Files
lmms/include/AudioOutputContext.h
Tobias Doerffel 9fd3dacb67 Fixed spelling errors
Fixed some spelling errors found by Lintian while checking the Debian
package of LMMS. Thanks to Patrick Winnertz for pointing out this issue.
2010-01-25 23:24:42 +01:00

378 lines
10 KiB
C++

/*
* AudioOutputContext.h - centralize all audio output related functionality
*
* Copyright (c) 2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef _AUDIO_OUTPUT_CONTEXT_H
#define _AUDIO_OUTPUT_CONTEXT_H
#include <QtCore/QSemaphore>
#include <QtCore/QThread>
#include "Mixer.h"
class AudioBackend;
/*! \brief The AudioOutputContext class centralizes all functionality
* and data related to output of audio data.
*
* The process of audio output is rather complicated due to different kinds of
* AudioBackend implementations, FIFO buffering and dedicated quality settings.
* The AudioOutputContext class handles all this so the Mixer class can just
* deal with actual audio rendering and processing.
*/
class AudioOutputContext
{
public:
/*! \brief The QualitySettings class holds quality related settings.
*
* There's nothing special about it. It's just a data aggregration class.
*/
class QualitySettings
{
public:
/*! Lists all quality presets. */
enum Preset
{
Preset_Draft, /*!< Draft quality - used for editing project */
Preset_HighQuality, /*!< High quality - standard setting for project export */
Preset_FinalMix, /*!< Final mix quality - very slow, best quality */
NumPresets
} ;
/*! Lists all supported interpolation types. */
enum Interpolation
{
Interpolation_Linear, /*!< Linear interpolation - fast */
Interpolation_SincFastest, /*!< Fastest Sinc interpolation - good quality */
Interpolation_SincMedium, /*!< Medium Sinc interpolation - better quality */
Interpolation_SincBest /*!< High quality interpolation */
} ;
/*! Lists all supported oversampling ratios. */
enum Oversampling
{
Oversampling_None, /*!< No oversampling - fast */
Oversampling_2x, /*!< 2x oversampling - good quality */
Oversampling_4x, /*!< 4x oversampling - better quality */
Oversampling_8x /*!< 8x oversampling - best quality but might break some filters */
} ;
/*! \brief Constructs a QualitySettings object based on a given preset. */
QualitySettings( Preset m )
{
switch( m )
{
case Preset_Draft:
m_interpolation = Interpolation_Linear;
m_oversampling = Oversampling_None;
m_sampleExactControllers = false;
m_aliasFreeOscillators = false;
break;
case Preset_HighQuality:
m_interpolation = Interpolation_SincFastest;
m_oversampling = Oversampling_2x;
m_sampleExactControllers = true;
m_aliasFreeOscillators = false;
break;
case Preset_FinalMix:
m_interpolation = Interpolation_SincBest;
m_oversampling = Oversampling_8x;
m_sampleExactControllers = true;
m_aliasFreeOscillators = true;
break;
default:
break;
}
}
/*! \brief Constructs a QualitySettings object based on specific quality settings. */
QualitySettings( Interpolation _i, Oversampling _o, bool _sec,
bool _afo ) :
m_interpolation( _i ),
m_oversampling( _o ),
m_sampleExactControllers( _sec ),
m_aliasFreeOscillators( _afo )
{
}
/*! \brief Returns multiplier for sample rate based on oversampling settings. */
int sampleRateMultiplier() const
{
switch( oversampling() )
{
case Oversampling_None: return 1;
case Oversampling_2x: return 2;
case Oversampling_4x: return 4;
case Oversampling_8x: return 8;
}
return 1;
}
/*! \brief Maps interpolation setting to libsamplerate constants. */
int libsrcInterpolation() const
{
switch( interpolation() )
{
case Interpolation_Linear:
return SRC_ZERO_ORDER_HOLD;
case Interpolation_SincFastest:
return SRC_SINC_FASTEST;
case Interpolation_SincMedium:
return SRC_SINC_MEDIUM_QUALITY;
case Interpolation_SincBest:
return SRC_SINC_BEST_QUALITY;
}
return SRC_LINEAR;
}
/*! \brief Returns current interpolation setting. */
Interpolation interpolation() const
{
return m_interpolation;
}
/*! \brief Sets a new interpolation method. */
void setInterpolation( Interpolation interpolation )
{
m_interpolation = interpolation;
}
/*! \brief Returns current oversampling setting. */
Oversampling oversampling() const
{
return m_oversampling;
}
/*! \brief Sets a new oversampling factor. */
void setOversampling( Oversampling oversampling )
{
m_oversampling = oversampling;
}
/*! \brief Returns whether to use sample exact controllers. */
bool sampleExactControllers() const
{
return m_sampleExactControllers;
}
/*! \brief Returns whether to use alias free oscillators. */
bool aliasFreeOscillators() const
{
return m_aliasFreeOscillators;
}
private:
Interpolation m_interpolation;
Oversampling m_oversampling;
bool m_sampleExactControllers;
bool m_aliasFreeOscillators;
} ;
/*! \brief The BufferFifo class provides an internal FIFO for rendered buffers.
*
* When working with buffer sizes greater than the default buffer size, one
* big output buffer is still splitted into smaller chunks. This is
* especially necessary for automation which takes place once a buffer
* period. Transitions would be anything else but smooth when adjusting a
* control just 20 times per second. BufferFifo handles the queueing of
* rendered buffers. */
class BufferFifo
{
public:
/*! Each buffer in the FIFO can have a special state. This is used
* by FifoWriter to inject NULL buffers to indicate, the FIFO has
* been emptied after FifoWriter was told to finish. */
enum BufferStates
{
Running, /*!< Regular buffer */
NullBuffer /*!< Even if the buffer returned by currentReadBuffer()
* is not NULL, the FIFO input was NULL. FIFO reader can
* use this information for own purposes. */
} ;
typedef BufferStates BufferState;
/*! \brief Constructs a new BufferFifo object.
*
* \param size The number of buffers in the FIFO
* \param bufferSize The size of each buffer in the FIFO
*/
BufferFifo( int size, int bufferSize );
~BufferFifo();
/*! \brief Pushes a new buffer into the FIFO.
*
* You can also push NULL which will set the according buffer state
* to HasNullBuffer. */
void write( sampleFrameA * buffer );
/*! \brief Prepares for reading next buffer (might block until one is available). */
void startRead();
/*! \brief Returns current front buffer for reading. */
sampleFrameA * currentReadBuffer() const
{
return m_buffers[m_readerIndex];
}
/*! \brief Returns state of current front buffer. */
BufferState currentReadBufferState() const
{
return m_bufferStates[m_readerIndex];
}
/*! \brief Finish the current buffer read operation.
*
* The buffer returned by currentReadBuffer() is not guaranteed to
* be valid anymore after calling this function. */
void finishRead();
/*! \brief Returns whether FIFO is empty. */
bool isEmpty() const
{
return m_readerSem.available() == false;
}
private:
QSemaphore m_readerSem;
QSemaphore m_writerSem;
int m_readerIndex;
int m_writerIndex;
int m_size;
int m_bufferSize;
sampleFrameA * * m_buffers;
BufferState * m_bufferStates;
} ;
/*! \brief The FifoWriter class provides an internal thread for feeding
* the FIFO read by the active AudioBackend */
class FifoWriter : public QThread
{
public:
FifoWriter( AudioOutputContext * context );
void finish();
private:
AudioOutputContext * m_context;
volatile bool m_writing;
virtual void run();
} ;
/*! \brief Constructs an AudioOutputContext object for given AudioBackend.
*
* \param mixer The Mixer instance to fetch audio data from
* \param audioBackend The AudioBackend to write audio data to
* \param qualitySettings A QualitySettings object describing desired quality
*/
AudioOutputContext( Mixer * mixer,
AudioBackend * audioBackend,
const QualitySettings & qualitySettings );
~AudioOutputContext();
/*! \brief Sets an AudioBackend for this context. */
void setAudioBackend( AudioBackend * backend )
{
m_audioBackend = backend;
}
/*! \brief Returns AudioBackend used by this context. */
AudioBackend * audioBackend()
{
return m_audioBackend;
}
/*! \brief Returns const AudioBackend used by this context. */
const AudioBackend * audioBackend() const
{
return m_audioBackend;
}
/*! \brief Returns Mixer used by this context. */
Mixer * mixer()
{
return m_mixer;
}
/*! \brief Returns const Mixer used by this context. */
const Mixer * mixer() const
{
return m_mixer;
}
/*! \brief Returns BufferFifo object used by this context. */
BufferFifo * fifo()
{
return m_fifo;
}
/*! \brief Returns current quality settings. */
const QualitySettings & qualitySettings() const
{
return m_qualitySettings;
}
/*! \brief Starts audio processing in this context. */
void startProcessing();
/*! \brief Stops audio processing in this context. */
void stopProcessing();
/*! \brief Returns whether audio processing in this context is running. */
bool isProcessing() const;
/*! \brief Copies current output buffer to destination buffer and optionally
* does resampling.
*
* If the Mixer has a running FifoWriter, it will make the FifoWriter start
* rendering the next buffer so it can be read from the Fifo next period
* without any delay. If the desired sample rate does not match current
* processing sample rate, resampling will be done.
* \param destBuffer The (aligned) destination buffer
* \param destSampleRate The desired output sample rate */
int getCurrentOutputBuffer( sampleFrameA * destBuffer,
sample_rate_t destSampleRate );
private:
Mixer * m_mixer;
QualitySettings m_qualitySettings;
AudioBackend * m_audioBackend;
BufferFifo * m_fifo;
FifoWriter * m_fifoWriter;
// resample data
SRC_DATA m_srcData;
SRC_STATE * m_srcState;
} ;
#endif