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git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@414 0778d3d1-df1d-0410-868b-ea421aaaa00d
332 lines
6.2 KiB
C++
332 lines
6.2 KiB
C++
/*
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SweepVF.cc
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Copyright 2002-5 Tim Goetze <tim@quitte.de>
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http://quitte.de/dsp/
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SweepVFI, a lorenz fractal modulating the cutoff frequency of a
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state-variable (ladder) filter.
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SweepVFII, the same with Q being modulated by a second fractal.
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*/
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/*
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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02111-1307, USA or point your web browser to http://www.gnu.org.
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*/
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#include "basics.h"
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#include "SweepVF.h"
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#include "Descriptor.h"
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void
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SweepVFI::init (double _fs)
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{
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fs = _fs;
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f = .1;
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Q = .1;
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lorenz.init();
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normal = NOISE_FLOOR;
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}
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void
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SweepVFI::activate()
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{
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svf.reset();
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svf.set_f_Q (f = *ports[1] / fs, Q = *ports[2]);
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}
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template <sample_func_t F>
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void
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SweepVFI::one_cycle (int frames)
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{
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d_sample * s = ports[0];
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int blocks = frames / BLOCK_SIZE;
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if (frames & (BLOCK_SIZE - 1))
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++blocks;
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double one_over_blocks = 1 / (double) blocks;
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/* cheesy linear interpolation for f, works well though. */
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double df = (*ports[1] / fs - f) * one_over_blocks;
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double dQ = (*ports[2] - Q) * one_over_blocks;
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svf.set_out ((int) *ports[3]);
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lorenz.set_rate (*ports[7]);
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d_sample * d = ports[8];
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while (frames)
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{
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lorenz.step();
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double modulation =
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*ports[4] * lorenz.get_x() +
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*ports[5] * lorenz.get_y() +
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*ports[6] * lorenz.get_z();
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double scale = *ports[4] + *ports[5] + *ports[6];
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modulation *= scale * f;
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svf.set_f_Q (max (.001, f + modulation), Q);
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int n = min (frames, BLOCK_SIZE);
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for (int i = 0; i < n; ++i)
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F (d, i, svf.process (s[i] + normal), adding_gain);
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s += n;
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d += n;
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frames -= n;
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f += df;
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Q += dQ;
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}
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normal = -normal;
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f = *ports[1] / fs;
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Q = *ports[2];
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}
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/* //////////////////////////////////////////////////////////////////////// */
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PortInfo
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SweepVFI::port_info [] =
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{
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{
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"in",
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INPUT | AUDIO,
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{0, 0, 0}
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}, {
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"f",
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INPUT | CONTROL,
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{BOUNDED | FS | DEFAULT_LOW, 0.002, 0.08}
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}, {
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"Q",
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INPUT | CONTROL,
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{BOUNDED | DEFAULT_MID, 0.001, .999}
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}, {
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"mode",
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INPUT | CONTROL,
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{BOUNDED | DEFAULT_1 | INTEGER, 0, 1} /* only lo and band make sense */
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}, {
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"depth:x",
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INPUT | CONTROL,
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{BOUNDED | DEFAULT_LOW, 0, 1}
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}, {
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"depth:y",
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INPUT | CONTROL,
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{BOUNDED | DEFAULT_MID, 0, 1}
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}, {
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"depth:z",
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INPUT | CONTROL,
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{BOUNDED | DEFAULT_MAX, 0, 1}
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}, {
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"h",
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INPUT | CONTROL,
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{BOUNDED | DEFAULT_LOW, 0.001, 1} /* .039 */
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}, {
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"out",
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OUTPUT | AUDIO,
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{0}
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}
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};
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template <> void
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Descriptor<SweepVFI>::setup()
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{
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UniqueID = 1782;
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Label = "SweepVFI";
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Properties = HARD_RT;
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Name = "CAPS: SweepVFI - Resonant filter, f swept by a Lorenz fractal";
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Maker = "Tim Goetze <tim@quitte.de>";
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Copyright = "GPL, 2004-5";
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/* fill port info and vtable */
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autogen();
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}
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/* //////////////////////////////////////////////////////////////////////// */
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void
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SweepVFII::init (double _fs)
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{
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fs = _fs;
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f = .1;
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Q = .1;
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lorenz1.init();
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lorenz2.init();
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normal = NOISE_FLOOR;
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}
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void
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SweepVFII::activate()
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{
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svf.reset();
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svf.set_f_Q (f = *ports[1] / fs, Q = *ports[2]);
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}
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template <sample_func_t F>
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void
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SweepVFII::one_cycle (int frames)
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{
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d_sample * s = ports[0];
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int blocks = frames / BLOCK_SIZE;
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if (frames & (BLOCK_SIZE - 1))
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++blocks;
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double one_over_blocks = 1 / (double) blocks;
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/* cheesy linear interpolation for f, works well though. */
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double df = (*ports[1] / fs - f) * one_over_blocks;
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double dQ = (*ports[2] - Q) * one_over_blocks;
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svf.set_out ((int) *ports[3]);
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lorenz1.set_rate (*ports[7]);
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lorenz2.set_rate (*ports[11]);
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d_sample * d = ports[12];
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while (frames)
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{
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/* f modulation */
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lorenz1.step();
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double modulation1 =
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*ports[4] * lorenz1.get_x() +
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*ports[5] * lorenz1.get_y() +
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*ports[6] * lorenz1.get_z();
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double scale1 = *ports[4] + *ports[5] + *ports[6];
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modulation1 *= scale1 * f;
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/* Q modulation */
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lorenz2.step();
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double modulation2 =
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*ports[8] * lorenz2.get_x() +
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*ports[9] * lorenz2.get_y() +
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*ports[10] * lorenz2.get_z();
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double scale2 = *ports[8] + *ports[9] + *ports[10];
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/* enforce Q limit */
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double q = Q + (modulation2 * scale2 * Q);
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q = min (0.96, max (q, 0));
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svf.set_f_Q (max (.001, f + modulation1), q);
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int n = min (frames, BLOCK_SIZE);
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for (int i = 0; i < n; ++i)
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F (d, i, svf.process (s[i] + normal), adding_gain);
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s += n;
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d += n;
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frames -= n;
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f += df;
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Q += dQ;
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}
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normal = -normal;
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f = *ports[1] / fs;
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Q = *ports[2];
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}
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/* //////////////////////////////////////////////////////////////////////// */
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PortInfo
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SweepVFII::port_info [] =
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{
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{
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"in",
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INPUT | AUDIO,
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{0, 0, 0}
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}, {
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"f",
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INPUT | CONTROL,
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{BOUNDED | FS | DEFAULT_LOW, 0.002, 0.08}
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}, {
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"Q",
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INPUT | CONTROL,
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{BOUNDED | DEFAULT_MID, 0.001, .999}
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}, {
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"mode",
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INPUT | CONTROL,
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{BOUNDED | DEFAULT_1 | INTEGER, 0, 1} /* only lo and band make sense */
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}, {
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"f:depth:x",
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INPUT | CONTROL,
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{BOUNDED | DEFAULT_LOW, 0, 1}
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}, {
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"f:depth:y",
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INPUT | CONTROL,
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{BOUNDED | DEFAULT_MID, 0, 1}
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}, {
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"f:depth:z",
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INPUT | CONTROL,
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{BOUNDED | DEFAULT_MAX, 0, 1}
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}, {
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"f:h",
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INPUT | CONTROL,
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{BOUNDED | DEFAULT_LOW, 0.001, 1} /* .039 */
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}, {
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"Q:depth:x",
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INPUT | CONTROL,
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{BOUNDED | DEFAULT_LOW, 0, 1}
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}, {
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"Q:depth:y",
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INPUT | CONTROL,
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{BOUNDED | DEFAULT_MID, 0, 1}
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}, {
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"Q:depth:z",
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INPUT | CONTROL,
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{BOUNDED | DEFAULT_MAX, 0, 1}
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}, {
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"Q:h",
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INPUT | CONTROL,
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{BOUNDED | DEFAULT_LOW, 0.001, 1} /* .039 */
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}, {
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"out",
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OUTPUT | AUDIO,
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{0}
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}
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};
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template <> void
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Descriptor<SweepVFII>::setup()
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{
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UniqueID = 2582;
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Label = "SweepVFII";
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Properties = HARD_RT;
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Name = "CAPS: SweepVFII - Resonant filter, f and Q swept by a Lorenz fractal";
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Maker = "Tim Goetze <tim@quitte.de>";
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Copyright = "GPL, 2004-5";
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/* fill port info and vtable */
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autogen();
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}
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