Files
lmms/plugins/nes/Nes.cpp
midi-pascal fa498caf5c Add and correct some French translation
The translation of the instrument plugins description does not work in Instruments pluginBrowser

Translation of the effect plugins description not showing in effects selector

Replace tabs with spaces in the fix indentation (as Tres request)

More French translations added

Remove the call to tr() inside the macro makeknob (DualFilterControlDialog.cpp) and tr() the strings before calling makeknob
Fix DualFilter description (was labeled as "A native amplifier plugin") (DualFilter.cpp)
Add French translation for the Dual filter knobs.

Move tr() out of macro's so lupdate find them for translation (extract litterals in "ts" file).
Full French translation of Monstro :-)

Make NES translatable (some tr() missing)
Remove tr() from macros (litterals not extracted by lupdate
Translate NES to French

Translate Watsyn Synth as others

Missing Q_OBJECT in DelayControlsDialog definition prevents its translation
Translate Delay plugin to French

Make EqControlsDialog translatable

Fix selected-note volume bug

Closes #2070

Fix a typo in French translation.

Add EqControlsDialog.h to the MOCFILES list in Eq CMakeLists.txt

Remove definition of slot updateVuMeters() in EqControlsDialog.h which is not implemented
2015-06-10 09:07:55 -04:00

930 lines
26 KiB
C++

/* Nes.cpp - A NES instrument plugin for LMMS
*
* Copyright (c) 2014 Vesa Kivimäki
* Copyright (c) 2004-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - http://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include <QDomElement>
#include "Nes.h"
#include "Engine.h"
#include "InstrumentTrack.h"
#include "templates.h"
#include "ToolTip.h"
#include "Song.h"
#include "lmms_math.h"
#include "interpolation.h"
#include "Oscillator.h"
#include "embed.cpp"
extern "C"
{
Plugin::Descriptor PLUGIN_EXPORT nes_plugin_descriptor =
{
STRINGIFY( PLUGIN_NAME ),
"Nescaline",
QT_TRANSLATE_NOOP( "pluginBrowser",
"A NES-like synthesizer" ),
"Vesa Kivimäki <contact/dot/diizy/at/nbl/dot/fi>",
0x0100,
Plugin::Instrument,
new PluginPixmapLoader( "logo" ),
NULL,
NULL
} ;
}
NesObject::NesObject( NesInstrument * nes, const sample_rate_t samplerate, NotePlayHandle * nph ) :
m_parent( nes ),
m_samplerate( samplerate ),
m_nph( nph )
{
m_pitchUpdateCounter = 0;
m_pitchUpdateFreq = wavelength( 60.0f );
m_LFSR = LFSR_INIT;
m_ch1Counter = 0;
m_ch2Counter = 0;
m_ch3Counter = 0;
m_ch4Counter = 0;
m_ch1EnvCounter = 0;
m_ch2EnvCounter = 0;
m_ch4EnvCounter = 0;
m_ch1EnvValue = 15;
m_ch2EnvValue = 15;
m_ch4EnvValue = 15;
m_ch1SweepCounter = 0;
m_ch2SweepCounter = 0;
m_ch4SweepCounter = 0;
m_12Last = 0.0f;
m_34Last = 0.0f;
m_maxWlen = wavelength( MIN_FREQ );
m_nsf = NES_SIMPLE_FILTER * ( m_samplerate / 44100.0 );
m_lastNoteFreq = 0;
m_lastNoiseFreq = -1.0f; // value that is always different than noisefreq so it gets updated at start
m_vibratoPhase = 0;
updatePitch();
}
NesObject::~NesObject()
{
}
void NesObject::renderOutput( sampleFrame * buf, fpp_t frames )
{
////////////////////////////////
// //
// variables for processing //
// //
////////////////////////////////
bool ch1Enabled = m_parent->m_ch1Enabled.value();
bool ch2Enabled = m_parent->m_ch2Enabled.value();
bool ch3Enabled = m_parent->m_ch3Enabled.value();
bool ch4Enabled = m_parent->m_ch4Enabled.value();
float ch1DutyCycle = DUTY_CYCLE[ m_parent->m_ch1DutyCycle.value() ];
int ch1EnvLen = wavelength( floorf( 240.0 / ( m_parent->m_ch1EnvLen.value() + 1 ) ) );
bool ch1EnvLoop = m_parent->m_ch1EnvLooped.value();
float ch2DutyCycle = DUTY_CYCLE[ m_parent->m_ch2DutyCycle.value() ];
int ch2EnvLen = wavelength( floorf( 240.0 / ( m_parent->m_ch2EnvLen.value() + 1 ) ) );
bool ch2EnvLoop = m_parent->m_ch2EnvLooped.value();
int ch4EnvLen = wavelength( floorf( 240.0 / ( m_parent->m_ch4EnvLen.value() + 1 ) ) );
bool ch4EnvLoop = m_parent->m_ch4EnvLooped.value();
// processing variables for operators
int ch1;
int ch2;
int ch3;
int ch4;
// levels for generators (used for dc offset compensation)
int ch1Level;
int ch2Level;
int ch3Level;
int ch4Level;
int ch1SweepRate = wavelength( floorf( 120.0 / ( m_parent->m_ch1SweepRate.value() + 1 ) ) );
int ch2SweepRate = wavelength( floorf( 120.0 / ( m_parent->m_ch2SweepRate.value() + 1 ) ) );
int ch4SweepRate = wavelength( floorf( 60.0f / ( 8.0f - qAbs( m_parent->m_ch4Sweep.value() ) ) ) );
int ch1Sweep = static_cast<int>( m_parent->m_ch1SweepAmt.value() * -1.0 );
int ch2Sweep = static_cast<int>( m_parent->m_ch2SweepAmt.value() * -1.0 );
int ch4Sweep = 0;
if( m_parent->m_ch4Sweep.value() != 0.0f )
{
ch4Sweep = m_parent->m_ch4Sweep.value() > 0.0f
? -1
: 1;
}
// the amounts are inverted so we correct them here
if( ch1Sweep > 0 )
{
ch1Sweep = 8 - ch1Sweep;
}
if( ch1Sweep < 0 )
{
ch1Sweep = -8 - ch1Sweep;
}
if( ch2Sweep > 0 )
{
ch2Sweep = 8 - ch2Sweep;
}
if( ch2Sweep < 0 )
{
ch2Sweep = -8 - ch2Sweep;
}
// start framebuffer loop
for( f_cnt_t f = 0; f < frames; f++ )
{
////////////////////////////////
// //
// pitch update //
// //
////////////////////////////////
m_pitchUpdateCounter++;
if( m_pitchUpdateCounter >= m_pitchUpdateFreq )
{
updatePitch();
m_pitchUpdateCounter = 0;
}
////////////////////////////////
// //
// channel 1 //
// //
////////////////////////////////
// render pulse wave
if( m_wlen1 <= m_maxWlen && m_wlen1 >= MIN_WLEN && ch1Enabled )
{
ch1Level = m_parent->m_ch1EnvEnabled.value()
? static_cast<int>( ( m_parent->m_ch1Volume.value() * m_ch1EnvValue ) / 15.0 )
: static_cast<int>( m_parent->m_ch1Volume.value() );
ch1 = m_ch1Counter > m_wlen1 * ch1DutyCycle
? 0
: ch1Level;
}
else ch1 = ch1Level = 0;
// update sweep
m_ch1SweepCounter++;
if( m_ch1SweepCounter >= ch1SweepRate )
{
m_ch1SweepCounter = 0;
if( m_parent->m_ch1SweepEnabled.value() && m_wlen1 <= m_maxWlen && m_wlen1 >= MIN_WLEN )
{
// check if the sweep goes up or down
if( ch1Sweep > 0 )
{
m_wlen1 += m_wlen1 >> qAbs( ch1Sweep );
}
if( ch1Sweep < 0 )
{
m_wlen1 -= m_wlen1 >> qAbs( ch1Sweep );
m_wlen1--; // additional minus 1 for ch1 only
}
}
}
// update framecounters
m_ch1Counter++;
m_ch1Counter = m_wlen1 ? m_ch1Counter % m_wlen1 : 0;
m_ch1EnvCounter++;
if( m_ch1EnvCounter >= ch1EnvLen )
{
m_ch1EnvCounter = 0;
m_ch1EnvValue--;
if( m_ch1EnvValue < 0 )
{
m_ch1EnvValue = ch1EnvLoop ? 15 : 0;
}
}
////////////////////////////////
// //
// channel 2 //
// //
////////////////////////////////
// render pulse wave
if( m_wlen2 <= m_maxWlen && m_wlen2 >= MIN_WLEN && ch2Enabled )
{
ch2Level = m_parent->m_ch2EnvEnabled.value()
? static_cast<int>( ( m_parent->m_ch2Volume.value() * m_ch2EnvValue ) / 15.0 )
: static_cast<int>( m_parent->m_ch2Volume.value() );
ch2 = m_ch2Counter > m_wlen2 * ch2DutyCycle
? 0
: ch2Level;
}
else ch2 = ch2Level = 0;
// update sweep
m_ch2SweepCounter++;
if( m_ch2SweepCounter >= ch2SweepRate )
{
m_ch2SweepCounter = 0;
if( m_parent->m_ch2SweepEnabled.value() && m_wlen2 <= m_maxWlen && m_wlen2 >= MIN_WLEN )
{
// check if the sweep goes up or down
if( ch2Sweep > 0 )
{
m_wlen2 += m_wlen2 >> qAbs( ch2Sweep );
}
if( ch2Sweep < 0 )
{
m_wlen2 -= m_wlen2 >> qAbs( ch2Sweep );
}
}
}
// update framecounters
m_ch2Counter++;
m_ch2Counter = m_wlen2 ? m_ch2Counter % m_wlen2 : 0;
m_ch2EnvCounter++;
if( m_ch2EnvCounter >= ch2EnvLen )
{
m_ch2EnvCounter = 0;
m_ch2EnvValue--;
if( m_ch2EnvValue < 0 )
{
m_ch2EnvValue = ch2EnvLoop
? 15
: 0;
}
}
////////////////////////////////
// //
// channel 3 //
// //
////////////////////////////////
// make sure we don't overflow
m_ch3Counter = m_wlen3 ? m_ch3Counter % m_wlen3 : 0;
// render triangle wave
if( m_wlen3 <= m_maxWlen && ch3Enabled )
{
ch3Level = static_cast<int>( m_parent->m_ch3Volume.value() );
ch3 = m_wlen3 ? TRIANGLE_WAVETABLE[ ( m_ch3Counter * 32 ) / m_wlen3 ] : 0;
ch3 = ( ch3 * ch3Level ) / 15;
}
else ch3 = ch3Level = 0;
m_ch3Counter++;
////////////////////////////////
// //
// channel 4 //
// //
////////////////////////////////
// render pseudo noise
if( ch4Enabled )
{
ch4Level = m_parent->m_ch4EnvEnabled.value()
? ( static_cast<int>( m_parent->m_ch4Volume.value() ) * m_ch4EnvValue ) / 15
: static_cast<int>( m_parent->m_ch4Volume.value() );
ch4 = LFSR()
? ch4Level
: 0;
}
else ch4 = ch4Level = 0;
// update framecounters
m_ch4Counter++;
if( m_ch4Counter >= m_wlen4 )
{
m_ch4Counter = 0;
updateLFSR( m_parent->m_ch4NoiseMode.value() );
}
m_ch4EnvCounter++;
if( m_ch4EnvCounter >= ch4EnvLen )
{
m_ch4EnvCounter = 0;
m_ch4EnvValue--;
if( m_ch4EnvValue < 0 )
{
m_ch4EnvValue = ch4EnvLoop
? 15
: 0;
}
}
m_ch4SweepCounter++;
if( m_ch4SweepCounter >= ch4SweepRate )
{
m_ch4SweepCounter = 0;
if( ch4Sweep != 0 )
{
int freqN = nearestNoiseFreq( static_cast<float>( m_samplerate ) / m_wlen4 );
freqN = qBound( 0, freqN + ch4Sweep, 15 );
m_wlen4 = wavelength( NOISE_FREQS[ freqN ] );
if( m_wlen4 == 0 && ch4Sweep == 1 ) // a workaround for sweep getting stuck on 0 wavelength
{
while( m_wlen4 == 0 )
{
m_wlen4 = wavelength( NOISE_FREQS[ ++freqN ] );
}
}
}
}
////////////////////////////////
// //
// final stage - mixing //
// //
////////////////////////////////
float pin1 = static_cast<float>( ch1 + ch2 );
// add dithering noise
pin1 *= 1.0 + ( Oscillator::noiseSample( 0.0f ) * DITHER_AMP );
pin1 = pin1 / 30.0f;
pin1 = signedPow( pin1, NES_DIST );
pin1 = pin1 * 2.0f - 1.0f;
// simple first order iir filter, to simulate the frequency response falloff in nes analog audio output
pin1 = linearInterpolate( pin1, m_12Last, m_nsf );
m_12Last = pin1;
// compensate DC offset
pin1 += 1.0f - signedPow( static_cast<float>( ch1Level + ch2Level ) / 30.0f, NES_DIST );
pin1 *= NES_MIXING_12;
float pin2 = static_cast<float>( ch3 + ch4 );
// add dithering noise
pin2 *= 1.0 + ( Oscillator::noiseSample( 0.0f ) * DITHER_AMP );
pin2 = pin2 / 30.0f;
pin2 = signedPow( pin2, NES_DIST );
pin2 = pin2 * 2.0f - 1.0f;
// simple first order iir filter, to simulate the frequency response falloff in nes analog audio output
pin2 = linearInterpolate( pin2, m_34Last, m_nsf );
m_34Last = pin2;
// compensate DC offset
pin2 += 1.0f - signedPow( static_cast<float>( ch3Level + ch4Level ) / 30.0f, NES_DIST );
pin2 *= NES_MIXING_34;
const float mixdown = ( pin1 + pin2 ) * NES_MIXING_ALL * m_parent->m_masterVol.value();
buf[f][0] = mixdown;
buf[f][1] = mixdown;
} // end framebuffer loop
}
void NesObject::updateVibrato( float * freq )
{
float vibratoAmt = floorf( m_parent->m_vibrato.value() ) / 15.0f;
m_vibratoPhase++;
m_vibratoPhase %= 32;
float vibratoRatio = 1.0f + ( static_cast<float>( TRIANGLE_WAVETABLE[ m_vibratoPhase ] ) * 0.02f * vibratoAmt );
*freq *= vibratoRatio;
}
void NesObject::updatePitch()
{
float freq = m_nph->frequency();
// if vibrato is active, update vibrato
if( m_parent->m_vibrato.value() > 0 )
{
updateVibrato( &freq );
}
// check if frequency has changed, if so, update wavelengths of ch1-3
if( freq != m_lastNoteFreq )
{
m_wlen1 = wavelength( freq * m_parent->m_freq1 );
m_wlen2 = wavelength( freq * m_parent->m_freq2 );
m_wlen3 = wavelength( freq * m_parent->m_freq3 );
}
// noise channel can use either note freq or preset freqs
if( m_parent->m_ch4NoiseFreqMode.value() && freq != m_lastNoteFreq )
{
float f = freq * 2.0f;
if( m_parent->m_ch4NoiseQuantize.value() ) // note freq can be quantized to the preset freqs
{
f = NOISE_FREQS[ nearestNoiseFreq( f ) ];
}
m_wlen4 = wavelength( f );
}
if( ! m_parent->m_ch4NoiseFreqMode.value() && m_lastNoiseFreq != m_parent->m_ch4NoiseFreq.value() )
{
m_wlen4 = wavelength( NOISE_FREQS[ 15 - static_cast<int>( m_parent->m_ch4NoiseFreq.value() ) ] );
m_lastNoiseFreq = m_parent->m_ch4NoiseFreq.value();
}
m_lastNoteFreq = freq;
}
NesInstrument::NesInstrument( InstrumentTrack * instrumentTrack ) :
Instrument( instrumentTrack, &nes_plugin_descriptor ),
m_ch1Enabled( true, this ),
m_ch1Crs( 0.f, -24.f, 24.f, 1.f, this, tr( "Channel 1 Coarse detune" ) ),
m_ch1Volume( 15.f, 0.f, 15.f, 1.f, this, tr( "Channel 1 Volume" ) ),
m_ch1EnvEnabled( false, this ),
m_ch1EnvLooped( false, this ),
m_ch1EnvLen( 0.f, 0.f, 15.f, 1.f, this, tr( "Channel 1 Envelope length" ) ),
m_ch1DutyCycle( 0, 0, 3, this, tr( "Channel 1 Duty cycle" ) ),
m_ch1SweepEnabled( false, this ),
m_ch1SweepAmt( 0.f, -7.f, 7.f, 1.f, this, tr( "Channel 1 Sweep amount" ) ),
m_ch1SweepRate( 0.f, 0.f, 7.f, 1.f, this, tr( "Channel 1 Sweep rate" ) ),
m_ch2Enabled( true, this ),
m_ch2Crs( 0.f, -24.f, 24.f, 1.f, this, tr( "Channel 2 Coarse detune" ) ),
m_ch2Volume( 15.f, 0.f, 15.f, 1.f, this, tr( "Channel 2 Volume" ) ),
m_ch2EnvEnabled( false, this ),
m_ch2EnvLooped( false, this ),
m_ch2EnvLen( 0.f, 0.f, 15.f, 1.f, this, tr( "Channel 2 Envelope length" ) ),
m_ch2DutyCycle( 2, 0, 3, this, tr( "Channel 2 Duty cycle" ) ),
m_ch2SweepEnabled( false, this ),
m_ch2SweepAmt( 0.f, -7.f, 7.f, 1.f, this, tr( "Channel 2 Sweep amount" ) ),
m_ch2SweepRate( 0.f, 0.f, 7.f, 1.f, this, tr( "Channel 2 Sweep rate" ) ),
//channel 3
m_ch3Enabled( true, this ),
m_ch3Crs( 0.f, -24.f, 24.f, 1.f, this, tr( "Channel 3 Coarse detune" ) ),
m_ch3Volume( 15.f, 0.f, 15.f, 1.f, this, tr( "Channel 3 Volume" ) ),
//channel 4
m_ch4Enabled( true, this ),
m_ch4Volume( 15.f, 0.f, 15.f, 1.f, this, tr( "Channel 4 Volume" ) ),
m_ch4EnvEnabled( false, this ),
m_ch4EnvLooped( false, this ),
m_ch4EnvLen( 0.f, 0.f, 15.f, 1.f, this, tr( "Channel 4 Envelope length" ) ),
m_ch4NoiseMode( false, this ),
m_ch4NoiseFreqMode( false, this ),
m_ch4NoiseFreq( 0.f, 0.f, 15.f, 1.f, this, tr( "Channel 4 Noise frequency" ) ),
m_ch4Sweep( 0.f, -7.f, 7.f, 1.f, this, tr( "Channel 4 Noise frequency sweep" ) ),
m_ch4NoiseQuantize( true, this ),
//master
m_masterVol( 1.0f, 0.0f, 2.0f, 0.01f, this, tr( "Master volume" ) ),
m_vibrato( 0.0f, 0.0f, 15.0f, 1.0f, this, tr( "Vibrato" ) )
{
connect( &m_ch1Crs, SIGNAL( dataChanged() ), this, SLOT( updateFreq1() ) );
connect( &m_ch2Crs, SIGNAL( dataChanged() ), this, SLOT( updateFreq2() ) );
connect( &m_ch3Crs, SIGNAL( dataChanged() ), this, SLOT( updateFreq3() ) );
updateFreq1();
updateFreq2();
updateFreq3();
}
NesInstrument::~NesInstrument()
{
}
void NesInstrument::playNote( NotePlayHandle * n, sampleFrame * workingBuffer )
{
const fpp_t frames = n->framesLeftForCurrentPeriod();
const f_cnt_t offset = n->noteOffset();
if ( n->totalFramesPlayed() == 0 || n->m_pluginData == NULL )
{
NesObject * nes = new NesObject( this, Engine::mixer()->processingSampleRate(), n );
n->m_pluginData = nes;
}
NesObject * nes = static_cast<NesObject *>( n->m_pluginData );
nes->renderOutput( workingBuffer + offset, frames );
applyRelease( workingBuffer, n );
instrumentTrack()->processAudioBuffer( workingBuffer, frames + offset, n );
}
void NesInstrument::deleteNotePluginData( NotePlayHandle * n )
{
delete static_cast<NesObject *>( n->m_pluginData );
}
void NesInstrument::saveSettings( QDomDocument & doc, QDomElement & element )
{
m_ch1Enabled.saveSettings( doc, element, "on1" );
m_ch1Crs.saveSettings( doc, element, "crs1" );
m_ch1Volume.saveSettings( doc, element, "vol1" );
m_ch1EnvEnabled.saveSettings( doc, element, "envon1" );
m_ch1EnvLooped.saveSettings( doc, element, "envloop1" );
m_ch1EnvLen.saveSettings( doc, element, "envlen1" );
m_ch1DutyCycle.saveSettings( doc, element, "dc1" );
m_ch1SweepEnabled.saveSettings( doc, element, "sweep1" );
m_ch1SweepAmt.saveSettings( doc, element, "swamt1" );
m_ch1SweepRate.saveSettings( doc, element, "swrate1" );
// channel 2
m_ch2Enabled.saveSettings( doc, element, "on2" );
m_ch2Crs.saveSettings( doc, element, "crs2" );
m_ch2Volume.saveSettings( doc, element, "vol2" );
m_ch2EnvEnabled.saveSettings( doc, element, "envon2" );
m_ch2EnvLooped.saveSettings( doc, element, "envloop2" );
m_ch2EnvLen.saveSettings( doc, element, "envlen2" );
m_ch2DutyCycle.saveSettings( doc, element, "dc2" );
m_ch2SweepEnabled.saveSettings( doc, element, "sweep2" );
m_ch2SweepAmt.saveSettings( doc, element, "swamt2" );
m_ch2SweepRate.saveSettings( doc, element, "swrate2" );
//channel 3
m_ch3Enabled.saveSettings( doc, element, "on3" );
m_ch3Crs.saveSettings( doc, element, "crs3" );
m_ch3Volume.saveSettings( doc, element, "vol3" );
//channel 4
m_ch4Enabled.saveSettings( doc, element, "on4" );
m_ch4Volume.saveSettings( doc, element, "vol4" );
m_ch4EnvEnabled.saveSettings( doc, element, "envon4" );
m_ch4EnvLooped.saveSettings( doc, element, "envloop4" );
m_ch4EnvLen.saveSettings( doc, element, "envlen4" );
m_ch4NoiseMode.saveSettings( doc, element, "nmode4" );
m_ch4NoiseFreqMode.saveSettings( doc, element, "nfrqmode4" );
m_ch4NoiseFreq.saveSettings( doc, element, "nfreq4" );
m_ch4NoiseQuantize.saveSettings( doc, element, "nq4" );
m_ch4Sweep.saveSettings( doc, element, "nswp4" );
//master
m_masterVol.saveSettings( doc, element, "vol" );
m_vibrato.saveSettings( doc, element, "vibr" );
}
void NesInstrument::loadSettings( const QDomElement & element )
{
m_ch1Enabled.loadSettings( element, "on1" );
m_ch1Crs.loadSettings( element, "crs1" );
m_ch1Volume.loadSettings( element, "vol1" );
m_ch1EnvEnabled.loadSettings( element, "envon1" );
m_ch1EnvLooped.loadSettings( element, "envloop1" );
m_ch1EnvLen.loadSettings( element, "envlen1" );
m_ch1DutyCycle.loadSettings( element, "dc1" );
m_ch1SweepEnabled.loadSettings( element, "sweep1" );
m_ch1SweepAmt.loadSettings( element, "swamt1" );
m_ch1SweepRate.loadSettings( element, "swrate1" );
// channel 2
m_ch2Enabled.loadSettings( element, "on2" );
m_ch2Crs.loadSettings( element, "crs2" );
m_ch2Volume.loadSettings( element, "vol2" );
m_ch2EnvEnabled.loadSettings( element, "envon2" );
m_ch2EnvLooped.loadSettings( element, "envloop2" );
m_ch2EnvLen.loadSettings( element, "envlen2" );
m_ch2DutyCycle.loadSettings( element, "dc2" );
m_ch2SweepEnabled.loadSettings( element, "sweep2" );
m_ch2SweepAmt.loadSettings( element, "swamt2" );
m_ch2SweepRate.loadSettings( element, "swrate2" );
//channel 3
m_ch3Enabled.loadSettings( element, "on3" );
m_ch3Crs.loadSettings( element, "crs3" );
m_ch3Volume.loadSettings( element, "vol3" );
//channel 4
m_ch4Enabled.loadSettings( element, "on4" );
m_ch4Volume.loadSettings( element, "vol4" );
m_ch4EnvEnabled.loadSettings( element, "envon4" );
m_ch4EnvLooped.loadSettings( element, "envloop4" );
m_ch4EnvLen.loadSettings( element, "envlen4" );
m_ch4NoiseMode.loadSettings( element, "nmode4" );
m_ch4NoiseFreqMode.loadSettings( element, "nfrqmode4" );
m_ch4NoiseFreq.loadSettings( element, "nfreq4" );
m_ch4NoiseQuantize.loadSettings( element, "nq4" );
m_ch4Sweep.loadSettings( element, "nswp4" );
//master
m_masterVol.loadSettings( element, "vol" );
m_vibrato.loadSettings( element, "vibr" );
}
QString NesInstrument::nodeName() const
{
return( nes_plugin_descriptor.name );
}
PluginView * NesInstrument::instantiateView( QWidget * parent )
{
return( new NesInstrumentView( this, parent ) );
}
void NesInstrument::updateFreq1()
{
m_freq1 = powf( 2, m_ch1Crs.value() / 12.0f );
}
void NesInstrument::updateFreq2()
{
m_freq2 = powf( 2, m_ch2Crs.value() / 12.0f );
}
void NesInstrument::updateFreq3()
{
m_freq3 = powf( 2, m_ch3Crs.value() / 12.0f );
}
QPixmap * NesInstrumentView::s_artwork = NULL;
NesInstrumentView::NesInstrumentView( Instrument * instrument, QWidget * parent ) :
InstrumentView( instrument, parent )
{
setAutoFillBackground( true );
QPalette pal;
if( s_artwork == NULL )
{
s_artwork = new QPixmap( PLUGIN_NAME::getIconPixmap( "artwork" ) );
}
pal.setBrush( backgroundRole(), *s_artwork );
setPalette( pal );
const int KNOB_Y1 = 24;
const int KNOB_Y2 = 81;
const int KNOB_Y3 = 138;
const int KNOB_Y4 = 195;
const int KNOB_X1 = 12;
const int KNOB_X2 = 46;
const int KNOB_X3 = 84;
const int KNOB_X4 = 117;
const int KNOB_X5 = 151;
const int KNOB_X6 = 172;
const int KNOB_X7 = 206;
// channel 1
makeknob( m_ch1VolumeKnob, KNOB_X1, KNOB_Y1, tr( "Volume" ), "", "" )
makeknob( m_ch1CrsKnob, KNOB_X2, KNOB_Y1, tr( "Coarse detune" ), "", "" )
makeknob( m_ch1EnvLenKnob, KNOB_X3, KNOB_Y1, tr( "Envelope length" ), "", "" )
makenesled( m_ch1EnabledBtn, KNOB_X1, KNOB_Y1 - 12, tr( "Enable channel 1" ) )
makenesled( m_ch1EnvEnabledBtn, KNOB_X3, KNOB_Y1 - 12, tr( "Enable envelope 1" ) )
makenesled( m_ch1EnvLoopedBtn, 129, KNOB_Y1 - 12, tr( "Enable envelope 1 loop" ) )
makenesled( m_ch1SweepEnabledBtn, KNOB_X6, KNOB_Y1 - 12, tr( "Enable sweep 1" ) )
makeknob( m_ch1SweepAmtKnob, KNOB_X6, KNOB_Y1, tr( "Sweep amount" ), "", "" )
makeknob( m_ch1SweepRateKnob, KNOB_X7, KNOB_Y1, tr( "Sweep rate" ), "", "" )
int dcx = 117;
makedcled( ch1_dc1, dcx, 42, tr( "12.5% Duty cycle" ), "nesdc1_on" )
dcx += 13;
makedcled( ch1_dc2, dcx, 42, tr( "25% Duty cycle" ), "nesdc2_on" )
dcx += 13;
makedcled( ch1_dc3, dcx, 42, tr( "50% Duty cycle" ), "nesdc3_on" )
dcx += 13;
makedcled( ch1_dc4, dcx, 42, tr( "75% Duty cycle" ), "nesdc4_on" )
m_ch1DutyCycleGrp = new automatableButtonGroup( this );
m_ch1DutyCycleGrp -> addButton( ch1_dc1 );
m_ch1DutyCycleGrp -> addButton( ch1_dc2 );
m_ch1DutyCycleGrp -> addButton( ch1_dc3 );
m_ch1DutyCycleGrp -> addButton( ch1_dc4 );
// channel 2
makeknob( m_ch2VolumeKnob, KNOB_X1, KNOB_Y2, tr( "Volume" ), "", "" )
makeknob( m_ch2CrsKnob, KNOB_X2, KNOB_Y2, tr( "Coarse detune" ), "", "" )
makeknob( m_ch2EnvLenKnob, KNOB_X3, KNOB_Y2, tr( "Envelope length" ), "", "" )
makenesled( m_ch2EnabledBtn, KNOB_X1, KNOB_Y2 - 12, tr( "Enable channel 2" ) )
makenesled( m_ch2EnvEnabledBtn, KNOB_X3, KNOB_Y2 - 12, tr( "Enable envelope 2" ) )
makenesled( m_ch2EnvLoopedBtn, 129, KNOB_Y2 - 12, tr( "Enable envelope 2 loop" ) )
makenesled( m_ch2SweepEnabledBtn, KNOB_X6, KNOB_Y2 - 12, tr( "Enable sweep 2" ) )
makeknob( m_ch2SweepAmtKnob, KNOB_X6, KNOB_Y2, tr( "Sweep amount" ), "", "" )
makeknob( m_ch2SweepRateKnob, KNOB_X7, KNOB_Y2, tr( "Sweep rate" ), "", "" )
dcx = 117;
makedcled( ch2_dc1, dcx, 99, tr( "12.5% Duty cycle" ), "nesdc1_on" )
dcx += 13;
makedcled( ch2_dc2, dcx, 99, tr( "25% Duty cycle" ), "nesdc2_on" )
dcx += 13;
makedcled( ch2_dc3, dcx, 99, tr( "50% Duty cycle" ), "nesdc3_on" )
dcx += 13;
makedcled( ch2_dc4, dcx, 99, tr( "75% Duty cycle" ), "nesdc4_on" )
m_ch2DutyCycleGrp = new automatableButtonGroup( this );
m_ch2DutyCycleGrp -> addButton( ch2_dc1 );
m_ch2DutyCycleGrp -> addButton( ch2_dc2 );
m_ch2DutyCycleGrp -> addButton( ch2_dc3 );
m_ch2DutyCycleGrp -> addButton( ch2_dc4 );
//channel 3
makenesled( m_ch3EnabledBtn, KNOB_X1, KNOB_Y3 - 12, tr( "Enable channel 3" ) )
makeknob( m_ch3VolumeKnob, KNOB_X1, KNOB_Y3, tr( "Volume" ), "", "" )
makeknob( m_ch3CrsKnob, KNOB_X2, KNOB_Y3, tr( "Coarse detune" ), "", "" )
//channel 4
makeknob( m_ch4VolumeKnob, KNOB_X1, KNOB_Y4, tr( "Volume" ), "", "" )
makeknob( m_ch4NoiseFreqKnob, KNOB_X2, KNOB_Y4, tr( "Noise Frequency" ), "", "" )
makeknob( m_ch4EnvLenKnob, KNOB_X3, KNOB_Y4, tr( "Envelope length" ), "", "" )
makeknob( m_ch4SweepKnob, KNOB_X4, KNOB_Y4, tr( "Frequency sweep" ), "", "" )
makenesled( m_ch4EnabledBtn, KNOB_X1, KNOB_Y4 - 12, tr( "Enable channel 4" ) )
makenesled( m_ch4EnvEnabledBtn, KNOB_X3, KNOB_Y4 - 12, tr( "Enable envelope 4" ) )
makenesled( m_ch4EnvLoopedBtn, 129, KNOB_Y4 - 12, tr( "Enable envelope 4 loop" ) )
makenesled( m_ch4NoiseQuantizeBtn, 162, KNOB_Y4 - 12, tr( "Quantize noise frequency when using note frequency" ) )
makenesled( m_ch4NoiseFreqModeBtn, 148, 203, tr( "Use note frequency for noise" ) )
makenesled( m_ch4NoiseModeBtn, 148, 224, tr( "Noise mode" ) )
//master
makeknob( m_masterVolKnob, KNOB_X4, KNOB_Y3, tr( "Master Volume" ), "", "" )
makeknob( m_vibratoKnob, KNOB_X5, KNOB_Y3, tr( "Vibrato" ), "", "" )
}
NesInstrumentView::~NesInstrumentView()
{
}
void NesInstrumentView::modelChanged()
{
NesInstrument * nes = castModel<NesInstrument>();
m_ch1EnabledBtn->setModel( &nes->m_ch1Enabled );
m_ch1CrsKnob->setModel( &nes->m_ch1Crs );
m_ch1VolumeKnob->setModel( &nes->m_ch1Volume );
m_ch1EnvEnabledBtn->setModel( &nes->m_ch1EnvEnabled );
m_ch1EnvLoopedBtn->setModel( &nes->m_ch1EnvLooped );
m_ch1EnvLenKnob->setModel( &nes->m_ch1EnvLen );
m_ch1DutyCycleGrp->setModel( &nes->m_ch1DutyCycle );
m_ch1SweepEnabledBtn->setModel( &nes->m_ch1SweepEnabled );
m_ch1SweepAmtKnob->setModel( &nes->m_ch1SweepAmt );
m_ch1SweepRateKnob->setModel( &nes->m_ch1SweepRate );
// channel 2
m_ch2EnabledBtn->setModel( &nes->m_ch2Enabled );
m_ch2CrsKnob->setModel( &nes->m_ch2Crs );
m_ch2VolumeKnob->setModel( &nes->m_ch2Volume );
m_ch2EnvEnabledBtn->setModel( &nes->m_ch2EnvEnabled );
m_ch2EnvLoopedBtn->setModel( &nes->m_ch2EnvLooped );
m_ch2EnvLenKnob->setModel( &nes->m_ch2EnvLen );
m_ch2DutyCycleGrp->setModel( &nes->m_ch2DutyCycle );
m_ch2SweepEnabledBtn->setModel( &nes->m_ch2SweepEnabled );
m_ch2SweepAmtKnob->setModel( &nes->m_ch2SweepAmt );
m_ch2SweepRateKnob->setModel( &nes->m_ch2SweepRate );
//channel 3
m_ch3EnabledBtn->setModel( &nes->m_ch3Enabled );
m_ch3CrsKnob->setModel( &nes->m_ch3Crs );
m_ch3VolumeKnob->setModel( &nes->m_ch3Volume );
//channel 4
m_ch4EnabledBtn->setModel( &nes->m_ch4Enabled );
m_ch4VolumeKnob->setModel( &nes->m_ch4Volume );
m_ch4EnvEnabledBtn->setModel( &nes->m_ch4EnvEnabled );
m_ch4EnvLoopedBtn->setModel( &nes->m_ch4EnvLooped );
m_ch4EnvLenKnob->setModel( &nes->m_ch4EnvLen );
m_ch4NoiseModeBtn->setModel( &nes->m_ch4NoiseMode );
m_ch4NoiseFreqModeBtn->setModel( &nes->m_ch4NoiseFreqMode );
m_ch4NoiseFreqKnob->setModel( &nes->m_ch4NoiseFreq );
m_ch4SweepKnob->setModel( &nes->m_ch4Sweep );
m_ch4NoiseQuantizeBtn->setModel( &nes->m_ch4NoiseQuantize );
//master
m_masterVolKnob->setModel( &nes->m_masterVol );
m_vibratoKnob->setModel( &nes->m_vibrato );
}
extern "C"
{
// necessary for getting instance out of shared lib
Plugin * PLUGIN_EXPORT lmms_plugin_main( Model *, void * _data )
{
return( new NesInstrument( static_cast<InstrumentTrack *>( _data ) ) );
}
}