Files
lmms/plugins/peak_controller_effect/peak_controller_effect_controls.cpp
Tobias Doerffel 8c9a9dd14c File and class renames part 1
Most files and most of the core classes and their methods have been
renamed to match new coding style conventions:

391 files changed, 25400 insertions(+), 25598 deletions(-)

Furthermore splitted some files where model and view classes were
declared or implemented together in the same file.

Should be tested thoroughly as I might have missed renaming some virtual
methods or SIGNAL/SLOT parameters.
2009-08-24 17:59:28 +02:00

84 lines
2.5 KiB
C++

/*
* peak_controller_effect_controls.cpp - controls for PeakController effect
*
* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail/dot/com>
* Copyright (c) 2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include <QtXml/QDomElement>
#include "PeakController.h"
#include "peak_controller_effect_controls.h"
#include "peak_controller_effect.h"
PeakControllerEffectControls::
PeakControllerEffectControls( PeakControllerEffect * _eff ) :
EffectControls( _eff ),
m_effect( _eff ),
m_baseModel( 0.5, 0.0, 1.0, 0.001, this, tr( "Base value" ) ),
m_amountModel( 1.0, -1.0, 1.0, 0.005, this, tr( "Modulation amount" ) ),
m_attackModel( 0, 0, 0.999, 0.001, this, tr( "Attack" ) ),
m_decayModel( 0, 0, 0.999, 0.001, this, tr( "Release" ) ),
m_muteModel( false, this, tr( "Mute output" ) )
{
}
void PeakControllerEffectControls::loadSettings( const QDomElement & _this )
{
m_baseModel.setValue( _this.attribute( "base" ).toFloat() );
m_amountModel.setValue( _this.attribute( "amount" ).toFloat() );
m_muteModel.setValue( _this.attribute( "mute" ).toFloat() );
int effectId = _this.attribute( "effectId" ).toInt();
if( effectId > PeakController::s_lastEffectId )
{
PeakController::s_lastEffectId = effectId;
}
m_effect->m_effectId = effectId;
if( m_effect->m_autoController )
{
delete m_effect->m_autoController;
m_effect->m_autoController = 0;
}
}
void PeakControllerEffectControls::saveSettings( QDomDocument & _doc,
QDomElement & _this )
{
_this.setAttribute( "base", m_baseModel.value() );
_this.setAttribute( "amount", m_amountModel.value() );
_this.setAttribute( "mute", m_muteModel.value() );
_this.setAttribute( "effectId", m_effect->m_effectId );
}
#include "moc_peak_controller_effect_controls.cxx"