Files
lmms/include/sample_play_handle.h
2005-11-30 10:19:11 +00:00

71 lines
1.7 KiB
C++

/*
* sample_play_handle.h - play-handle for playing a sample
*
* Copyright (c) 2005 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
*/
#ifndef _SAMPLE_PLAY_HANDLE_H
#define _SAMPLE_PLAY_HANDLE_H
#include "play_handle.h"
#include "types.h"
class sampleBuffer;
class audioPort;
class samplePlayHandle : public playHandle
{
public:
samplePlayHandle( const QString & _sample_file );
samplePlayHandle( sampleBuffer * _sample_buffer );
virtual ~samplePlayHandle();
virtual void play( void );
virtual bool done( void ) const;
Uint32 totalFrames( void ) const;
inline Uint32 framesDone( void ) const
{
return( m_frame );
}
void setDoneMayReturnTrue( bool _enable )
{
m_doneMayReturnTrue = _enable;
}
private:
sampleBuffer * m_sampleBuffer;
const bool m_ownSampleBuffer;
bool m_doneMayReturnTrue;
Uint32 m_frame;
audioPort * m_audioPort;
} ;
#endif