Files
lmms/include/SamplePlayHandle.h
Levin Oehlmann 5904b249c0 clang-tidy: Apply modernize-use-override everywhere (#6439)
... to mark overriding functions `override` instead of `virtual`.
2022-06-19 23:03:55 +02:00

104 lines
2.2 KiB
C++

/*
* SamplePlayHandle.h - play-handle for playing a sample
*
* Copyright (c) 2005-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef SAMPLE_PLAY_HANDLE_H
#define SAMPLE_PLAY_HANDLE_H
#include "SampleBuffer.h"
#include "AutomatableModel.h"
#include "PlayHandle.h"
namespace lmms
{
class PatternTrack;
class SampleClip;
class Track;
class AudioPort;
class SamplePlayHandle : public PlayHandle
{
public:
SamplePlayHandle( SampleBuffer* sampleBuffer , bool ownAudioPort = true );
SamplePlayHandle( const QString& sampleFile );
SamplePlayHandle( SampleClip* clip );
~SamplePlayHandle() override;
inline bool affinityMatters() const override
{
return true;
}
void play( sampleFrame * buffer ) override;
bool isFinished() const override;
bool isFromTrack( const Track * _track ) const override;
f_cnt_t totalFrames() const;
inline f_cnt_t framesDone() const
{
return( m_frame );
}
void setDoneMayReturnTrue( bool _enable )
{
m_doneMayReturnTrue = _enable;
}
void setPatternTrack(PatternTrack* pt)
{
m_patternTrack = pt;
}
void setVolumeModel( FloatModel * _model )
{
m_volumeModel = _model;
}
private:
SampleBuffer * m_sampleBuffer;
bool m_doneMayReturnTrue;
f_cnt_t m_frame;
SampleBuffer::handleState m_state;
const bool m_ownAudioPort;
FloatModel m_defaultVolumeModel;
FloatModel * m_volumeModel;
Track * m_track;
PatternTrack* m_patternTrack;
} ;
} // namespace lmms
#endif