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https://github.com/LMMS/lmms.git
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1147 lines
29 KiB
C++
1147 lines
29 KiB
C++
/*
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* sf2_player.cpp - a soundfont2 player using fluidSynth
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*
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* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail/dot/com>
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* Copyright (c) 2009-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of LMMS - http://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#include <QDebug>
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#include <QLayout>
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#include <QLabel>
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#include <QDomDocument>
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#include "FileDialog.h"
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#include "sf2_player.h"
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#include "Engine.h"
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#include "InstrumentTrack.h"
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#include "InstrumentPlayHandle.h"
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#include "Mixer.h"
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#include "NotePlayHandle.h"
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#include "Knob.h"
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#include "SampleBuffer.h"
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#include "Song.h"
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#include "patches_dialog.h"
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#include "ToolTip.h"
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#include "LcdSpinBox.h"
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#include "embed.cpp"
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extern "C"
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{
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Plugin::Descriptor PLUGIN_EXPORT sf2player_plugin_descriptor =
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{
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STRINGIFY( PLUGIN_NAME ),
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"Sf2 Player",
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QT_TRANSLATE_NOOP( "pluginBrowser", "Player for SoundFont files" ),
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"Paul Giblock <drfaygo/at/gmail/dot/com>",
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0x0100,
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Plugin::Instrument,
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new PluginPixmapLoader( "logo" ),
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"sf2",
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NULL
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} ;
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}
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struct SF2PluginData
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{
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int midiNote;
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int lastPanning;
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float lastVelocity;
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fluid_voice_t * fluidVoice;
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bool isNew;
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f_cnt_t offset;
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bool noteOffSent;
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} ;
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// Static map of current sfonts
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QMap<QString, sf2Font*> sf2Instrument::s_fonts;
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QMutex sf2Instrument::s_fontsMutex;
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sf2Instrument::sf2Instrument( InstrumentTrack * _instrument_track ) :
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Instrument( _instrument_track, &sf2player_plugin_descriptor ),
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m_srcState( NULL ),
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m_font( NULL ),
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m_fontId( 0 ),
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m_filename( "" ),
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m_lastMidiPitch( -1 ),
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m_lastMidiPitchRange( -1 ),
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m_channel( 1 ),
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m_bankNum( 0, 0, 999, this, tr("Bank") ),
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m_patchNum( 0, 0, 127, this, tr("Patch") ),
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m_gain( 1.0f, 0.0f, 5.0f, 0.01f, this, tr( "Gain" ) ),
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m_reverbOn( false, this, tr( "Reverb" ) ),
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m_reverbRoomSize( FLUID_REVERB_DEFAULT_ROOMSIZE, 0, 1.0, 0.01f, this, tr( "Reverb Roomsize" ) ),
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m_reverbDamping( FLUID_REVERB_DEFAULT_DAMP, 0, 1.0, 0.01, this, tr( "Reverb Damping" ) ),
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m_reverbWidth( FLUID_REVERB_DEFAULT_WIDTH, 0, 1.0, 0.01f, this, tr( "Reverb Width" ) ),
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m_reverbLevel( FLUID_REVERB_DEFAULT_LEVEL, 0, 1.0, 0.01f, this, tr( "Reverb Level" ) ),
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m_chorusOn( false, this, tr( "Chorus" ) ),
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m_chorusNum( FLUID_CHORUS_DEFAULT_N, 0, 10.0, 1.0, this, tr( "Chorus Lines" ) ),
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m_chorusLevel( FLUID_CHORUS_DEFAULT_LEVEL, 0, 10.0, 0.01, this, tr( "Chorus Level" ) ),
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m_chorusSpeed( FLUID_CHORUS_DEFAULT_SPEED, 0.29, 5.0, 0.01, this, tr( "Chorus Speed" ) ),
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m_chorusDepth( FLUID_CHORUS_DEFAULT_DEPTH, 0, 46.0, 0.05, this, tr( "Chorus Depth" ) )
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{
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for( int i = 0; i < 128; ++i )
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{
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m_notesRunning[i] = 0;
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}
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m_settings = new_fluid_settings();
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//fluid_settings_setint( m_settings, (char *) "audio.period-size", engine::mixer()->framesPerPeriod() );
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// This is just our starting instance of synth. It is recreated
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// everytime we load a new soundfont.
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m_synth = new_fluid_synth( m_settings );
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loadFile( ConfigManager::inst()->defaultSoundfont() );
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updateSampleRate();
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updateReverbOn();
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updateReverb();
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updateChorusOn();
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updateChorus();
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updateGain();
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connect( &m_bankNum, SIGNAL( dataChanged() ), this, SLOT( updatePatch() ) );
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connect( &m_patchNum, SIGNAL( dataChanged() ), this, SLOT( updatePatch() ) );
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connect( Engine::mixer(), SIGNAL( sampleRateChanged() ), this, SLOT( updateSampleRate() ) );
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// Gain
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connect( &m_gain, SIGNAL( dataChanged() ), this, SLOT( updateGain() ) );
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// Reverb
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connect( &m_reverbOn, SIGNAL( dataChanged() ), this, SLOT( updateReverbOn() ) );
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connect( &m_reverbRoomSize, SIGNAL( dataChanged() ), this, SLOT( updateReverb() ) );
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connect( &m_reverbDamping, SIGNAL( dataChanged() ), this, SLOT( updateReverb() ) );
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connect( &m_reverbWidth, SIGNAL( dataChanged() ), this, SLOT( updateReverb() ) );
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connect( &m_reverbLevel, SIGNAL( dataChanged() ), this, SLOT( updateReverb() ) );
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// Chorus
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connect( &m_chorusOn, SIGNAL( dataChanged() ), this, SLOT( updateChorusOn() ) );
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connect( &m_chorusNum, SIGNAL( dataChanged() ), this, SLOT( updateChorus() ) );
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connect( &m_chorusLevel, SIGNAL( dataChanged() ), this, SLOT( updateChorus() ) );
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connect( &m_chorusSpeed, SIGNAL( dataChanged() ), this, SLOT( updateChorus() ) );
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connect( &m_chorusDepth, SIGNAL( dataChanged() ), this, SLOT( updateChorus() ) );
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InstrumentPlayHandle * iph = new InstrumentPlayHandle( this, _instrument_track );
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Engine::mixer()->addPlayHandle( iph );
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}
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sf2Instrument::~sf2Instrument()
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{
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Engine::mixer()->removePlayHandlesOfTypes( instrumentTrack(),
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PlayHandle::TypeNotePlayHandle
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| PlayHandle::TypeInstrumentPlayHandle );
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freeFont();
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delete_fluid_synth( m_synth );
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delete_fluid_settings( m_settings );
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if( m_srcState != NULL )
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{
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src_delete( m_srcState );
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}
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}
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void sf2Instrument::saveSettings( QDomDocument & _doc, QDomElement & _this )
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{
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_this.setAttribute( "src", m_filename );
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m_patchNum.saveSettings( _doc, _this, "patch" );
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m_bankNum.saveSettings( _doc, _this, "bank" );
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m_gain.saveSettings( _doc, _this, "gain" );
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m_reverbOn.saveSettings( _doc, _this, "reverbOn" );
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m_reverbRoomSize.saveSettings( _doc, _this, "reverbRoomSize" );
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m_reverbDamping.saveSettings( _doc, _this, "reverbDamping" );
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m_reverbWidth.saveSettings( _doc, _this, "reverbWidth" );
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m_reverbLevel.saveSettings( _doc, _this, "reverbLevel" );
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m_chorusOn.saveSettings( _doc, _this, "chorusOn" );
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m_chorusNum.saveSettings( _doc, _this, "chorusNum" );
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m_chorusLevel.saveSettings( _doc, _this, "chorusLevel" );
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m_chorusSpeed.saveSettings( _doc, _this, "chorusSpeed" );
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m_chorusDepth.saveSettings( _doc, _this, "chorusDepth" );
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}
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void sf2Instrument::loadSettings( const QDomElement & _this )
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{
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openFile( _this.attribute( "src" ), false );
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m_patchNum.loadSettings( _this, "patch" );
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m_bankNum.loadSettings( _this, "bank" );
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m_gain.loadSettings( _this, "gain" );
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m_reverbOn.loadSettings( _this, "reverbOn" );
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m_reverbRoomSize.loadSettings( _this, "reverbRoomSize" );
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m_reverbDamping.loadSettings( _this, "reverbDamping" );
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m_reverbWidth.loadSettings( _this, "reverbWidth" );
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m_reverbLevel.loadSettings( _this, "reverbLevel" );
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m_chorusOn.loadSettings( _this, "chorusOn" );
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m_chorusNum.loadSettings( _this, "chorusNum" );
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m_chorusLevel.loadSettings( _this, "chorusLevel" );
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m_chorusSpeed.loadSettings( _this, "chorusSpeed" );
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m_chorusDepth.loadSettings( _this, "chorusDepth" );
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updatePatch();
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updateGain();
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}
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void sf2Instrument::loadFile( const QString & _file )
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{
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if( !_file.isEmpty() && QFileInfo( _file ).exists() )
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{
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openFile( _file, false );
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updatePatch();
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// for some reason we've to call that, otherwise preview of a
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// soundfont for the first time fails
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updateSampleRate();
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}
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}
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AutomatableModel * sf2Instrument::childModel( const QString & _modelName )
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{
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if( _modelName == "bank" )
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{
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return &m_bankNum;
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}
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else if( _modelName == "patch" )
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{
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return &m_patchNum;
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}
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qCritical() << "requested unknown model " << _modelName;
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return NULL;
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}
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QString sf2Instrument::nodeName() const
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{
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return sf2player_plugin_descriptor.name;
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}
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void sf2Instrument::freeFont()
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{
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m_synthMutex.lock();
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if ( m_font != NULL )
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{
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s_fontsMutex.lock();
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--(m_font->refCount);
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// No more references
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if( m_font->refCount <= 0 )
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{
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qDebug() << "Really deleting " << m_filename;
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fluid_synth_sfunload( m_synth, m_fontId, true );
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s_fonts.remove( m_filename );
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delete m_font;
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}
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// Just remove our reference
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else
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{
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qDebug() << "un-referencing " << m_filename;
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fluid_synth_remove_sfont( m_synth, m_font->fluidFont );
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}
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s_fontsMutex.unlock();
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m_font = NULL;
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}
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m_synthMutex.unlock();
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}
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void sf2Instrument::openFile( const QString & _sf2File, bool updateTrackName )
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{
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emit fileLoading();
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// Used for loading file
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char * sf2Ascii = qstrdup( qPrintable( SampleBuffer::tryToMakeAbsolute( _sf2File ) ) );
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QString relativePath = SampleBuffer::tryToMakeRelative( _sf2File );
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// free reference to soundfont if one is selected
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freeFont();
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m_synthMutex.lock();
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s_fontsMutex.lock();
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// Increment Reference
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if( s_fonts.contains( relativePath ) )
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{
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qDebug() << "Using existing reference to " << relativePath;
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m_font = s_fonts[ relativePath ];
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m_font->refCount++;
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m_fontId = fluid_synth_add_sfont( m_synth, m_font->fluidFont );
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}
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// Add to map, if doesn't exist.
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else
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{
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m_fontId = fluid_synth_sfload( m_synth, sf2Ascii, true );
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if( fluid_synth_sfcount( m_synth ) > 0 )
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{
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// Grab this sf from the top of the stack and add to list
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m_font = new sf2Font( fluid_synth_get_sfont( m_synth, 0 ) );
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s_fonts.insert( relativePath, m_font );
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}
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else
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{
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collectErrorForUI( sf2Instrument::tr( "A soundfont %1 could not be loaded." ).arg( QFileInfo( _sf2File ).baseName() ) );
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// TODO: Why is the filename missing when the file does not exist?
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}
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}
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s_fontsMutex.unlock();
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m_synthMutex.unlock();
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if( m_fontId >= 0 )
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{
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// Don't reset patch/bank, so that it isn't cleared when
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// someone resolves a missing file
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//m_patchNum.setValue( 0 );
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//m_bankNum.setValue( 0 );
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m_filename = relativePath;
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emit fileChanged();
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}
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delete[] sf2Ascii;
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if( updateTrackName || instrumentTrack()->displayName() == displayName() )
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{
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instrumentTrack()->setName( QFileInfo( _sf2File ).baseName() );
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}
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}
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void sf2Instrument::updatePatch()
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{
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if( m_bankNum.value() >= 0 && m_patchNum.value() >= 0 )
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{
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fluid_synth_program_select( m_synth, m_channel, m_fontId,
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m_bankNum.value(), m_patchNum.value() );
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}
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}
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QString sf2Instrument::getCurrentPatchName()
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{
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int iBankSelected = m_bankNum.value();
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int iProgSelected = m_patchNum.value();
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fluid_preset_t preset;
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// For all soundfonts (in reversed stack order) fill the available programs...
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int cSoundFonts = ::fluid_synth_sfcount( m_synth );
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for( int i = 0; i < cSoundFonts; i++ )
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{
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fluid_sfont_t *pSoundFont = fluid_synth_get_sfont( m_synth, i );
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if ( pSoundFont )
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{
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#ifdef CONFIG_FLUID_BANK_OFFSET
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int iBankOffset =
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fluid_synth_get_bank_offset(
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m_synth, pSoundFont->id );
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#endif
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pSoundFont->iteration_start( pSoundFont );
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while( pSoundFont->iteration_next( pSoundFont,
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&preset ) )
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{
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int iBank = preset.get_banknum( &preset );
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#ifdef CONFIG_FLUID_BANK_OFFSET
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iBank += iBankOffset;
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#endif
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int iProg = preset.get_num( &preset );
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if( iBank == iBankSelected && iProg ==
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iProgSelected )
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{
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return preset.get_name( &preset );
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}
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}
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}
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}
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return "";
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}
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void sf2Instrument::updateGain()
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{
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fluid_synth_set_gain( m_synth, m_gain.value() );
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}
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void sf2Instrument::updateReverbOn()
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{
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fluid_synth_set_reverb_on( m_synth, m_reverbOn.value() ? 1 : 0 );
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}
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void sf2Instrument::updateReverb()
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{
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fluid_synth_set_reverb( m_synth, m_reverbRoomSize.value(),
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m_reverbDamping.value(), m_reverbWidth.value(),
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m_reverbLevel.value() );
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}
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void sf2Instrument::updateChorusOn()
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{
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fluid_synth_set_chorus_on( m_synth, m_chorusOn.value() ? 1 : 0 );
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}
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void sf2Instrument::updateChorus()
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{
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fluid_synth_set_chorus( m_synth, static_cast<int>( m_chorusNum.value() ),
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m_chorusLevel.value(), m_chorusSpeed.value(),
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m_chorusDepth.value(), 0 );
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}
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void sf2Instrument::updateSampleRate()
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{
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double tempRate;
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// Set & get, returns the true sample rate
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fluid_settings_setnum( m_settings, (char *) "synth.sample-rate", Engine::mixer()->processingSampleRate() );
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fluid_settings_getnum( m_settings, (char *) "synth.sample-rate", &tempRate );
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m_internalSampleRate = static_cast<int>( tempRate );
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if( m_font )
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{
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// Now, delete the old one and replace
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m_synthMutex.lock();
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fluid_synth_remove_sfont( m_synth, m_font->fluidFont );
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delete_fluid_synth( m_synth );
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// New synth
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m_synth = new_fluid_synth( m_settings );
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m_fontId = fluid_synth_add_sfont( m_synth, m_font->fluidFont );
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m_synthMutex.unlock();
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// synth program change (set bank and patch)
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updatePatch();
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}
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else
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{
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// Recreate synth with no soundfonts
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m_synthMutex.lock();
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delete_fluid_synth( m_synth );
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m_synth = new_fluid_synth( m_settings );
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m_synthMutex.unlock();
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}
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m_synthMutex.lock();
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if( Engine::mixer()->currentQualitySettings().interpolation >=
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Mixer::qualitySettings::Interpolation_SincFastest )
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{
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fluid_synth_set_interp_method( m_synth, -1, FLUID_INTERP_7THORDER );
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}
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else
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{
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fluid_synth_set_interp_method( m_synth, -1, FLUID_INTERP_DEFAULT );
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}
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m_synthMutex.unlock();
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if( m_internalSampleRate < Engine::mixer()->processingSampleRate() )
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{
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m_synthMutex.lock();
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|
if( m_srcState != NULL )
|
|
{
|
|
src_delete( m_srcState );
|
|
}
|
|
int error;
|
|
m_srcState = src_new( Engine::mixer()->currentQualitySettings().libsrcInterpolation(), DEFAULT_CHANNELS, &error );
|
|
if( m_srcState == NULL || error )
|
|
{
|
|
qCritical( "error while creating libsamplerate data structure in Sf2Instrument::updateSampleRate()" );
|
|
}
|
|
m_synthMutex.unlock();
|
|
}
|
|
updateReverb();
|
|
updateChorus();
|
|
updateReverbOn();
|
|
updateChorusOn();
|
|
updateGain();
|
|
|
|
// Reset last MIDI pitch properties, which will be set to the correct values
|
|
// upon playing the next note
|
|
m_lastMidiPitch = -1;
|
|
m_lastMidiPitchRange = -1;
|
|
}
|
|
|
|
|
|
|
|
|
|
void sf2Instrument::playNote( NotePlayHandle * _n, sampleFrame * )
|
|
{
|
|
if( _n->isMasterNote() || ( _n->hasParent() && _n->isReleased() ) )
|
|
{
|
|
return;
|
|
}
|
|
|
|
const f_cnt_t tfp = _n->totalFramesPlayed();
|
|
|
|
if( tfp == 0 )
|
|
{
|
|
const float LOG440 = 2.643452676f;
|
|
|
|
int midiNote = (int)floor( 12.0 * ( log2( _n->unpitchedFrequency() ) - LOG440 ) - 4.0 );
|
|
|
|
// out of range?
|
|
if( midiNote <= 0 || midiNote >= 128 )
|
|
{
|
|
return;
|
|
}
|
|
const int baseVelocity = instrumentTrack()->midiPort()->baseVelocity();
|
|
|
|
SF2PluginData * pluginData = new SF2PluginData;
|
|
pluginData->midiNote = midiNote;
|
|
pluginData->lastPanning = 0;
|
|
pluginData->lastVelocity = _n->midiVelocity( baseVelocity );
|
|
pluginData->fluidVoice = NULL;
|
|
pluginData->isNew = true;
|
|
pluginData->offset = _n->offset();
|
|
pluginData->noteOffSent = false;
|
|
|
|
_n->m_pluginData = pluginData;
|
|
|
|
// insert the nph to the playing notes vector
|
|
m_playingNotesMutex.lock();
|
|
m_playingNotes.append( _n );
|
|
m_playingNotesMutex.unlock();
|
|
}
|
|
else if( _n->isReleased() && ! _n->instrumentTrack()->isSustainPedalPressed() ) // note is released during this period
|
|
{
|
|
SF2PluginData * pluginData = static_cast<SF2PluginData *>( _n->m_pluginData );
|
|
pluginData->offset = _n->framesBeforeRelease();
|
|
pluginData->isNew = false;
|
|
|
|
m_playingNotesMutex.lock();
|
|
m_playingNotes.append( _n );
|
|
m_playingNotesMutex.unlock();
|
|
}
|
|
}
|
|
|
|
|
|
void sf2Instrument::noteOn( SF2PluginData * n )
|
|
{
|
|
m_synthMutex.lock();
|
|
|
|
// get list of current voice IDs so we can easily spot the new
|
|
// voice after the fluid_synth_noteon() call
|
|
const int poly = fluid_synth_get_polyphony( m_synth );
|
|
fluid_voice_t * voices[poly];
|
|
unsigned int id[poly];
|
|
fluid_synth_get_voicelist( m_synth, voices, poly, -1 );
|
|
for( int i = 0; i < poly; ++i )
|
|
{
|
|
id[i] = 0;
|
|
}
|
|
for( int i = 0; i < poly && voices[i]; ++i )
|
|
{
|
|
id[i] = fluid_voice_get_id( voices[i] );
|
|
}
|
|
|
|
fluid_synth_noteon( m_synth, m_channel, n->midiNote, n->lastVelocity );
|
|
|
|
// get new voice and save it
|
|
fluid_synth_get_voicelist( m_synth, voices, poly, -1 );
|
|
for( int i = 0; i < poly && voices[i]; ++i )
|
|
{
|
|
const unsigned int newID = fluid_voice_get_id( voices[i] );
|
|
if( id[i] != newID || newID == 0 )
|
|
{
|
|
n->fluidVoice = voices[i];
|
|
break;
|
|
}
|
|
}
|
|
|
|
m_synthMutex.unlock();
|
|
|
|
m_notesRunningMutex.lock();
|
|
++m_notesRunning[ n->midiNote ];
|
|
m_notesRunningMutex.unlock();
|
|
}
|
|
|
|
|
|
void sf2Instrument::noteOff( SF2PluginData * n )
|
|
{
|
|
n->noteOffSent = true;
|
|
m_notesRunningMutex.lock();
|
|
const int notes = --m_notesRunning[n->midiNote];
|
|
m_notesRunningMutex.unlock();
|
|
|
|
if( notes <= 0 )
|
|
{
|
|
m_synthMutex.lock();
|
|
fluid_synth_noteoff( m_synth, m_channel, n->midiNote );
|
|
m_synthMutex.unlock();
|
|
}
|
|
|
|
}
|
|
|
|
|
|
void sf2Instrument::play( sampleFrame * _working_buffer )
|
|
{
|
|
const fpp_t frames = Engine::mixer()->framesPerPeriod();
|
|
|
|
// set midi pitch for this period
|
|
const int currentMidiPitch = instrumentTrack()->midiPitch();
|
|
if( m_lastMidiPitch != currentMidiPitch )
|
|
{
|
|
m_lastMidiPitch = currentMidiPitch;
|
|
m_synthMutex.lock();
|
|
fluid_synth_pitch_bend( m_synth, m_channel, m_lastMidiPitch );
|
|
m_synthMutex.unlock();
|
|
|
|
}
|
|
|
|
const int currentMidiPitchRange = instrumentTrack()->midiPitchRange();
|
|
if( m_lastMidiPitchRange != currentMidiPitchRange )
|
|
{
|
|
m_lastMidiPitchRange = currentMidiPitchRange;
|
|
m_synthMutex.lock();
|
|
fluid_synth_pitch_wheel_sens( m_synth, m_channel, m_lastMidiPitchRange );
|
|
m_synthMutex.unlock();
|
|
}
|
|
// if we have no new noteons/noteoffs, just render a period and call it a day
|
|
if( m_playingNotes.isEmpty() )
|
|
{
|
|
renderFrames( frames, _working_buffer );
|
|
instrumentTrack()->processAudioBuffer( _working_buffer, frames, NULL );
|
|
return;
|
|
}
|
|
|
|
// processing loop
|
|
// go through noteplayhandles in processing order
|
|
f_cnt_t currentFrame = 0;
|
|
|
|
while( ! m_playingNotes.isEmpty() )
|
|
{
|
|
// find the note with lowest offset
|
|
NotePlayHandle * currentNote = m_playingNotes[0];
|
|
for( int i = 1; i < m_playingNotes.size(); ++i )
|
|
{
|
|
SF2PluginData * currentData = static_cast<SF2PluginData *>( currentNote->m_pluginData );
|
|
SF2PluginData * iData = static_cast<SF2PluginData *>( m_playingNotes[i]->m_pluginData );
|
|
if( currentData->offset > iData->offset )
|
|
{
|
|
currentNote = m_playingNotes[i];
|
|
}
|
|
}
|
|
|
|
// process the current note:
|
|
// first see if we're synced in frame count
|
|
SF2PluginData * currentData = static_cast<SF2PluginData *>( currentNote->m_pluginData );
|
|
if( currentData->offset > currentFrame )
|
|
{
|
|
renderFrames( currentData->offset - currentFrame, _working_buffer + currentFrame );
|
|
currentFrame = currentData->offset;
|
|
}
|
|
if( currentData->isNew )
|
|
{
|
|
noteOn( currentData );
|
|
if( currentNote->isReleased() ) // if the note is released during the same period, we have to process it again for noteoff
|
|
{
|
|
currentData->isNew = false;
|
|
currentData->offset = currentNote->framesBeforeRelease();
|
|
}
|
|
else // otherwise remove the handle
|
|
{
|
|
m_playingNotesMutex.lock();
|
|
m_playingNotes.remove( m_playingNotes.indexOf( currentNote ) );
|
|
m_playingNotesMutex.unlock();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
noteOff( currentData );
|
|
m_playingNotesMutex.lock();
|
|
m_playingNotes.remove( m_playingNotes.indexOf( currentNote ) );
|
|
m_playingNotesMutex.unlock();
|
|
}
|
|
}
|
|
|
|
if( currentFrame < frames )
|
|
{
|
|
renderFrames( frames - currentFrame, _working_buffer + currentFrame );
|
|
}
|
|
instrumentTrack()->processAudioBuffer( _working_buffer, frames, NULL );
|
|
}
|
|
|
|
|
|
void sf2Instrument::renderFrames( f_cnt_t frames, sampleFrame * buf )
|
|
{
|
|
m_synthMutex.lock();
|
|
if( m_internalSampleRate < Engine::mixer()->processingSampleRate() &&
|
|
m_srcState != NULL )
|
|
{
|
|
const fpp_t f = frames * m_internalSampleRate / Engine::mixer()->processingSampleRate();
|
|
#ifdef __GNUC__
|
|
sampleFrame tmp[f];
|
|
#else
|
|
sampleFrame * tmp = new sampleFrame[f];
|
|
#endif
|
|
fluid_synth_write_float( m_synth, f, tmp, 0, 2, tmp, 1, 2 );
|
|
|
|
SRC_DATA src_data;
|
|
src_data.data_in = (float *)tmp;
|
|
src_data.data_out = (float *)buf;
|
|
src_data.input_frames = f;
|
|
src_data.output_frames = frames;
|
|
src_data.src_ratio = (double) frames / f;
|
|
src_data.end_of_input = 0;
|
|
int error = src_process( m_srcState, &src_data );
|
|
#ifndef __GNUC__
|
|
delete[] tmp;
|
|
#endif
|
|
if( error )
|
|
{
|
|
qCritical( "sf2Instrument: error while resampling: %s", src_strerror( error ) );
|
|
}
|
|
if( src_data.output_frames_gen > frames )
|
|
{
|
|
qCritical( "sf2Instrument: not enough frames: %ld / %d", src_data.output_frames_gen, frames );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
fluid_synth_write_float( m_synth, frames, buf, 0, 2, buf, 1, 2 );
|
|
}
|
|
m_synthMutex.unlock();
|
|
}
|
|
|
|
|
|
|
|
|
|
void sf2Instrument::deleteNotePluginData( NotePlayHandle * _n )
|
|
{
|
|
SF2PluginData * pluginData = static_cast<SF2PluginData *>( _n->m_pluginData );
|
|
if( ! pluginData->noteOffSent ) // if we for some reason haven't noteoffed the note before it gets deleted,
|
|
// do it here
|
|
{
|
|
noteOff( pluginData );
|
|
m_playingNotesMutex.lock();
|
|
if( m_playingNotes.indexOf( _n ) >= 0 )
|
|
{
|
|
m_playingNotes.remove( m_playingNotes.indexOf( _n ) );
|
|
}
|
|
m_playingNotesMutex.unlock();
|
|
}
|
|
delete pluginData;
|
|
}
|
|
|
|
|
|
|
|
|
|
PluginView * sf2Instrument::instantiateView( QWidget * _parent )
|
|
{
|
|
return new sf2InstrumentView( this, _parent );
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class sf2Knob : public Knob
|
|
{
|
|
public:
|
|
sf2Knob( QWidget * _parent ) :
|
|
Knob( knobStyled, _parent )
|
|
{
|
|
setFixedSize( 31, 38 );
|
|
}
|
|
};
|
|
|
|
|
|
|
|
sf2InstrumentView::sf2InstrumentView( Instrument * _instrument, QWidget * _parent ) :
|
|
InstrumentView( _instrument, _parent )
|
|
{
|
|
// QVBoxLayout * vl = new QVBoxLayout( this );
|
|
// QHBoxLayout * hl = new QHBoxLayout();
|
|
|
|
sf2Instrument* k = castModel<sf2Instrument>();
|
|
|
|
connect( &k->m_bankNum, SIGNAL( dataChanged() ), this, SLOT( updatePatchName() ) );
|
|
connect( &k->m_patchNum, SIGNAL( dataChanged() ), this, SLOT( updatePatchName() ) );
|
|
|
|
// File Button
|
|
m_fileDialogButton = new PixmapButton( this );
|
|
m_fileDialogButton->setCursor( QCursor( Qt::PointingHandCursor ) );
|
|
m_fileDialogButton->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "fileselect_on" ) );
|
|
m_fileDialogButton->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "fileselect_off" ) );
|
|
m_fileDialogButton->move( 217, 107 );
|
|
|
|
connect( m_fileDialogButton, SIGNAL( clicked() ), this, SLOT( showFileDialog() ) );
|
|
|
|
ToolTip::add( m_fileDialogButton, tr( "Open other SoundFont file" ) );
|
|
|
|
m_fileDialogButton->setWhatsThis( tr( "Click here to open another SF2 file" ) );
|
|
|
|
// Patch Button
|
|
m_patchDialogButton = new PixmapButton( this );
|
|
m_patchDialogButton->setCursor( QCursor( Qt::PointingHandCursor ) );
|
|
m_patchDialogButton->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "patches_on" ) );
|
|
m_patchDialogButton->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "patches_off" ) );
|
|
m_patchDialogButton->setEnabled( false );
|
|
m_patchDialogButton->move( 217, 125 );
|
|
|
|
connect( m_patchDialogButton, SIGNAL( clicked() ), this, SLOT( showPatchDialog() ) );
|
|
|
|
ToolTip::add( m_patchDialogButton, tr( "Choose the patch" ) );
|
|
|
|
|
|
// LCDs
|
|
m_bankNumLcd = new LcdSpinBox( 3, "21pink", this );
|
|
m_bankNumLcd->move(131, 62);
|
|
// m_bankNumLcd->addTextForValue( -1, "---" );
|
|
// m_bankNumLcd->setEnabled( false );
|
|
|
|
m_patchNumLcd = new LcdSpinBox( 3, "21pink", this );
|
|
m_patchNumLcd->move(190, 62);
|
|
// m_patchNumLcd->addTextForValue( -1, "---" );
|
|
// m_patchNumLcd->setEnabled( false );
|
|
|
|
/*hl->addWidget( m_fileDialogButton );
|
|
hl->addWidget( m_bankNumLcd );
|
|
hl->addWidget( m_patchNumLcd );
|
|
hl->addWidget( m_patchDialogButton );
|
|
|
|
vl->addLayout( hl );*/
|
|
|
|
// Next row
|
|
|
|
//hl = new QHBoxLayout();
|
|
|
|
m_filenameLabel = new QLabel( this );
|
|
m_filenameLabel->setGeometry( 58, 109, 156, 11 );
|
|
m_patchLabel = new QLabel( this );
|
|
m_patchLabel->setGeometry( 58, 127, 156, 11 );
|
|
|
|
//hl->addWidget( m_filenameLabel );
|
|
// vl->addLayout( hl );
|
|
|
|
// Gain
|
|
m_gainKnob = new sf2Knob( this );
|
|
m_gainKnob->setHintText( tr("Gain"), "" );
|
|
m_gainKnob->move( 86, 55 );
|
|
// vl->addWidget( m_gainKnob );
|
|
|
|
// Reverb
|
|
// hl = new QHBoxLayout();
|
|
|
|
|
|
m_reverbButton = new PixmapButton( this );
|
|
m_reverbButton->setCheckable( true );
|
|
m_reverbButton->move( 14, 180 );
|
|
m_reverbButton->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "reverb_on" ) );
|
|
m_reverbButton->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "reverb_off" ) );
|
|
ToolTip::add( m_reverbButton, tr( "Apply reverb (if supported)" ) );
|
|
m_reverbButton->setWhatsThis(
|
|
tr( "This button enables the reverb effect. "
|
|
"This is useful for cool effects, but only works on "
|
|
"files that support it." ) );
|
|
|
|
|
|
m_reverbRoomSizeKnob = new sf2Knob( this );
|
|
m_reverbRoomSizeKnob->setHintText( tr("Reverb Roomsize:"), "" );
|
|
m_reverbRoomSizeKnob->move( 93, 160 );
|
|
|
|
m_reverbDampingKnob = new sf2Knob( this );
|
|
m_reverbDampingKnob->setHintText( tr("Reverb Damping:"), "" );
|
|
m_reverbDampingKnob->move( 130, 160 );
|
|
|
|
m_reverbWidthKnob = new sf2Knob( this );
|
|
m_reverbWidthKnob->setHintText( tr("Reverb Width:"), "" );
|
|
m_reverbWidthKnob->move( 167, 160 );
|
|
|
|
m_reverbLevelKnob = new sf2Knob( this );
|
|
m_reverbLevelKnob->setHintText( tr("Reverb Level:"), "" );
|
|
m_reverbLevelKnob->move( 204, 160 );
|
|
|
|
/* hl->addWidget( m_reverbOnLed );
|
|
hl->addWidget( m_reverbRoomSizeKnob );
|
|
hl->addWidget( m_reverbDampingKnob );
|
|
hl->addWidget( m_reverbWidthKnob );
|
|
hl->addWidget( m_reverbLevelKnob );
|
|
|
|
vl->addLayout( hl );
|
|
*/
|
|
|
|
// Chorus
|
|
// hl = new QHBoxLayout();
|
|
|
|
m_chorusButton = new PixmapButton( this );
|
|
m_chorusButton->setCheckable( true );
|
|
m_chorusButton->move( 14, 226 );
|
|
m_chorusButton->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "chorus_on" ) );
|
|
m_chorusButton->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "chorus_off" ) );
|
|
ToolTip::add( m_chorusButton, tr( "Apply chorus (if supported)" ) );
|
|
m_chorusButton->setWhatsThis(
|
|
tr( "This button enables the chorus effect. "
|
|
"This is useful for cool echo effects, but only works on "
|
|
"files that support it." ) );
|
|
|
|
m_chorusNumKnob = new sf2Knob( this );
|
|
m_chorusNumKnob->setHintText( tr("Chorus Lines:"), "" );
|
|
m_chorusNumKnob->move( 93, 206 );
|
|
|
|
m_chorusLevelKnob = new sf2Knob( this );
|
|
m_chorusLevelKnob->setHintText( tr("Chorus Level:"), "" );
|
|
m_chorusLevelKnob->move( 130 , 206 );
|
|
|
|
m_chorusSpeedKnob = new sf2Knob( this );
|
|
m_chorusSpeedKnob->setHintText( tr("Chorus Speed:"), "" );
|
|
m_chorusSpeedKnob->move( 167 , 206 );
|
|
|
|
m_chorusDepthKnob = new sf2Knob( this );
|
|
m_chorusDepthKnob->setHintText( tr("Chorus Depth:"), "" );
|
|
m_chorusDepthKnob->move( 204 , 206 );
|
|
/*
|
|
hl->addWidget( m_chorusOnLed );
|
|
hl->addWidget( m_chorusNumKnob);
|
|
hl->addWidget( m_chorusLevelKnob);
|
|
hl->addWidget( m_chorusSpeedKnob);
|
|
hl->addWidget( m_chorusDepthKnob);
|
|
|
|
vl->addLayout( hl );
|
|
*/
|
|
setAutoFillBackground( true );
|
|
QPalette pal;
|
|
pal.setBrush( backgroundRole(), PLUGIN_NAME::getIconPixmap( "artwork" ) );
|
|
setPalette( pal );
|
|
|
|
updateFilename();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
sf2InstrumentView::~sf2InstrumentView()
|
|
{
|
|
}
|
|
|
|
|
|
|
|
|
|
void sf2InstrumentView::modelChanged()
|
|
{
|
|
sf2Instrument * k = castModel<sf2Instrument>();
|
|
m_bankNumLcd->setModel( &k->m_bankNum );
|
|
m_patchNumLcd->setModel( &k->m_patchNum );
|
|
|
|
m_gainKnob->setModel( &k->m_gain );
|
|
|
|
m_reverbButton->setModel( &k->m_reverbOn );
|
|
m_reverbRoomSizeKnob->setModel( &k->m_reverbRoomSize );
|
|
m_reverbDampingKnob->setModel( &k->m_reverbDamping );
|
|
m_reverbWidthKnob->setModel( &k->m_reverbWidth );
|
|
m_reverbLevelKnob->setModel( &k->m_reverbLevel );
|
|
|
|
m_chorusButton->setModel( &k->m_chorusOn );
|
|
m_chorusNumKnob->setModel( &k->m_chorusNum );
|
|
m_chorusLevelKnob->setModel( &k->m_chorusLevel );
|
|
m_chorusSpeedKnob->setModel( &k->m_chorusSpeed );
|
|
m_chorusDepthKnob->setModel( &k->m_chorusDepth );
|
|
|
|
|
|
connect( k, SIGNAL( fileChanged() ), this, SLOT( updateFilename() ) );
|
|
|
|
connect( k, SIGNAL( fileLoading() ), this, SLOT( invalidateFile() ) );
|
|
|
|
updateFilename();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void sf2InstrumentView::updateFilename()
|
|
{
|
|
sf2Instrument * i = castModel<sf2Instrument>();
|
|
QFontMetrics fm( m_filenameLabel->font() );
|
|
QString file = i->m_filename.endsWith( ".sf2", Qt::CaseInsensitive ) ?
|
|
i->m_filename.left( i->m_filename.length() - 4 ) :
|
|
i->m_filename;
|
|
m_filenameLabel->setText( fm.elidedText( file, Qt::ElideLeft, m_filenameLabel->width() ) );
|
|
// i->m_filename + "\nPatch: TODO" );
|
|
|
|
m_patchDialogButton->setEnabled( !i->m_filename.isEmpty() );
|
|
|
|
updatePatchName();
|
|
|
|
update();
|
|
}
|
|
|
|
|
|
|
|
|
|
void sf2InstrumentView::updatePatchName()
|
|
{
|
|
sf2Instrument * i = castModel<sf2Instrument>();
|
|
QFontMetrics fm( font() );
|
|
QString patch = i->getCurrentPatchName();
|
|
m_patchLabel->setText( fm.elidedText( patch, Qt::ElideLeft, m_patchLabel->width() ) );
|
|
|
|
|
|
update();
|
|
}
|
|
|
|
|
|
|
|
|
|
void sf2InstrumentView::invalidateFile()
|
|
{
|
|
m_patchDialogButton->setEnabled( false );
|
|
}
|
|
|
|
|
|
|
|
|
|
void sf2InstrumentView::showFileDialog()
|
|
{
|
|
sf2Instrument * k = castModel<sf2Instrument>();
|
|
|
|
FileDialog ofd( NULL, tr( "Open SoundFont file" ) );
|
|
ofd.setFileMode( FileDialog::ExistingFiles );
|
|
|
|
QStringList types;
|
|
types << tr( "SoundFont2 Files (*.sf2)" );
|
|
ofd.setNameFilters( types );
|
|
|
|
QString dir;
|
|
if( k->m_filename != "" )
|
|
{
|
|
QString f = k->m_filename;
|
|
if( QFileInfo( f ).isRelative() )
|
|
{
|
|
f = ConfigManager::inst()->sf2Dir() + f;
|
|
if( QFileInfo( f ).exists() == false )
|
|
{
|
|
f = ConfigManager::inst()->factorySamplesDir() + k->m_filename;
|
|
}
|
|
}
|
|
ofd.setDirectory( QFileInfo( f ).absolutePath() );
|
|
ofd.selectFile( QFileInfo( f ).fileName() );
|
|
}
|
|
else
|
|
{
|
|
ofd.setDirectory( ConfigManager::inst()->sf2Dir() );
|
|
}
|
|
|
|
m_fileDialogButton->setEnabled( false );
|
|
|
|
if( ofd.exec() == QDialog::Accepted && !ofd.selectedFiles().isEmpty() )
|
|
{
|
|
QString f = ofd.selectedFiles()[0];
|
|
if( f != "" )
|
|
{
|
|
k->openFile( f );
|
|
Engine::getSong()->setModified();
|
|
}
|
|
}
|
|
|
|
m_fileDialogButton->setEnabled( true );
|
|
}
|
|
|
|
|
|
|
|
|
|
void sf2InstrumentView::showPatchDialog()
|
|
{
|
|
sf2Instrument * k = castModel<sf2Instrument>();
|
|
|
|
patchesDialog pd( this );
|
|
|
|
pd.setup( k->m_synth, 1, k->instrumentTrack()->name(), &k->m_bankNum, &k->m_patchNum, m_patchLabel );
|
|
|
|
pd.exec();
|
|
}
|
|
|
|
|
|
|
|
extern "C"
|
|
{
|
|
|
|
// necessary for getting instance out of shared lib
|
|
Plugin * PLUGIN_EXPORT lmms_plugin_main( Model *, void * _data )
|
|
{
|
|
return new sf2Instrument( static_cast<InstrumentTrack *>( _data ) );
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|