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* Create PathUtils * Replace old SampleBuffer calls * Fix automatic track names * Fix things * Remove accidental duplicate file * Add includes * More incldues * PhysSong's code review + style * Fix vestige loading? Seems more reasonable to convert from relative on load and to relative on save than vice versa. * Typo fix * More Bases * Enable more bases * Add missing semicolons in prefixes * Nicer sample track tooltip * Use correct directories "userXDir" gives the default dir for ladspa, sf2, and gig. "xDir" gives the user dir. * Make relative to both default and custom locations Part 1 * Make relative to both default and custom locations Part 2 * Typofix * Typofix * Fix upgrade function after base renaming * Fix Tests * Update tests/src/core/RelativePathsTest.cpp Co-Authored-By: Hyunjin Song <tteu.ingog@gmail.com> * Choose UserXBase over DefaultXBase if identical toShortestRelative sticks with the first base found if two bases give the same path length. By placing UserXBase Bases before DefaultXBase Bases in the relativeBases vector, toShortestRelative will prioritize them. * Ensure baseLocation always has trailing slash Otherwise, a user configuring a path without one will break things. * Move loc declaration out of switch * Semicolon * Apply suggestions from code review... * Include PathUtil and sort includes * More granular includes * Apply suggestions from code review Co-Authored-By: Hyunjin Song <tteu.ingog@gmail.com> * Update include/PathUtil.h * Leave empty paths alone * Fix stupid merge * Really fix merge. Hopefully * Switch Base from enum to class enum * Don't pass Base by reference * Use QStringLiteral for static QString allocation in basePrefix method * Make VST loading more similar to previous implementation * Fix tests after enum change * Attempt to fix VST loading, nicer name for sample clips * Fix last review comment Don't append a "/" that will be removed by cleanPath later * Apply suggestions from code review Co-authored-by: Dominic Clark <mrdomclark@gmail.com> Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com> Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
315 lines
7.2 KiB
C++
315 lines
7.2 KiB
C++
/*
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* SampleBuffer.h - container-class SampleBuffer
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*
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* Copyright (c) 2005-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of LMMS - https://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef SAMPLE_BUFFER_H
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#define SAMPLE_BUFFER_H
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#include <QtCore/QReadWriteLock>
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#include <QtCore/QObject>
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#include <samplerate.h>
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#include "lmms_export.h"
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#include "interpolation.h"
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#include "lmms_basics.h"
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#include "lmms_math.h"
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#include "shared_object.h"
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#include "MemoryManager.h"
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class QPainter;
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class QRect;
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// values for buffer margins, used for various libsamplerate interpolation modes
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// the array positions correspond to the converter_type parameter values in libsamplerate
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// if there appears problems with playback on some interpolation mode, then the value for that mode
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// may need to be higher - conversely, to optimize, some may work with lower values
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const f_cnt_t MARGIN[] = { 64, 64, 64, 4, 4 };
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class LMMS_EXPORT SampleBuffer : public QObject, public sharedObject
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{
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Q_OBJECT
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MM_OPERATORS
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public:
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enum LoopMode {
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LoopOff = 0,
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LoopOn,
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LoopPingPong
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};
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class LMMS_EXPORT handleState
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{
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MM_OPERATORS
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public:
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handleState( bool _varying_pitch = false, int interpolation_mode = SRC_LINEAR );
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virtual ~handleState();
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const f_cnt_t frameIndex() const
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{
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return m_frameIndex;
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}
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void setFrameIndex( f_cnt_t _index )
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{
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m_frameIndex = _index;
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}
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bool isBackwards() const
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{
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return m_isBackwards;
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}
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void setBackwards( bool _backwards )
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{
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m_isBackwards = _backwards;
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}
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int interpolationMode() const
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{
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return m_interpolationMode;
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}
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private:
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f_cnt_t m_frameIndex;
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const bool m_varyingPitch;
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bool m_isBackwards;
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SRC_STATE * m_resamplingData;
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int m_interpolationMode;
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friend class SampleBuffer;
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} ;
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SampleBuffer();
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// constructor which either loads sample _audio_file or decodes
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// base64-data out of string
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SampleBuffer( const QString & _audio_file, bool _is_base64_data = false );
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SampleBuffer( const sampleFrame * _data, const f_cnt_t _frames );
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explicit SampleBuffer( const f_cnt_t _frames );
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virtual ~SampleBuffer();
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bool play( sampleFrame * _ab, handleState * _state,
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const fpp_t _frames,
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const float _freq,
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const LoopMode _loopmode = LoopOff );
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void visualize( QPainter & _p, const QRect & _dr, const QRect & _clip, f_cnt_t _from_frame = 0, f_cnt_t _to_frame = 0 );
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inline void visualize( QPainter & _p, const QRect & _dr, f_cnt_t _from_frame = 0, f_cnt_t _to_frame = 0 )
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{
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visualize( _p, _dr, _dr, _from_frame, _to_frame );
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}
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inline const QString & audioFile() const
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{
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return m_audioFile;
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}
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inline f_cnt_t startFrame() const
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{
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return m_startFrame;
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}
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inline f_cnt_t endFrame() const
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{
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return m_endFrame;
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}
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inline f_cnt_t loopStartFrame() const
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{
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return m_loopStartFrame;
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}
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inline f_cnt_t loopEndFrame() const
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{
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return m_loopEndFrame;
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}
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void setLoopStartFrame( f_cnt_t _start )
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{
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m_loopStartFrame = _start;
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}
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void setLoopEndFrame( f_cnt_t _end )
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{
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m_loopEndFrame = _end;
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}
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void setAllPointFrames( f_cnt_t _start, f_cnt_t _end, f_cnt_t _loopstart, f_cnt_t _loopend )
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{
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m_startFrame = _start;
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m_endFrame = _end;
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m_loopStartFrame = _loopstart;
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m_loopEndFrame = _loopend;
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}
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inline f_cnt_t frames() const
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{
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return m_frames;
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}
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inline float amplification() const
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{
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return m_amplification;
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}
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inline bool reversed() const
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{
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return m_reversed;
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}
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inline float frequency() const
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{
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return m_frequency;
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}
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sample_rate_t sampleRate() const
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{
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return m_sampleRate;
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}
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int sampleLength() const
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{
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return double( m_endFrame - m_startFrame ) / m_sampleRate * 1000;
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}
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inline void setFrequency( float _freq )
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{
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m_frequency = _freq;
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}
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inline void setSampleRate( sample_rate_t _rate )
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{
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m_sampleRate = _rate;
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}
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inline const sampleFrame * data() const
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{
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return m_data;
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}
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QString openAudioFile() const;
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QString openAndSetAudioFile();
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QString openAndSetWaveformFile();
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QString & toBase64( QString & _dst ) const;
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// protect calls from the GUI to this function with dataReadLock() and
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// dataUnlock()
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SampleBuffer * resample( const sample_rate_t _src_sr,
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const sample_rate_t _dst_sr );
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void normalizeSampleRate( const sample_rate_t _src_sr,
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bool _keep_settings = false );
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// protect calls from the GUI to this function with dataReadLock() and
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// dataUnlock(), out of loops for efficiency
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inline sample_t userWaveSample( const float _sample ) const
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{
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f_cnt_t frames = m_frames;
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sampleFrame * data = m_data;
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const float frame = _sample * frames;
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f_cnt_t f1 = static_cast<f_cnt_t>( frame ) % frames;
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if( f1 < 0 )
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{
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f1 += frames;
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}
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return linearInterpolate( data[f1][0], data[ (f1 + 1) % frames ][0], fraction( frame ) );
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}
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void dataReadLock()
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{
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m_varLock.lockForRead();
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}
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void dataUnlock()
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{
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m_varLock.unlock();
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}
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public slots:
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void setAudioFile( const QString & _audio_file );
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void loadFromBase64( const QString & _data );
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void setStartFrame( const f_cnt_t _s );
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void setEndFrame( const f_cnt_t _e );
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void setAmplification( float _a );
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void setReversed( bool _on );
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void sampleRateChanged();
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private:
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static sample_rate_t mixerSampleRate();
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void update( bool _keep_settings = false );
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void convertIntToFloat ( int_sample_t * & _ibuf, f_cnt_t _frames, int _channels);
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void directFloatWrite ( sample_t * & _fbuf, f_cnt_t _frames, int _channels);
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f_cnt_t decodeSampleSF( QString _f, sample_t * & _buf,
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ch_cnt_t & _channels,
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sample_rate_t & _sample_rate );
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#ifdef LMMS_HAVE_OGGVORBIS
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f_cnt_t decodeSampleOGGVorbis( QString _f, int_sample_t * & _buf,
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ch_cnt_t & _channels,
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sample_rate_t & _sample_rate );
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#endif
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f_cnt_t decodeSampleDS( QString _f, int_sample_t * & _buf,
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ch_cnt_t & _channels,
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sample_rate_t & _sample_rate );
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QString m_audioFile;
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sampleFrame * m_origData;
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f_cnt_t m_origFrames;
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sampleFrame * m_data;
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QReadWriteLock m_varLock;
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f_cnt_t m_frames;
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f_cnt_t m_startFrame;
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f_cnt_t m_endFrame;
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f_cnt_t m_loopStartFrame;
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f_cnt_t m_loopEndFrame;
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float m_amplification;
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bool m_reversed;
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float m_frequency;
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sample_rate_t m_sampleRate;
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sampleFrame * getSampleFragment( f_cnt_t _index, f_cnt_t _frames,
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LoopMode _loopmode,
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sampleFrame * * _tmp,
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bool * _backwards, f_cnt_t _loopstart, f_cnt_t _loopend,
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f_cnt_t _end ) const;
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f_cnt_t getLoopedIndex( f_cnt_t _index, f_cnt_t _startf, f_cnt_t _endf ) const;
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f_cnt_t getPingPongIndex( f_cnt_t _index, f_cnt_t _startf, f_cnt_t _endf ) const;
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signals:
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void sampleUpdated();
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} ;
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#endif
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