Files
lmms/plugins/BitInvader/BitInvader.cpp
Fawn 4a089a19dc Update math functions to C++ standard library (#7685)
* use c++ std::* math functions
This updates usages of sin, cos, tan, pow, exp, log, log10, sqrt, fmod, fabs, and fabsf,
excluding any usages that look like they might be part of a submodule or 3rd-party code.
There's probably some std math functions not listed here that haven't been updated yet.

* fix std::sqrt typo

lmao one always sneaks by

* Apply code review suggestions
- std::pow(2, x) -> std::exp2(x)
- std::pow(10, x) -> lmms::fastPow10f(x)
- std::pow(x, 2) -> x * x, std::pow(x, 3) -> x * x * x, etc.
- Resolve TODOs, fix typos, and so forth

Co-authored-by: Rossmaxx <74815851+Rossmaxx@users.noreply.github.com>

* Fix double -> float truncation, DrumSynth fix

I mistakenly introduced a bug in my recent PR regarding template
constants, in which a -1 that was supposed to appear outside of an abs()
instead was moved inside it, screwing up the generated waveform. I fixed
that and also simplified the function by factoring out the phase domain
wrapping using the new `ediv()` function from this PR. It should behave
how it's supposed to now... assuming all my parentheses are in the right
place lol

* Annotate magic numbers with TODOs for C++20

* On second thought, why wait?

What else is lmms::numbers for?

* begone inline

Co-authored-by: Rossmaxx <74815851+Rossmaxx@users.noreply.github.com>

* begone other inline

Co-authored-by: Rossmaxx <74815851+Rossmaxx@users.noreply.github.com>

* Re-inline function in lmms_math.h

For functions, constexpr implies inline so this just re-adds inline to
the one that isn't constexpr yet

* Formatting fixes, readability improvements

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* Fix previously missed pow() calls, cleanup

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* Just delete ediv() entirely lmao

No ediv(), no std::fmod(), no std::remainder(), just std::floor().
It should all work for negative phase inputs as well. If I end up
needing ediv() in the future, I can add it then.

* Simplify DrumSynth triangle waveform

This reuses more work and is also a lot more easy to visualize.

It's probably a meaningless micro-optimization, but it might be worth changing it back to a switch-case and just calculating ph_tau and saw01 at the beginning of the function in all code paths, even if it goes unused for the first two cases. Guess I'll see if anybody has strong opinions about it.

* Move multiplication inside abs()

* Clean up a few more pow(x, 2) -> x * x

* Remove numbers::inv_pi, numbers::inv_tau

* delete spooky leading 0

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

---------

Co-authored-by: Rossmaxx <74815851+Rossmaxx@users.noreply.github.com>
Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
2025-02-08 23:50:02 -05:00

558 lines
13 KiB
C++

/*
* BitInvader.cpp - instrument which uses a usereditable wavetable
*
* Copyright (c) 2006-2008 Andreas Brandmaier <andy/at/brandmaier/dot/de>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include <QDomElement>
#include "BitInvader.h"
#include "AudioEngine.h"
#include "base64.h"
#include "Engine.h"
#include "Graph.h"
#include "InstrumentTrack.h"
#include "Knob.h"
#include "LedCheckBox.h"
#include "NotePlayHandle.h"
#include "PixmapButton.h"
#include "Song.h"
#include "interpolation.h"
#include "embed.h"
#include "plugin_export.h"
namespace lmms
{
static const int wavetableSize = 200;
static const float defaultNormalizationFactor = 1.0f;
extern "C"
{
Plugin::Descriptor PLUGIN_EXPORT bitinvader_plugin_descriptor =
{
LMMS_STRINGIFY( PLUGIN_NAME ),
"BitInvader",
QT_TRANSLATE_NOOP( "PluginBrowser",
"Customizable wavetable synthesizer" ),
"Andreas Brandmaier <andreas/at/brandmaier/dot/de>",
0x0100,
Plugin::Type::Instrument,
new PluginPixmapLoader( "logo" ),
nullptr,
nullptr,
} ;
}
BSynth::BSynth( float * _shape, NotePlayHandle * _nph, bool _interpolation,
float _factor, const sample_rate_t _sample_rate ) :
sample_index( 0 ),
sample_realindex( 0 ),
nph( _nph ),
sample_rate( _sample_rate ),
interpolation( _interpolation)
{
sample_shape = new float[wavetableSize];
for (int i=0; i < wavetableSize; ++i)
{
float buf = _shape[i] * _factor;
/* Double check that normalization has been performed correctly,
i.e., the absolute value of all samples is <= 1.0 if _factor
is different to the default normalization factor. If there is
a value > 1.0, clip the sample to 1.0 to limit the range. */
if ((_factor != defaultNormalizationFactor) && (std::abs(buf) > 1.0f))
{
buf = (buf < 0) ? -1.0f : 1.0f;
}
sample_shape[i] = buf;
}
}
BSynth::~BSynth()
{
delete[] sample_shape;
}
sample_t BSynth::nextStringSample( float sample_length )
{
auto sample_step = static_cast<float>(sample_length / (sample_rate / nph->frequency()));
// check overflow
while (sample_realindex >= sample_length) {
sample_realindex -= sample_length;
}
const auto currentRealIndex = sample_realindex;
const auto currentIndex = static_cast<int>(sample_realindex);
sample_realindex += sample_step;
if (!interpolation)
{
sample_index = currentIndex;
return sample_shape[sample_index];
}
const auto nextIndex = currentIndex < sample_length - 1 ? currentIndex + 1 : 0;
return linearInterpolate(sample_shape[currentIndex], sample_shape[nextIndex], fraction(currentRealIndex));
}
/***********************************************************************
*
* class BitInvader
*
* lmms - plugin
*
***********************************************************************/
BitInvader::BitInvader( InstrumentTrack * _instrument_track ) :
Instrument( _instrument_track, &bitinvader_plugin_descriptor ),
m_sampleLength(wavetableSize, 4, wavetableSize, 1, this, tr("Sample length")),
m_graph(-1.0f, 1.0f, wavetableSize, this),
m_interpolation(false, this, tr("Interpolation")),
m_normalize(false, this, tr("Normalize"))
{
m_graph.setWaveToSine();
lengthChanged();
connect( &m_sampleLength, SIGNAL( dataChanged() ),
this, SLOT( lengthChanged() ), Qt::DirectConnection );
connect( &m_graph, SIGNAL( samplesChanged( int, int ) ),
this, SLOT( samplesChanged( int, int ) ) );
}
void BitInvader::saveSettings( QDomDocument & _doc, QDomElement & _this )
{
// Save plugin version
_this.setAttribute( "version", "0.1" );
// Save sample length
m_sampleLength.saveSettings( _doc, _this, "sampleLength" );
// Save sample shape base64-encoded
QString sampleString;
base64::encode((const char *)m_graph.samples(),
wavetableSize * sizeof(float), sampleString);
_this.setAttribute( "sampleShape", sampleString );
// save LED normalize
m_interpolation.saveSettings( _doc, _this, "interpolation" );
// save LED
m_normalize.saveSettings( _doc, _this, "normalize" );
}
void BitInvader::loadSettings( const QDomElement & _this )
{
// Clear wavetable before loading a new
m_graph.clear();
// Load sample length
m_sampleLength.loadSettings( _this, "sampleLength" );
int sampleLength = (int)m_sampleLength.value();
// Load sample shape
int size = 0;
char * dst = 0;
base64::decode( _this.attribute( "sampleShape"), &dst, &size );
m_graph.setLength(size / sizeof(float));
m_graph.setSamples(reinterpret_cast<float*>(dst));
m_graph.setLength(sampleLength);
delete[] dst;
// Load LED normalize
m_interpolation.loadSettings( _this, "interpolation" );
// Load LED
m_normalize.loadSettings( _this, "normalize" );
}
void BitInvader::lengthChanged()
{
m_graph.setLength( (int) m_sampleLength.value() );
normalize();
}
void BitInvader::samplesChanged( int _begin, int _end )
{
normalize();
//engine::getSongEditor()->setModified();
}
void BitInvader::normalize()
{
// analyze
float max = std::numeric_limits<float>::epsilon();
const float* samples = m_graph.samples();
for(int i=0; i < m_graph.length(); i++)
{
const float f = std::abs(samples[i]);
if (f > max) { max = f; }
}
m_normalizeFactor = 1.0 / max;
}
QString BitInvader::nodeName() const
{
return( bitinvader_plugin_descriptor.name );
}
void BitInvader::playNote( NotePlayHandle * _n,
SampleFrame* _working_buffer )
{
if (!_n->m_pluginData)
{
float factor = !m_normalize.value() ? defaultNormalizationFactor : m_normalizeFactor;
_n->m_pluginData = new BSynth(
const_cast<float*>( m_graph.samples() ),
_n,
m_interpolation.value(), factor,
Engine::audioEngine()->outputSampleRate() );
}
const fpp_t frames = _n->framesLeftForCurrentPeriod();
const f_cnt_t offset = _n->noteOffset();
auto ps = static_cast<BSynth*>(_n->m_pluginData);
for( fpp_t frame = offset; frame < frames + offset; ++frame )
{
_working_buffer[frame] = SampleFrame(ps->nextStringSample(m_graph.length()));
}
applyRelease( _working_buffer, _n );
}
void BitInvader::deleteNotePluginData( NotePlayHandle * _n )
{
delete static_cast<BSynth *>( _n->m_pluginData );
}
gui::PluginView * BitInvader::instantiateView( QWidget * _parent )
{
return( new gui::BitInvaderView( this, _parent ) );
}
namespace gui
{
BitInvaderView::BitInvaderView( Instrument * _instrument,
QWidget * _parent ) :
InstrumentViewFixedSize( _instrument, _parent )
{
setAutoFillBackground( true );
QPalette pal;
pal.setBrush( backgroundRole(), PLUGIN_NAME::getIconPixmap(
"artwork" ) );
setPalette( pal );
m_sampleLengthKnob = new Knob( KnobType::Dark28, this );
m_sampleLengthKnob->move( 6, 201 );
m_sampleLengthKnob->setHintText( tr( "Sample length" ), "" );
m_graph = new Graph( this, Graph::Style::Nearest, 204, 134 );
m_graph->move(23,59); // 55,120 - 2px border
m_graph->setAutoFillBackground( true );
m_graph->setGraphColor( QColor( 255, 255, 255 ) );
m_graph->setToolTip(tr("Draw your own waveform here "
"by dragging your mouse on this graph."
));
pal = QPalette();
pal.setBrush( backgroundRole(),
PLUGIN_NAME::getIconPixmap("wavegraph") );
m_graph->setPalette( pal );
m_sinWaveBtn = new PixmapButton( this, tr( "Sine wave" ) );
m_sinWaveBtn->move( 131, 205 );
m_sinWaveBtn->setActiveGraphic( embed::getIconPixmap(
"sin_wave_active" ) );
m_sinWaveBtn->setInactiveGraphic( embed::getIconPixmap(
"sin_wave_inactive" ) );
m_sinWaveBtn->setToolTip(
tr( "Sine wave" ) );
m_triangleWaveBtn = new PixmapButton( this, tr( "Triangle wave" ) );
m_triangleWaveBtn->move( 131 + 14, 205 );
m_triangleWaveBtn->setActiveGraphic(
embed::getIconPixmap( "triangle_wave_active" ) );
m_triangleWaveBtn->setInactiveGraphic(
embed::getIconPixmap( "triangle_wave_inactive" ) );
m_triangleWaveBtn->setToolTip(
tr( "Triangle wave" ) );
m_sawWaveBtn = new PixmapButton( this, tr( "Saw wave" ) );
m_sawWaveBtn->move( 131 + 14*2, 205 );
m_sawWaveBtn->setActiveGraphic( embed::getIconPixmap(
"saw_wave_active" ) );
m_sawWaveBtn->setInactiveGraphic( embed::getIconPixmap(
"saw_wave_inactive" ) );
m_sawWaveBtn->setToolTip(
tr( "Saw wave" ) );
m_sqrWaveBtn = new PixmapButton( this, tr( "Square wave" ) );
m_sqrWaveBtn->move( 131 + 14*3, 205 );
m_sqrWaveBtn->setActiveGraphic( embed::getIconPixmap(
"square_wave_active" ) );
m_sqrWaveBtn->setInactiveGraphic( embed::getIconPixmap(
"square_wave_inactive" ) );
m_sqrWaveBtn->setToolTip(
tr( "Square wave" ) );
m_whiteNoiseWaveBtn = new PixmapButton( this,
tr( "White noise" ) );
m_whiteNoiseWaveBtn->move( 131 + 14*4, 205 );
m_whiteNoiseWaveBtn->setActiveGraphic(
embed::getIconPixmap( "white_noise_wave_active" ) );
m_whiteNoiseWaveBtn->setInactiveGraphic(
embed::getIconPixmap( "white_noise_wave_inactive" ) );
m_whiteNoiseWaveBtn->setToolTip(
tr( "White noise" ) );
m_usrWaveBtn = new PixmapButton( this, tr( "User-defined wave" ) );
m_usrWaveBtn->move( 131 + 14*5, 205 );
m_usrWaveBtn->setActiveGraphic( embed::getIconPixmap(
"usr_wave_active" ) );
m_usrWaveBtn->setInactiveGraphic( embed::getIconPixmap(
"usr_wave_inactive" ) );
m_usrWaveBtn->setToolTip(
tr( "User-defined wave" ) );
m_smoothBtn = new PixmapButton( this, tr( "Smooth waveform" ) );
m_smoothBtn->move( 131 + 14*6, 205 );
m_smoothBtn->setActiveGraphic( PLUGIN_NAME::getIconPixmap(
"smooth_active" ) );
m_smoothBtn->setInactiveGraphic( PLUGIN_NAME::getIconPixmap(
"smooth_inactive" ) );
m_smoothBtn->setToolTip(
tr( "Smooth waveform" ) );
m_interpolationToggle = new LedCheckBox( "Interpolation", this,
tr( "Interpolation" ), LedCheckBox::LedColor::Yellow );
m_interpolationToggle->move( 131, 221 );
m_normalizeToggle = new LedCheckBox( "Normalize", this,
tr( "Normalize" ), LedCheckBox::LedColor::Green );
m_normalizeToggle->move( 131, 236 );
connect( m_sinWaveBtn, SIGNAL (clicked () ),
this, SLOT ( sinWaveClicked() ) );
connect( m_triangleWaveBtn, SIGNAL ( clicked () ),
this, SLOT ( triangleWaveClicked() ) );
connect( m_sawWaveBtn, SIGNAL (clicked () ),
this, SLOT ( sawWaveClicked() ) );
connect( m_sqrWaveBtn, SIGNAL ( clicked () ),
this, SLOT ( sqrWaveClicked() ) );
connect( m_whiteNoiseWaveBtn, SIGNAL ( clicked () ),
this, SLOT ( noiseWaveClicked() ) );
connect( m_usrWaveBtn, SIGNAL ( clicked () ),
this, SLOT ( usrWaveClicked() ) );
connect( m_smoothBtn, SIGNAL ( clicked () ),
this, SLOT ( smoothClicked() ) );
connect( m_interpolationToggle, SIGNAL( toggled( bool ) ),
this, SLOT ( interpolationToggled( bool ) ) );
connect( m_normalizeToggle, SIGNAL( toggled( bool ) ),
this, SLOT ( normalizeToggled( bool ) ) );
}
void BitInvaderView::modelChanged()
{
auto b = castModel<BitInvader>();
m_graph->setModel( &b->m_graph );
m_sampleLengthKnob->setModel( &b->m_sampleLength );
m_interpolationToggle->setModel( &b->m_interpolation );
m_normalizeToggle->setModel( &b->m_normalize );
}
void BitInvaderView::sinWaveClicked()
{
m_graph->model()->clearInvisible();
m_graph->model()->setWaveToSine();
Engine::getSong()->setModified();
}
void BitInvaderView::triangleWaveClicked()
{
m_graph->model()->clearInvisible();
m_graph->model()->setWaveToTriangle();
Engine::getSong()->setModified();
}
void BitInvaderView::sawWaveClicked()
{
m_graph->model()->clearInvisible();
m_graph->model()->setWaveToSaw();
Engine::getSong()->setModified();
}
void BitInvaderView::sqrWaveClicked()
{
m_graph->model()->clearInvisible();
m_graph->model()->setWaveToSquare();
Engine::getSong()->setModified();
}
void BitInvaderView::noiseWaveClicked()
{
m_graph->model()->clearInvisible();
m_graph->model()->setWaveToNoise();
Engine::getSong()->setModified();
}
void BitInvaderView::usrWaveClicked()
{
QString fileName = m_graph->model()->setWaveToUser();
if (!fileName.isEmpty())
{
m_usrWaveBtn->setToolTip(fileName);
m_graph->model()->clearInvisible();
Engine::getSong()->setModified();
}
}
void BitInvaderView::smoothClicked()
{
m_graph->model()->smooth();
Engine::getSong()->setModified();
}
void BitInvaderView::interpolationToggled( bool value )
{
m_graph->setGraphStyle( value ? Graph::Style::Linear : Graph::Style::Nearest);
Engine::getSong()->setModified();
}
void BitInvaderView::normalizeToggled( bool value )
{
Engine::getSong()->setModified();
}
} // namespace gui
extern "C"
{
// necessary for getting instance out of shared lib
PLUGIN_EXPORT Plugin * lmms_plugin_main( Model *m, void * )
{
return( new BitInvader( static_cast<InstrumentTrack *>( m ) ) );
}
}
} // namespace lmms