Files
lmms/include/AudioFileWave.h
Tobias Doerffel b8ebfbd06a Renamed MIDI and audio related classes/files to match new style
Renamed all MIDI and audio related classes/files to match new style.
Additionally various cleanups.
2009-08-13 00:52:21 +02:00

85 lines
2.2 KiB
C++

/*
* AudioFileWave.h - AudioDevice which encodes wave-stream and writes it
* into a WAVE-file. This is used for song-export.
*
* Copyright (c) 2004-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef _AUDIO_FILE_WAVE_H
#define _AUDIO_FILE_WAVE_H
#include "lmmsconfig.h"
#include "AudioFileDevice.h"
#include <sndfile.h>
class AudioFileWave : public AudioFileDevice
{
public:
AudioFileWave( const sample_rate_t _sample_rate,
const ch_cnt_t _channels,
bool & _success_ful,
const QString & _file,
const bool _use_vbr,
const bitrate_t _nom_bitrate,
const bitrate_t _min_bitrate,
const bitrate_t _max_bitrate,
const int _depth,
mixer * _mixer );
virtual ~AudioFileWave();
static AudioFileDevice * getInst( const sample_rate_t _sample_rate,
const ch_cnt_t _channels,
bool & _success_ful,
const QString & _file,
const bool _use_vbr,
const bitrate_t _nom_bitrate,
const bitrate_t _min_bitrate,
const bitrate_t _max_bitrate,
const int _depth,
mixer * _mixer )
{
return new AudioFileWave( _sample_rate, _channels,
_success_ful, _file, _use_vbr,
_nom_bitrate, _min_bitrate,
_max_bitrate, _depth,
_mixer );
}
private:
virtual void writeBuffer( const surroundSampleFrame * _ab,
const fpp_t _frames,
float _master_gain );
bool startEncoding();
void finishEncoding();
SF_INFO m_si;
SNDFILE * m_sf;
} ;
#endif