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The translation of the instrument plugins description does not work in Instruments pluginBrowser Translation of the effect plugins description not showing in effects selector Replace tabs with spaces in the fix indentation (as Tres request) More French translations added Remove the call to tr() inside the macro makeknob (DualFilterControlDialog.cpp) and tr() the strings before calling makeknob Fix DualFilter description (was labeled as "A native amplifier plugin") (DualFilter.cpp) Add French translation for the Dual filter knobs. Move tr() out of macro's so lupdate find them for translation (extract litterals in "ts" file). Full French translation of Monstro :-) Make NES translatable (some tr() missing) Remove tr() from macros (litterals not extracted by lupdate Translate NES to French Translate Watsyn Synth as others Missing Q_OBJECT in DelayControlsDialog definition prevents its translation Translate Delay plugin to French Make EqControlsDialog translatable Fix selected-note volume bug Closes #2070 Fix a typo in French translation. Add EqControlsDialog.h to the MOCFILES list in Eq CMakeLists.txt Remove definition of slot updateVuMeters() in EqControlsDialog.h which is not implemented
930 lines
26 KiB
C++
930 lines
26 KiB
C++
/* Nes.cpp - A NES instrument plugin for LMMS
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*
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* Copyright (c) 2014 Vesa Kivimäki
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* Copyright (c) 2004-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of LMMS - http://lmms.io
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#include <QDomElement>
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#include "Nes.h"
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#include "Engine.h"
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#include "InstrumentTrack.h"
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#include "templates.h"
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#include "ToolTip.h"
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#include "Song.h"
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#include "lmms_math.h"
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#include "interpolation.h"
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#include "Oscillator.h"
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#include "embed.cpp"
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extern "C"
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{
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Plugin::Descriptor PLUGIN_EXPORT nes_plugin_descriptor =
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{
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STRINGIFY( PLUGIN_NAME ),
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"Nescaline",
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QT_TRANSLATE_NOOP( "pluginBrowser",
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"A NES-like synthesizer" ),
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"Vesa Kivimäki <contact/dot/diizy/at/nbl/dot/fi>",
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0x0100,
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Plugin::Instrument,
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new PluginPixmapLoader( "logo" ),
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NULL,
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NULL
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} ;
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}
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NesObject::NesObject( NesInstrument * nes, const sample_rate_t samplerate, NotePlayHandle * nph ) :
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m_parent( nes ),
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m_samplerate( samplerate ),
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m_nph( nph )
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{
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m_pitchUpdateCounter = 0;
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m_pitchUpdateFreq = wavelength( 60.0f );
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m_LFSR = LFSR_INIT;
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m_ch1Counter = 0;
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m_ch2Counter = 0;
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m_ch3Counter = 0;
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m_ch4Counter = 0;
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m_ch1EnvCounter = 0;
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m_ch2EnvCounter = 0;
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m_ch4EnvCounter = 0;
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m_ch1EnvValue = 15;
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m_ch2EnvValue = 15;
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m_ch4EnvValue = 15;
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m_ch1SweepCounter = 0;
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m_ch2SweepCounter = 0;
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m_ch4SweepCounter = 0;
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m_12Last = 0.0f;
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m_34Last = 0.0f;
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m_maxWlen = wavelength( MIN_FREQ );
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m_nsf = NES_SIMPLE_FILTER * ( m_samplerate / 44100.0 );
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m_lastNoteFreq = 0;
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m_lastNoiseFreq = -1.0f; // value that is always different than noisefreq so it gets updated at start
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m_vibratoPhase = 0;
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updatePitch();
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}
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NesObject::~NesObject()
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{
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}
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void NesObject::renderOutput( sampleFrame * buf, fpp_t frames )
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{
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////////////////////////////////
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// //
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// variables for processing //
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// //
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////////////////////////////////
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bool ch1Enabled = m_parent->m_ch1Enabled.value();
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bool ch2Enabled = m_parent->m_ch2Enabled.value();
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bool ch3Enabled = m_parent->m_ch3Enabled.value();
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bool ch4Enabled = m_parent->m_ch4Enabled.value();
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float ch1DutyCycle = DUTY_CYCLE[ m_parent->m_ch1DutyCycle.value() ];
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int ch1EnvLen = wavelength( floorf( 240.0 / ( m_parent->m_ch1EnvLen.value() + 1 ) ) );
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bool ch1EnvLoop = m_parent->m_ch1EnvLooped.value();
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float ch2DutyCycle = DUTY_CYCLE[ m_parent->m_ch2DutyCycle.value() ];
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int ch2EnvLen = wavelength( floorf( 240.0 / ( m_parent->m_ch2EnvLen.value() + 1 ) ) );
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bool ch2EnvLoop = m_parent->m_ch2EnvLooped.value();
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int ch4EnvLen = wavelength( floorf( 240.0 / ( m_parent->m_ch4EnvLen.value() + 1 ) ) );
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bool ch4EnvLoop = m_parent->m_ch4EnvLooped.value();
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// processing variables for operators
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int ch1;
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int ch2;
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int ch3;
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int ch4;
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// levels for generators (used for dc offset compensation)
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int ch1Level;
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int ch2Level;
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int ch3Level;
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int ch4Level;
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int ch1SweepRate = wavelength( floorf( 120.0 / ( m_parent->m_ch1SweepRate.value() + 1 ) ) );
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int ch2SweepRate = wavelength( floorf( 120.0 / ( m_parent->m_ch2SweepRate.value() + 1 ) ) );
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int ch4SweepRate = wavelength( floorf( 60.0f / ( 8.0f - qAbs( m_parent->m_ch4Sweep.value() ) ) ) );
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int ch1Sweep = static_cast<int>( m_parent->m_ch1SweepAmt.value() * -1.0 );
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int ch2Sweep = static_cast<int>( m_parent->m_ch2SweepAmt.value() * -1.0 );
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int ch4Sweep = 0;
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if( m_parent->m_ch4Sweep.value() != 0.0f )
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{
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ch4Sweep = m_parent->m_ch4Sweep.value() > 0.0f
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? -1
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: 1;
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}
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// the amounts are inverted so we correct them here
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if( ch1Sweep > 0 )
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{
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ch1Sweep = 8 - ch1Sweep;
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}
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if( ch1Sweep < 0 )
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{
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ch1Sweep = -8 - ch1Sweep;
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}
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if( ch2Sweep > 0 )
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{
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ch2Sweep = 8 - ch2Sweep;
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}
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if( ch2Sweep < 0 )
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{
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ch2Sweep = -8 - ch2Sweep;
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}
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// start framebuffer loop
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for( f_cnt_t f = 0; f < frames; f++ )
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{
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////////////////////////////////
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// //
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// pitch update //
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// //
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////////////////////////////////
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m_pitchUpdateCounter++;
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if( m_pitchUpdateCounter >= m_pitchUpdateFreq )
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{
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updatePitch();
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m_pitchUpdateCounter = 0;
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}
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////////////////////////////////
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// //
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// channel 1 //
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// //
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////////////////////////////////
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// render pulse wave
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if( m_wlen1 <= m_maxWlen && m_wlen1 >= MIN_WLEN && ch1Enabled )
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{
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ch1Level = m_parent->m_ch1EnvEnabled.value()
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? static_cast<int>( ( m_parent->m_ch1Volume.value() * m_ch1EnvValue ) / 15.0 )
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: static_cast<int>( m_parent->m_ch1Volume.value() );
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ch1 = m_ch1Counter > m_wlen1 * ch1DutyCycle
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? 0
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: ch1Level;
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}
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else ch1 = ch1Level = 0;
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// update sweep
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m_ch1SweepCounter++;
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if( m_ch1SweepCounter >= ch1SweepRate )
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{
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m_ch1SweepCounter = 0;
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if( m_parent->m_ch1SweepEnabled.value() && m_wlen1 <= m_maxWlen && m_wlen1 >= MIN_WLEN )
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{
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// check if the sweep goes up or down
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if( ch1Sweep > 0 )
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{
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m_wlen1 += m_wlen1 >> qAbs( ch1Sweep );
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}
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if( ch1Sweep < 0 )
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{
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m_wlen1 -= m_wlen1 >> qAbs( ch1Sweep );
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m_wlen1--; // additional minus 1 for ch1 only
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}
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}
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}
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// update framecounters
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m_ch1Counter++;
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m_ch1Counter = m_wlen1 ? m_ch1Counter % m_wlen1 : 0;
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m_ch1EnvCounter++;
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if( m_ch1EnvCounter >= ch1EnvLen )
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{
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m_ch1EnvCounter = 0;
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m_ch1EnvValue--;
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if( m_ch1EnvValue < 0 )
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{
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m_ch1EnvValue = ch1EnvLoop ? 15 : 0;
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}
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}
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////////////////////////////////
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// //
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// channel 2 //
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// //
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////////////////////////////////
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// render pulse wave
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if( m_wlen2 <= m_maxWlen && m_wlen2 >= MIN_WLEN && ch2Enabled )
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{
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ch2Level = m_parent->m_ch2EnvEnabled.value()
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? static_cast<int>( ( m_parent->m_ch2Volume.value() * m_ch2EnvValue ) / 15.0 )
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: static_cast<int>( m_parent->m_ch2Volume.value() );
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ch2 = m_ch2Counter > m_wlen2 * ch2DutyCycle
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? 0
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: ch2Level;
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}
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else ch2 = ch2Level = 0;
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// update sweep
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m_ch2SweepCounter++;
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if( m_ch2SweepCounter >= ch2SweepRate )
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{
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m_ch2SweepCounter = 0;
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if( m_parent->m_ch2SweepEnabled.value() && m_wlen2 <= m_maxWlen && m_wlen2 >= MIN_WLEN )
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{
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// check if the sweep goes up or down
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if( ch2Sweep > 0 )
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{
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m_wlen2 += m_wlen2 >> qAbs( ch2Sweep );
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}
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if( ch2Sweep < 0 )
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{
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m_wlen2 -= m_wlen2 >> qAbs( ch2Sweep );
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}
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}
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}
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// update framecounters
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m_ch2Counter++;
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m_ch2Counter = m_wlen2 ? m_ch2Counter % m_wlen2 : 0;
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m_ch2EnvCounter++;
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if( m_ch2EnvCounter >= ch2EnvLen )
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{
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m_ch2EnvCounter = 0;
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m_ch2EnvValue--;
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if( m_ch2EnvValue < 0 )
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{
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m_ch2EnvValue = ch2EnvLoop
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? 15
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: 0;
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}
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}
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////////////////////////////////
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// //
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// channel 3 //
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// //
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////////////////////////////////
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// make sure we don't overflow
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m_ch3Counter = m_wlen3 ? m_ch3Counter % m_wlen3 : 0;
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// render triangle wave
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if( m_wlen3 <= m_maxWlen && ch3Enabled )
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{
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ch3Level = static_cast<int>( m_parent->m_ch3Volume.value() );
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ch3 = m_wlen3 ? TRIANGLE_WAVETABLE[ ( m_ch3Counter * 32 ) / m_wlen3 ] : 0;
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ch3 = ( ch3 * ch3Level ) / 15;
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}
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else ch3 = ch3Level = 0;
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m_ch3Counter++;
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////////////////////////////////
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// //
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// channel 4 //
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// //
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////////////////////////////////
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// render pseudo noise
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if( ch4Enabled )
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{
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ch4Level = m_parent->m_ch4EnvEnabled.value()
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? ( static_cast<int>( m_parent->m_ch4Volume.value() ) * m_ch4EnvValue ) / 15
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: static_cast<int>( m_parent->m_ch4Volume.value() );
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ch4 = LFSR()
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? ch4Level
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: 0;
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}
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else ch4 = ch4Level = 0;
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// update framecounters
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m_ch4Counter++;
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if( m_ch4Counter >= m_wlen4 )
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{
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m_ch4Counter = 0;
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updateLFSR( m_parent->m_ch4NoiseMode.value() );
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}
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m_ch4EnvCounter++;
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if( m_ch4EnvCounter >= ch4EnvLen )
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{
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m_ch4EnvCounter = 0;
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m_ch4EnvValue--;
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if( m_ch4EnvValue < 0 )
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{
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m_ch4EnvValue = ch4EnvLoop
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? 15
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: 0;
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}
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}
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m_ch4SweepCounter++;
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if( m_ch4SweepCounter >= ch4SweepRate )
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{
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m_ch4SweepCounter = 0;
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if( ch4Sweep != 0 )
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{
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int freqN = nearestNoiseFreq( static_cast<float>( m_samplerate ) / m_wlen4 );
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freqN = qBound( 0, freqN + ch4Sweep, 15 );
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m_wlen4 = wavelength( NOISE_FREQS[ freqN ] );
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if( m_wlen4 == 0 && ch4Sweep == 1 ) // a workaround for sweep getting stuck on 0 wavelength
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{
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while( m_wlen4 == 0 )
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{
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m_wlen4 = wavelength( NOISE_FREQS[ ++freqN ] );
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}
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}
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}
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}
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////////////////////////////////
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// //
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// final stage - mixing //
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// //
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////////////////////////////////
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float pin1 = static_cast<float>( ch1 + ch2 );
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// add dithering noise
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pin1 *= 1.0 + ( Oscillator::noiseSample( 0.0f ) * DITHER_AMP );
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pin1 = pin1 / 30.0f;
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pin1 = signedPow( pin1, NES_DIST );
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pin1 = pin1 * 2.0f - 1.0f;
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// simple first order iir filter, to simulate the frequency response falloff in nes analog audio output
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pin1 = linearInterpolate( pin1, m_12Last, m_nsf );
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m_12Last = pin1;
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// compensate DC offset
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pin1 += 1.0f - signedPow( static_cast<float>( ch1Level + ch2Level ) / 30.0f, NES_DIST );
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pin1 *= NES_MIXING_12;
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float pin2 = static_cast<float>( ch3 + ch4 );
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// add dithering noise
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pin2 *= 1.0 + ( Oscillator::noiseSample( 0.0f ) * DITHER_AMP );
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pin2 = pin2 / 30.0f;
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pin2 = signedPow( pin2, NES_DIST );
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pin2 = pin2 * 2.0f - 1.0f;
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// simple first order iir filter, to simulate the frequency response falloff in nes analog audio output
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pin2 = linearInterpolate( pin2, m_34Last, m_nsf );
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m_34Last = pin2;
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// compensate DC offset
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pin2 += 1.0f - signedPow( static_cast<float>( ch3Level + ch4Level ) / 30.0f, NES_DIST );
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pin2 *= NES_MIXING_34;
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const float mixdown = ( pin1 + pin2 ) * NES_MIXING_ALL * m_parent->m_masterVol.value();
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buf[f][0] = mixdown;
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buf[f][1] = mixdown;
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} // end framebuffer loop
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}
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void NesObject::updateVibrato( float * freq )
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{
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float vibratoAmt = floorf( m_parent->m_vibrato.value() ) / 15.0f;
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m_vibratoPhase++;
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m_vibratoPhase %= 32;
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float vibratoRatio = 1.0f + ( static_cast<float>( TRIANGLE_WAVETABLE[ m_vibratoPhase ] ) * 0.02f * vibratoAmt );
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*freq *= vibratoRatio;
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}
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void NesObject::updatePitch()
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{
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float freq = m_nph->frequency();
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// if vibrato is active, update vibrato
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if( m_parent->m_vibrato.value() > 0 )
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{
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updateVibrato( &freq );
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}
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// check if frequency has changed, if so, update wavelengths of ch1-3
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if( freq != m_lastNoteFreq )
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{
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m_wlen1 = wavelength( freq * m_parent->m_freq1 );
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m_wlen2 = wavelength( freq * m_parent->m_freq2 );
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m_wlen3 = wavelength( freq * m_parent->m_freq3 );
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}
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// noise channel can use either note freq or preset freqs
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if( m_parent->m_ch4NoiseFreqMode.value() && freq != m_lastNoteFreq )
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{
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float f = freq * 2.0f;
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if( m_parent->m_ch4NoiseQuantize.value() ) // note freq can be quantized to the preset freqs
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{
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f = NOISE_FREQS[ nearestNoiseFreq( f ) ];
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}
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m_wlen4 = wavelength( f );
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}
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if( ! m_parent->m_ch4NoiseFreqMode.value() && m_lastNoiseFreq != m_parent->m_ch4NoiseFreq.value() )
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{
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m_wlen4 = wavelength( NOISE_FREQS[ 15 - static_cast<int>( m_parent->m_ch4NoiseFreq.value() ) ] );
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m_lastNoiseFreq = m_parent->m_ch4NoiseFreq.value();
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}
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m_lastNoteFreq = freq;
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}
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NesInstrument::NesInstrument( InstrumentTrack * instrumentTrack ) :
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Instrument( instrumentTrack, &nes_plugin_descriptor ),
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m_ch1Enabled( true, this ),
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m_ch1Crs( 0.f, -24.f, 24.f, 1.f, this, tr( "Channel 1 Coarse detune" ) ),
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m_ch1Volume( 15.f, 0.f, 15.f, 1.f, this, tr( "Channel 1 Volume" ) ),
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m_ch1EnvEnabled( false, this ),
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m_ch1EnvLooped( false, this ),
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|
m_ch1EnvLen( 0.f, 0.f, 15.f, 1.f, this, tr( "Channel 1 Envelope length" ) ),
|
|
|
|
m_ch1DutyCycle( 0, 0, 3, this, tr( "Channel 1 Duty cycle" ) ),
|
|
|
|
m_ch1SweepEnabled( false, this ),
|
|
m_ch1SweepAmt( 0.f, -7.f, 7.f, 1.f, this, tr( "Channel 1 Sweep amount" ) ),
|
|
m_ch1SweepRate( 0.f, 0.f, 7.f, 1.f, this, tr( "Channel 1 Sweep rate" ) ),
|
|
|
|
m_ch2Enabled( true, this ),
|
|
m_ch2Crs( 0.f, -24.f, 24.f, 1.f, this, tr( "Channel 2 Coarse detune" ) ),
|
|
m_ch2Volume( 15.f, 0.f, 15.f, 1.f, this, tr( "Channel 2 Volume" ) ),
|
|
|
|
m_ch2EnvEnabled( false, this ),
|
|
m_ch2EnvLooped( false, this ),
|
|
m_ch2EnvLen( 0.f, 0.f, 15.f, 1.f, this, tr( "Channel 2 Envelope length" ) ),
|
|
|
|
m_ch2DutyCycle( 2, 0, 3, this, tr( "Channel 2 Duty cycle" ) ),
|
|
|
|
m_ch2SweepEnabled( false, this ),
|
|
m_ch2SweepAmt( 0.f, -7.f, 7.f, 1.f, this, tr( "Channel 2 Sweep amount" ) ),
|
|
m_ch2SweepRate( 0.f, 0.f, 7.f, 1.f, this, tr( "Channel 2 Sweep rate" ) ),
|
|
|
|
//channel 3
|
|
m_ch3Enabled( true, this ),
|
|
m_ch3Crs( 0.f, -24.f, 24.f, 1.f, this, tr( "Channel 3 Coarse detune" ) ),
|
|
m_ch3Volume( 15.f, 0.f, 15.f, 1.f, this, tr( "Channel 3 Volume" ) ),
|
|
|
|
//channel 4
|
|
m_ch4Enabled( true, this ),
|
|
m_ch4Volume( 15.f, 0.f, 15.f, 1.f, this, tr( "Channel 4 Volume" ) ),
|
|
|
|
m_ch4EnvEnabled( false, this ),
|
|
m_ch4EnvLooped( false, this ),
|
|
m_ch4EnvLen( 0.f, 0.f, 15.f, 1.f, this, tr( "Channel 4 Envelope length" ) ),
|
|
|
|
m_ch4NoiseMode( false, this ),
|
|
m_ch4NoiseFreqMode( false, this ),
|
|
m_ch4NoiseFreq( 0.f, 0.f, 15.f, 1.f, this, tr( "Channel 4 Noise frequency" ) ),
|
|
|
|
m_ch4Sweep( 0.f, -7.f, 7.f, 1.f, this, tr( "Channel 4 Noise frequency sweep" ) ),
|
|
m_ch4NoiseQuantize( true, this ),
|
|
|
|
//master
|
|
m_masterVol( 1.0f, 0.0f, 2.0f, 0.01f, this, tr( "Master volume" ) ),
|
|
m_vibrato( 0.0f, 0.0f, 15.0f, 1.0f, this, tr( "Vibrato" ) )
|
|
{
|
|
connect( &m_ch1Crs, SIGNAL( dataChanged() ), this, SLOT( updateFreq1() ) );
|
|
connect( &m_ch2Crs, SIGNAL( dataChanged() ), this, SLOT( updateFreq2() ) );
|
|
connect( &m_ch3Crs, SIGNAL( dataChanged() ), this, SLOT( updateFreq3() ) );
|
|
|
|
updateFreq1();
|
|
updateFreq2();
|
|
updateFreq3();
|
|
}
|
|
|
|
|
|
|
|
NesInstrument::~NesInstrument()
|
|
{
|
|
}
|
|
|
|
|
|
void NesInstrument::playNote( NotePlayHandle * n, sampleFrame * workingBuffer )
|
|
{
|
|
const fpp_t frames = n->framesLeftForCurrentPeriod();
|
|
const f_cnt_t offset = n->noteOffset();
|
|
|
|
if ( n->totalFramesPlayed() == 0 || n->m_pluginData == NULL )
|
|
{
|
|
NesObject * nes = new NesObject( this, Engine::mixer()->processingSampleRate(), n );
|
|
n->m_pluginData = nes;
|
|
}
|
|
|
|
NesObject * nes = static_cast<NesObject *>( n->m_pluginData );
|
|
|
|
nes->renderOutput( workingBuffer + offset, frames );
|
|
|
|
applyRelease( workingBuffer, n );
|
|
|
|
instrumentTrack()->processAudioBuffer( workingBuffer, frames + offset, n );
|
|
}
|
|
|
|
|
|
void NesInstrument::deleteNotePluginData( NotePlayHandle * n )
|
|
{
|
|
delete static_cast<NesObject *>( n->m_pluginData );
|
|
}
|
|
|
|
|
|
void NesInstrument::saveSettings( QDomDocument & doc, QDomElement & element )
|
|
{
|
|
m_ch1Enabled.saveSettings( doc, element, "on1" );
|
|
m_ch1Crs.saveSettings( doc, element, "crs1" );
|
|
m_ch1Volume.saveSettings( doc, element, "vol1" );
|
|
|
|
m_ch1EnvEnabled.saveSettings( doc, element, "envon1" );
|
|
m_ch1EnvLooped.saveSettings( doc, element, "envloop1" );
|
|
m_ch1EnvLen.saveSettings( doc, element, "envlen1" );
|
|
|
|
m_ch1DutyCycle.saveSettings( doc, element, "dc1" );
|
|
|
|
m_ch1SweepEnabled.saveSettings( doc, element, "sweep1" );
|
|
m_ch1SweepAmt.saveSettings( doc, element, "swamt1" );
|
|
m_ch1SweepRate.saveSettings( doc, element, "swrate1" );
|
|
|
|
// channel 2
|
|
m_ch2Enabled.saveSettings( doc, element, "on2" );
|
|
m_ch2Crs.saveSettings( doc, element, "crs2" );
|
|
m_ch2Volume.saveSettings( doc, element, "vol2" );
|
|
|
|
m_ch2EnvEnabled.saveSettings( doc, element, "envon2" );
|
|
m_ch2EnvLooped.saveSettings( doc, element, "envloop2" );
|
|
m_ch2EnvLen.saveSettings( doc, element, "envlen2" );
|
|
|
|
m_ch2DutyCycle.saveSettings( doc, element, "dc2" );
|
|
|
|
m_ch2SweepEnabled.saveSettings( doc, element, "sweep2" );
|
|
m_ch2SweepAmt.saveSettings( doc, element, "swamt2" );
|
|
m_ch2SweepRate.saveSettings( doc, element, "swrate2" );
|
|
|
|
//channel 3
|
|
m_ch3Enabled.saveSettings( doc, element, "on3" );
|
|
m_ch3Crs.saveSettings( doc, element, "crs3" );
|
|
m_ch3Volume.saveSettings( doc, element, "vol3" );
|
|
|
|
//channel 4
|
|
m_ch4Enabled.saveSettings( doc, element, "on4" );
|
|
m_ch4Volume.saveSettings( doc, element, "vol4" );
|
|
|
|
m_ch4EnvEnabled.saveSettings( doc, element, "envon4" );
|
|
m_ch4EnvLooped.saveSettings( doc, element, "envloop4" );
|
|
m_ch4EnvLen.saveSettings( doc, element, "envlen4" );
|
|
|
|
m_ch4NoiseMode.saveSettings( doc, element, "nmode4" );
|
|
m_ch4NoiseFreqMode.saveSettings( doc, element, "nfrqmode4" );
|
|
m_ch4NoiseFreq.saveSettings( doc, element, "nfreq4" );
|
|
|
|
m_ch4NoiseQuantize.saveSettings( doc, element, "nq4" );
|
|
m_ch4Sweep.saveSettings( doc, element, "nswp4" );
|
|
|
|
//master
|
|
m_masterVol.saveSettings( doc, element, "vol" );
|
|
m_vibrato.saveSettings( doc, element, "vibr" );
|
|
}
|
|
|
|
|
|
void NesInstrument::loadSettings( const QDomElement & element )
|
|
{
|
|
m_ch1Enabled.loadSettings( element, "on1" );
|
|
m_ch1Crs.loadSettings( element, "crs1" );
|
|
m_ch1Volume.loadSettings( element, "vol1" );
|
|
|
|
m_ch1EnvEnabled.loadSettings( element, "envon1" );
|
|
m_ch1EnvLooped.loadSettings( element, "envloop1" );
|
|
m_ch1EnvLen.loadSettings( element, "envlen1" );
|
|
|
|
m_ch1DutyCycle.loadSettings( element, "dc1" );
|
|
|
|
m_ch1SweepEnabled.loadSettings( element, "sweep1" );
|
|
m_ch1SweepAmt.loadSettings( element, "swamt1" );
|
|
m_ch1SweepRate.loadSettings( element, "swrate1" );
|
|
|
|
// channel 2
|
|
m_ch2Enabled.loadSettings( element, "on2" );
|
|
m_ch2Crs.loadSettings( element, "crs2" );
|
|
m_ch2Volume.loadSettings( element, "vol2" );
|
|
|
|
m_ch2EnvEnabled.loadSettings( element, "envon2" );
|
|
m_ch2EnvLooped.loadSettings( element, "envloop2" );
|
|
m_ch2EnvLen.loadSettings( element, "envlen2" );
|
|
|
|
m_ch2DutyCycle.loadSettings( element, "dc2" );
|
|
|
|
m_ch2SweepEnabled.loadSettings( element, "sweep2" );
|
|
m_ch2SweepAmt.loadSettings( element, "swamt2" );
|
|
m_ch2SweepRate.loadSettings( element, "swrate2" );
|
|
|
|
//channel 3
|
|
m_ch3Enabled.loadSettings( element, "on3" );
|
|
m_ch3Crs.loadSettings( element, "crs3" );
|
|
m_ch3Volume.loadSettings( element, "vol3" );
|
|
|
|
//channel 4
|
|
m_ch4Enabled.loadSettings( element, "on4" );
|
|
m_ch4Volume.loadSettings( element, "vol4" );
|
|
|
|
m_ch4EnvEnabled.loadSettings( element, "envon4" );
|
|
m_ch4EnvLooped.loadSettings( element, "envloop4" );
|
|
m_ch4EnvLen.loadSettings( element, "envlen4" );
|
|
|
|
m_ch4NoiseMode.loadSettings( element, "nmode4" );
|
|
m_ch4NoiseFreqMode.loadSettings( element, "nfrqmode4" );
|
|
m_ch4NoiseFreq.loadSettings( element, "nfreq4" );
|
|
|
|
m_ch4NoiseQuantize.loadSettings( element, "nq4" );
|
|
m_ch4Sweep.loadSettings( element, "nswp4" );
|
|
|
|
//master
|
|
m_masterVol.loadSettings( element, "vol" );
|
|
m_vibrato.loadSettings( element, "vibr" );
|
|
}
|
|
|
|
|
|
QString NesInstrument::nodeName() const
|
|
{
|
|
return( nes_plugin_descriptor.name );
|
|
}
|
|
|
|
|
|
PluginView * NesInstrument::instantiateView( QWidget * parent )
|
|
{
|
|
return( new NesInstrumentView( this, parent ) );
|
|
}
|
|
|
|
|
|
|
|
void NesInstrument::updateFreq1()
|
|
{
|
|
m_freq1 = powf( 2, m_ch1Crs.value() / 12.0f );
|
|
}
|
|
|
|
|
|
void NesInstrument::updateFreq2()
|
|
{
|
|
m_freq2 = powf( 2, m_ch2Crs.value() / 12.0f );
|
|
}
|
|
|
|
|
|
void NesInstrument::updateFreq3()
|
|
{
|
|
m_freq3 = powf( 2, m_ch3Crs.value() / 12.0f );
|
|
}
|
|
|
|
|
|
|
|
|
|
QPixmap * NesInstrumentView::s_artwork = NULL;
|
|
|
|
|
|
NesInstrumentView::NesInstrumentView( Instrument * instrument, QWidget * parent ) :
|
|
InstrumentView( instrument, parent )
|
|
{
|
|
setAutoFillBackground( true );
|
|
QPalette pal;
|
|
|
|
if( s_artwork == NULL )
|
|
{
|
|
s_artwork = new QPixmap( PLUGIN_NAME::getIconPixmap( "artwork" ) );
|
|
}
|
|
|
|
pal.setBrush( backgroundRole(), *s_artwork );
|
|
setPalette( pal );
|
|
|
|
const int KNOB_Y1 = 24;
|
|
const int KNOB_Y2 = 81;
|
|
const int KNOB_Y3 = 138;
|
|
const int KNOB_Y4 = 195;
|
|
|
|
const int KNOB_X1 = 12;
|
|
const int KNOB_X2 = 46;
|
|
const int KNOB_X3 = 84;
|
|
const int KNOB_X4 = 117;
|
|
const int KNOB_X5 = 151;
|
|
const int KNOB_X6 = 172;
|
|
const int KNOB_X7 = 206;
|
|
|
|
// channel 1
|
|
|
|
makeknob( m_ch1VolumeKnob, KNOB_X1, KNOB_Y1, tr( "Volume" ), "", "" )
|
|
makeknob( m_ch1CrsKnob, KNOB_X2, KNOB_Y1, tr( "Coarse detune" ), "", "" )
|
|
makeknob( m_ch1EnvLenKnob, KNOB_X3, KNOB_Y1, tr( "Envelope length" ), "", "" )
|
|
|
|
makenesled( m_ch1EnabledBtn, KNOB_X1, KNOB_Y1 - 12, tr( "Enable channel 1" ) )
|
|
makenesled( m_ch1EnvEnabledBtn, KNOB_X3, KNOB_Y1 - 12, tr( "Enable envelope 1" ) )
|
|
makenesled( m_ch1EnvLoopedBtn, 129, KNOB_Y1 - 12, tr( "Enable envelope 1 loop" ) )
|
|
|
|
makenesled( m_ch1SweepEnabledBtn, KNOB_X6, KNOB_Y1 - 12, tr( "Enable sweep 1" ) )
|
|
makeknob( m_ch1SweepAmtKnob, KNOB_X6, KNOB_Y1, tr( "Sweep amount" ), "", "" )
|
|
makeknob( m_ch1SweepRateKnob, KNOB_X7, KNOB_Y1, tr( "Sweep rate" ), "", "" )
|
|
|
|
int dcx = 117;
|
|
makedcled( ch1_dc1, dcx, 42, tr( "12.5% Duty cycle" ), "nesdc1_on" )
|
|
dcx += 13;
|
|
makedcled( ch1_dc2, dcx, 42, tr( "25% Duty cycle" ), "nesdc2_on" )
|
|
dcx += 13;
|
|
makedcled( ch1_dc3, dcx, 42, tr( "50% Duty cycle" ), "nesdc3_on" )
|
|
dcx += 13;
|
|
makedcled( ch1_dc4, dcx, 42, tr( "75% Duty cycle" ), "nesdc4_on" )
|
|
|
|
m_ch1DutyCycleGrp = new automatableButtonGroup( this );
|
|
m_ch1DutyCycleGrp -> addButton( ch1_dc1 );
|
|
m_ch1DutyCycleGrp -> addButton( ch1_dc2 );
|
|
m_ch1DutyCycleGrp -> addButton( ch1_dc3 );
|
|
m_ch1DutyCycleGrp -> addButton( ch1_dc4 );
|
|
|
|
|
|
|
|
// channel 2
|
|
|
|
makeknob( m_ch2VolumeKnob, KNOB_X1, KNOB_Y2, tr( "Volume" ), "", "" )
|
|
makeknob( m_ch2CrsKnob, KNOB_X2, KNOB_Y2, tr( "Coarse detune" ), "", "" )
|
|
makeknob( m_ch2EnvLenKnob, KNOB_X3, KNOB_Y2, tr( "Envelope length" ), "", "" )
|
|
|
|
makenesled( m_ch2EnabledBtn, KNOB_X1, KNOB_Y2 - 12, tr( "Enable channel 2" ) )
|
|
makenesled( m_ch2EnvEnabledBtn, KNOB_X3, KNOB_Y2 - 12, tr( "Enable envelope 2" ) )
|
|
makenesled( m_ch2EnvLoopedBtn, 129, KNOB_Y2 - 12, tr( "Enable envelope 2 loop" ) )
|
|
|
|
makenesled( m_ch2SweepEnabledBtn, KNOB_X6, KNOB_Y2 - 12, tr( "Enable sweep 2" ) )
|
|
makeknob( m_ch2SweepAmtKnob, KNOB_X6, KNOB_Y2, tr( "Sweep amount" ), "", "" )
|
|
makeknob( m_ch2SweepRateKnob, KNOB_X7, KNOB_Y2, tr( "Sweep rate" ), "", "" )
|
|
|
|
dcx = 117;
|
|
makedcled( ch2_dc1, dcx, 99, tr( "12.5% Duty cycle" ), "nesdc1_on" )
|
|
dcx += 13;
|
|
makedcled( ch2_dc2, dcx, 99, tr( "25% Duty cycle" ), "nesdc2_on" )
|
|
dcx += 13;
|
|
makedcled( ch2_dc3, dcx, 99, tr( "50% Duty cycle" ), "nesdc3_on" )
|
|
dcx += 13;
|
|
makedcled( ch2_dc4, dcx, 99, tr( "75% Duty cycle" ), "nesdc4_on" )
|
|
|
|
m_ch2DutyCycleGrp = new automatableButtonGroup( this );
|
|
m_ch2DutyCycleGrp -> addButton( ch2_dc1 );
|
|
m_ch2DutyCycleGrp -> addButton( ch2_dc2 );
|
|
m_ch2DutyCycleGrp -> addButton( ch2_dc3 );
|
|
m_ch2DutyCycleGrp -> addButton( ch2_dc4 );
|
|
|
|
|
|
|
|
//channel 3
|
|
makenesled( m_ch3EnabledBtn, KNOB_X1, KNOB_Y3 - 12, tr( "Enable channel 3" ) )
|
|
makeknob( m_ch3VolumeKnob, KNOB_X1, KNOB_Y3, tr( "Volume" ), "", "" )
|
|
makeknob( m_ch3CrsKnob, KNOB_X2, KNOB_Y3, tr( "Coarse detune" ), "", "" )
|
|
|
|
|
|
//channel 4
|
|
makeknob( m_ch4VolumeKnob, KNOB_X1, KNOB_Y4, tr( "Volume" ), "", "" )
|
|
makeknob( m_ch4NoiseFreqKnob, KNOB_X2, KNOB_Y4, tr( "Noise Frequency" ), "", "" )
|
|
makeknob( m_ch4EnvLenKnob, KNOB_X3, KNOB_Y4, tr( "Envelope length" ), "", "" )
|
|
makeknob( m_ch4SweepKnob, KNOB_X4, KNOB_Y4, tr( "Frequency sweep" ), "", "" )
|
|
|
|
makenesled( m_ch4EnabledBtn, KNOB_X1, KNOB_Y4 - 12, tr( "Enable channel 4" ) )
|
|
makenesled( m_ch4EnvEnabledBtn, KNOB_X3, KNOB_Y4 - 12, tr( "Enable envelope 4" ) )
|
|
makenesled( m_ch4EnvLoopedBtn, 129, KNOB_Y4 - 12, tr( "Enable envelope 4 loop" ) )
|
|
|
|
makenesled( m_ch4NoiseQuantizeBtn, 162, KNOB_Y4 - 12, tr( "Quantize noise frequency when using note frequency" ) )
|
|
|
|
makenesled( m_ch4NoiseFreqModeBtn, 148, 203, tr( "Use note frequency for noise" ) )
|
|
makenesled( m_ch4NoiseModeBtn, 148, 224, tr( "Noise mode" ) )
|
|
|
|
|
|
//master
|
|
makeknob( m_masterVolKnob, KNOB_X4, KNOB_Y3, tr( "Master Volume" ), "", "" )
|
|
makeknob( m_vibratoKnob, KNOB_X5, KNOB_Y3, tr( "Vibrato" ), "", "" )
|
|
|
|
}
|
|
|
|
|
|
|
|
NesInstrumentView::~NesInstrumentView()
|
|
{
|
|
}
|
|
|
|
|
|
void NesInstrumentView::modelChanged()
|
|
{
|
|
NesInstrument * nes = castModel<NesInstrument>();
|
|
|
|
m_ch1EnabledBtn->setModel( &nes->m_ch1Enabled );
|
|
m_ch1CrsKnob->setModel( &nes->m_ch1Crs );
|
|
m_ch1VolumeKnob->setModel( &nes->m_ch1Volume );
|
|
|
|
m_ch1EnvEnabledBtn->setModel( &nes->m_ch1EnvEnabled );
|
|
m_ch1EnvLoopedBtn->setModel( &nes->m_ch1EnvLooped );
|
|
m_ch1EnvLenKnob->setModel( &nes->m_ch1EnvLen );
|
|
|
|
m_ch1DutyCycleGrp->setModel( &nes->m_ch1DutyCycle );
|
|
|
|
m_ch1SweepEnabledBtn->setModel( &nes->m_ch1SweepEnabled );
|
|
m_ch1SweepAmtKnob->setModel( &nes->m_ch1SweepAmt );
|
|
m_ch1SweepRateKnob->setModel( &nes->m_ch1SweepRate );
|
|
|
|
// channel 2
|
|
m_ch2EnabledBtn->setModel( &nes->m_ch2Enabled );
|
|
m_ch2CrsKnob->setModel( &nes->m_ch2Crs );
|
|
m_ch2VolumeKnob->setModel( &nes->m_ch2Volume );
|
|
|
|
m_ch2EnvEnabledBtn->setModel( &nes->m_ch2EnvEnabled );
|
|
m_ch2EnvLoopedBtn->setModel( &nes->m_ch2EnvLooped );
|
|
m_ch2EnvLenKnob->setModel( &nes->m_ch2EnvLen );
|
|
|
|
m_ch2DutyCycleGrp->setModel( &nes->m_ch2DutyCycle );
|
|
|
|
m_ch2SweepEnabledBtn->setModel( &nes->m_ch2SweepEnabled );
|
|
m_ch2SweepAmtKnob->setModel( &nes->m_ch2SweepAmt );
|
|
m_ch2SweepRateKnob->setModel( &nes->m_ch2SweepRate );
|
|
|
|
//channel 3
|
|
m_ch3EnabledBtn->setModel( &nes->m_ch3Enabled );
|
|
m_ch3CrsKnob->setModel( &nes->m_ch3Crs );
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m_ch3VolumeKnob->setModel( &nes->m_ch3Volume );
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//channel 4
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m_ch4EnabledBtn->setModel( &nes->m_ch4Enabled );
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m_ch4VolumeKnob->setModel( &nes->m_ch4Volume );
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m_ch4EnvEnabledBtn->setModel( &nes->m_ch4EnvEnabled );
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m_ch4EnvLoopedBtn->setModel( &nes->m_ch4EnvLooped );
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m_ch4EnvLenKnob->setModel( &nes->m_ch4EnvLen );
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|
|
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m_ch4NoiseModeBtn->setModel( &nes->m_ch4NoiseMode );
|
|
m_ch4NoiseFreqModeBtn->setModel( &nes->m_ch4NoiseFreqMode );
|
|
m_ch4NoiseFreqKnob->setModel( &nes->m_ch4NoiseFreq );
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|
|
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m_ch4SweepKnob->setModel( &nes->m_ch4Sweep );
|
|
m_ch4NoiseQuantizeBtn->setModel( &nes->m_ch4NoiseQuantize );
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|
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//master
|
|
m_masterVolKnob->setModel( &nes->m_masterVol );
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|
m_vibratoKnob->setModel( &nes->m_vibrato );
|
|
}
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extern "C"
|
|
{
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|
|
// necessary for getting instance out of shared lib
|
|
Plugin * PLUGIN_EXPORT lmms_plugin_main( Model *, void * _data )
|
|
{
|
|
return( new NesInstrument( static_cast<InstrumentTrack *>( _data ) ) );
|
|
}
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|
|
|
|
|
}
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