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lmms/include/ProjectRenderer.h
Tobias Doerffel 03d3548ba1 ProjectRenderer: renamed OutputSettings to EncoderSettings + Doxygen comments
Renamed the ProjectRenderer::OutputSettings structure to
ProjectRenderer::EncoderSettings to better reflect its meaning.

Additionally added some basic Doxygen comments.
2009-11-29 15:37:04 +01:00

152 lines
4.1 KiB
C++

/*
* ProjectRenderer.h - ProjectRenderer class for easily rendering projects
*
* Copyright (c) 2008-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef _PROJECT_RENDERER_H
#define _PROJECT_RENDERER_H
#include "AudioFileDevice.h"
#include "AudioOutputContext.h"
#include "lmmsconfig.h"
class QTimer;
/*! \brief The ProjectRenderer class provides functionality to render current Song into a file. */
class ProjectRenderer : public QThread
{
Q_OBJECT
public:
/*! Lists all supported output file formats. */
enum ExportFileFormats
{
WaveFile, /*!< Uncompressed WAV file */
OggFile, /*!< Vorbis-encoded OGG file */
Mp3File, /*!< MP3 file encoded via LAME */
FlacFile, /*!< Free Lossless Audio Codec */
NumFileFormats
} ;
static const char * EFF_ext[];
/*! Lists all supported sample type depths. */
enum Depths
{
Depth_16Bit, /*!< 16 bit signed integer */
Depth_24Bit, /*!< 24 bit floating point */
Depth_32Bit, /*!< 32 bit floating point */
NumDepths
} ;
/*! Settings for the output file encoder. */
struct EncoderSettings
{
sample_rate_t samplerate; /*!< Desired output sample rate */
bool vbr; /*!< Use variable bitrate encoding */
int bitrate; /*!< Desired bitrate (kbps) */
Depths depth; /*!< Depth of samples */
EncoderSettings( sample_rate_t _sr, bool _vbr, int _bitrate, Depths _d ) :
samplerate( _sr ),
vbr( _vbr ),
bitrate( _bitrate ),
depth( _d )
{
}
} ;
/*! \brief Constructs a ProjectRenderer object with given settings.
*
* \param qualitySettings The desired quality settings for the AudioOutputContext
* \param encoderSettings The desired settings for the output file encoder
* \param fileFormat One of the file formats listed in the ExportFileFormats enumeration
* \param outFile The output file name
*/
ProjectRenderer( const AudioOutputContext::QualitySettings & qualitySettings,
const EncoderSettings & encoderSettings,
ExportFileFormats fileFormat,
const QString & outFile );
virtual ~ProjectRenderer();
/*! \brief Returns whether the ProjectRenderer was initialized properly. */
bool isReady() const
{
return m_fileDev != NULL;
}
static ExportFileFormats getFileFormatFromExtension( const QString & _ext );
void setConsoleUpdateTimer( QTimer * t )
{
m_consoleUpdateTimer = t;
}
public slots:
/*! \brief Sets according AudioOutputContext for Mixer and starts render thread. */
void startProcessing();
/*! \brief Aborts the processing and cleans up resources. */
void abortProcessing();
/*! \brief Prints current render progress to the console. */
void updateConsoleProgress();
signals:
void progressChanged( int );
private slots:
/*! \brief Finalizes the render process and restores Mixer's AudioOutputContext. */
void finishProcessing();
private:
virtual void run();
AudioFileDevice * m_fileDev;
AudioOutputContext * m_context;
volatile int m_progress;
volatile bool m_abort;
QTimer * m_consoleUpdateTimer;
} ;
/*! \brief Holds information about a certain file encoder. */
struct FileEncodeDevice
{
ProjectRenderer::ExportFileFormats m_fileFormat;
const char * m_description;
const char * m_extension;
AudioFileDeviceInstantiaton m_getDevInst;
} ;
extern FileEncodeDevice __fileEncodeDevices[];
#endif
/* vim: set tw=0 noexpandtab: */