Pull the class OutputSettings out of the class ProjectRenderer so that it can be used in other contexts as well. Also move the enum ProjectRenderer::Depth into the new class OutputSettings and rename it to BitDepth. Adjust all places that referenced ProjectRenderer::OutputSettings accordingly. Adjust the two places where an instance of OutputSettings is created: the main function and ExportProjectDialog::startExport. Store an instance of OutputSettings in AudioFileDevice and remove several members and methods which are now replaced by this instance. Add a getter for the OutputSettings to AudioFileDevice. Storing an instance of OutputSettings in the base class AudioFileDevice enables the simplification of the following constructors and general code in the following classes: * AudioFileDevice * AudioFileOgg * AudioFileWave Because OutputSettings contains everything related to sample rate, bit rate settings and bit depth these parameters could be removed from the parameter list of the aforementioned constructors. Simplify the signature of the factory method AudioFileDeviceInstantiaton (defined in AudioFileDevice.h) and reorder the parameters by significance. Move the logic of how the minimum and maximum bitrate is calculated using the nominal bitrate into AudioFileOgg::minBitrate() and AudioFileOgg::maxBitrate(). Previously this was defined in the constructor of ProjectRenderer where it does not belong as it an implementation detail of the OGG export. Remove the code that converted the bit depth enum to an integer from ProjectRenderer as it is now solely represented as an enum. Remove class members for the minimum and maximum bit rate from AudioFileOgg and adjust the code in the implementation to use the values stored in OutputSettings.
85 lines
2.3 KiB
C++
85 lines
2.3 KiB
C++
/*
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* OutputSettings.h - Stores the settings for file rendering
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*
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* Copyright (c) 2008-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef OUTPUT_SETTINGS_H
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#define OUTPUT_SETTINGS_H
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class OutputSettings
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{
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public:
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enum BitDepth
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{
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Depth_16Bit,
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Depth_24Bit,
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Depth_32Bit,
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NumDepths
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};
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class BitRateSettings
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{
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public:
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BitRateSettings(bitrate_t bitRate, bool isVariableBitRate) :
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m_bitRate(bitRate),
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m_isVariableBitRate(isVariableBitRate)
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{}
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bool isVariableBitRate() const { return m_isVariableBitRate; }
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void setVariableBitrate(bool variableBitRate = true) { m_isVariableBitRate = variableBitRate; }
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bitrate_t getBitRate() const { return m_bitRate; }
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void setBitRate(bitrate_t bitRate) { m_bitRate = bitRate; }
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private:
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bitrate_t m_bitRate;
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bool m_isVariableBitRate;
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};
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public:
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OutputSettings( sample_rate_t sampleRate,
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BitRateSettings const & bitRateSettings,
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BitDepth bitDepth ) :
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m_sampleRate(sampleRate),
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m_bitRateSettings(bitRateSettings),
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m_bitDepth(bitDepth)
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{
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}
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sample_rate_t getSampleRate() const { return m_sampleRate; }
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void setSampleRate(sample_rate_t sampleRate) { m_sampleRate = sampleRate; }
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BitRateSettings const & getBitRateSettings() const { return m_bitRateSettings; }
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void setBitRateSettings(BitRateSettings const & bitRateSettings) { m_bitRateSettings = bitRateSettings; }
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BitDepth getBitDepth() const { return m_bitDepth; }
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void setBitDepth(BitDepth bitDepth) { m_bitDepth = bitDepth; }
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private:
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sample_rate_t m_sampleRate;
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BitRateSettings m_bitRateSettings;
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BitDepth m_bitDepth;
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};
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#endif
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