Files
lmms/include/ControllerRackView.h
David CARLIER dac59a5fa0 C++11 inheritance updates
Add `override` and remove `virtual` where applicable
2019-10-31 20:05:33 +01:00

84 lines
2.1 KiB
C++

/*
* ControllerRackView.h - view for song's controllers
*
* Copyright (c) 2008-2009 Paul Giblock <drfaygo/at/gmail.com>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef CONTROLLER_RACK_VIEW_H
#define CONTROLLER_RACK_VIEW_H
#include <QWidget>
#include <QCloseEvent>
#include "SerializingObject.h"
#include "lmms_basics.h"
class QPushButton;
class QScrollArea;
class QVBoxLayout;
class ControllerView;
class Controller;
class ControllerRackView : public QWidget, public SerializingObject
{
Q_OBJECT
public:
ControllerRackView();
virtual ~ControllerRackView();
void saveSettings( QDomDocument & _doc, QDomElement & _parent ) override;
void loadSettings( const QDomElement & _this ) override;
inline QString nodeName() const override
{
return "ControllerRackView";
}
public slots:
void deleteController( ControllerView * _view );
void onControllerAdded( Controller * );
void onControllerRemoved( Controller * );
protected:
void closeEvent( QCloseEvent * _ce ) override;
private slots:
void addController();
private:
QVector<ControllerView *> m_controllerViews;
QScrollArea * m_scrollArea;
QVBoxLayout * m_scrollAreaLayout;
QPushButton * m_addButton;
// Stores the index of where to insert the next ControllerView.
// Needed so that the StretchItem always stays at the last position.
int m_nextIndex;
} ;
#endif