Files
lmms/include/SamplePlayHandle.h
Tobias Doerffel 8b84526dc5 Pattern: removed freeze functionality
Since addition of automation, controllers etc. the freeze functionality
has been rather broken and thus adds no value anymore. In order to not
confuse users with broken functionality, remove it at all.

Closes #345.
2014-02-19 19:07:47 +01:00

98 lines
2.2 KiB
C++

/*
* SamplePlayHandle.h - play-handle for playing a sample
*
* Copyright (c) 2005-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef _SAMPLE_PLAY_HANDLE_H
#define _SAMPLE_PLAY_HANDLE_H
#include "Mixer.h"
#include "SampleBuffer.h"
#include "AutomatableModel.h"
class bbTrack;
class SampleTCO;
class track;
class AudioPort;
class SamplePlayHandle : public PlayHandle
{
public:
SamplePlayHandle( const QString& sampleFile );
SamplePlayHandle( SampleBuffer* sampleBuffer );
SamplePlayHandle( SampleTCO* tco );
virtual ~SamplePlayHandle();
virtual inline bool affinityMatters() const
{
return true;
}
virtual void play( sampleFrame * _working_buffer );
virtual bool isFinished() const;
virtual bool isFromTrack( const track * _track ) const;
f_cnt_t totalFrames() const;
inline f_cnt_t framesDone() const
{
return( m_frame );
}
void setDoneMayReturnTrue( bool _enable )
{
m_doneMayReturnTrue = _enable;
}
void setBBTrack( bbTrack * _bb_track )
{
m_bbTrack = _bb_track;
}
void setVolumeModel( FloatModel * _model )
{
m_volumeModel = _model;
}
private:
SampleBuffer * m_sampleBuffer;
bool m_doneMayReturnTrue;
f_cnt_t m_frame;
SampleBuffer::handleState m_state;
AudioPort * m_audioPort;
const bool m_ownAudioPort;
FloatModel m_defaultVolumeModel;
FloatModel * m_volumeModel;
track * m_track;
bbTrack * m_bbTrack;
} ;
#endif