Files
lmms/include/AudioJack.h
saker 9a0add49fb Core Refactor: Replace `QVector with std::vector` (#6477)
* Replace QVector with std::vector in AudioEngine

* Replace QVector with std::vector in AudioEngineWorkerThread

* Replace QVector with std::vector in AudioJack

* Replace QVector with std::vector in AutomatableModel

* Replace QVector with std::vector in AutomationClip

* Replace QVector with std::vector in AutomationEditor

* Replace QVector with std::vector in ConfigManager

* Replace QVector with std::vector in Controller

* Replace QVector with std::vector in ControllerConnection

* Replace QVector with std::vector in EffectChain

* Replace QVector with std::vector in EnvelopeAndLfoParameters

* Replace QVector with std::vector in InstrumentFunctions

* Replace QVector with std::vector in MidiClient

* Replace QVector with std::vector in Mixer

* Replace QVector with std::vector in Note

* Replace QVector with std::vector in PeakController

* Replace QVector with std::vector in PianoRoll

* Replace QVector with std::vector in PluginFactory

* Replace QVector with std::vector in RenderManager

* Replace QVector with std::vector in StepRecorder

* Replace QVector with std::vector in Track

* Replace QVector with std::vector in TrackContainer

* Replace QVector with std::vector in Song

* Adapt QVector to std::vector changes in ControllerConnectionDialog

* Phase 2: Use std::abs in panning.h
Without this, the QVector changes will make the code not compile.

* Phase 2: Replace QVector with std::vector in PeakControllerEffect

* Phase 2: Replace QVector with std::vector in AutomatableModel

* Phase 2: Replace QVector with std::vector in AutomationClip

* Phase 2: Replace QVector with std::vector in ControllerConnection

* Phase 2: Replace QVector with std::vector in EffectChain

* Phase 2: Replace QVector with std::vector in Mixer

* Phase 2: Replace QVector with std::vector in PeakController

* Phase 2: Replace QVector with std::vector in RenderManager

* Phase 2: Replace QVector with std::vector in Song

* Phase 2: Replace QVector with std::vector in StepRecorder

* Phase 2: Replace QVector with std::vector in Track

* Phase 2: Replace QVector with std::vector in TrackContainer

* Phase 2: Adapt QVector changes in EffectRackView

* Phase 2: Adapt QVector changes in AutomationClipView

* Phase 2: Adapt QVector changes in ClipView

* Phase 2: Adapt QVector changes in AutomationEditor

* Phase 2: Adapt QVector changes in PianoRoll

* Phase 2: Adapt QVector changes in TrackContainerView

* Phase 2: Adapt QVector changes in TrackContentWidget

* Phase 2: Adapt QVector changes in InstrumentTrack

* Phase 2: Adapt QVector changes in MidiClip

* Phase 2: Adapt QVector changes in SampleTrack

* Fix segmentation fault in ConfigManager::value

* Fix unintended faulty std::vector insert in AutomationClip::resolveAllIDs

* Resolve trailing whitespace in src/core/StepRecorder.cpp

Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>

* Use std::next and std::prev in EffectChain::moveUp/moveDown

* Introduce static "combineAllTracks" function in AutomationClip

* Adjust variable name in Song::automatedValuesAt

* Adjust removal of long step notes in StepRecorder::removeNotesReleasedForTooLong

* Iterate over m_chords by const reference in src/core/InstrumentFunctions.cpp

Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>

* Fix StepRecorder::removeNotesReleasedForTooLong again

* Combine the ConfigManager::value overloads using std::optional

* Revise StepRecorder::removeNotesReleasedForTooLong

* Remove redundant std::optional in ConfigManager::value

* Remove trailing whitespace in ConfigManager::value

* Fix: Prevent incorrect use of std::distance when element not found

* Chore: Remove trailing whitespace in edited files

* Only set the id attribute if the controller was found

Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>

* Remove extra indents from 84b8fe8a559855ed263b74cc582eab3655250c5f

* Fix compilation issues

* Add LMMS_ prefix for header guard in Track.h

* Undo changes made to MixerView::deleteUnusedChannels

* Simplify code to handle failure of finding tracks
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>

* Split ternary operator into separate if statement
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>

* Undo changes to indentation in MixerRoute

* Do general clean-up
Some of the changes made:
+ Use auto where benefical
+ Fix bug in AutomatableModel::globalAutomationValueAt (for loop should be looping over clips variable, not clipsInRange)
+ Undo out of focus whitespace changes

* Always assign to m_steps regardless if clip is found or not
Even when the clip is not found (i.e., currentClip is -1), m_steps still
gets assigned to.

* Insert at the end of tracks vector in src/core/Mixer.cpp

Co-authored-by: Dominic Clark <mrdomclark@gmail.com>

* Insert at the end of tracks vector in src/core/Mixer.cpp (2)

Co-authored-by: Dominic Clark <mrdomclark@gmail.com>

* Remove redundant template parameter

* Use std::array for zoomLevels

---------

Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
2023-08-22 12:08:56 +09:00

148 lines
3.2 KiB
C++

/*
* AudioJack.h - support for JACK-transport
*
* Copyright (c) 2005-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef LMMS_AUDIO_JACK_H
#define LMMS_AUDIO_JACK_H
#include "lmmsconfig.h"
#ifdef LMMS_HAVE_JACK
#ifndef LMMS_HAVE_WEAKJACK
#include <jack/jack.h>
#else
#include "weak_libjack.h"
#endif
#include <atomic>
#include <vector>
#include "AudioDevice.h"
#include "AudioDeviceSetupWidget.h"
class QLineEdit;
namespace lmms
{
class MidiJack;
namespace gui
{
class LcdSpinBox;
}
class AudioJack : public QObject, public AudioDevice
{
Q_OBJECT
public:
AudioJack( bool & _success_ful, AudioEngine* audioEngine );
~AudioJack() override;
// this is to allow the jack midi connection to use the same jack client connection
// the jack callback is handled here, we call the midi client so that it can read
// it's midi data during the callback
AudioJack * addMidiClient(MidiJack *midiClient);
void removeMidiClient() { m_midiClient = nullptr; }
jack_client_t * jackClient() {return m_client;};
inline static QString name()
{
return QT_TRANSLATE_NOOP( "AudioDeviceSetupWidget",
"JACK (JACK Audio Connection Kit)" );
}
class setupWidget : public gui::AudioDeviceSetupWidget
{
public:
setupWidget( QWidget * _parent );
~setupWidget() override;
void saveSettings() override;
private:
QLineEdit * m_clientName;
gui::LcdSpinBox * m_channels;
} ;
private slots:
void restartAfterZombified();
private:
bool initJackClient();
void startProcessing() override;
void stopProcessing() override;
void applyQualitySettings() override;
void registerPort( AudioPort * _port ) override;
void unregisterPort( AudioPort * _port ) override;
void renamePort( AudioPort * _port ) override;
int processCallback( jack_nframes_t _nframes, void * _udata );
static int staticProcessCallback( jack_nframes_t _nframes,
void * _udata );
static void shutdownCallback( void * _udata );
jack_client_t * m_client;
bool m_active;
std::atomic<bool> m_stopped;
std::atomic<MidiJack *> m_midiClient;
std::vector<jack_port_t *> m_outputPorts;
jack_default_audio_sample_t * * m_tempOutBufs;
surroundSampleFrame * m_outBuf;
f_cnt_t m_framesDoneInCurBuf;
f_cnt_t m_framesToDoInCurBuf;
#ifdef AUDIO_PORT_SUPPORT
struct StereoPort
{
jack_port_t * ports[2];
} ;
using JackPortMap = QMap<AudioPort *, StereoPort>;
JackPortMap m_portMap;
#endif
signals:
void zombified();
} ;
} // namespace lmms
#endif // LMMS_HAVE_JACK
#endif // LMMS_AUDIO_JACK_H