y*4, "HP Filter Cutoff Sweep");
m_lpFilCutKnob ->setObjectName( "filterKnob" );
m_lpFilCutSweepKnob ->setObjectName( "filterKnob" );
m_lpFilResoKnob ->setObjectName( "filterKnob" );
m_hpFilCutKnob ->setObjectName( "filterKnob" );
m_hpFilCutSweepKnob ->setObjectName( "filterKnob" );
createButtonLocalGraphic(m_sqrWaveBtn, KNOBS_BASE_X+WAVEFORM_BUTTON_WIDTH*0, WAVEFORM_BASE_Y, "Square Wave", "sfxr_square_wave");
createButtonLocalGraphic(m_sawWaveBtn, KNOBS_BASE_X+WAVEFORM_BUTTON_WIDTH*1, WAVEFORM_BASE_Y, "Saw Wave", "sfxr_saw_wave");
createButtonLocalGraphic(m_sinWaveBtn, KNOBS_BASE_X+WAVEFORM_BUTTON_WIDTH*2, WAVEFORM_BASE_Y, "Sine Wave", "sfxr_sin_wave");
createButtonLocalGraphic(m_noiseWaveBtn, KNOBS_BASE_X+WAVEFORM_BUTTON_WIDTH*3, WAVEFORM_BASE_Y, "Noise", "sfxr_white_noise_wave");
m_waveBtnGroup = new automatableButtonGroup( this );
m_waveBtnGroup->addButton(m_sqrWaveBtn);
m_waveBtnGroup->addButton(m_sawWaveBtn);
m_waveBtnGroup->addButton(m_sinWaveBtn);
m_waveBtnGroup->addButton(m_noiseWaveBtn);
createButtonLocalGraphic(m_pickupBtn, GENERATOR_BASE_X+GENERATOR_BUTTON_WIDTH*0, GENERATOR_BASE_Y, "Generate pick up/coin sfx", "pickup");
createButtonLocalGraphic(m_laserBtn, GENERATOR_BASE_X+GENERATOR_BUTTON_WIDTH*1, GENERATOR_BASE_Y, "Generate laser/shoot sfx", "laser");
createButtonLocalGraphic(m_explosionBtn, GENERATOR_BASE_X+GENERATOR_BUTTON_WIDTH*2, GENERATOR_BASE_Y, "Generate explosion sfx", "explosion");
createButtonLocalGraphic(m_powerupBtn, GENERATOR_BASE_X+GENERATOR_BUTTON_WIDTH*3, GENERATOR_BASE_Y, "Generate power up sfx", "powerup");
createButtonLocalGraphic(m_hitBtn, GENERATOR_BASE_X+GENERATOR_BUTTON_WIDTH*4, GENERATOR_BASE_Y, "Generate hit/hurt sfx", "hit");
createButtonLocalGraphic(m_jumpBtn, GENERATOR_BASE_X+GENERATOR_BUTTON_WIDTH*5, GENERATOR_BASE_Y, "Generate jump sfx", "jump");
createButtonLocalGraphic(m_blipBtn, GENERATOR_BASE_X+GENERATOR_BUTTON_WIDTH*6, GENERATOR_BASE_Y, "Generate blip/select sfx", "blip");
connect( m_pickupBtn, SIGNAL ( clicked() ), this, SLOT ( genPickup() ) );
connect( m_laserBtn, SIGNAL ( clicked() ), this, SLOT ( genLaser() ) );
connect( m_explosionBtn, SIGNAL ( clicked() ), this, SLOT ( genExplosion() ) );
connect( m_powerupBtn, SIGNAL ( clicked() ), this, SLOT ( genPowerup() ) );
connect( m_hitBtn, SIGNAL ( clicked() ), this, SLOT ( genHit() ) );
connect( m_jumpBtn, SIGNAL ( clicked() ), this, SLOT ( genJump() ) );
connect( m_blipBtn, SIGNAL ( clicked() ), this, SLOT ( genBlip() ) );
createButtonLocalGraphic(m_randomizeBtn, RAND_BUTTON_X, RAND_BUTTON_Y, "Generate random sfx", "randomize");
createButtonLocalGraphic(m_mutateBtn, MUTA_BUTTON_X, MUTA_BUTTON_Y, "Mutate sfx", "mutate");
connect( m_randomizeBtn, SIGNAL ( clicked() ), this, SLOT ( randomize() ) );
connect( m_mutateBtn, SIGNAL ( clicked() ), this, SLOT ( mutate() ) );
//preview sound on generator/random/mutate button clicked
/* // disabled for now
connect( m_pickupBtn, SIGNAL ( clicked() ), this, SLOT ( previewSound() ) );
connect( m_laserBtn, SIGNAL ( clicked() ), this, SLOT ( previewSound() ) );
connect( m_explosionBtn, SIGNAL ( clicked() ), this, SLOT ( previewSound() ) );
connect( m_powerupBtn, SIGNAL ( clicked() ), this, SLOT ( previewSound() ) );
connect( m_hitBtn, SIGNAL ( clicked() ), this, SLOT ( previewSound() ) );
connect( m_jumpBtn, SIGNAL ( clicked() ), this, SLOT ( previewSound() ) );
connect( m_blipBtn, SIGNAL ( clicked() ), this, SLOT ( previewSound() ) );
connect( m_randomizeBtn, SIGNAL ( clicked() ), this, SLOT ( previewSound() ) );
connect( m_mutateBtn, SIGNAL ( clicked() ), this, SLOT ( previewSound() ) );
*/
}
void sfxrInstrumentView::modelChanged()
{
sfxrInstrument * s = castModel<sfxrInstrument>();
m_attKnob->setModel( &s->m_attModel );
m_holdKnob->setModel( &s->m_holdModel );
m_susKnob->setModel( &s->m_susModel );
m_decKnob->setModel( &s->m_decModel );
m_startFreqKnob->setModel( &s->m_startFreqModel );
m_minFreqKnob->setModel( &s->m_minFreqModel );
m_slideKnob->setModel( &s->m_slideModel );
m_dSlideKnob->setModel( &s->m_dSlideModel );
m_vibDepthKnob->setModel( &s->m_vibDepthModel );
m_vibSpeedKnob->setModel( &s->m_vibSpeedModel );
m_changeAmtKnob->setModel( &s->m_changeAmtModel );
m_changeSpeedKnob->setModel( &s->m_changeSpeedModel );
m_sqrDutyKnob->setModel( &s->m_sqrDutyModel );
m_sqrSweepKnob->setModel( &s->m_sqrSweepModel );
m_repeatSpeedKnob->setModel( &s->m_repeatSpeedModel );
m_phaserOffsetKnob->setModel( &s->m_phaserOffsetModel );
m_phaserSweepKnob->setModel( &s->m_phaserSweepModel );
m_lpFilCutKnob->setModel( &s->m_lpFilCutModel );
m_lpFilCutSweepKnob->setModel( &s->m_lpFilCutSweepModel );
m_lpFilResoKnob->setModel( &s->m_lpFilResoModel );
m_hpFilCutKnob->setModel( &s->m_hpFilCutModel );
m_hpFilCutSweepKnob->setModel( &s->m_hpFilCutSweepModel );
m_waveBtnGroup->setModel( &s->m_waveFormModel );
}
void sfxrInstrumentView::genPickup()
{
sfxrInstrument * s = castModel<sfxrInstrument>();
s->resetModels();
s->m_startFreqModel.setValue( 0.4f+frnd(0.5f) );
s->m_attModel.setValue( 0.0f );
s->m_holdModel.setValue( frnd(0.1f) );
s->m_decModel.setValue( 0.1f+frnd(0.4f) );
s->m_susModel.setValue( 0.3f+frnd(0.3f) );
if(rnd(1))
{
s->m_changeSpeedModel.setValue( 0.5f+frnd(0.2f) );
s->m_changeAmtModel.setValue( 0.2f+frnd(0.4f) );
}
}
void sfxrInstrumentView::genLaser()
{
sfxrInstrument * s = castModel<sfxrInstrument>();
s->resetModels();
s->m_waveFormModel.setValue( rnd(2) );
if(s->m_waveFormModel.value()==2 && rnd(1))
s->m_waveFormModel.setValue( rnd(1) );
s->m_startFreqModel.setValue( 0.5f+frnd(0.5f) );
s->m_minFreqModel.setValue( s->m_startFreqModel.value()-0.2f-frnd(0.6f) );
if(s->m_minFreqModel.value()<0.2f)
{
s->m_minFreqModel.setValue(0.2f);
}
s->m_slideModel.setValue( -0.15f-frnd(0.2f) );
if(rnd(2)==0)
{
s->m_startFreqModel.setValue( 0.3f+frnd(0.6f) );
s->m_minFreqModel.setValue( frnd(0.1f) );
s->m_slideModel.setValue( -0.35f-frnd(0.3f) );
}
if(rnd(1))
{
s->m_sqrDutyModel.setValue( frnd(0.5f) );
s->m_sqrSweepModel.setValue( 0.2f );
}
else
{
s->m_sqrDutyModel.setValue( 0.4f+frnd(0.5f) );
s->m_sqrSweepModel.setValue( -frnd(0.7f) );
}
s->m_attModel.setValue( 0.0f );
s->m_holdModel.setValue( 0.1f+frnd(0.2f) );
s->m_decModel.setValue( frnd(0.4f) );
if(rnd(1))
{
s->m_susModel.setValue( frnd(0.3f) );
}
if(rnd(2)==0)
{
s->m_phaserOffsetModel.setValue( frnd(0.2f) );
s->m_phaserSweepModel.setValue( -frnd(0.2f) );
}
if(rnd(1))
s->m_hpFilCutModel.setValue( frnd(0.3f) );
}
void sfxrInstrumentView::genExplosion()
{
sfxrInstrument * s = castModel<sfxrInstrument>();
s->resetModels();
s->m_waveFormModel.setValue( 3 );
if(rnd(1))
{
s->m_startFreqModel.setValue( 0.1f+frnd(0.4f) );
s->m_slideModel.setValue( -0.1f+frnd(0.4f) );
}
else
{
s->m_startFreqModel.setValue( 0.2f+frnd(0.7f) );
s->m_slideModel.setValue( -0.2f-frnd(0.2f) );
}
s->m_startFreqModel.setValue( s->m_startFreqModel.value()*s->m_startFreqModel.value() );
if(rnd(4)==0)
{
s->m_slideModel.setValue( 0.0f );
}
if(rnd(2)==0)
{
s->m_repeatSpeedModel.setValue( 0.3f+frnd(0.5f) );
}
s->m_attModel.setValue( 0.0f );
s->m_holdModel.setValue( 0.1f+frnd(0.3f) );
s->m_decModel.setValue( 0.5f );
if(rnd(1)==0)
{
s->m_phaserOffsetModel.setValue( -0.3f+frnd(0.9f) );
s->m_phaserSweepModel.setValue( -frnd(0.3f) );
}
s->m_susModel.setValue( 0.2f+frnd(0.6f) );
if(rnd(1))
{
s->m_vibDepthModel.setValue( frnd(0.7f) );
s->m_vibSpeedModel.setValue( frnd(0.6f) );
}
if(rnd(2)==0)
{
s->m_changeSpeedModel.setValue( 0.6f+frnd(0.3f) );
s->m_changeAmtModel.setValue( 0.8f-frnd(1.6f) );
}
}
void sfxrInstrumentView::genPowerup()
{
sfxrInstrument * s = castModel<sfxrInstrument>();
s->resetModels();
if(rnd(1))
s->m_waveFormModel.setValue( 1 );
else
s->m_sqrDutyModel.setValue( frnd(0.6f) );
if(rnd(1))
{
s->m_startFreqModel.setValue( 0.2f+frnd(0.3f) );
s->m_slideModel.setValue( 0.1f+frnd(0.4f) );
s->m_repeatSpeedModel.setValue( 0.4f+frnd(0.4f) );
}
else
{
s->m_startFreqModel.setValue( 0.2f+frnd(0.3f) );
s->m_slideModel.setValue( 0.05f+frnd(0.2f) );
if(rnd(1))
{
s->m_vibDepthModel.setValue( frnd(0.7f) );
s->m_vibSpeedModel.setValue( frnd(0.6f) );
}
}
s->m_attModel.setValue( 0.0f );
s->m_holdModel.setValue( frnd(0.4f) );
s->m_decModel.setValue( 0.1f+frnd(0.4f) );
}
void sfxrInstrumentView::genHit()
{
sfxrInstrument * s = castModel<sfxrInstrument>();
s->resetModels();
s->m_waveFormModel.setValue( rnd(2) );
if(s->m_waveFormModel.value()==2)
{
s->m_waveFormModel.setValue( 3 );
}
if(s->m_waveFormModel.value()==0)
{
s->m_sqrDutyModel.setValue( frnd(0.6f) );
}
s->m_startFreqModel.setValue( 0.2f+frnd(0.6f) );
s->m_slideModel.setValue( -0.3f-frnd(0.4f) );
s->m_attModel.setValue( 0.0f );
s->m_holdModel.setValue( frnd(0.1f) );
s->m_decModel.setValue( 0.1f+frnd(0.2f) );
if(rnd(1))
{
s->m_hpFilCutModel.setValue( frnd(0.3f) );
}
}
void sfxrInstrumentView::genJump()
{
sfxrInstrument * s = castModel<sfxrInstrument>();
s->resetModels();
s->m_waveFormModel.setValue( 0 );
s->m_sqrDutyModel.setValue( frnd(0.6f) );
s->m_startFreqModel.setValue( 0.3f+frnd(0.3f) );
s->m_slideModel.setValue( 0.1f+frnd(0.2f) );
s->m_attModel.setValue( 0.0f );
s->m_holdModel.setValue( 0.1f+frnd(0.3f) );
s->m_decModel.setValue( 0.1f+frnd(0.2f) );
if(rnd(1))
{
s->m_hpFilCutModel.setValue( frnd(0.3f) );
}
if(rnd(1))
{
s->m_lpFilCutModel.setValue( 1.0f-frnd(0.6f) );
}
}
void sfxrInstrumentView::genBlip()
{
sfxrInstrument * s = castModel<sfxrInstrument>();
s->resetModels();
s->m_waveFormModel.setValue( rnd(1) );
if( s->m_waveFormModel.value()==0 )
{
s->m_sqrDutyModel.setValue( frnd(0.6f) );
}
s->m_startFreqModel.setValue( 0.2f+frnd(0.4f) );
s->m_attModel.setValue( 0.0f );
s->m_holdModel.setValue( 0.1f+frnd(0.1f) );
s->m_decModel.setValue( frnd(0.2f) );
s->m_hpFilCutModel.setValue( 0.1f );
}
void sfxrInstrumentView::randomize()
{
sfxrInstrument * s = castModel<sfxrInstrument>();
s->m_startFreqModel.setValue( pow(frnd(2.0f)-1.0f, 2.0f) );
if(rnd(1))
{
s->m_startFreqModel.setValue( pow(frnd(2.0f)-1.0f, 3.0f)+0.5f );
}
s->m_minFreqModel.setValue( 0.0f );
s->m_slideModel.setValue( pow(frnd(2.0f)-1.0f, 5.0f) );
if( s->m_startFreqModel.value()>0.7f && s->m_slideModel.value()>0.2f )
{
s->m_slideModel.setValue( -s->m_slideModel.value() );
}
if( s->m_startFreqModel.value()<0.2f && s->m_slideModel.value()<-0.05f )
{
s->m_slideModel.setValue( -s->m_slideModel.value() );
}
s->m_dSlideModel.setValue( pow(frnd(2.0f)-1.0f, 3.0f) );
s->m_sqrDutyModel.setValue( frnd(2.0f)-1.0f );
s->m_sqrSweepModel.setValue( pow(frnd(2.0f)-1.0f, 3.0f) );
s->m_vibDepthModel.setValue( pow(frnd(2.0f)-1.0f, 3.0f) );
s->m_vibSpeedModel.setValue( frnd(2.0f)-1.0f );
//s->m_vibDelayModel.setValue( frnd(2.0f)-1.0f );
s->m_attModel.setValue( pow(frnd(2.0f)-1.0f, 3.0f) );
s->m_holdModel.setValue( pow(frnd(2.0f)-1.0f, 2.0f) );
s->m_decModel.setValue( frnd(2.0f)-1.0f );
s->m_susModel.setValue( pow(frnd(0.8f), 2.0f) );
if(s->m_attModel.value()+s->m_holdModel.value()+s->m_decModel.value()<0.2f)
{
s->m_holdModel.setValue( s->m_holdModel.value()+0.2f+frnd(0.3f) );
s->m_decModel.setValue( s->m_decModel.value()+0.2f+frnd(0.3f) );
}
s->m_lpFilResoModel.setValue( frnd(2.0f)-1.0f );
s->m_lpFilCutModel.setValue( 1.0f-pow(frnd(1.0f), 3.0f) );
s->m_lpFilCutSweepModel.setValue( pow(frnd(2.0f)-1.0f, 3.0f) );
if(s->m_lpFilCutModel.value()<0.1f && s->m_lpFilCutSweepModel.value()<-0.05f)
{
s->m_lpFilCutSweepModel.setValue( -s->m_lpFilCutSweepModel.value() );
}
s->m_hpFilCutModel.setValue( pow(frnd(1.0f), 5.0f) );
s->m_hpFilCutSweepModel.setValue( pow(frnd(2.0f)-1.0f, 5.0f) );
s->m_phaserOffsetModel.setValue( pow(frnd(2.0f)-1.0f, 3.0f) );
s->m_phaserSweepModel.setValue( pow(frnd(2.0f)-1.0f, 3.0f) );
s->m_repeatSpeedModel.setValue( frnd(2.0f)-1.0f );
s->m_changeSpeedModel.setValue( frnd(2.0f)-1.0f );
s->m_changeAmtModel.setValue( frnd(2.0f)-1.0f );
}
void sfxrInstrumentView::mutate()
{
sfxrInstrument * s = castModel<sfxrInstrument>();
if(rnd(1)) s->m_startFreqModel.setValue( s->m_startFreqModel.value()+frnd(0.1f)-0.05f );
// if(rnd(1)) s->m_minFreqModel.setValue( s->m_minFreqModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_slideModel.setValue( s->m_slideModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_dSlideModel.setValue( s->m_dSlideModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_sqrDutyModel.setValue( s->m_sqrDutyModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_sqrSweepModel.setValue( s->m_sqrSweepModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_vibDepthModel.setValue( s->m_vibDepthModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_vibSpeedModel.setValue( s->m_vibSpeedModel.value()+frnd(0.1f)-0.05f );
// if(rnd(1)) s->m_vibDelayModel.setValue( s->m_vibDelayModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_attModel.setValue( s->m_attModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_holdModel.setValue( s->m_holdModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_decModel.setValue( s->m_decModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_susModel.setValue( s->m_susModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_lpFilResoModel.setValue( s->m_lpFilResoModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_lpFilCutModel.setValue( s->m_lpFilCutModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_lpFilCutSweepModel.setValue( s->m_lpFilCutSweepModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_hpFilCutModel.setValue( s->m_hpFilCutModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_hpFilCutSweepModel.setValue( s->m_hpFilCutSweepModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_phaserOffsetModel.setValue( s->m_phaserOffsetModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_phaserSweepModel.setValue( s->m_phaserSweepModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_repeatSpeedModel.setValue( s->m_repeatSpeedModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_changeSpeedModel.setValue( s->m_changeSpeedModel.value()+frnd(0.1f)-0.05f );
if(rnd(1)) s->m_changeAmtModel.setValue( s->m_changeAmtModel.value()+frnd(0.1f)-0.05f );
}
void sfxrInstrumentView::previewSound()
{
sfxrInstrument* s = castModel<sfxrInstrument>();
InstrumentTrack* it = s->instrumentTrack();
it->silenceAllNotes();
it->processInEvent( MidiEvent( MidiNoteOn, 0, it->baseNoteModel()->value(), MidiDefaultVelocity ) );
}
extern "C"
{
// necessary for getting instance out of shared lib
PLUGIN_EXPORT Plugin * lmms_plugin_main( Model* m, void* )
{
return new sfxrInstrument( static_cast<InstrumentTrack *>( m ) );
}
}