Files
lmms/include/audio_jack.h
Tobias Doerffel b4e38e3978 AudioJack: fixed lockup when getting zombified
This commit fixes lockup of the whole audio engine as soon as LMMS'
JACK backend got zombified due to longer delays (e.g. when audio engine
is blocked while loading a project). Restart JACK backend in such cases
and show an according message to the user.

Furthermore this commit includes various cleanups and improvements.
2009-04-07 00:07:19 +02:00

129 lines
2.7 KiB
C++

/*
* audio_jack.h - support for JACK-transport
*
* Copyright (c) 2005-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef _AUDIO_JACK_H
#define _AUDIO_JACK_H
#include "lmmsconfig.h"
#ifdef LMMS_HAVE_JACK
#include <jack/jack.h>
#endif
#include <QtCore/QVector>
#include <QtCore/QList>
#include <QtCore/QMap>
#include "audio_device.h"
class QLineEdit;
class lcdSpinBox;
class audioJACK : public QObject, public audioDevice
{
Q_OBJECT
public:
audioJACK( bool & _success_ful, mixer * _mixer );
virtual ~audioJACK();
inline static QString name( void )
{
return QT_TRANSLATE_NOOP( "setupWidget",
"JACK (JACK Audio Connection Kit)" );
}
class setupWidget : public audioDevice::setupWidget
{
public:
setupWidget( QWidget * _parent );
virtual ~setupWidget();
virtual void saveSettings( void );
private:
QLineEdit * m_clientName;
lcdSpinBox * m_channels;
} ;
private slots:
void restartAfterZombified( void );
#ifdef LMMS_HAVE_JACK
private:
bool initJackClient( void );
virtual void startProcessing( void );
virtual void stopProcessing( void );
virtual void applyQualitySettings( void );
virtual void registerPort( audioPort * _port );
virtual void unregisterPort( audioPort * _port );
virtual void renamePort( audioPort * _port );
int processCallback( jack_nframes_t _nframes, void * _udata );
static int staticProcessCallback( jack_nframes_t _nframes,
void * _udata );
static void shutdownCallback( void * _udata );
jack_client_t * m_client;
bool m_active;
bool m_stopped;
QSemaphore m_stopSemaphore;
QVector<jack_port_t *> m_outputPorts;
sampleFrameA * m_outBuf;
f_cnt_t m_framesDoneInCurBuf;
f_cnt_t m_framesToDoInCurBuf;
struct stereoPort
{
jack_port_t * ports[2];
} ;
typedef QMap<audioPort *, stereoPort> jackPortMap;
jackPortMap m_portMap;
#endif
signals:
void zombified( void );
} ;
#endif