Files
lmms/plugins/SpectrumAnalyzer/SaSpectrumView.cpp
Tres Finocchiaro 51529cefb1 Add Qt6 Support (#7339)
* Rebase against master

Co-authored-by: michaelgregorius <michael.gregorius.git@arcor.de>
Co-authored-by: Rossmaxx <74815851+Rossmaxx@users.noreply.github.com>

* Fix Qt6 DMG on Apple (#7240)

- Fix linking issues with Qt Framework files
- Fix qmake detection

* Fixes after rebase

* Fix embed.cpp compilation

Fix implicit conversion from int when using QString.arg(...)

* Fix Qt6 signature change for nativeEventFilter (#7254)

* Adds win32EventFilter a wrapper for nativeEventFilter on Windows
* win32EventFilter is currently used to intercept top-level Window events (currently, to avoid VSTs setting transparency of the parent application)

* fix broken signal slot connections (#7274)

QComboBox activated() replaced with textActivated() since Qt 5.14

* Enabled VSTs on Qt 6 (#7273)

* enabled VST support for Qt 6 builds
* Note : Embedding on QT6 will be buggy on linux as a result of using qt embedding, which unfortunately is a qt bug which hasn't been resolved.

* Changed bar lines to follow snap size (#7034)

* Added lines in between bars
* Changed bar lines to follow snap size
* Changed default zoom and quantization value
* Added constants for line widths
* Added QSS configuration for new grid line colors
* Tied line widths to QSS properties
* Changed default quantization to 1/4
* Removed clear() from destructor model
* Removed destructor in ComboBoxModel.h
* Changed member set/get functions to pass by value
* Updated signal connection with newer syntax

* Fix compilation

* Fix MSVC builds

* fix nullptr deref in AudioFileProcessor (qt6 branch) (#7532)

* ensured mouse event != nullptr before deref

* separation of concerns: AFP WaveView updateCursor

extract check to pointerCloseToStartEndOrLoop()

* marked some function parameters as const

* Remove Core5Compat usage

* Fix bad merge

* Fixes after rebase

* Simplify QTX_WRAP_CPP call

* Remove comments that are obvious to a developer

* Whitespace

* Try using Qt 6 for MSVC CI

I chose Qt 6.5 because it's the last Qt LTS release with declared
support for Visual Studio 2019. Once we upgrade to Visual Studio 2022,
we could upgrade Qt as well.

* Fix MSVC build

Also fixes two memory leaks in MidiWinMM

* Fix GuiApplication on MSVC

* Fix interpolateInRgb

* Try building with patched Calf

* Fix submodule

* Fix OpulenZ build

* Try to fix zyn

* Fix comment

* Ty to fix zyn (again)

* Ty to fix RemotePluginBase

* Revert "Ty to fix RemotePluginBase"

This reverts commit 92dac44ffb11e19d1d5a21d9155369f017bd59e9.

* Update plugins/ZynAddSubFx/CMakeLists.txt

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* Fix vertical & horizontal scroll wheel in SongEditor

* AppImage: Fix finding of Qt6 libs

* Fix implicit QString --> QFileInfo conversion

* Point submodule to lmms

* Fix multiple deprecation warnings

* Fix for Clang compiler

* Build with latest Qt LTS version now that we use MSVC 2022

* Update jurplel/install-qt-action to v4.3.0

* Bump minimum Qt6 version for MSVC

* Fix incorrect Qt version checks

Some comparisons were using ">" rather than ">="

* `QSize()` != `QSize(0, 0)`

* Fix more deprecation warnings

* Fix style

* Simplify Spectrum Analyzer mouse events

The Qt bug that used to be present appears to have been fixed, so the
workaround can be removed

* Minor changes

* Fix deprecated QCheckBox signal

* Fix setContent helper functions

* Remove QMultiMap usage from ControlLayout

* Remove SIGNAL and SLOT macros

* Revert TrackView.cpp changes

* Remove Q_DISABLE_MOVE usage since it does not seem to be available in Qt6

---------

Co-authored-by: michaelgregorius <michael.gregorius.git@arcor.de>
Co-authored-by: Rossmaxx <74815851+Rossmaxx@users.noreply.github.com>
Co-authored-by: BoredGuy1 <66702733+BoredGuy1@users.noreply.github.com>
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: Lisa Magdalena Riedler <git@riedler.wien>
Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
2025-11-03 11:58:15 -06:00

845 lines
29 KiB
C++

/* SaSpectrumView.cpp - implementation of SaSpectrumView class.
*
* Copyright (c) 2019 Martin Pavelek <he29/dot/HS/at/gmail/dot/com>
*
* Based partially on Eq plugin code,
* Copyright (c) 2014-2017, David French <dave/dot/french3/at/googlemail/dot/com>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include "SaSpectrumView.h"
#include <cmath>
#include <QMouseEvent>
#include <QMutexLocker>
#include <QPainter>
#include <QPainterPath>
#include <QString>
#include "DeprecationHelper.h"
#include "fft_helpers.h"
#include "GuiApplication.h"
#include "MainWindow.h"
#include "SaControls.h"
#include "SaProcessor.h"
#include "lmms_math.h"
#ifdef SA_DEBUG
#include <chrono>
#endif
namespace lmms::gui
{
SaSpectrumView::SaSpectrumView(SaControls *controls, SaProcessor *processor, QWidget *_parent) :
QWidget(_parent),
m_controls(controls),
m_processor(processor),
m_freezeRequest(false),
m_frozen(false),
m_cachedRangeMin(-1),
m_cachedRangeMax(-1),
m_cachedLogX(true),
m_cachedDisplayWidth(0),
m_cachedBinCount(0),
m_cachedSampleRate(0)
{
setMinimumSize(360, 170);
setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
connect(getGUI()->mainWindow(), SIGNAL(periodicUpdate()), this, SLOT(periodicUpdate()));
m_displayBufferL.resize(m_processor->binCount(), 0);
m_displayBufferR.resize(m_processor->binCount(), 0);
m_peakBufferL.resize(m_processor->binCount(), 0);
m_peakBufferR.resize(m_processor->binCount(), 0);
m_freqRangeIndex = m_controls->m_freqRangeModel.value();
m_ampRangeIndex = m_controls->m_ampRangeModel.value();
m_logFreqTics = makeLogFreqTics(m_processor->getFreqRangeMin(), m_processor->getFreqRangeMax());
m_linearFreqTics = makeLinearFreqTics(m_processor->getFreqRangeMin(), m_processor->getFreqRangeMax());
m_logAmpTics = makeLogAmpTics(m_processor->getAmpRangeMin(), m_processor->getAmpRangeMax());
m_linearAmpTics = makeLinearAmpTics(m_processor->getAmpRangeMin(), m_processor->getAmpRangeMax());
m_cursor = QPointF(0, 0);
// Initialize the size of bin → pixel X position LUT to the maximum allowed number of bins + 1.
m_cachedBinToX.resize(FFT_BLOCK_SIZES.back() / 2 + 2);
#ifdef SA_DEBUG
m_execution_avg = m_path_avg = m_draw_avg = 0;
#endif
}
// Compose and draw all the content; periodically called by Qt.
// NOTE: Performance sensitive! If the drawing takes too long, it will drag
// the FPS down for the entire program! Use SA_DEBUG to display timings.
void SaSpectrumView::paintEvent(QPaintEvent *event)
{
#ifdef SA_DEBUG
int total_time = std::chrono::high_resolution_clock::now().time_since_epoch().count();
#endif
// 0) Constants and init
QPainter painter(this);
painter.setRenderHint(QPainter::Antialiasing, true);
// drawing and path-making are split into multiple methods for clarity;
// display boundaries are updated here and shared as member variables
m_displayTop = 1;
m_displayBottom = height() -20;
m_displayLeft = 26;
m_displayRight = width() -26;
m_displayWidth = m_displayRight - m_displayLeft;
// recompute range labels if needed
if (m_freqRangeIndex != m_controls->m_freqRangeModel.value())
{
m_logFreqTics = makeLogFreqTics(m_processor->getFreqRangeMin(), m_processor->getFreqRangeMax());
m_linearFreqTics = makeLinearFreqTics(m_processor->getFreqRangeMin(true), m_processor->getFreqRangeMax());
m_freqRangeIndex = m_controls->m_freqRangeModel.value();
}
if (m_ampRangeIndex != m_controls->m_ampRangeModel.value())
{
m_logAmpTics = makeLogAmpTics(m_processor->getAmpRangeMin(), m_processor->getAmpRangeMax());
m_linearAmpTics = makeLinearAmpTics(m_processor->getAmpRangeMin(true), m_processor->getAmpRangeMax());
m_ampRangeIndex = m_controls->m_ampRangeModel.value();
}
// generate freeze request or clear "frozen" status based on freeze button
if (!m_frozen && m_controls->m_refFreezeModel.value())
{
m_freezeRequest = true;
}
else if (!m_controls->m_refFreezeModel.value())
{
m_frozen = false;
}
// 1) Background, grid and labels
drawGrid(painter);
// 2) Spectrum display
drawSpectrum(painter);
// 3) Overlays
// draw cursor (if it is within bounds)
drawCursor(painter);
// always draw the display outline
painter.setPen(QPen(m_controls->m_colorGrid, 2, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
painter.drawRoundedRect(m_displayLeft, 1,
m_displayWidth, m_displayBottom,
2.0, 2.0);
#ifdef SA_DEBUG
// display performance measurements if enabled
total_time = std::chrono::high_resolution_clock::now().time_since_epoch().count() - total_time;
m_execution_avg = 0.95 * m_execution_avg + 0.05 * total_time / 1000000.0;
painter.setPen(QPen(m_controls->m_colorLabels, 1,
Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
painter.drawText(m_displayRight -150, 10, 130, 16, Qt::AlignLeft,
QString("Exec avg.: ").append(std::to_string(m_execution_avg).substr(0, 5).c_str()).append(" ms"));
painter.drawText(m_displayRight -150, 30, 130, 16, Qt::AlignLeft,
QString("Buff. upd. avg: ").append(std::to_string(m_refresh_avg).substr(0, 5).c_str()).append(" ms"));
painter.drawText(m_displayRight -150, 50, 130, 16, Qt::AlignLeft,
QString("Path build avg: ").append(std::to_string(m_path_avg).substr(0, 5).c_str()).append(" ms"));
painter.drawText(m_displayRight -150, 70, 130, 16, Qt::AlignLeft,
QString("Path draw avg: ").append(std::to_string(m_draw_avg).substr(0, 5).c_str()).append(" ms"));
#endif
}
// Refresh data and draw the spectrum.
void SaSpectrumView::drawSpectrum(QPainter &painter)
{
#ifdef SA_DEBUG
int draw_time = 0;
#endif
// draw the graph only if there is any input, averaging residue or peaks
if (m_decaySum > 0 || m_processor->spectrumNotEmpty())
{
// update data buffers and reconstruct paths
refreshPaths();
// draw stored paths
#ifdef SA_DEBUG
draw_time = std::chrono::high_resolution_clock::now().time_since_epoch().count();
#endif
// in case stereo is disabled, mono data are stored in left channel structures
if (m_controls->m_stereoModel.value())
{
painter.fillPath(m_pathR, QBrush(m_controls->m_colorR));
painter.fillPath(m_pathL, QBrush(m_controls->m_colorL));
}
else
{
painter.fillPath(m_pathL, QBrush(m_controls->m_colorMono));
}
// draw the peakBuffer only if peak hold or reference freeze is active
if (m_controls->m_peakHoldModel.value() || m_controls->m_refFreezeModel.value())
{
if (m_controls->m_stereoModel.value())
{
painter.setPen(QPen(m_controls->m_colorR, 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
painter.drawPath(m_pathPeakR);
painter.setPen(QPen(m_controls->m_colorL, 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
painter.drawPath(m_pathPeakL);
}
else
{
painter.setPen(QPen(m_controls->m_colorL, 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
painter.drawPath(m_pathPeakL);
}
}
#ifdef SA_DEBUG
draw_time = std::chrono::high_resolution_clock::now().time_since_epoch().count() - draw_time;
#endif
}
#ifdef SA_DEBUG
// save performance measurement result
m_draw_avg = 0.95 * m_draw_avg + 0.05 * draw_time / 1000000.0;
#endif
}
// Read newest FFT results from SaProcessor, update local display buffers
// and build QPainter paths.
void SaSpectrumView::refreshPaths()
{
// Reallocation lock is required for the entire function, to keep display
// buffer size consistent with block size.
QMutexLocker reloc_lock(&m_processor->m_reallocationAccess);
// check if bin count changed and reallocate display buffers accordingly
if (m_processor->binCount() != m_displayBufferL.size())
{
m_displayBufferL.clear();
m_displayBufferR.clear();
m_peakBufferL.clear();
m_peakBufferR.clear();
m_displayBufferL.resize(m_processor->binCount(), 0);
m_displayBufferR.resize(m_processor->binCount(), 0);
m_peakBufferL.resize(m_processor->binCount(), 0);
m_peakBufferR.resize(m_processor->binCount(), 0);
}
// update display buffers for left and right channel
#ifdef SA_DEBUG
int refresh_time = std::chrono::high_resolution_clock::now().time_since_epoch().count();
#endif
m_decaySum = 0;
updateBuffers(m_processor->getSpectrumL(), m_displayBufferL.data(), m_peakBufferL.data());
updateBuffers(m_processor->getSpectrumR(), m_displayBufferR.data(), m_peakBufferR.data());
#ifdef SA_DEBUG
refresh_time = std::chrono::high_resolution_clock::now().time_since_epoch().count() - refresh_time;
#endif
// if there was a freeze request, it was taken care of during the update
if (m_controls->m_refFreezeModel.value() && m_freezeRequest)
{
m_freezeRequest = false;
m_frozen = true;
}
#ifdef SA_DEBUG
int path_time = std::chrono::high_resolution_clock::now().time_since_epoch().count();
#endif
// Use updated display buffers to prepare new paths for QPainter.
// This is the second slowest action (first is the subsequent drawing); use
// the resolution parameter to balance display quality and performance.
m_pathL = makePath(m_displayBufferL, m_controls->m_spectrumResolutionModel.value());
if (m_controls->m_stereoModel.value())
{
m_pathR = makePath(m_displayBufferR, m_controls->m_spectrumResolutionModel.value());
}
if (m_controls->m_peakHoldModel.value() || m_controls->m_refFreezeModel.value())
{
m_pathPeakL = makePath(m_peakBufferL, m_controls->m_envelopeResolutionModel.value());
if (m_controls->m_stereoModel.value())
{
m_pathPeakR = makePath(m_peakBufferR, m_controls->m_envelopeResolutionModel.value());
}
}
#ifdef SA_DEBUG
path_time = std::chrono::high_resolution_clock::now().time_since_epoch().count() - path_time;
#endif
#ifdef SA_DEBUG
// save performance measurement results
m_refresh_avg = 0.95 * m_refresh_avg + 0.05 * refresh_time / 1000000.0;
m_path_avg = .95f * m_path_avg + .05f * path_time / 1000000.f;
#endif
}
// Update display buffers: add new data, update average and peaks / reference.
// Output the sum of all displayed values -- draw only if it is non-zero.
// NOTE: The calling function is responsible for acquiring SaProcessor
// reallocation access lock! Data access lock is not needed: the final result
// buffer is updated very quickly and the worst case is that one frame will be
// part new, part old. At reasonable frame rate, such difference is invisible..
void SaSpectrumView::updateBuffers(const float *spectrum, float *displayBuffer, float *peakBuffer)
{
for (auto n = std::size_t{0}; n < m_processor->binCount(); n++)
{
// Update the exponential average if enabled, or simply copy the value.
if (!m_controls->m_pauseModel.value())
{
if (m_controls->m_smoothModel.value())
{
const float smoothFactor = m_controls->m_averagingWeightModel.value();
displayBuffer[n] = spectrum[n] * smoothFactor + displayBuffer[n] * (1 - smoothFactor);
}
else
{
displayBuffer[n] = spectrum[n];
}
}
// Update peak-hold and reference freeze data (using a shared curve).
// Peak hold and freeze can be combined: decay only if not frozen.
// Ref. freeze operates on the (possibly averaged) display buffer.
if (m_controls->m_refFreezeModel.value() && m_freezeRequest)
{
peakBuffer[n] = displayBuffer[n];
}
else if (m_controls->m_peakHoldModel.value() && !m_controls->m_pauseModel.value())
{
if (spectrum[n] > peakBuffer[n])
{
peakBuffer[n] = spectrum[n];
}
else if (!m_controls->m_refFreezeModel.value())
{
peakBuffer[n] = peakBuffer[n] * m_controls->m_peakDecayFactorModel.value();
}
}
else if (!m_controls->m_refFreezeModel.value() && !m_controls->m_peakHoldModel.value())
{
peakBuffer[n] = 0;
}
// take note if there was actually anything to display
m_decaySum += displayBuffer[n] + peakBuffer[n];
}
}
// Use display buffer to build a path that can be drawn or filled by QPainter.
// Resolution controls the performance / quality tradeoff; the value specifies
// number of points in x axis per device pixel. Values over 1.0 still
// contribute to quality and accuracy thanks to anti-aliasing.
QPainterPath SaSpectrumView::makePath(std::vector<float> &displayBuffer, float resolution = 1.0)
{
// convert resolution to number of path points per logical pixel
float pixel_limit = resolution * window()->devicePixelRatio();
QPainterPath path;
path.moveTo(m_displayLeft, m_displayBottom);
// Translate frequency bins to path points.
// Display is flipped: y values grow towards zero, initial max is bottom.
// Bins falling to interval [x_start, x_next) contribute to a single point.
float max = m_displayBottom;
float x_start = -1; // lower bound of currently constructed point
// Speed up bin → x position translation by building a LUT cache.
// Update the cache only when range or display width are changed.
float rangeMin = m_processor->getFreqRangeMin(m_controls->m_logXModel.value());
float rangeMax = m_processor->getFreqRangeMax();
if (rangeMin != m_cachedRangeMin || rangeMax != m_cachedRangeMax || m_displayWidth != m_cachedDisplayWidth ||
m_controls->m_logXModel.value() != m_cachedLogX || m_processor->binCount() + 1 != m_cachedBinCount ||
m_processor->getSampleRate() != m_cachedSampleRate)
{
m_cachedRangeMin = rangeMin;
m_cachedRangeMax = rangeMax;
m_cachedDisplayWidth = m_displayWidth;
m_cachedLogX = m_controls->m_logXModel.value();
m_cachedBinCount = m_processor->binCount() + 1;
m_cachedSampleRate = m_processor->getSampleRate();
for (unsigned int n = 0; n < m_cachedBinCount; n++)
{
m_cachedBinToX[n] = freqToXPixel(binToFreq(n), m_displayWidth);
}
}
for (unsigned int n = 0; n < m_processor->binCount(); n++)
{
float x = m_cachedBinToX[n];
float x_next = m_cachedBinToX[n + 1];
float y = ampToYPixel(displayBuffer[n], m_displayBottom);
// consider making a point only if x falls within display bounds
if (0 < x && x < m_displayWidth)
{
if (x_start == -1)
{
x_start = x;
// the first displayed bin is stretched to the left edge to prevent
// creating a misleading slope leading to zero (at log. scale)
path.lineTo(m_displayLeft, y + m_displayTop);
}
// Opt.: QPainter is very slow -- draw at most [pixel_limit] points
// per logical pixel. As opposed to limiting the bin count, this
// allows high resolution display if user resizes the analyzer.
// Look at bins that share the pixel and use the highest value:
max = y < max ? y : max;
// And make the final point in the middle of current interval.
if ((int)(x * pixel_limit) != (int)(x_next * pixel_limit))
{
x = (x + x_start) / 2;
path.lineTo(x + m_displayLeft, max + m_displayTop);
max = m_displayBottom;
x_start = x_next;
}
}
else
{
// stop processing after a bin falls outside right edge
// and align it to the edge to prevent a gap
if (n > 0 && x > 0)
{
path.lineTo(m_displayRight, y + m_displayTop);
break;
}
}
}
path.lineTo(m_displayRight, m_displayBottom);
path.closeSubpath();
return path;
}
// Draw background, grid and associated frequency and amplitude labels.
void SaSpectrumView::drawGrid(QPainter &painter)
{
std::vector<std::pair<int, std::string>> *freqTics = nullptr;
std::vector<std::pair<float, std::string>> *ampTics = nullptr;
float pos = 0;
float label_width = 24;
float label_height = 15;
float margin = 5;
// always draw the background
painter.fillRect(m_displayLeft, m_displayTop,
m_displayWidth, m_displayBottom,
m_controls->m_colorBG);
// select logarithmic or linear frequency grid and draw it
if (m_controls->m_logXModel.value())
{
freqTics = &m_logFreqTics;
}
else
{
freqTics = &m_linearFreqTics;
}
// draw frequency grid (line.first is display position)
painter.setPen(QPen(m_controls->m_colorGrid, 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
for (auto &line: *freqTics)
{
painter.drawLine(m_displayLeft + freqToXPixel(line.first, m_displayWidth),
2,
m_displayLeft + freqToXPixel(line.first, m_displayWidth),
m_displayBottom);
}
// print frequency labels (line.second is label)
painter.setPen(QPen(m_controls->m_colorLabels, 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
for (auto & line: *freqTics)
{
pos = m_displayLeft + freqToXPixel(line.first, m_displayWidth);
// align first and last label to the edge if needed, otherwise center them
if (line == freqTics->front() && pos - label_width / 2 < m_displayLeft)
{
painter.drawText(m_displayLeft, m_displayBottom + margin,
label_width, label_height, Qt::AlignLeft | Qt::TextDontClip,
QString(line.second.c_str()));
}
else if (line == freqTics->back() && pos + label_width / 2 > m_displayRight)
{
painter.drawText(m_displayRight - label_width, m_displayBottom + margin,
label_width, label_height, Qt::AlignRight | Qt::TextDontClip,
QString(line.second.c_str()));
}
else
{
painter.drawText(pos - label_width / 2, m_displayBottom + margin,
label_width, label_height, Qt::AlignHCenter | Qt::TextDontClip,
QString(line.second.c_str()));
}
}
margin = 2;
// select logarithmic or linear amplitude grid and draw it
if (m_controls->m_logYModel.value())
{
ampTics = &m_logAmpTics;
}
else
{
ampTics = &m_linearAmpTics;
}
// draw amplitude grid
painter.setPen(QPen(m_controls->m_colorGrid, 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
for (auto & line: *ampTics)
{
painter.drawLine(m_displayLeft + 1,
ampToYPixel(line.first, m_displayBottom),
m_displayRight - 1,
ampToYPixel(line.first, m_displayBottom));
}
// print amplitude labels
painter.setPen(QPen(m_controls->m_colorLabels, 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
bool stereo = m_controls->m_stereoModel.value();
for (auto & line: *ampTics)
{
pos = ampToYPixel(line.first, m_displayBottom);
// align first and last labels to edge if needed, otherwise center them
if (line == ampTics->back() && pos < 8)
{
if (stereo)
{
painter.setPen(QPen(m_controls->m_colorL.lighter(), 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
}
painter.drawText(m_displayLeft - label_width - margin, m_displayTop - 2,
label_width, label_height, Qt::AlignRight | Qt::AlignTop | Qt::TextDontClip,
QString(line.second.c_str()));
if (stereo)
{
painter.setPen(QPen(m_controls->m_colorR.lighter(), 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
}
painter.drawText(m_displayRight + margin, m_displayTop - 2,
label_width, label_height, Qt::AlignLeft | Qt::AlignTop | Qt::TextDontClip,
QString(line.second.c_str()));
}
else if (line == ampTics->front() && pos > m_displayBottom - label_height)
{
if (stereo)
{
painter.setPen(QPen(m_controls->m_colorL.lighter(), 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
}
painter.drawText(m_displayLeft - label_width - margin, m_displayBottom - label_height + 2,
label_width, label_height, Qt::AlignRight | Qt::AlignBottom | Qt::TextDontClip,
QString(line.second.c_str()));
if (stereo)
{
painter.setPen(QPen(m_controls->m_colorR.lighter(), 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
}
painter.drawText(m_displayRight + margin, m_displayBottom - label_height + 2,
label_width, label_height, Qt::AlignLeft | Qt::AlignBottom | Qt::TextDontClip,
QString(line.second.c_str()));
}
else
{
if (stereo)
{
painter.setPen(QPen(m_controls->m_colorL.lighter(), 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
}
painter.drawText(m_displayLeft - label_width - margin, pos - label_height / 2,
label_width, label_height, Qt::AlignRight | Qt::AlignVCenter | Qt::TextDontClip,
QString(line.second.c_str()));
if (stereo)
{
painter.setPen(QPen(m_controls->m_colorR.lighter(), 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
}
painter.drawText(m_displayRight + margin, pos - label_height / 2,
label_width, label_height, Qt::AlignLeft | Qt::AlignVCenter | Qt::TextDontClip,
QString(line.second.c_str()));
}
}
}
// Draw cursor and its coordinates if it is within display bounds.
void SaSpectrumView::drawCursor(QPainter &painter)
{
if ( m_cursor.x() >= m_displayLeft
&& m_cursor.x() <= m_displayRight
&& m_cursor.y() >= m_displayTop
&& m_cursor.y() <= m_displayBottom)
{
// cursor lines
painter.setPen(QPen(m_controls->m_colorGrid.lighter(), 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
painter.drawLine(QPointF(m_cursor.x(), m_displayTop), QPointF(m_cursor.x(), m_displayBottom));
painter.drawLine(QPointF(m_displayLeft, m_cursor.y()), QPointF(m_displayRight, m_cursor.y()));
// coordinates: background box
QFontMetrics fontMetrics = painter.fontMetrics();
unsigned int const box_left = 5;
unsigned int const box_top = 5;
unsigned int const box_margin = 3;
unsigned int const box_height = 2*(fontMetrics.size(Qt::TextSingleLine, "0 HzdBFS").height() + box_margin);
unsigned int const box_width = fontMetrics.size(Qt::TextSingleLine, "-99.9 dBFS").width() + 2*box_margin;
painter.setPen(QPen(m_controls->m_colorLabels.darker(), 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
painter.fillRect(m_displayLeft + box_left, m_displayTop + box_top,
box_width, box_height, QColor(0, 0, 0, 64));
// coordinates: text
painter.setPen(QPen(m_controls->m_colorLabels, 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin));
QString tmps;
// frequency
int xFreq = (int)m_processor->xPixelToFreq(m_cursor.x() - m_displayLeft, m_displayWidth);
tmps = QString("%1 Hz").arg(xFreq);
painter.drawText(m_displayLeft + box_left + box_margin,
m_displayTop + box_top + box_margin,
box_width, box_height / 2, Qt::AlignLeft, tmps);
// amplitude
float yAmp = m_processor->yPixelToAmp(m_cursor.y(), m_displayBottom);
if (m_controls->m_logYModel.value())
{
tmps = QString(std::to_string(yAmp).substr(0, 5).c_str()).append(" dBFS");
}
else
{
// add 0.0005 to get proper rounding to 3 decimal places
tmps = QString(std::to_string(0.0005f + yAmp).substr(0, 5).c_str());
}
painter.drawText(m_displayLeft + box_left + box_margin,
m_displayTop + box_top + box_height / 2,
box_width, box_height / 2, Qt::AlignLeft, tmps);
}
}
// Wrappers for most used SaProcessor helpers (to make local code more compact).
float SaSpectrumView::binToFreq(unsigned int bin_index)
{
return m_processor->binToFreq(bin_index);
}
float SaSpectrumView::freqToXPixel(float frequency, unsigned int width)
{
return m_processor->freqToXPixel(frequency, width);
}
float SaSpectrumView::ampToYPixel(float amplitude, unsigned int height)
{
return m_processor->ampToYPixel(amplitude, height);
}
// Generate labels suitable for logarithmic frequency scale.
// Low / high limits are in Hz. Lowest possible label is 10 Hz.
std::vector<std::pair<int, std::string>> SaSpectrumView::makeLogFreqTics(int low, int high)
{
std::vector<std::pair<int, std::string>> result;
auto a = std::array{10, 20, 50}; // sparse series multipliers
auto b = std::array{14, 30, 70}; // additional (denser) series
// generate main steps (powers of 10); use the series to specify smaller steps
for (int i = 1; i <= high; i *= 10)
{
for (int j = 0; j < 3; j++)
{
// insert a label from sparse series if it falls within bounds
if (i * a[j] >= low && i * a[j] <= high)
{
if (i * a[j] < 1000)
{
result.emplace_back(i * a[j], std::to_string(i * a[j]));
}
else
{
result.emplace_back(i * a[j], std::to_string(i * a[j] / 1000) + "k");
}
}
// also insert denser series if high and low values are close
if ((std::log10(high) - std::log10(low) < 2) && (i * b[j] >= low && i * b[j] <= high))
{
if (i * b[j] < 1500)
{
result.emplace_back(i * b[j], std::to_string(i * b[j]));
}
else
{
result.emplace_back(i * b[j], std::to_string(i * b[j] / 1000) + "k");
}
}
}
}
return result;
}
// Generate labels suitable for linear frequency scale.
// Low / high limits are in Hz.
std::vector<std::pair<int, std::string>> SaSpectrumView::makeLinearFreqTics(int low, int high)
{
std::vector<std::pair<int, std::string>> result;
int increment;
// select a suitable increment based on zoom level
if (high - low < 500) {increment = 50;}
else if (high - low < 1000) {increment = 100;}
else if (high - low < 5000) {increment = 1000;}
else {increment = 2000;}
// generate steps based on increment, starting at 0
for (int i = 0; i <= high; i += increment)
{
if (i >= low)
{
if (i < 1000)
{
result.emplace_back(i, std::to_string(i));
}
else
{
result.emplace_back(i, std::to_string(i/1000) + "k");
}
}
}
return result;
}
// Generate labels suitable for logarithmic (dB) amplitude scale.
// Low / high limits are in dB; 0 dB amplitude = 1.0 linear.
// Treating results as power ratio, i.e., 3 dB should be about twice as loud.
std::vector<std::pair<float, std::string>> SaSpectrumView::makeLogAmpTics(int low, int high)
{
std::vector<std::pair<float, std::string>> result;
double increment;
// Base zoom level on selected range and how close is the current height
// to the sizeHint() (denser scale for bigger window).
if ((high - low) < 20 * ((float)height() / sizeHint().height()))
{
increment = fastPow10f(0.3f); // 3 dB steps when really zoomed in
}
else if (high - low < 45 * ((float)height() / sizeHint().height()))
{
increment = fastPow10f(0.6f); // 6 dB steps when sufficiently zoomed in
}
else
{
increment = 10; // 10 dB steps otherwise
}
// Generate n dB increments, start checking at -90 dB. Limits are tweaked
// just a little bit to make sure float comparisons do not miss edges.
for (float i = 0.000000001f; 10 * std::log10(i) <= (high + 0.001); i *= increment)
{
if (10 * std::log10(i) >= (low - 0.001))
{
result.emplace_back(i, std::to_string((int)std::round(10 * std::log10(i))));
}
}
return result;
}
// Generate labels suitable for linear amplitude scale.
// Low / high limits are in dB; 0 dB amplitude = 1.0 linear.
// Smallest possible label is 0.001, largest is 999. This includes the majority
// of useful labels; going lower or higher would require increasing margin size
// so that the text can fit. That would be a waste of space -- the linear scale
// would only make the experience worse for the main, logarithmic (dB) scale.
std::vector<std::pair<float, std::string>> SaSpectrumView::makeLinearAmpTics(int low, int high)
{
std::vector<std::pair<float, std::string>> result;
// make about 5 labels when window is small, 10 if it is big
float split = (float)height() / sizeHint().height() >= 1.5 ? 10.0 : 5.0;
// convert limits to linear scale
float lin_low = fastPow10f(low / 10.0);
float lin_high = fastPow10f(high / 10.0);
// Linear scale will vary widely, so instead of trying to craft extra nice
// multiples, just generate a few evenly spaced increments across the range,
// paying attention only to the decimal places to keep labels short.
// Limits are shifted a bit so that float comparisons do not miss edges.
for (double i = 0; i <= (lin_high + 0.0001); i += (lin_high - lin_low) / split)
{
if (i >= (lin_low - 0.0001))
{
if (i >= 9.99 && i < 99.9)
{
double nearest = std::round(i);
result.emplace_back(nearest, std::to_string(nearest).substr(0, 2));
}
else if (i >= 0.099)
{ // also covers numbers above 100
double nearest = std::round(i * 10) / 10;
result.emplace_back(nearest, std::to_string(nearest).substr(0, 3));
}
else if (i >= 0.0099)
{
double nearest = std::round(i * 1000) / 1000;
result.emplace_back(nearest, std::to_string(nearest).substr(0, 4));
}
else if (i >= 0.00099)
{
double nearest = std::round(i * 10000) / 10000;
result.emplace_back(nearest, std::to_string(nearest).substr(1, 4));
}
else if (i > -0.01 && i < 0.01)
{
result.emplace_back(i, "0"); // an exception, zero is short..
}
}
}
return result;
}
// Periodic update is called by LMMS.
void SaSpectrumView::periodicUpdate()
{
// check if the widget is visible; if it is not, processing can be paused
m_processor->setSpectrumActive(isVisible());
// tell Qt it is time for repaint
update();
}
// Handle mouse input: set new cursor position.
void SaSpectrumView::mouseMoveEvent(QMouseEvent* event)
{
m_cursor = positionF(event);
}
void SaSpectrumView::mousePressEvent(QMouseEvent* event)
{
m_cursor = positionF(event);
}
// Handle resize event: rebuild grid and labels
void SaSpectrumView::resizeEvent(QResizeEvent *event)
{
// frequency does not change density with size
// amplitude does: rebuild labels
m_logAmpTics = makeLogAmpTics(m_processor->getAmpRangeMin(), m_processor->getAmpRangeMax());
m_linearAmpTics = makeLinearAmpTics(m_processor->getAmpRangeMin(), m_processor->getAmpRangeMax());
}
} // namespace lmms::gui