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When freezing patterns the freezer hung forever as it checked for any running play handles in order to render echoes etc. after the last note. However if there are MIDI-based instruments such as LB302, ZASF, Sf2Player etc. there will always be play handles (InstrumentPlayHandles) in the mixer's play handle array. Therefore explicitely check for remaining NotePlayHandles when freezing pattern. Furthermore added a counter variable for safety reasons so rendering note tails will never exceed 2000 buffer periods. Thanks to Mikobuntu for reporting this issue! Closes #3109262.
473 lines
8.9 KiB
C++
473 lines
8.9 KiB
C++
/*
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* mixer.h - audio-device-independent mixer for LMMS
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*
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* Copyright (c) 2004-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef _MIXER_H
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#define _MIXER_H
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#include "lmmsconfig.h"
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#ifndef LMMS_USE_3RDPARTY_LIBSRC
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#include <samplerate.h>
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#else
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#ifndef OUT_OF_TREE_BUILD
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#include "src/3rdparty/samplerate/samplerate.h"
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#else
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#include <samplerate.h>
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#endif
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#endif
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#include <QtCore/QMutex>
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#include <QtCore/QThread>
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#include <QtCore/QVector>
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#include <QtCore/QWaitCondition>
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#include "lmms_basics.h"
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#include "note.h"
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#include "fifo_buffer.h"
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class AudioDevice;
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class MidiClient;
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class AudioPort;
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const fpp_t DEFAULT_BUFFER_SIZE = 256;
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const int BYTES_PER_SAMPLE = sizeof( sample_t );
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const int BYTES_PER_INT_SAMPLE = sizeof( int_sample_t );
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const int BYTES_PER_FRAME = sizeof( sampleFrame );
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const int BYTES_PER_SURROUND_FRAME = sizeof( surroundSampleFrame );
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const float OUTPUT_SAMPLE_MULTIPLIER = 32767.0f;
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const float BaseFreq = 440.0f;
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const Keys BaseKey = Key_A;
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const Octaves BaseOctave = DefaultOctave;
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#include "play_handle.h"
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class MixerWorkerThread;
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class EXPORT mixer : public QObject
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{
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Q_OBJECT
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public:
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struct qualitySettings
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{
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enum Mode
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{
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Mode_Draft,
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Mode_HighQuality,
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Mode_FinalMix
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} ;
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enum Interpolation
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{
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Interpolation_Linear,
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Interpolation_SincFastest,
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Interpolation_SincMedium,
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Interpolation_SincBest
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} ;
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enum Oversampling
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{
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Oversampling_None,
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Oversampling_2x,
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Oversampling_4x,
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Oversampling_8x
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} ;
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Interpolation interpolation;
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Oversampling oversampling;
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bool sampleExactControllers;
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bool aliasFreeOscillators;
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qualitySettings( Mode _m )
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{
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switch( _m )
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{
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case Mode_Draft:
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interpolation = Interpolation_Linear;
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oversampling = Oversampling_None;
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sampleExactControllers = false;
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aliasFreeOscillators = false;
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break;
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case Mode_HighQuality:
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interpolation =
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Interpolation_SincFastest;
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oversampling = Oversampling_2x;
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sampleExactControllers = true;
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aliasFreeOscillators = false;
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break;
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case Mode_FinalMix:
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interpolation = Interpolation_SincBest;
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oversampling = Oversampling_8x;
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sampleExactControllers = true;
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aliasFreeOscillators = true;
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break;
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}
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}
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qualitySettings( Interpolation _i, Oversampling _o, bool _sec,
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bool _afo ) :
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interpolation( _i ),
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oversampling( _o ),
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sampleExactControllers( _sec ),
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aliasFreeOscillators( _afo )
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{
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}
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int sampleRateMultiplier() const
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{
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switch( oversampling )
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{
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case Oversampling_None: return 1;
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case Oversampling_2x: return 2;
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case Oversampling_4x: return 4;
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case Oversampling_8x: return 8;
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}
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return 1;
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}
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int libsrcInterpolation() const
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{
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switch( interpolation )
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{
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case Interpolation_Linear:
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return SRC_ZERO_ORDER_HOLD;
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case Interpolation_SincFastest:
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return SRC_SINC_FASTEST;
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case Interpolation_SincMedium:
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return SRC_SINC_MEDIUM_QUALITY;
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case Interpolation_SincBest:
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return SRC_SINC_BEST_QUALITY;
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}
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return SRC_LINEAR;
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}
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} ;
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void initDevices();
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void clear();
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// audio-device-stuff
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inline const QString & audioDevName() const
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{
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return m_audioDevName;
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}
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void setAudioDevice( AudioDevice * _dev );
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void setAudioDevice( AudioDevice * _dev,
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const struct qualitySettings & _qs,
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bool _needs_fifo );
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void restoreAudioDevice();
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inline AudioDevice * audioDev()
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{
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return m_audioDev;
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}
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// audio-port-stuff
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inline void addAudioPort( AudioPort * _port )
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{
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lock();
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m_audioPorts.push_back( _port );
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unlock();
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}
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void removeAudioPort( AudioPort * _port );
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// MIDI-client-stuff
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inline const QString & midiClientName() const
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{
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return m_midiClientName;
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}
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inline MidiClient * midiClient()
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{
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return m_midiClient;
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}
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// play-handle stuff
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inline bool addPlayHandle( playHandle * _ph )
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{
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if( criticalXRuns() == false )
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{
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lock();
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m_playHandles.push_back( _ph );
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unlock();
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return true;
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}
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delete _ph;
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return false;
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}
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void removePlayHandle( playHandle * _ph );
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inline PlayHandleList & playHandles()
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{
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return m_playHandles;
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}
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void removePlayHandles( track * _track );
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bool hasNotePlayHandles();
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// methods providing information for other classes
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inline fpp_t framesPerPeriod() const
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{
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return m_framesPerPeriod;
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}
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inline const surroundSampleFrame * currentReadBuffer() const
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{
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return m_readBuf;
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}
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inline int cpuLoad() const
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{
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return m_cpuLoad;
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}
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const qualitySettings & currentQualitySettings() const
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{
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return m_qualitySettings;
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}
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sample_rate_t baseSampleRate() const;
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sample_rate_t outputSampleRate() const;
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sample_rate_t inputSampleRate() const;
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sample_rate_t processingSampleRate() const;
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inline float masterGain() const
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{
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return m_masterGain;
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}
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inline void setMasterGain( const float _mo )
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{
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m_masterGain = _mo;
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}
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static inline sample_t clip( const sample_t _s )
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{
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if( _s > 1.0f )
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{
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return 1.0f;
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}
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else if( _s < -1.0f )
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{
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return -1.0f;
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}
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return _s;
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}
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// methods needed by other threads to alter knob values, waveforms, etc
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void lock()
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{
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m_globalMutex.lock();
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}
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void unlock()
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{
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m_globalMutex.unlock();
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}
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void lockInputFrames()
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{
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m_inputFramesMutex.lock();
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}
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void unlockInputFrames()
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{
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m_inputFramesMutex.unlock();
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}
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// audio-buffer-mgm
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void bufferToPort( const sampleFrame * _buf,
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const fpp_t _frames,
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const f_cnt_t _offset,
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stereoVolumeVector _volume_vector,
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AudioPort * _port );
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static void clearAudioBuffer( sampleFrame * _ab,
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const f_cnt_t _frames,
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const f_cnt_t _offset = 0 );
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#ifndef LMMS_DISABLE_SURROUND
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static void clearAudioBuffer( surroundSampleFrame * _ab,
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const f_cnt_t _frames,
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const f_cnt_t _offset = 0 );
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#endif
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static float peakValueLeft( sampleFrame * _ab, const f_cnt_t _frames );
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static float peakValueRight( sampleFrame * _ab, const f_cnt_t _frames );
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bool criticalXRuns() const;
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inline bool hasFifoWriter() const
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{
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return m_fifoWriter != NULL;
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}
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void pushInputFrames( sampleFrame * _ab, const f_cnt_t _frames );
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inline const sampleFrame * inputBuffer()
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{
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return m_inputBuffer[ m_inputBufferRead ];
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}
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inline f_cnt_t inputBufferFrames() const
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{
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return m_inputBufferFrames[ m_inputBufferRead ];
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}
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inline const surroundSampleFrame * nextBuffer()
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{
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return hasFifoWriter() ? m_fifo->read() : renderNextBuffer();
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}
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void changeQuality( const struct qualitySettings & _qs );
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signals:
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void qualitySettingsChanged();
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void sampleRateChanged();
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void nextAudioBuffer();
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private:
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typedef fifoBuffer<surroundSampleFrame *> fifo;
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class fifoWriter : public QThread
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{
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public:
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fifoWriter( mixer * _mixer, fifo * _fifo );
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void finish();
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private:
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mixer * m_mixer;
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fifo * m_fifo;
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volatile bool m_writing;
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virtual void run();
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} ;
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mixer();
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virtual ~mixer();
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void startProcessing( bool _needs_fifo = true );
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void stopProcessing();
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AudioDevice * tryAudioDevices();
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MidiClient * tryMidiClients();
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const surroundSampleFrame * renderNextBuffer();
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QVector<AudioPort *> m_audioPorts;
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fpp_t m_framesPerPeriod;
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sampleFrame * m_workingBuf;
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sampleFrame * m_inputBuffer[2];
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f_cnt_t m_inputBufferFrames[2];
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f_cnt_t m_inputBufferSize[2];
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int m_inputBufferRead;
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int m_inputBufferWrite;
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surroundSampleFrame * m_readBuf;
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surroundSampleFrame * m_writeBuf;
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QVector<surroundSampleFrame *> m_bufferPool;
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int m_readBuffer;
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int m_writeBuffer;
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int m_poolDepth;
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surroundSampleFrame m_maxClip;
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surroundSampleFrame m_previousSample;
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fpp_t m_halfStart[SURROUND_CHANNELS];
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bool m_oldBuffer[SURROUND_CHANNELS];
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bool m_newBuffer[SURROUND_CHANNELS];
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int m_cpuLoad;
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QVector<MixerWorkerThread *> m_workers;
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int m_numWorkers;
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QWaitCondition m_queueReadyWaitCond;
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PlayHandleList m_playHandles;
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ConstPlayHandleList m_playHandlesToRemove;
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struct qualitySettings m_qualitySettings;
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float m_masterGain;
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AudioDevice * m_audioDev;
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AudioDevice * m_oldAudioDev;
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QString m_audioDevName;
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MidiClient * m_midiClient;
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QString m_midiClientName;
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QMutex m_globalMutex;
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QMutex m_inputFramesMutex;
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fifo * m_fifo;
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fifoWriter * m_fifoWriter;
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friend class engine;
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friend class MixerWorkerThread;
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} ;
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#endif
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