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Summary: * `NULL` -> `nullptr` * `gui` -> Function `getGUI()` * `pluginFactory` -> Function `getPluginFactory()` * `assert` (redefinition) -> using `NDEBUG` instead, which standard `assert` respects. * `powf` (C stdlib symbol clash) -> removed and all expansions replaced with calls to `std::pow`. * `exp10` (nonstandard function symbol clash) -> removed and all expansions replaced with calls to `std::pow`. * `PATH_DEV_DSP` -> File-scope QString of identical name and value. * `VST_SNC_SHM_KEY_FILE` -> constexpr char* with identical name and value. * `MM_ALLOC` and `MM_FREE` -> Functions with identical name and implementation. * `INVAL`, `OUTVAL`, etc. for automation nodes -> Functions with identical names and implementations. * BandLimitedWave.h: All integer constant macros replaced with constexpr ints of same name and value. * `FAST_RAND_MAX` -> constexpr int of same name and value. * `QSTR_TO_STDSTR` -> Function with identical name and equivalent implementation. * `CCONST` -> constexpr function template with identical name and implementation. * `F_OPEN_UTF8` -> Function with identical name and equivalent implementation. * `LADSPA_PATH_SEPARATOR` -> constexpr char with identical name and value. * `UI_CTRL_KEY` -> constexpr char* with identical name and value. * `ALIGN_SIZE` -> Renamed to `LMMS_ALIGN_SIZE` and converted from a macro to a constexpr size_t. * `JACK_MIDI_BUFFER_MAX` -> constexpr size_t with identical name and value. * versioninfo.h: `PLATFORM`, `MACHINE` and `COMPILER_VERSION` -> prefixed with `LMMS_BUILDCONF_` and converted from macros to constexpr char* literals. * Header guard _OSCILLOSCOPE -> renamed to OSCILLOSCOPE_H * Header guard _TIME_DISPLAY_WIDGET -> renamed to TIME_DISPLAY_WIDGET_H * C-style typecasts in DrumSynth.cpp have been replaced with `static_cast`. * constexpr numerical constants are initialized with assignment notation instead of curly brace intializers. * In portsmf, `Alg_seq::operator[]` will throw an exception instead of returning null if the operator index is out of range. Additionally, in many places, global constants that were declared as `const T foo = bar;` were changed from const to constexpr, leaving them const and making them potentially evaluable at compile time. Some macros that only appeared in single source files and were unused in those files have been removed entirely.
327 lines
7.5 KiB
C++
327 lines
7.5 KiB
C++
/*
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* lmms_math.h - defines math functions
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*
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* Copyright (c) 2004-2008 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef LMMS_MATH_H
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#define LMMS_MATH_H
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#include <cstdint>
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#include "lmms_constants.h"
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#include "lmmsconfig.h"
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#include <QtCore/QtGlobal>
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#include <cmath>
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#ifdef __INTEL_COMPILER
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static inline float absFraction( const float _x )
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{
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return( _x - floorf( _x ) );
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}
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static inline float fraction( const float _x )
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{
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return( _x - floorf( _x ) - ( _x >= 0.0f ? 0.0 : 1.0 ) );
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}
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#else
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/*!
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* @brief Returns the wrapped fractional part of a float, a value between 0.0f and 1.0f.
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*
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* absFraction( 2.3) => 0.3
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* absFraction(-2.3) => 0.7
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*
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* Note that this not the same as the absolute value of the fraction (as the function name suggests).
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* If the result is interpreted as a phase of an oscillator, it makes that negative phases are
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* converted to positive phases.
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*/
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static inline float absFraction( const float _x )
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{
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return( _x - ( _x >= 0.0f ? static_cast<int>( _x ) :
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static_cast<int>( _x ) - 1 ) );
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}
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/*!
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* @brief Returns the fractional part of a float, a value between -1.0f and 1.0f.
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*
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* fraction( 2.3) => 0.3
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* fraction(-2.3) => -0.3
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*
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* Note that if the return value is used as a phase of an oscillator, that the oscillator must support
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* negative phases.
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*/
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static inline float fraction( const float _x )
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{
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return( _x - static_cast<int>( _x ) );
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}
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#if 0
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// SSE3-version
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static inline float absFraction( float _x )
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{
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unsigned int tmp;
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asm(
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"fld %%st\n\t"
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"fisttp %1\n\t"
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"fild %1\n\t"
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"ftst\n\t"
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"sahf\n\t"
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"jae 1f\n\t"
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"fld1\n\t"
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"fsubrp %%st, %%st(1)\n\t"
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"1:\n\t"
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"fsubrp %%st, %%st(1)"
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: "+t"( _x ), "=m"( tmp )
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:
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: "st(1)", "cc" );
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return( _x );
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}
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static inline float absFraction( float _x )
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{
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unsigned int tmp;
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asm(
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"fld %%st\n\t"
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"fisttp %1\n\t"
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"fild %1\n\t"
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"fsubrp %%st, %%st(1)"
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: "+t"( _x ), "=m"( tmp )
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:
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: "st(1)" );
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return( _x );
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}
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#endif
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#endif
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constexpr int FAST_RAND_MAX = 32767;
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static inline int fast_rand()
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{
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static unsigned long next = 1;
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next = next * 1103515245 + 12345;
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return( (unsigned)( next / 65536 ) % 32768 );
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}
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static inline double fastRand( double range )
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{
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static const double fast_rand_ratio = 1.0 / FAST_RAND_MAX;
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return fast_rand() * range * fast_rand_ratio;
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}
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static inline float fastRandf( float range )
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{
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static const float fast_rand_ratio = 1.0f / FAST_RAND_MAX;
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return fast_rand() * range * fast_rand_ratio;
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}
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//! @brief Takes advantage of fmal() function if present in hardware
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static inline long double fastFmal( long double a, long double b, long double c )
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{
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#ifdef FP_FAST_FMAL
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#ifdef __clang__
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return fma( a, b, c );
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#else
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return fmal( a, b, c );
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#endif
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#else
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return a * b + c;
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#endif
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}
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//! @brief Takes advantage of fmaf() function if present in hardware
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static inline float fastFmaf( float a, float b, float c )
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{
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#ifdef FP_FAST_FMAF
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#ifdef __clang__
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return fma( a, b, c );
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#else
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return fmaf( a, b, c );
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#endif
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#else
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return a * b + c;
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#endif
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}
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//! @brief Takes advantage of fma() function if present in hardware
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static inline double fastFma( double a, double b, double c )
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{
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#ifdef FP_FAST_FMA
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return fma( a, b, c );
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#else
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return a * b + c;
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#endif
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}
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// source: http://martin.ankerl.com/2007/10/04/optimized-pow-approximation-for-java-and-c-c/
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static inline double fastPow( double a, double b )
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{
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union
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{
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double d;
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int32_t x[2];
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} u = { a };
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u.x[1] = static_cast<int32_t>( b * ( u.x[1] - 1072632447 ) + 1072632447 );
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u.x[0] = 0;
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return u.d;
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}
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// sinc function
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static inline double sinc( double _x )
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{
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return _x == 0.0 ? 1.0 : sin( F_PI * _x ) / ( F_PI * _x );
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}
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//! @brief Exponential function that deals with negative bases
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static inline float signedPowf( float v, float e )
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{
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return v < 0
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? powf( -v, e ) * -1.0f
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: powf( v, e );
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}
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//! @brief Scales @value from linear to logarithmic.
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//! Value should be within [0,1]
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static inline float logToLinearScale( float min, float max, float value )
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{
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if( min < 0 )
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{
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const float mmax = qMax( qAbs( min ), qAbs( max ) );
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const float val = value * ( max - min ) + min;
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float result = signedPowf( val / mmax, F_E ) * mmax;
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return std::isnan( result ) ? 0 : result;
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}
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float result = powf( value, F_E ) * ( max - min ) + min;
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return std::isnan( result ) ? 0 : result;
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}
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//! @brief Scales value from logarithmic to linear. Value should be in min-max range.
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static inline float linearToLogScale( float min, float max, float value )
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{
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static const float EXP = 1.0f / F_E;
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const float valueLimited = qBound( min, value, max);
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const float val = ( valueLimited - min ) / ( max - min );
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if( min < 0 )
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{
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const float mmax = qMax( qAbs( min ), qAbs( max ) );
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float result = signedPowf( valueLimited / mmax, EXP ) * mmax;
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return std::isnan( result ) ? 0 : result;
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}
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float result = powf( val, EXP ) * ( max - min ) + min;
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return std::isnan( result ) ? 0 : result;
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}
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//! @brief Converts linear amplitude (0-1.0) to dBFS scale. Handles zeroes as -inf.
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//! @param amp Linear amplitude, where 1.0 = 0dBFS.
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//! @return Amplitude in dBFS. -inf for 0 amplitude.
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static inline float safeAmpToDbfs( float amp )
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{
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return amp == 0.0f
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? -INFINITY
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: log10f( amp ) * 20.0f;
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}
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//! @brief Converts dBFS-scale to linear amplitude with 0dBFS = 1.0. Handles infinity as zero.
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//! @param dbfs The dBFS value to convert: all infinites are treated as -inf and result in 0
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//! @return Linear amplitude
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static inline float safeDbfsToAmp( float dbfs )
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{
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return std::isinf( dbfs )
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? 0.0f
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: std::pow(10.f, dbfs * 0.05f );
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}
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//! @brief Converts linear amplitude (>0-1.0) to dBFS scale.
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//! @param amp Linear amplitude, where 1.0 = 0dBFS. ** Must be larger than zero! **
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//! @return Amplitude in dBFS.
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static inline float ampToDbfs( float amp )
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{
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return log10f( amp ) * 20.0f;
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}
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//! @brief Converts dBFS-scale to linear amplitude with 0dBFS = 1.0
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//! @param dbfs The dBFS value to convert. ** Must be a real number - not inf/nan! **
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//! @return Linear amplitude
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static inline float dbfsToAmp( float dbfs )
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{
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return std::pow(10.f, dbfs * 0.05f );
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}
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//! returns 1.0f if val >= 0.0f, -1.0 else
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static inline float sign( float val )
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{
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return val >= 0.0f ? 1.0f : -1.0f;
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}
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//! if val >= 0.0f, returns sqrtf(val), else: -sqrtf(-val)
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static inline float sqrt_neg( float val )
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{
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return sqrtf( fabs( val ) ) * sign( val );
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}
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// fast approximation of square root
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static inline float fastSqrt( float n )
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{
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union
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{
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int32_t i;
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float f;
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} u;
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u.f = n;
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u.i = ( u.i + ( 127 << 23 ) ) >> 1;
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return u.f;
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}
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//! returns value furthest from zero
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template<class T>
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static inline T absMax( T a, T b )
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{
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return qAbs<T>(a) > qAbs<T>(b) ? a : b;
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}
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//! returns value nearest to zero
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template<class T>
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static inline T absMin( T a, T b )
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{
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return qAbs<T>(a) < qAbs<T>(b) ? a : b;
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}
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#endif
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