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https://github.com/LMMS/lmms.git
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Most files and most of the core classes and their methods have been
renamed to match new coding style conventions:
391 files changed, 25400 insertions(+), 25598 deletions(-)
Furthermore splitted some files where model and view classes were
declared or implemented together in the same file.
Should be tested thoroughly as I might have missed renaming some virtual
methods or SIGNAL/SLOT parameters.
(cherry picked from commit 8c9a9dd14c)
113 lines
2.2 KiB
C++
113 lines
2.2 KiB
C++
/*
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* DummyEffect.h - effect used as fallback if an effect couldn't be loaded
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*
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* Copyright (c) 2006-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef _DUMMY_EFFECT_H
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#define _DUMMY_EFFECT_H
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#include "Effect.h"
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#include "EffectControls.h"
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#include "EffectControlDialog.h"
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class DummyEffectControlDialog : public EffectControlDialog
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{
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public:
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DummyEffectControlDialog( EffectControls * _controls ) :
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EffectControlDialog( _controls )
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{
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}
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} ;
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class DummyEffectControls : public EffectControls
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{
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public:
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DummyEffectControls( Effect * _eff ) :
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EffectControls( _eff )
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{
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}
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virtual ~DummyEffectControls()
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{
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}
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virtual int controlCount()
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{
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return 0;
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}
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inline virtual void saveSettings( QDomDocument &, QDomElement & )
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{
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}
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inline virtual void loadSettings( const QDomElement & )
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{
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}
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inline virtual QString nodeName() const
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{
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return "DummyControls";
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}
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virtual EffectControlDialog * createView()
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{
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return new DummyEffectControlDialog( this );
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}
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} ;
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class DummyEffect : public Effect
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{
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public:
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inline DummyEffect( Model * _parent ) :
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Effect( NULL, _parent, NULL ),
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m_controls( this )
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{
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}
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inline virtual ~DummyEffect()
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{
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}
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inline virtual EffectControls * controls()
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{
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return &m_controls;
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}
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bool processAudioBuffer( sampleFrame *, const fpp_t )
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{
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return false;
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}
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private:
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DummyEffectControls m_controls;
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} ;
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#endif
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