Files
lmms/plugins/Vectorscope/Vectorscope.cpp
2020-08-30 19:27:17 +01:00

81 lines
2.4 KiB
C++

/*
* Vectorscope.cpp - definition of Vectorscope class.
*
* Copyright (c) 2019 Martin Pavelek <he29/dot/HS/at/gmail/dot/com>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include "Vectorscope.h"
#include "embed.h"
#include "plugin_export.h"
extern "C" {
Plugin::Descriptor PLUGIN_EXPORT vectorscope_plugin_descriptor =
{
STRINGIFY(PLUGIN_NAME),
"Vectorscope",
QT_TRANSLATE_NOOP("PluginBrowser", "A stereo field visualizer."),
"Martin Pavelek <he29/dot/HS/at/gmail/dot/com>",
0x0100,
Plugin::Effect,
new PluginPixmapLoader("logo"),
NULL,
NULL
};
}
Vectorscope::Vectorscope(Model *parent, const Plugin::Descriptor::SubPluginFeatures::Key *key) :
Effect(&vectorscope_plugin_descriptor, parent, key),
m_controls(this),
// Buffer is sized to cover 4* the current maximum LMMS audio buffer size,
// so that it has some reserve space in case GUI thresd is busy.
m_inputBuffer(4 * m_maxBufferSize)
{
}
// Take audio data and store them for processing and display in the GUI thread.
bool Vectorscope::processAudioBuffer(sampleFrame *buffer, const fpp_t frame_count)
{
if (!isEnabled() || !isRunning ()) {return false;}
// Skip processing if the controls dialog isn't visible, it would only waste CPU cycles.
if (m_controls.isViewVisible())
{
// To avoid processing spikes on audio thread, data are stored in
// a lockless ringbuffer and processed in a separate thread.
m_inputBuffer.write(buffer, frame_count);
}
return isRunning();
}
extern "C" {
// needed for getting plugin out of shared lib
PLUGIN_EXPORT Plugin *lmms_plugin_main(Model *parent, void *data)
{
return new Vectorscope(parent, static_cast<const Plugin::Descriptor::SubPluginFeatures::Key *>(data));
}
}