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The MIDI event handling in InstrumentTrack was complex and buggy. It has been simplified now such that processInEvent() tries to handle note on, note off and key pressure events. The actions taken should result in equivalent calls to processOutEvent() by NotePlayHandle instances. The processOutEvent() function sends according MIDI events to the attached instruments. All unhandled MIDI events are directly forwarded to the instrument in processInEvent(). It's possible that some corner-cases are not handled yet with the new code and we have regressions now. Furthermore renamed midiTime/midiEvent to MidiTime/MidiEvent to match coding style. Closes #72.
156 lines
3.3 KiB
C++
156 lines
3.3 KiB
C++
/*
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* MidiWinMM.h - WinMM MIDI client
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*
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* Copyright (c) 2008-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef _MIDI_WINMM_H
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#define _MIDI_WINMM_H
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#include "lmmsconfig.h"
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#ifdef LMMS_BUILD_WIN32
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#include <windows.h>
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#include <mmsystem.h>
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#endif
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#include "MidiClient.h"
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#include "MidiPort.h"
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class QLineEdit;
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class MidiWinMM : public QObject, public MidiClient
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{
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Q_OBJECT
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public:
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MidiWinMM();
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virtual ~MidiWinMM();
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static QString probeDevice();
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inline static QString name()
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{
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return QT_TRANSLATE_NOOP( "setupWidget", "WinMM MIDI" );
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}
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virtual void processOutEvent( const MidiEvent & _me,
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const MidiTime & _time,
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const MidiPort * _port );
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virtual void applyPortMode( MidiPort * _port );
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virtual void removePort( MidiPort * _port );
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#ifdef LMMS_BUILD_WIN32
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// list devices as ports
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virtual QStringList readablePorts() const
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{
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return m_inputDevices.values();
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}
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virtual QStringList writablePorts() const
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{
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return m_outputDevices.values();
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}
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#endif
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// return name of port which specified MIDI event came from
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virtual QString sourcePortName( const MidiEvent & ) const;
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// (un)subscribe given MidiPort to/from destination-port
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virtual void subscribeReadablePort( MidiPort * _port,
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const QString & _dest,
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bool _subscribe = true );
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virtual void subscribeWritablePort( MidiPort * _port,
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const QString & _dest,
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bool _subscribe = true );
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virtual void connectRPChanged( QObject * _receiver,
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const char * _member )
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{
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connect( this, SIGNAL( readablePortsChanged() ),
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_receiver, _member );
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}
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virtual void connectWPChanged( QObject * _receiver,
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const char * _member )
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{
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connect( this, SIGNAL( writablePortsChanged() ),
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_receiver, _member );
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}
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virtual bool isRaw() const
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{
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return false;
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}
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class setupWidget : public MidiClient::setupWidget
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{
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public:
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setupWidget( QWidget * _parent );
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virtual ~setupWidget();
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virtual void saveSettings()
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{
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}
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} ;
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private:// slots:
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void updateDeviceList();
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private:
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void openDevices();
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void closeDevices();
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#ifdef LMMS_BUILD_WIN32
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static void WINAPI CALLBACK inputCallback( HMIDIIN _hm, UINT _msg,
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DWORD_PTR _inst,
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DWORD_PTR _param1,
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DWORD_PTR _param2 );
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void handleInputEvent( HMIDIIN _hm, DWORD _ev );
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QMap<HMIDIIN, QString> m_inputDevices;
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QMap<HMIDIOUT, QString> m_outputDevices;
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#endif
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// subscriptions
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typedef QMap<QString, MidiPortList> SubMap;
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SubMap m_inputSubs;
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SubMap m_outputSubs;
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signals:
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void readablePortsChanged();
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void writablePortsChanged();
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} ;
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#endif
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