Files
lmms/include/Song.h
DomClark 2c5cda563b Fix kVstTransportChanged flag usage in VST sync
Changed according to feedback from AudioBlast. The flag used to be set most of the time, now it is only set when playback starts/stops, looping is toggled, or playback jumps around.
2018-09-11 22:01:11 +09:00

420 lines
8.0 KiB
C++

/*
* Song.h - class song - the root of the model-tree
*
* Copyright (c) 2004-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef SONG_H
#define SONG_H
#include <utility>
#include <QtCore/QSharedMemory>
#include <QtCore/QVector>
#include "TrackContainer.h"
#include "Controller.h"
#include "MeterModel.h"
#include "Mixer.h"
#include "VstSyncController.h"
class AutomationTrack;
class Pattern;
class TimeLineWidget;
const bpm_t MinTempo = 10;
const bpm_t DefaultTempo = 140;
const bpm_t MaxTempo = 999;
const tick_t MaxSongLength = 9999 * DefaultTicksPerTact;
class EXPORT Song : public TrackContainer
{
Q_OBJECT
mapPropertyFromModel( int,getTempo,setTempo,m_tempoModel );
mapPropertyFromModel( int,masterPitch,setMasterPitch,m_masterPitchModel );
mapPropertyFromModel( int,masterVolume,setMasterVolume, m_masterVolumeModel );
public:
enum PlayModes
{
Mode_None,
Mode_PlaySong,
Mode_PlayBB,
Mode_PlayPattern,
Mode_PlayAutomationPattern,
Mode_Count
} ;
void clearErrors();
void collectError( const QString error );
bool hasErrors();
QString errorSummary();
class PlayPos : public MidiTime
{
public:
PlayPos( const int abs = 0 ) :
MidiTime( abs ),
m_timeLine( NULL ),
m_currentFrame( 0.0f )
{
}
inline void setCurrentFrame( const float f )
{
m_currentFrame = f;
}
inline float currentFrame() const
{
return m_currentFrame;
}
inline void setJumped( const bool jumped )
{
m_jumped = jumped;
}
inline bool jumped() const
{
return m_jumped;
}
TimeLineWidget * m_timeLine;
private:
float m_currentFrame;
bool m_jumped;
} ;
void processNextBuffer();
inline int getLoadingTrackCount() const
{
return m_nLoadingTrack;
}
inline int getMilliseconds() const
{
return m_elapsedMilliSeconds;
}
inline void setMilliSeconds( float ellapsedMilliSeconds )
{
m_elapsedMilliSeconds = ellapsedMilliSeconds;
}
inline int getTacts() const
{
return currentTact();
}
inline int ticksPerTact() const
{
return MidiTime::ticksPerTact(m_timeSigModel);
}
// Returns the beat position inside the bar, 0-based
inline int getBeat() const
{
return getPlayPos().getBeatWithinBar(m_timeSigModel);
}
// the remainder after bar and beat are removed
inline int getBeatTicks() const
{
return getPlayPos().getTickWithinBeat(m_timeSigModel);
}
inline int getTicks() const
{
return currentTick();
}
inline f_cnt_t getFrames() const
{
return currentFrame();
}
inline bool isPaused() const
{
return m_paused;
}
inline bool isPlaying() const
{
return m_playing == true && m_exporting == false;
}
inline bool isStopped() const
{
return m_playing == false && m_paused == false;
}
inline bool isExporting() const
{
return m_exporting;
}
inline void setExportLoop( bool exportLoop )
{
m_exportLoop = exportLoop;
}
inline bool isRecording() const
{
return m_recording;
}
bool isExportDone() const;
std::pair<MidiTime, MidiTime> getExportEndpoints() const;
inline void setRenderBetweenMarkers( bool renderBetweenMarkers )
{
m_renderBetweenMarkers = renderBetweenMarkers;
}
inline PlayModes playMode() const
{
return m_playMode;
}
inline PlayPos & getPlayPos( PlayModes pm )
{
return m_playPos[pm];
}
inline const PlayPos & getPlayPos( PlayModes pm ) const
{
return m_playPos[pm];
}
inline const PlayPos & getPlayPos() const
{
return getPlayPos(m_playMode);
}
void updateLength();
tact_t length() const
{
return m_length;
}
bpm_t getTempo();
virtual AutomationPattern * tempoAutomationPattern();
AutomationTrack * globalAutomationTrack()
{
return m_globalAutomationTrack;
}
//TODO: Add Q_DECL_OVERRIDE when Qt4 is dropped
AutomatedValueMap automatedValuesAt(MidiTime time, int tcoNum = -1) const;
// file management
void createNewProject();
void createNewProjectFromTemplate( const QString & templ );
void loadProject( const QString & filename );
bool guiSaveProject();
bool guiSaveProjectAs( const QString & filename );
bool saveProjectFile( const QString & filename );
const QString & projectFileName() const
{
return m_fileName;
}
bool isLoadingProject() const
{
return m_loadingProject;
}
void loadingCancelled()
{
m_isCancelled = true;
Engine::mixer()->clearNewPlayHandles();
}
bool isCancelled()
{
return m_isCancelled;
}
bool isModified() const
{
return m_modified;
}
virtual QString nodeName() const
{
return "song";
}
virtual bool fixedTCOs() const
{
return false;
}
void addController( Controller * c );
void removeController( Controller * c );
const ControllerVector & controllers() const
{
return m_controllers;
}
MeterModel & getTimeSigModel()
{
return m_timeSigModel;
}
public slots:
void playSong();
void record();
void playAndRecord();
void playBB();
void playPattern( const Pattern * patternToPlay, bool loop = true );
void togglePause();
void stop();
void importProject();
void exportProject( bool multiExport = false );
void exportProjectTracks();
void exportProjectMidi();
void startExport();
void stopExport();
void setModified();
void clearProject();
void addBBTrack();
private slots:
void insertBar();
void removeBar();
void addSampleTrack();
void addAutomationTrack();
void setTempo();
void setTimeSignature();
void masterVolumeChanged();
void savePos();
void updateFramesPerTick();
private:
Song();
Song( const Song & );
virtual ~Song();
inline tact_t currentTact() const
{
return m_playPos[m_playMode].getTact();
}
inline tick_t currentTick() const
{
return m_playPos[m_playMode].getTicks();
}
inline f_cnt_t currentFrame() const
{
return m_playPos[m_playMode].getTicks() * Engine::framesPerTick() +
m_playPos[m_playMode].currentFrame();
}
void setPlayPos( tick_t ticks, PlayModes playMode );
void saveControllerStates( QDomDocument & doc, QDomElement & element );
void restoreControllerStates( const QDomElement & element );
void removeAllControllers();
void processAutomations(const TrackList& tracks, MidiTime timeStart, fpp_t frames);
AutomationTrack * m_globalAutomationTrack;
IntModel m_tempoModel;
MeterModel m_timeSigModel;
int m_oldTicksPerTact;
IntModel m_masterVolumeModel;
IntModel m_masterPitchModel;
ControllerVector m_controllers;
int m_nLoadingTrack;
QString m_fileName;
QString m_oldFileName;
bool m_modified;
bool m_loadOnLaunch;
volatile bool m_recording;
volatile bool m_exporting;
volatile bool m_exportLoop;
volatile bool m_renderBetweenMarkers;
volatile bool m_playing;
volatile bool m_paused;
bool m_loadingProject;
bool m_isCancelled;
QStringList m_errors;
PlayModes m_playMode;
PlayPos m_playPos[Mode_Count];
tact_t m_length;
const Pattern* m_patternToPlay;
bool m_loopPattern;
double m_elapsedMilliSeconds;
tick_t m_elapsedTicks;
tact_t m_elapsedTacts;
VstSyncController m_vstSyncController;
friend class LmmsCore;
friend class SongEditor;
friend class mainWindow;
friend class ControllerRackView;
signals:
void projectLoaded();
void playbackStateChanged();
void playbackPositionChanged();
void lengthChanged( int tacts );
void tempoChanged( bpm_t newBPM );
void timeSignatureChanged( int oldTicksPerTact, int ticksPerTact );
void controllerAdded( Controller * );
void controllerRemoved( Controller * );
void updateSampleTracks();
} ;
#endif