* made modelView take a QWidget-pointer argument * trackContentObject-ctor now calls track::addTCO() directly * optimize various loops to use iterators/const_iterators instead of a running index variable * drag'n'drop doesn't fool around with pointers anymore - instead use unique journalling-IDs * moved drag'n'drop handling code from knob to automatableModelView so that all controls can benefit from that git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@1164 0778d3d1-df1d-0410-868b-ea421aaaa00d
876 lines
21 KiB
C++
876 lines
21 KiB
C++
#ifndef SINGLE_SOURCE_COMPILE
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/*
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* piano.cpp - implementation of piano-widget used in instrument-track-window
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* for testing
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*
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* Copyright (c) 2004-2008 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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/** \file piano.cpp
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* \brief A piano keyboard to play notes on in the instrument plugin window.
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*/
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/*
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* \mainpage Instrument plugin keyboard display classes
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*
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* \section introduction Introduction
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*
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* \todo fill this out
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* \todo write isWhite inline function and replace throughout
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*/
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#include "piano.h"
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#include <QtGui/QCursor>
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#include <QtGui/QKeyEvent>
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#include <QtGui/QMouseEvent>
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#include <QtGui/QPainter>
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#include "automation_pattern.h"
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#include "caption_menu.h"
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#include "embed.h"
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#include "gui_templates.h"
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#include "instrument_track.h"
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#include "knob.h"
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#include "midi.h"
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#include "templates.h"
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#include "update_event.h"
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#ifdef Q_WS_X11
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#include <X11/Xlib.h>
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#endif
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/*! The black / white order of keys as they appear on the keyboard.
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*/
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const KeyTypes KEY_ORDER[] =
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{
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// C CIS D DIS E F
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WhiteKey, BlackKey, WhiteKey, BlackKey, WhiteKey, WhiteKey,
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// FIS G GIS A B H
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BlackKey, WhiteKey, BlackKey, WhiteKey, BlackKey, WhiteKey
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} ;
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/*! The scale of C Major - white keys only.
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*/
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Keys WhiteKeys[] =
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{
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Key_C, Key_D, Key_E, Key_F, Key_G, Key_A, Key_H
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} ;
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QPixmap * pianoView::s_whiteKeyPm = NULL; /*!< A white key released */
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QPixmap * pianoView::s_blackKeyPm = NULL; /*!< A black key released */
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QPixmap * pianoView::s_whiteKeyPressedPm = NULL; /*!< A white key pressed */
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QPixmap * pianoView::s_blackKeyPressedPm = NULL; /*!< A black key pressed */
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const int PIANO_BASE = 11; /*!< The height of the root note display */
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const int PW_WHITE_KEY_WIDTH = 10; /*!< The width of a white key */
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const int PW_BLACK_KEY_WIDTH = 8; /*!< The width of a black key */
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const int PW_WHITE_KEY_HEIGHT = 57; /*!< The height of a white key */
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const int PW_BLACK_KEY_HEIGHT = 38; /*!< The height of a black key */
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const int LABEL_TEXT_SIZE = 7; /*!< The height of the key label text */
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/*! \brief Create a new keyboard display
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*
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* \param _it the InstrumentTrack window to attach to
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*/
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piano::piano( instrumentTrack * _it ) :
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model( _it ), /*!< our model */
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m_instrumentTrack( _it ) /*!< the instrumentTrack model */
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{
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for( int i = 0; i < KeysPerOctave * NumOctaves; ++i )
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{
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m_pressedKeys[i] = FALSE;
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}
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}
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/*! \brief Destroy this new keyboard display
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*
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*/
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piano::~piano()
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{
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}
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/*! \brief Turn a key on or off
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*
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* \param _key the key number to change
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* \param _on the state to set the key to
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*/
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void piano::setKeyState( int _key, bool _on )
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{
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m_pressedKeys[tLimit( _key, 0, KeysPerOctave * NumOctaves - 1 )] = _on;
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emit dataChanged();
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}
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/*! \brief Handle a note being pressed on our keyboard display
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*
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* \param _key the key being pressed
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*/
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void piano::handleKeyPress( int _key )
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{
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m_instrumentTrack->processInEvent( midiEvent( MidiNoteOn, 0, _key,
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DefaultVolume ), midiTime() );
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m_pressedKeys[_key] = TRUE;
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}
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/*! \brief Handle a note being released on our keyboard display
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*
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* \param _key the key being releassed
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*/
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void piano::handleKeyRelease( int _key )
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{
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m_instrumentTrack->processInEvent( midiEvent( MidiNoteOff, 0, _key, 0 ),
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midiTime() );
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m_pressedKeys[_key] = FALSE;
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}
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/*! \brief Create a new keyboard display view
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*
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* \param _parent the parent instrument plugin window
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* \todo are the descriptions of the m_startkey and m_lastkey properties correct?
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*/
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pianoView::pianoView( QWidget * _parent ) :
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QWidget( _parent ), /*!< Our parent */
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modelView( NULL, this ), /*!< Our view model */
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m_piano( NULL ), /*!< Our piano model */
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m_startKey( Key_C + Octave_3*KeysPerOctave ), /*!< The first key displayed? */
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m_lastKey( -1 ) /*!< The last key displayed? */
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{
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if( s_whiteKeyPm == NULL )
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{
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s_whiteKeyPm = new QPixmap( embed::getIconPixmap(
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"white_key" ) );
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}
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if( s_blackKeyPm == NULL )
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{
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s_blackKeyPm = new QPixmap( embed::getIconPixmap(
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"black_key" ) );
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}
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if( s_whiteKeyPressedPm == NULL )
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{
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s_whiteKeyPressedPm = new QPixmap( embed::getIconPixmap(
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"white_key_pressed" ) );
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}
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if ( s_blackKeyPressedPm == NULL )
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{
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s_blackKeyPressedPm = new QPixmap( embed::getIconPixmap(
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"black_key_pressed" ) );
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}
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setFocusPolicy( Qt::StrongFocus );
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m_pianoScroll = new QScrollBar( Qt::Horizontal, this );
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m_pianoScroll->setRange( 0, WhiteKeysPerOctave * ( NumOctaves - 3 ) -
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5 );
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m_pianoScroll->setSingleStep( 1 );
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m_pianoScroll->setPageStep( 20 );
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m_pianoScroll->setValue( Octave_3 * WhiteKeysPerOctave );
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m_pianoScroll->setGeometry( 0, PIANO_BASE + PW_WHITE_KEY_HEIGHT, 250,
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16 );
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// ...and connect it to this widget...
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connect( m_pianoScroll, SIGNAL( valueChanged( int ) ),
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this, SLOT( pianoScrolled( int ) ) );
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}
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/*! \brief Destroy this piano display view
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*
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*/
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pianoView::~pianoView()
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{
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}
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/*! \brief Map a keyboard key being pressed to a note in our keyboard view
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*
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* \param _k The keyboard scan code of the key being pressed.
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* \todo check the scan codes for ',' = c, 'L' = c#, '.' = d, ':' = d#,
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* '/' = d, '[' = f', '=' = f'#, ']' = g' - Paul's additions
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*/
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int pianoView::getKeyFromScancode( int _k )
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{
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switch( _k )
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{
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case 52: return( 0 ); // Y = C
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case 39: return( 1 ); // S = C#
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case 53: return( 2 ); // X = D
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case 40: return( 3 ); // D = D#
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case 54: return( 4 ); // C = E
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case 55: return( 5 ); // V = F
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case 42: return( 6 ); // G = F#
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case 56: return( 7 ); // B = G
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case 43: return( 8 ); // H = G#
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case 57: return( 9 ); // N = A
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case 44: return( 10 ); // J = A#
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case 58: return( 11 ); // M = B
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case 59: return( 12 ); // , = c
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case 46: return( 13 ); // L = c#
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case 60: return( 14 ); // . = d
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case 47: return( 15 ); // ; = d#
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case 61: return( 16 ); // / = e
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case 24: return( 12 ); // Q = c
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case 11: return( 13 ); // 2 = c#
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case 25: return( 14 ); // W = d
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case 12: return( 15 ); // 3 = d#
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case 26: return( 16 ); // E = e
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case 27: return( 17 ); // R = f
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case 14: return( 18 ); // 5 = f#
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case 28: return( 19 ); // T = g
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case 15: return( 20 ); // 6 = g#
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case 29: return( 21 ); // Z = a
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case 16: return( 22 ); // 7 = a#
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case 30: return( 23 ); // U = b
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case 31: return( 24 ); // I = c'
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case 18: return( 25 ); // 9 = c'#
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case 32: return( 26 ); // O = d'
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case 19: return( 27 ); // 0 = d'#
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case 33: return( 28 ); // P = e'
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}
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return( -100 );
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}
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/*! \brief Register a change to this piano display view
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*
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*/
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void pianoView::modelChanged( void )
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{
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m_piano = castModel<piano>();
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if( m_piano != NULL )
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{
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connect( m_piano->m_instrumentTrack->baseNoteModel(),
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SIGNAL( dataChanged() ), this, SLOT( update() ) );
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}
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}
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// gets the key from the given mouse-position
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/*! \brief Get the key from the mouse position in the piano display
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*
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* First we determine it roughly by the position of the point given in
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* white key widths from our start. We then add in any black keys that
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* might have been skipped over (they take a key number, but no 'white
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* key' space). We then add in our starting key number.
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*
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* We then determine whether it was a black key that was pressed by
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* checking whether it was within the vertical range of black keys.
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* Black keys sit exactly between white keys on this keyboard, so
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* we then shift the note down or up if we were in the left or right
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* half of the white note. We only do this, of course, if the white
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* note has a black key on that side, so to speak.
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*
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* This function returns const because there is a linear mapping from
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* the point given to the key returned that never changes.
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*
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* \param _p The point that the mouse was pressed.
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*/
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int pianoView::getKeyFromMouse( const QPoint & _p ) const
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{
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int key_num = (int)( (float) _p.x() / (float) PW_WHITE_KEY_WIDTH );
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for( int i = 0; i <= key_num; ++i )
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{
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if( KEY_ORDER[( m_startKey+i ) % KeysPerOctave] == BlackKey )
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{
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++key_num;
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}
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}
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key_num += m_startKey;
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// is it a black key?
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if( _p.y() < PIANO_BASE + PW_BLACK_KEY_HEIGHT )
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{
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// then do extra checking whether the mouse-cursor is over
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// a black key
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if( key_num > 0 && KEY_ORDER[( key_num - 1 ) % KeysPerOctave] ==
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BlackKey &&
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_p.x() % PW_WHITE_KEY_WIDTH <=
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( PW_WHITE_KEY_WIDTH / 2 ) -
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( PW_BLACK_KEY_WIDTH / 2 ) )
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{
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--key_num;
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}
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if( key_num < KeysPerOctave * NumOctaves - 1 &&
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KEY_ORDER[( key_num + 1 ) % KeysPerOctave] ==
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BlackKey &&
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_p.x() % PW_WHITE_KEY_WIDTH >=
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( PW_WHITE_KEY_WIDTH -
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PW_BLACK_KEY_WIDTH / 2 ) )
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{
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++key_num;
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}
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}
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// some range-checking-stuff
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return( tLimit( key_num, 0, KeysPerOctave * NumOctaves - 1 ) );
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}
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// handler for scrolling-event
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/*! \brief Handle the scrolling on the piano display view
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*
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* We need to update our start key position based on the new position.
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*
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* \param _new_pos the new key position.
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*/
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void pianoView::pianoScrolled( int _new_pos )
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{
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m_startKey = WhiteKeys[_new_pos % WhiteKeysPerOctave]+
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( _new_pos / WhiteKeysPerOctave ) * KeysPerOctave;
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update();
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}
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/*! \brief Handle a context menu selection on the piano display view
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*
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* \param _me the ContextMenuEvent to handle.
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* \todo Is this right, or does this create the context menu?
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*/
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void pianoView::contextMenuEvent( QContextMenuEvent * _me )
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{
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if( _me->pos().y() > PIANO_BASE || m_piano == NULL )
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{
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QWidget::contextMenuEvent( _me );
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return;
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}
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captionMenu contextMenu( tr( "Base note" ) );
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automatableModelView amv( m_piano->m_instrumentTrack->baseNoteModel(),
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&contextMenu );
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amv.addDefaultActions( &contextMenu );
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contextMenu.exec( QCursor::pos() );
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}
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// handler for mouse-click-event
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/*! \brief Handle a mouse click on this piano display view
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*
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* We first determine the key number using the getKeyFromMouse() method.
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*
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* If we're below the 'root key selection' area,
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* we set the volume of the note to be proportional to the vertical
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* position on the keyboard - lower down the key is louder, within the
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* boundaries of the (white or black) key pressed. We then tell the
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* instrument to play that note, scaling for MIDI max loudness = 127.
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*
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* If we're in the 'root key selection' area, of course, we set the
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* root key to be that key.
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*
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* We finally update ourselves to show the key press
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*
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* \param _me the mouse click to handle.
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*/
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void pianoView::mousePressEvent( QMouseEvent * _me )
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{
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if( _me->button() == Qt::LeftButton && m_piano != NULL )
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{
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// get pressed key
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Uint32 key_num = getKeyFromMouse( _me->pos() );
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if( _me->pos().y() > PIANO_BASE )
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{
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int y_diff = _me->pos().y() - PIANO_BASE;
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volume vol = (volume)( ( float ) y_diff /
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( ( KEY_ORDER[key_num % KeysPerOctave] ==
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WhiteKey ) ?
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PW_WHITE_KEY_HEIGHT : PW_BLACK_KEY_HEIGHT ) *
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(float) DefaultVolume );
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if( y_diff < 0 )
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{
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vol = 0;
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}
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else if( y_diff > ( ( KEY_ORDER[key_num %
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KeysPerOctave] ==
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WhiteKey ) ?
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PW_WHITE_KEY_HEIGHT : PW_BLACK_KEY_HEIGHT ) )
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{
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vol = DefaultVolume;
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}
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// set note on
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m_piano->m_instrumentTrack->processInEvent(
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midiEvent( MidiNoteOn, 0, key_num,
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vol * 127 / 100 ),
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midiTime() );
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m_piano->m_pressedKeys[key_num] = TRUE;
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m_lastKey = key_num;
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}
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else
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{
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m_piano->m_instrumentTrack->baseNoteModel()->
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setInitValue( key_num );
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}
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// and let the user see that he pressed a key... :)
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update();
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}
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}
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// handler for mouse-release-event
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/*! \brief Handle a mouse release event on the piano display view
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*
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* If a key was pressed by the in the mousePressEvent() function, we
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* turn the note off.
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*
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* \param _me the mousePressEvent to handle.
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*/
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void pianoView::mouseReleaseEvent( QMouseEvent * _me )
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{
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if( m_lastKey != -1 )
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{
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if( m_piano != NULL )
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{
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m_piano->m_instrumentTrack->processInEvent(
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midiEvent( MidiNoteOff, 0, m_lastKey, 0 ),
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midiTime() );
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m_piano->m_pressedKeys[m_lastKey] = FALSE;
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}
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// and let the user see that he released a key... :)
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update();
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m_lastKey = -1;
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}
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}
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// handler for mouse-move-event
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/*! \brief Handle a mouse move event on the piano display view
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*
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* This handles the user dragging the mouse across the keys. It uses
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* code from mousePressEvent() and mouseReleaseEvent(), also correcting
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* for if the mouse movement has stayed within one key and if the mouse
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* has moved outside the vertical area of the keyboard (which is still
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* allowed but won't make the volume go up to 11).
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*
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* \param _me the ContextMenuEvent to handle.
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* \todo Paul Wayper thinks that this code should be refactored to
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* reduce or remove the duplication between this, the mousePressEvent()
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* and mouseReleaseEvent() methods.
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*/
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void pianoView::mouseMoveEvent( QMouseEvent * _me )
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{
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if( m_piano == NULL )
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{
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return;
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}
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int key_num = getKeyFromMouse( _me->pos() );
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int y_diff = _me->pos().y() - PIANO_BASE;
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volume vol = (volume)( (float) y_diff /
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( ( KEY_ORDER[key_num % KeysPerOctave] == WhiteKey ) ?
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|
PW_WHITE_KEY_HEIGHT : PW_BLACK_KEY_HEIGHT ) *
|
|
(float)DefaultVolume );
|
|
// maybe the user moved the mouse-cursor above or under the
|
|
// piano-widget while holding left button so check that and
|
|
// correct volume if necessary
|
|
if( y_diff < 0 )
|
|
{
|
|
vol = 0;
|
|
}
|
|
else if( y_diff >
|
|
( ( KEY_ORDER[key_num % KeysPerOctave] == WhiteKey ) ?
|
|
PW_WHITE_KEY_HEIGHT : PW_BLACK_KEY_HEIGHT ) )
|
|
{
|
|
vol = DefaultVolume;
|
|
}
|
|
|
|
// is the calculated key different from current key? (could be the
|
|
// user just moved the cursor one pixel left but on the same key)
|
|
if( key_num != m_lastKey )
|
|
{
|
|
if( m_lastKey != -1 )
|
|
{
|
|
m_piano->m_instrumentTrack->processInEvent(
|
|
midiEvent( MidiNoteOff, 0, m_lastKey, 0 ),
|
|
midiTime() );
|
|
m_piano->m_pressedKeys[m_lastKey] = FALSE;
|
|
m_lastKey = -1;
|
|
}
|
|
if( _me->buttons() & Qt::LeftButton )
|
|
{
|
|
if( _me->pos().y() > PIANO_BASE )
|
|
{
|
|
m_piano->m_instrumentTrack->processInEvent(
|
|
midiEvent( MidiNoteOn, 0, key_num, vol ),
|
|
midiTime() );
|
|
m_piano->m_pressedKeys[key_num] = TRUE;
|
|
m_lastKey = key_num;
|
|
}
|
|
else
|
|
{
|
|
m_piano->m_instrumentTrack->baseNoteModel()->
|
|
setInitValue( key_num );
|
|
}
|
|
}
|
|
// and let the user see that he pressed a key... :)
|
|
update();
|
|
}
|
|
else if( m_piano->m_pressedKeys[key_num] == TRUE )
|
|
{
|
|
m_piano->m_instrumentTrack->processInEvent(
|
|
midiEvent( MidiKeyPressure, 0, key_num, vol ),
|
|
midiTime() );
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*! \brief Handle a key press event on the piano display view
|
|
*
|
|
* We determine our key number from the getKeyFromScanCode() method,
|
|
* and pass the event on to the piano's handleKeyPress() method if
|
|
* auto-repeat is off.
|
|
*
|
|
* \param _ke the KeyEvent to handle.
|
|
*/
|
|
void pianoView::keyPressEvent( QKeyEvent * _ke )
|
|
{
|
|
int key_num = getKeyFromScancode( _ke->nativeScanCode() ) +
|
|
( DefaultOctave - 1 ) * KeysPerOctave;
|
|
|
|
if( _ke->isAutoRepeat() == FALSE && key_num > -1 )
|
|
{
|
|
if( m_piano != NULL )
|
|
{
|
|
m_piano->handleKeyPress( key_num );
|
|
update();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
_ke->ignore();
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
/*! \brief Handle a key release event on the piano display view
|
|
*
|
|
* The same logic as the keyPressEvent() method.
|
|
*
|
|
* \param _ke the KeyEvent to handle.
|
|
*/
|
|
void pianoView::keyReleaseEvent( QKeyEvent * _ke )
|
|
{
|
|
int key_num = getKeyFromScancode( _ke->nativeScanCode() ) +
|
|
( DefaultOctave - 1 ) * KeysPerOctave;
|
|
if( _ke->isAutoRepeat() == FALSE && key_num > -1 )
|
|
{
|
|
if( m_piano != NULL )
|
|
{
|
|
m_piano->handleKeyRelease( key_num );
|
|
update();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
_ke->ignore();
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
/*! \brief Handle the focus leaving the piano display view
|
|
*
|
|
* Turn off all notes if we lose focus.
|
|
*
|
|
* \todo Is there supposed to be a parameter given here?
|
|
*/
|
|
void pianoView::focusOutEvent( QFocusEvent * )
|
|
{
|
|
if( m_piano == NULL )
|
|
{
|
|
return;
|
|
}
|
|
// if we loose focus, we HAVE to note off all running notes because
|
|
// we don't receive key-release-events anymore and so the notes would
|
|
// hang otherwise
|
|
for( int i = 0; i < KeysPerOctave * NumOctaves; ++i )
|
|
{
|
|
if( m_piano->m_pressedKeys[i] == TRUE )
|
|
{
|
|
m_piano->m_instrumentTrack->processInEvent(
|
|
midiEvent( MidiNoteOff, 0, i, 0 ),
|
|
midiTime() );
|
|
m_piano->m_pressedKeys[i] = FALSE;
|
|
}
|
|
}
|
|
update();
|
|
}
|
|
|
|
|
|
|
|
|
|
/*! \brief Convert a key number to an X coordinate in the piano display view
|
|
*
|
|
* We can immediately discard the trivial case of when the key number is
|
|
* less than our starting key. We then iterate through the keys from the
|
|
* start key to this key, adding the width of each key as we go. For
|
|
* black keys, and the first white key if there is no black key between
|
|
* two white keys, we add half a white key width; for that second white
|
|
* key, we add a whole width. That takes us to the boundary of a white
|
|
* key - subtract half a width to get to the middle.
|
|
*
|
|
* \param _key_num the keyboard key to translate
|
|
* \todo is this description of what the method does correct?
|
|
* \todo replace the final subtract with initialising x to width/2.
|
|
*/
|
|
int pianoView::getKeyX( int _key_num ) const
|
|
{
|
|
int k = m_startKey;
|
|
if( _key_num < m_startKey )
|
|
{
|
|
return( ( _key_num - k ) * PW_WHITE_KEY_WIDTH / 2 );
|
|
}
|
|
|
|
int x = 0;
|
|
int white_cnt = 0;
|
|
|
|
while( k <= _key_num )
|
|
{
|
|
if( KEY_ORDER[k % KeysPerOctave] == WhiteKey )
|
|
{
|
|
++white_cnt;
|
|
if( white_cnt > 1 )
|
|
{
|
|
x += PW_WHITE_KEY_WIDTH;
|
|
}
|
|
else
|
|
{
|
|
x += PW_WHITE_KEY_WIDTH/2;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
white_cnt = 0;
|
|
x += PW_WHITE_KEY_WIDTH/2;
|
|
}
|
|
++k;
|
|
}
|
|
|
|
x -= PW_WHITE_KEY_WIDTH / 2;
|
|
|
|
return( x );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*! \brief Paint the piano display view in response to an event
|
|
*
|
|
* This method draws the piano and the 'root note' base. It draws
|
|
* the base first, then all the white keys, then all the black keys.
|
|
*
|
|
* \todo Is there supposed to be a parameter given here?
|
|
*/
|
|
void pianoView::paintEvent( QPaintEvent * )
|
|
{
|
|
QPainter p( this );
|
|
|
|
// set smaller font for printing number of every octave
|
|
p.setFont( pointSize<LABEL_TEXT_SIZE>( p.font() ) );
|
|
|
|
|
|
// draw blue bar above the actual keyboard (there will be the labels
|
|
// for all C's)
|
|
p.fillRect( QRect( 0, 1, width(), PIANO_BASE-2 ),
|
|
QColor( 0x00, 0x00, 0xFF ) );
|
|
|
|
// draw stuff above the actual keyboard
|
|
p.setPen( QColor( 0x00, 0x00, 0x00 ) );
|
|
p.drawLine( 0, 0, width(), 0 );
|
|
p.drawLine( 0, PIANO_BASE-1, width(), PIANO_BASE-1 );
|
|
|
|
p.setPen( QColor ( 0xFF, 0xFF, 0xFF ) );
|
|
|
|
const int base_key = ( m_piano != NULL ) ?
|
|
m_piano->m_instrumentTrack->baseNoteModel()->value() : 0;
|
|
if( KEY_ORDER[base_key % KeysPerOctave] == WhiteKey )
|
|
{
|
|
p.fillRect( QRect( getKeyX( base_key ), 1, PW_WHITE_KEY_WIDTH-1,
|
|
PIANO_BASE-2 ),
|
|
QColor( 0xFF, 0xBB, 0x00 ) );
|
|
}
|
|
else
|
|
{
|
|
p.fillRect( QRect( getKeyX( base_key ) + 1, 1,
|
|
PW_BLACK_KEY_WIDTH - 1, PIANO_BASE - 2 ),
|
|
QColor( 0xFF, 0xBB, 0x00 ) );
|
|
}
|
|
|
|
|
|
int cur_key = m_startKey;
|
|
|
|
// draw all white keys...
|
|
for( int x = 0; x < width(); )
|
|
{
|
|
while( KEY_ORDER[cur_key%KeysPerOctave] != WhiteKey )
|
|
{
|
|
++cur_key;
|
|
}
|
|
|
|
// draw pressed or not pressed key, depending on state of
|
|
// current key
|
|
if( m_piano && m_piano->m_pressedKeys[cur_key] == TRUE )
|
|
{
|
|
p.drawPixmap( x, PIANO_BASE, *s_whiteKeyPressedPm );
|
|
}
|
|
else
|
|
{
|
|
p.drawPixmap( x, PIANO_BASE, *s_whiteKeyPm );
|
|
}
|
|
|
|
x += PW_WHITE_KEY_WIDTH;
|
|
|
|
if( (Keys) (cur_key%KeysPerOctave) == Key_C )
|
|
{
|
|
// label key of note C with "C" and number of current
|
|
// octave
|
|
p.drawText( x - PW_WHITE_KEY_WIDTH, LABEL_TEXT_SIZE + 2,
|
|
QString( "C" ) + QString::number(
|
|
cur_key / KeysPerOctave, 10 ) );
|
|
}
|
|
++cur_key;
|
|
}
|
|
|
|
|
|
// reset all values, because now we're going to draw all black keys
|
|
cur_key = m_startKey;
|
|
int white_cnt = 0;
|
|
|
|
int s_key = m_startKey;
|
|
if( s_key > 0 &&
|
|
KEY_ORDER[(Keys)( --s_key ) % KeysPerOctave] == BlackKey )
|
|
{
|
|
if( m_piano && m_piano->m_pressedKeys[s_key] == TRUE )
|
|
{
|
|
p.drawPixmap( 0 - PW_WHITE_KEY_WIDTH / 2, PIANO_BASE,
|
|
*s_blackKeyPressedPm );
|
|
}
|
|
else
|
|
{
|
|
p.drawPixmap( 0 - PW_WHITE_KEY_WIDTH / 2, PIANO_BASE,
|
|
*s_blackKeyPm );
|
|
}
|
|
}
|
|
|
|
// now draw all black keys...
|
|
for( int x = 0; x < width(); )
|
|
{
|
|
if( KEY_ORDER[cur_key%KeysPerOctave] == BlackKey )
|
|
{
|
|
// draw pressed or not pressed key, depending on
|
|
// state of current key
|
|
if( m_piano && m_piano->m_pressedKeys[cur_key] == TRUE )
|
|
{
|
|
p.drawPixmap( x + PW_WHITE_KEY_WIDTH / 2,
|
|
PIANO_BASE,
|
|
*s_blackKeyPressedPm );
|
|
}
|
|
else
|
|
{
|
|
p.drawPixmap( x + PW_WHITE_KEY_WIDTH / 2,
|
|
PIANO_BASE, *s_blackKeyPm );
|
|
}
|
|
x += PW_WHITE_KEY_WIDTH;
|
|
white_cnt = 0;
|
|
}
|
|
else
|
|
{
|
|
// simple workaround for increasing x if there were two
|
|
// white keys (e.g. between E and F)
|
|
++white_cnt;
|
|
if( white_cnt > 1 )
|
|
{
|
|
x += PW_WHITE_KEY_WIDTH;
|
|
}
|
|
}
|
|
++cur_key;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#include "piano.moc"
|
|
|
|
|
|
#endif
|