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Remove whitespace in methods and add it to the parenthesis of some statements. Remove underscores from parameter names. Remove usage of `this` pointer. Add `auto` keyword to shorten line length in `InstrumentPlayHandle::play`. Move `const_cast` of `NotePlayHandle` closer to the `process` method as this method is the reason that the cast is needed in the first place. One might also add a version of `nphsOfInstrumentTrack` that returns a non-const result but it seems to be a general problem of a missing clear responsibility so I keep it as is.
60 lines
1.6 KiB
C++
60 lines
1.6 KiB
C++
/*
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* InstrumentPlayHandle.h - play-handle for driving an instrument
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*
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* Copyright (c) 2005-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef LMMS_INSTRUMENT_PLAY_HANDLE_H
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#define LMMS_INSTRUMENT_PLAY_HANDLE_H
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#include "PlayHandle.h"
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#include "lmms_export.h"
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namespace lmms
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{
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class Instrument;
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class InstrumentTrack;
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class LMMS_EXPORT InstrumentPlayHandle : public PlayHandle
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{
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public:
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InstrumentPlayHandle(Instrument * instrument, InstrumentTrack* instrumentTrack);
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~InstrumentPlayHandle() override = default;
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void play(sampleFrame * working_buffer) override;
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bool isFinished() const override
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{
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return false;
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}
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bool isFromTrack(const Track* track) const override;
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private:
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Instrument* m_instrument;
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};
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} // namespace lmms
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#endif // LMMS_INSTRUMENT_PLAY_HANDLE_H
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