Files
lmms/plugins/Vectorscope/VecControlsDialog.cpp
Johannes Lorenz 71ce49d7ba Remove lots of useless/misplaced includes (#7999)
Follow-Up of 7db3fa94a1 .

This was done by setting `CMAKE_C_INCLUDE_WHAT_YOU_USE` and
`CMAKE_CXX_INCLUDE_WHAT_YOU_USE` to (broken down into multiple lines here,
note, all below `FL/x.h` is not required for C):

```
include-what-you-use;
    -Xiwyu;--mapping_file=/usr/share/include-what-you-use/qt5_11.imp;
    -Xiwyu;--keep=*/xmmintrin.h;
    -Xiwyu;--keep=*/lmmsconfig.h;
    -Xiwyu;--keep=*/weak_libjack.h;
    -Xiwyu;--keep=*/sys/*;
    -Xiwyu;--keep=*/debug.h;
    -Xiwyu;--keep=*/SDL/*;
    -Xiwyu;--keep=*/alsa/*;
    -Xiwyu;--keep=*/FL/x.h;
    -Xiwyu;--keep=*/MidiApple.h;
    -Xiwyu;--keep=*/MidiWinMM.h;
    -Xiwyu;--keep=*/AudioSoundIo.h;
    -Xiwyu;--keep=*/OpulenZ/adplug/*;
    -Xiwyu;--keep=QPainterPath;
    -Xiwyu;--keep=QtTest
```

FAQ:

* Q: Does this speed-up a completely fresh compile?
* A: No, I measured it.

* Q: Does it speed up anything else?
* A: Yes. If you change one header, it can reduce the number of CPP files
     that your compiler needs to recompile, or your IDE has to re-scan.

* Q: What other reasons are for this PR?
* A: It's idiomatic to only include headers if you need them. Also, it will
     reduce output for those who want to use IWYU for new PRs.

Background:

This is just a remainder PR of what I planned. My original idea was to setup
a CI which warns you of useless includes (but not of all issues that IWYU
complains about). However, I could not see that this was favored on Discord.
A full IWYU CI also has the problem that it (possibly??) needs to compile
with `make -j 1`, which would make CI really slow.

However, for that plan, I had to fix the whole code base to be IWYU
compliant - which it now is.
2025-07-21 23:39:17 +02:00

80 lines
2.4 KiB
C++

/*
* VecControlsDialog.cpp - definition of VecControlsDialog class.
*
* Copyright (c) 2019 Martin Pavelek <he29/dot/HS/at/gmail/dot/com>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include "VecControlsDialog.h"
#include <QHBoxLayout>
#include <QVBoxLayout>
#include "LedCheckBox.h"
#include "VecControls.h"
#include "Vectorscope.h"
#include "VectorView.h"
namespace lmms::gui
{
// The entire GUI layout is built here.
VecControlsDialog::VecControlsDialog(VecControls *controls) :
EffectControlDialog(controls),
m_controls(controls)
{
auto master_layout = new QVBoxLayout;
master_layout->setContentsMargins(0, 0, 0, 0);
setLayout(master_layout);
// Visualizer widget
auto display = new VectorView(controls, m_controls->m_effect->getBuffer(), this);
master_layout->addWidget(display);
auto controlLayout = new QHBoxLayout();
master_layout->addLayout(controlLayout);
// Log. scale switch
auto logarithmicButton = new LedCheckBox(tr("Log. scale"), this);
logarithmicButton->setToolTip(tr("Display amplitude on logarithmic scale to better see small values."));
logarithmicButton->setCheckable(true);
logarithmicButton->setModel(&controls->m_logarithmicModel);
controlLayout->addWidget(logarithmicButton);
controlLayout->addStretch();
// Switch between lines mode and point mode
auto linesMode = new LedCheckBox(tr("Lines"), this);
linesMode->setToolTip(tr("Render with lines."));
linesMode->setCheckable(true);
linesMode->setModel(&controls->m_linesModeModel);
controlLayout->addWidget(linesMode);
}
// Suggest the best widget size.
QSize VecControlsDialog::sizeHint() const
{
return QSize(275, 300);
}
} // namespace lmms::gui