Files
lmms/plugins/LadspaEffect/LadspaControls.h
Johannes Lorenz 2a66e83f53 Lv2 core implementation
Implementation of the Lv2 core, except for CV ports. No features or
extensions are supported yet.

You can now generate sound using Lv2 instruments (restricted to non-piano)
or effects.

For an explenation about the new classes, see Lv2Manager.h
2020-05-24 12:50:50 +02:00

88 lines
2.0 KiB
C++

/*
* LadspaControls.h - model for LADSPA plugin controls
*
* Copyright (c) 2008-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef LADSPA_CONTROLS_H
#define LADSPA_CONTROLS_H
#include "EffectControls.h"
#include "LadspaControl.h"
#include "LadspaControlDialog.h"
typedef QVector<LadspaControl *> control_list_t;
class LadspaEffect;
class LadspaControls : public EffectControls
{
Q_OBJECT
public:
LadspaControls( LadspaEffect * _eff );
virtual ~LadspaControls();
inline int controlCount()
{
return m_controlCount;
}
virtual void saveSettings( QDomDocument & _doc, QDomElement & _parent );
virtual void loadSettings( const QDomElement & _this );
inline virtual QString nodeName() const
{
return "ladspacontrols";
}
virtual EffectControlDialog * createView()
{
return new LadspaControlDialog( this );
}
protected slots:
void updateLinkStatesFromGlobal();
void linkPort( int _port, bool _state );
private:
LadspaEffect * m_effect;
ch_cnt_t m_processors;
ch_cnt_t m_controlCount;
bool m_noLink;
BoolModel m_stereoLinkModel;
//! control vector for each processor
QVector<control_list_t> m_controls;
friend class LadspaControlDialog;
friend class LadspaEffect;
signals:
void effectModelChanged( LadspaControls * );
} ;
#endif