Files
lmms/plugins/dynamics_processor/dynamics_processor.h
2014-02-16 11:15:25 +02:00

67 lines
1.6 KiB
C++

/*
* dynamics_processor.h - dynamics_processor effect-plugin
*
* Copyright (c) 2014 Vesa Kivimäki <contact/dot/diizy/at/nbl/dot/fi>
* Copyright (c) 2006-2008 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef _DYNPROC_H
#define _DYNPROC_H
#include "Effect.h"
#include "effect_lib.h"
#include "dynamics_processor_controls.h"
class dynProcEffect : public Effect
{
public:
dynProcEffect( Model * _parent,
const Descriptor::SubPluginFeatures::Key * _key );
virtual ~dynProcEffect();
virtual bool processAudioBuffer( sampleFrame * _buf,
const fpp_t _frames );
virtual EffectControls * controls()
{
return( &m_dpControls );
}
private:
dynProcControls m_dpControls;
// this member array is needed for peak detection
float currentPeak[2];
friend class dynProcControls;
} ;
#endif