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189 lines
5.7 KiB
C++
189 lines
5.7 KiB
C++
/*
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* ResourceDB.h - header file for ResourceDB
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*
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* Copyright (c) 2008-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef _RESOURCE_DB_H
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#define _RESOURCE_DB_H
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#include <QtCore/QDateTime>
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#include <QtCore/QHash>
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#include <QtCore/QMap>
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#include <QtCore/QStringList>
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#include <QtXml/QDomDocument>
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#include "ResourceItem.h"
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/*! \brief The ResourceDB class organizes and caches ResourceItems.
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*
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* ResourceItem sets are organized in the ResourceDB::ItemHashMap. This
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* allows fast lookup of ResourceItems by hash string. ResourceItems are added
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* and removed by a ResourceProvider.
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*
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* The ResourceItem array can be cached to a file and restored later. This is
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* essential as otherwise e.g. the LocalResourceProvider would have to re-read
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* all directories and files and recompute hash strings based on file contents.
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*
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* One can also descend the hierarchical ResourceItem tree by starting from
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* ResourceDB::topLevelNode().
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*/
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class EXPORT ResourceDB : public QObject
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{
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Q_OBJECT
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public:
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/*! A QHash instantiation used for storing ResourceItems and allow lookup
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* by hash string */
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typedef QHash<QString, ResourceItem *> ItemHashMap;
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/*! \brief Constructs a ResourceDB object.
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* \param provider The ResourceProvider that will manage ResourceItems in this DB
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*/
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ResourceDB( ResourceProvider * provider );
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~ResourceDB();
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/*! \brief Initializes ResourceDB object, i.e. restore cache and update itself via the ResourceProvider. */
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void init();
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/*! \brief Dumps all ResourceItems with their relations to a file.
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* \param file The filename to save data to */
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void load( const QString & file );
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/*! \brief Restores ResourceItems with their relations from a file.
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* \param file The filename to load data from */
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void save( const QString & file );
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inline ResourceProvider * provider()
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{
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return m_provider;
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}
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inline const ItemHashMap & items() const
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{
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return m_items;
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}
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inline ItemHashMap & items()
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{
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return m_items;
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}
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inline ResourceItem::Relation * topLevelNode()
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{
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return &m_topLevelNode;
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}
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/*! \brief Looks up a ResourceItem by hash string - similiar to items()[hash]
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* but faster and returns NULL if not found.
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* \param hash The hash string that is searched for
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* \return A const pointer to the matching ResourceItem */
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const ResourceItem * itemByHash( const QString & hash ) const;
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/*! \brief Return a list of ResourceItems which somehow match the given keywords.
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* \param keywords A list of keywords that are searched for
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* \return A ResourceItemList which the result */
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ResourceItemList matchItems( const QStringList & keywords );
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/*! \brief Returns a ResourceItem which matches a given ResourceItem best.
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* \param item A ResourceItem to search the best match for
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* \return A const pointer to the best marching ResourceItem in the DB */
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const ResourceItem * nearestMatch( const ResourceItem & item );
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/*! \brief Adds given ResourceItem to DB.
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* \param newItem The ResourceItem to be added */
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void addItem( ResourceItem * newItem );
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/*! \brief Remove items recursively starting from a certain ResourceItem::Relation
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* \param parent The parent relation to start from with removing
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* \param removeParent A boolean which specifies whether to also remove the parent item */
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void removeItemsRecursively( ResourceItem::Relation * parent,
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bool removeParent = true );
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private:
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void saveRelation( const ResourceItem::Relation * _i, QDomDocument & _doc,
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QDomElement & _de );
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void loadRelation( ResourceItem::Relation * _i, QDomElement & _de );
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static inline QString typeName( ResourceItem::Type _t )
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{
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return s_typeNames[_t];
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}
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static inline QString baseDirName( ResourceItem::BaseDirectory _bd )
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{
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return s_baseDirNames[_bd];
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}
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static inline ResourceItem::Type typeFromName( const QString & _n )
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{
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for( TypeStringMap::ConstIterator it = s_typeNames.begin();
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it != s_typeNames.end(); ++it )
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{
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if( it.value() == _n )
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{
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return it.key();
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}
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}
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return ResourceItem::TypeUnknown;
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}
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static inline ResourceItem::BaseDirectory baseDirFromName(
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const QString & _n )
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{
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for( BaseDirStringMap::ConstIterator it =
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s_baseDirNames.begin();
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it != s_baseDirNames.end(); ++it )
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{
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if( it.value() == _n )
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{
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return it.key();
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}
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}
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return ResourceItem::BaseRoot;
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}
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typedef QMap<ResourceItem::Type, QString> TypeStringMap;
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typedef QMap<ResourceItem::BaseDirectory, QString> BaseDirStringMap;
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static TypeStringMap s_typeNames;
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static BaseDirStringMap s_baseDirNames;
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ResourceProvider * m_provider;
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ItemHashMap m_items;
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ResourceItem::Relation m_topLevelNode;
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signals:
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/*! \brief Forwarded signal of ResourceProvider::itemsChanged() */
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void itemsChanged();
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/*! \brief Emitted whenever a ResourceItem of type ResourceItem::TypeDirectory is added */
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void directoryItemAdded( const QString & path );
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/*! \brief Emitted whenever a ResourceItem of type ResourceItem::TypeDirectory is removed */
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void directoryItemRemoved( const QString & path );
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} ;
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#endif
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