Files
lmms/include/MidiEventProcessor.h
Tobias Doerffel 3a827f061f Reworked MIDI event handling in InstrumentTrack and renamed MIDI classes
The MIDI event handling in InstrumentTrack was complex and buggy. It has
been simplified now such that processInEvent() tries to handle note on,
note off and key pressure events. The actions taken should result in
equivalent calls to processOutEvent() by NotePlayHandle instances. The
processOutEvent() function sends according MIDI events to the attached
instruments. All unhandled MIDI events are directly forwarded to the
instrument in processInEvent().

It's possible that some corner-cases are not handled yet with the new code
and we have regressions now.

Furthermore renamed midiTime/midiEvent to MidiTime/MidiEvent to match
coding style.

Closes #72.
2014-01-26 00:08:12 +01:00

51 lines
1.5 KiB
C++

/*
* MidiEventProcessor.h - base-class for midi-processing classes
*
* Copyright (c) 2005-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef _MIDI_EVENT_PROCESSOR_H
#define _MIDI_EVENT_PROCESSOR_H
#include "MidiEvent.h"
#include "MidiTime.h"
// all classes being able to process MIDI-events should inherit from this
class MidiEventProcessor
{
public:
MidiEventProcessor()
{
}
virtual ~MidiEventProcessor()
{
}
// to be implemented by inheriting classes
virtual void processInEvent( const MidiEvent& event, const MidiTime& time = MidiTime() ) = 0;
virtual void processOutEvent( const MidiEvent& event, const MidiTime& time = MidiTime() ) = 0;
} ;
#endif